Pirahna

X-23 and Sentinel's page

71 posts. Organized Play character for Tyranius.


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Vigilant Seal

Sentinel goes into full defensive mode as it leaps towards the water, clawing and blasting the leech.

Sentinel Jagged Edges: 1d20 + 6 ⇒ (15) + 6 = 21
Damage (Slashing): 1d6 + 3 ⇒ (6) + 3 = 9

Energy Beam: 1d20 + 6 - 5 ⇒ (6) + 6 - 5 = 7
Damage (Fire): 1d4 ⇒ 4

Energy Beam: 1d20 + 6 - 10 ⇒ (18) + 6 - 10 = 14
Damage (Fire): 1d4 ⇒ 3

◆ Command Sentinel
◆ Sentinel Stride
◆ Sentinel Strike
◆ Energy Beam
◆ Energy Beam

Status:

HP 17/17
AC 16
Bend Time 1/1
Unstable: 1/1

Sentinel
HP 18/18
AC 16

Vigilant Seal

Acrobatics: 1d20 + 6 ⇒ (15) + 6 = 21

Sentinel raises X-23 above the water as the pair cross the stream with ease. "Like a fish in water."

Vigilant Seal

Energy beam: 1d20 + 6 ⇒ (18) + 6 = 24

Sentinel raises a metallic arm from within the pack and sends a stream of plasma in front of the panther.

Vigilant Seal

Grammy has the best sot at Nature.

Vigilant Seal

Reflex DC 15: 1d20 + 6 ⇒ (6) + 6 = 12

X-23 opens his hatch, letting the insects fall in to drown for a snack for later. Unfortunately way more fall than he expected and the insects begin to cloud his water,

Vigilant Seal

"Except if the jungle catches fire there won't be any exploring going on.' He looks back to the water, knowing full well he would survive and flourish.

Vigilant Seal

"Haven't been on any real big adventures yet. Went fishing, was attacked by some sea-devils, saved a baby dinosaur and was accosted by some aristocrat scammer." X-23 gives a quick down and dirty of his brief encounters thus far.

Vigilant Seal

X-23 leaves a small damp fingerprint on the document. "Jungles change. You could walk right past whatever you are looking for and not even know it."

Vigilant Seal

"I just happened to be in the right place at the right time." X-23 shrugs. "So where are we headed?"

Vigilant Seal

X-23 smiles a toothy grin. "It is about time my name reaches these shores!" He then thinks for a moment. "What is going to change in the next month?"

Vigilant Seal

X-23 begins to fire inot the attackers as they surround them. "How many are there?" He bubbles up a few words as his garbeled voice box ounds desparate. Target Pink

Sentinel Jagged Edges: 1d20 + 6 ⇒ (12) + 6 = 18
Damage (Slashing): 1d6 + 3 ⇒ (5) + 3 = 8

Energy Beam: 1d20 + 6 - 5 ⇒ (20) + 6 - 5 = 21
Damage (Fire): 1d4 ⇒ 1

Energy Beam: 1d20 + 6 - 10 ⇒ (1) + 6 - 10 = -3
Damage (Fire): 1d4 ⇒ 1

◆ Command Sentinel
◆ Sentinel Stride
◆ Sentinel Strike
◆ Energy Beam
◆ Energy Beam

Status:

HP 8/17
AC 16
Bend Time 1/1
Unstable: 1/1

Sentinel
HP 17/18
AC 16

Vigilant Seal

X-23 scrambles across the ground. "And here we were, actually willing to help you and your parents."

Target Black, then red.

Sentinel Jagged Edges: 1d20 + 6 ⇒ (17) + 6 = 23
Damage (Slashing): 1d6 + 3 ⇒ (1) + 3 = 4

Energy Beam: 1d20 + 6 - 5 ⇒ (13) + 6 - 5 = 14
Damage (Fire): 1d4 ⇒ 3

Energy Beam: 1d20 + 6 - 10 ⇒ (11) + 6 - 10 = 7
Damage (Fire): 1d4 ⇒ 2

◆ Command Sentinel
◆ Sentinel Stride
◆ Sentinel Strike
◆ Energy Beam
◆ Energy Beam

Status:

HP 17/17
AC 16
Bend Time 1/1
Unstable: 1/1

Sentinel
HP 17/18
AC 16

Vigilant Seal

X-23 follows along beside Savan. "I wouldn't worry too much. He is probably going in the same direction."

Vigilant Seal

"How far away from your Parent's place are we?" X-23 asks eager to get out of this seedier parts of town.

Vigilant Seal

"We'll help and get to the bottom of this. Take us to your parents house." X-23 stands offering his aid.

Vigilant Seal

"The guards couldn't help with this?" X-23 asks. "Even if they don't want to ask for help surely you could as you are now."

Vigilant Seal

X-23 stratches as he follows the group back to Absalom. "I would say these legs are tired if they could get tired." He swims around his cracked orb as small droplets seep out of the cracks here and there. "Saltwater is god for the skin Grammy. Look at mine."

Vigilant Seal

X-23 Bursts high inot the air, landing on the rock just opposite of Smilglen as the appendages grasp out and two more fire off energy beams into the water.

Unstable DC 17: 1d20 ⇒ 11

Sentinel Jagged Edges: 1d20 + 6 ⇒ (9) + 6 = 15
Damage (Slashing): 1d6 + 3 ⇒ (5) + 3 = 8

Energy Beam: 1d20 + 6 - 5 ⇒ (13) + 6 - 5 = 14
Damage (Fire): 1d4 ⇒ 4

Energy Beam: 1d20 + 6 - 10 ⇒ (7) + 6 - 10 = 3
Damage (Fire): 1d4 ⇒ 4

◆ Command Sentinel
◆ Explosive Leap
◆ Sentinel Strike
◆ Energy Beam
◆ Energy Beam

Status:

HP 15/17
AC 16
Bend Time 1/1
Unstable: 0/1
Sentinel
HP 17/18
AC 16

Vigilant Seal

Surrounded Sentinals tentacled arms fling out in a flurry of activity as they grab at the strange sea creatures. "I am one of you own. From the waters fools." Start with yellow and move attacks to Red as necessary.

Sentinel Jagged Edges: 1d20 + 6 ⇒ (8) + 6 = 14
Damage (Slashing): 1d6 + 3 ⇒ (2) + 3 = 5

Sentinel Jagged Edges: 1d20 + 6 - 5 ⇒ (1) + 6 - 5 = 2
Damage (Slashing): 1d6 + 3 ⇒ (3) + 3 = 6

Energy Beam: 1d20 + 6 - 10 ⇒ (14) + 6 - 10 = 10
Damage (Fire): 1d4 ⇒ 3

Energy Beam: 1d20 + 6 - 10 ⇒ (4) + 6 - 10 = 0
Damage (Fire): 1d4 ⇒ 2

◆ Command Sentinel
◆ Sentinel Strike
◆ Sentinel Strike
◆ Energy Beam
◆ Energy Beam

Status:

HP 15/17
AC 16
Bend Time 1/1
Unstable: 0/1

Sentinel
HP 17/18
AC 16

Vigilant Seal

Perception: 1d20 + 4 ⇒ (9) + 4 = 13
Perception: 1d20 + 4 ⇒ (17) + 4 = 21

X-23 covers a lot of ground, searching for anything useful that they can use. "There has to be something still intact."

Vigilant Seal

Reflex DC 14: 1d20 + 6 ⇒ (13) + 6 = 19

X-23 sends Sentinel's tendrils out to secure him to teh deck of the ship. "rough waters."

Vigilant Seal

"Not much of a choice." X-23 shakes his smaller than usual coin pouch. "How much you paying for adventure? I have mostly done odd and end jobs around. Picked mushrooms in a cave, saved some dinosaurs, went fishing, and helped an aristrocrat save his image with art."

Looking around he recognizes some of his companions. "Some of them were there as well and can vouch similar results."

Vigilant Seal

X-23 waits at the signpost a few moments before going inot the tavern. "May as well get some fishflakes and a some strips of meat while I wait for the others to show." He is excited about a trip on a boat, surrounded by water for once.

Vigilant Seal

Climb Checks:

Sentinel Athletics: 1d20 + 6 ⇒ (5) + 6 = 11
Sentinel Athletics: 1d20 + 6 ⇒ (6) + 6 = 12
Sentinel Athletics: 1d20 + 6 ⇒ (1) + 6 = 7
Sentinel Athletics: 1d20 + 6 ⇒ (16) + 6 = 22 5' up
Sentinel Athletics: 1d20 + 6 ⇒ (6) + 6 = 12
Sentinel Athletics: 1d20 + 6 ⇒ (13) + 6 = 19 10' up
Sentinel Athletics: 1d20 + 6 ⇒ (7) + 6 = 13
Sentinel Athletics: 1d20 + 6 ⇒ (10) + 6 = 16 15' up

Taking several attempts and one slip and fall on his backside X-23 manages to get to the top of the small cliff as he rides atop Sentinel and begins grabbing at the mushrooms.

Harvest Mushrooms: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25

Vigilant Seal

X-23 uses Sentinel's appendages to continue gathering mushrooms from a reasonably safe distance. "Thanks for the help!" His speaker box squawks.

Harvest Mushrooms: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23

Vigilant Seal

Identify Mushrooms: 1d20 + 4 ⇒ (8) + 4 = 12
Harvest Mushrooms: 1d20 + 4 ⇒ (18) + 4 = 22

Unable to tell what the mushrooms are exactly X-23 uses Sentinel's appendage to reach out and begin safely gathering them.

Vigilant Seal

"Grab those mushrooms, we can fend off the land vermin in here." X-23 fires off a couple heated blasts at the snake from his metallic tentacles.

Sentinel Jagged Edges: 1d20 + 6 ⇒ (7) + 6 = 13
Damage (Slashing): 1d6 + 3 ⇒ (4) + 3 = 7

Energy Beam: 1d20 + 6 - 5 ⇒ (6) + 6 - 5 = 7
Damage (Fire): 1d4 ⇒ 2

Energy Beam: 1d20 + 6 - 10 ⇒ (6) + 6 - 10 = 2
Damage (Fire): 1d4 ⇒ 1

◆ Command Sentinel
◆ Sentinel Stride
◆ Sentinel Strike
◆ Energy Beam
◆ Energy Beam

Status:

HP 17/17
AC 16
Bend Time 1/1
Unstable: 0/1

Sentinel
HP 17/18
AC 16

Vigilant Seal

Four biomechanical metallic arms come out of a small metal device X-23 keeps strapped to his backside. Two lift him slightly off of the ground, keeping his legs dangling in the air as they other two point towards the threat and begin glowing red hot on the ends.

Sentinel carries X-23 through the cavern as one of the arms thrusts out, slamming its pincer-like claws into the badger as the second arm points towards Baltaram and releases a small burst of fire at the badger.

Sentinel Jagged Edges: 1d20 + 6 ⇒ (6) + 6 = 12
Damage (Slashing): 1d6 + 3 ⇒ (1) + 3 = 4

Energy Beam: 1d20 + 6 - 5 ⇒ (20) + 6 - 5 = 21
Damage (Fire): 1d4 ⇒ 1

Energy Beam: 1d20 + 6 - 10 ⇒ (9) + 6 - 10 = 5
Damage (Fire): 1d4 ⇒ 3

◆ Command Sentinel
◆ Sentinel Stride
◆ Sentinel Strike
◆ Energy Beam
◆ Energy Beam

Status:

HP 17/17
AC 16
Bend Time 1/1
Unstable: 0/1

Sentinel
HP 17/18
AC 16

Vigilant Seal

All good with that.

Vigilant Seal

X-23 smiles. "Finally! Some easy money and research at that." He is quite excited at the though of investigating something that is likely to not kill him, though he does look back at the strange and primitive spoon gun.

Vigilant Seal

A familiar torn and filthy space suit covers a mechanical body as it sluffs through the dust. The smiling pirahna swims around within as several new strips of adhesive are attached holding the cracks at the seams in crisscross patterns on both the spacesuit and the globe. "Grammy! Good to see you again."

Vigilant Seal

You become trained in Esoteric Lore, a special lore skill that can be used to Recall Knowledge regarding haunts, curses, and creatures of any type, but that can't be used to Recall Knowledge of other topics.

There is the Diverse Lore Feat that opens up recall knowledge about any topic.

But otherwise it is just the items listed.

Vigilant Seal

Sentinel moves X-23 around the support pillar as it carries him along. The metallic tentacles reach out grabbing at the bodyguard.

Sentinel Jagged Edges vs Blue: 1d20 + 6 ⇒ (10) + 6 = 16
Damage (Slashing): 1d6 + 3 ⇒ (5) + 3 = 8

Energy Beam: 1d20 + 6 - 5 ⇒ (7) + 6 - 5 = 8
Damage (Fire): 1d4 ⇒ 4

Energy Beam: 1d20 + 6 - 10 ⇒ (9) + 6 - 10 = 5
Damage (Fire): 1d4 ⇒ 1

◆ Command Sentinel
◆ Sentinel Stride
◆ Sentinel Strike
◆ Energy Beam
◆ Energy Beam

Status:

HP 17/17
AC 16
Bend Time 1/1
Unstable: 0/1

Sentinel
HP 17/18
AC 16

Vigilant Seal

Four biomechanical metallic arms come out of a small metal device X-23 keeps strapped to his backside. Two lift him slightly off of the ground, keeping his legs dangling in the air as they other two point towards the threat and begin glowing red hot on the ends. "Now you've made Sentinel angry."

The bottom two arms keeping him aloft release a great amount of energy thrusting him to the ceiling as X-23 leaps over the crowd.

Explosive Leap Unstable Action DC 17: 1d20 ⇒ 4 1 Fire Damage to Sentinel and unable to use further Unstable actions.

As X-23 lands on the other side one of the arms thrusts out, slamming its pincer-like claws into the back of the bodyguard with the red cloak as the second arm points towards Baltaram and releases a small burst of fire at the man.

Sentinel Jagged Edges vs Red: 1d20 + 6 ⇒ (6) + 6 = 12
Damage (Slashing): 1d6 + 3 ⇒ (5) + 3 = 8

Energy Beam vs Baltaram: 1d20 + 6 - 5 ⇒ (7) + 6 - 5 = 8
Damage (Fire): 1d4 ⇒ 1

Energy Beam vs Baltaram: 1d20 + 6 - 10 ⇒ (20) + 6 - 10 = 16
Damage (Fire): 1d4 ⇒ 1

◆ Command Sentinel
◆ Sentinel (Explosive Leap X-23 is riding)
◆ Sentinel Strike
◆ Energy Beam
◆ Energy Beam

Status:

HP 17/17
AC 16
Bend Time 1/1
Unstable: 0/1

Sentinel
HP 17/18
AC 16

Vigilant Seal

X-23 walks among the crowd listening to what the others think. He feigns looking at additional pieces of art.

Each of those are a negative value for me so will pass rolling.

Vigilant Seal

Crafting: 1d20 + 7 ⇒ (17) + 7 = 24

"This clockwork is useless without magic. It is only able to function with the little bit of magic it has." X-23 motions to specific areas willing to disable the device to prove his point.

Vigilant Seal

Medicine: 1d20 + 4 ⇒ (20) + 4 = 24

X-23 reaches out and grasps one of the plants. "These plants here are medically useless."

Vigilant Seal

Not proficient in either of those checks.

Vigilant Seal

Perception: 1d20 + 4 ⇒ (10) + 4 = 14

"Seems that way, though while he may be influential that doesn't make this fake his work of art." X-23 urges their guide to the next exhibit.

Vigilant Seal

Perception: 1d20 + 4 ⇒ (15) + 4 = 19

"Good eye Jig, that was not done by Baltaram." X-23 points to a section of the painting to better prove his point.

Vigilant Seal

I kind of changed this guy up a little bit as I wasn't entirely happy with what he was accomplishing. Plus he seems very similar aspect to Jaariko.

One of the strangest beings you have ever seen comes walking down the dusty road. A torn and filthy space suit covers a mechanical body as it sluffs through the dust. That isn't nearly the strangest part though as a cracked glass dome covers the head like some sort of helmet that is filled to the brim with sloshing water. Several strips of adhesive are attached holding the cracks at the seams in crisscross patterns as a dangerous looking sharp-toothed piranha swims within the helmet.

Th piranha swims around to look behind. "Oh, you mean me?" He listens to the man's plight. A gargled voice emits from a hidden speaker beneath the spacesuit. "Art forgery! Oh my... people being killed in the streets and sold to slavery around the world but this certainly needs dealt with at once." He feigns the urgency of this as he reaches for the envelope. "I will help you." The pirahna smiles wickedly as small bubbles come from its mouth to the surface.

Vigilant Seal

Chronicle looks good. Thanks!

Vigilant Seal

Occultism: 1d20 + 7 ⇒ (2) + 7 = 9

"Maurice is correct, the magic seems to have malfunctioned." He attempts to explain the occult physics behind it all.

Vigilant Seal

X-23 is stunned when the fish fight back. He stumbles and pushes past to get off of the dock, drawing the crossbow as he slams the butt of it into the ground. "Archaic garbage."

Just then Sentinel sets in place as it begins to spool up, chugging out round after round as the very basic machine gun lets loose. Target Black.

Sentinel Machine Gun: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Sentinel Machine Gun: 1d20 + 6 - 5 ⇒ (5) + 6 - 5 = 6
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

◆ Command Sentinel
◆ Sentinel Strike
◆ Sentinel Strike
◇ Bend Time (Stride)
◆ X-23 Draw Crossbow
◆ X-23 Reload

Status:

HP 17/17
AC 20
Bend Time 0/1

Sentinel
HP 18/18
AC 16

Vigilant Seal

Occultism: 1d20 + 7 ⇒ (11) + 7 = 18

"Demed is using magical bait to attract the fish, though they are a bit unstable." X-23 motions to the school of fish as the sensation also makes his own mind a little dizzying.

Vigilant Seal

Crafting: 1d20 + 7 ⇒ (11) + 7 = 18

X-23 reaches down, grabbing the strands of line and quickly repairs them as best as he can. "That should do for now."

Vigilant Seal

X-23 draws a small crossbow from his side and points it into a school of fish and pulls the trigger. TWANG!

Heavy Crossbow: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d10 ⇒ 9

He then begins to craft a net-like barrier to try and gather the fish back towards their location.

Crafting: 1d20 + 7 ⇒ (7) + 7 = 14

Trying a more subtle approach the large autoaton wades out into the water, breathig a sigh of shame he tries to blend in with the other fish as he sticks his head underneath the water.

Stealth: 1d20 + 1 ⇒ (12) + 1 = 13

All in all he grows frustrated as he tries to spear a few more of the fish.

Heavy Crossbow: 1d20 + 6 - 2 ⇒ (4) + 6 - 2 = 8
Damage: 1d10 ⇒ 7

Vigilant Seal

Looming over most of the crowd X-23 helps clear the crowd as he makes his way to what he can only determine to be a suitable space to catch his lesser-minded kind. "Over, here." He waves his companions over.

Acrobatics: 1d20 + 4 ⇒ (17) + 4 = 21

Vigilant Seal

I am headed out on vacation for the weekend and will return Tuesday. I should have WI-FI in the cabin but will be pretty sparse. I should still be able to post each day but if need to speed up then by all means BOT me.

Vigilant Seal

Diplomacy: 1d20 - 1 ⇒ (8) - 1 = 7

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