If you are using a weapon in One hand, then you only apply your str, but if you are using a weapon with two hands then you apply 1 1/2 str to damage. and power attack is the same way.
Quote: This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. since the commas seperate the weapons, the bolded part applies to all 3 weapons. so if you are weilding your two-handed weapon One handed, then you do not get the bonus.
I do need a question answered pertaining the this Subject. I know by the Guide it says for a free reroll you have to have a shirt or a folio. But I recently came from a PFS game that allowed a reroll for a store purchase. As long as the receipt was bought the same day as the game, you will get a reroll. The GM came from out of state and said the Venture-Captain allowed it. I have heard stories about groups of people not supporting their local gaming store. Be it TCG groups, RPG groups, or Board game groups. By buying something to get a reroll, doesn't really hurt the game at all. It does help the store stay open. I was wondering if any other gaming groups have done this, or is this ok to do?
Ciaran I stopped at the same point. At that time I could only play 4 to 6 hours each Saturday. I usually stop durring the Parts sepperation in the adventure paths. And if a single Part is too short then I just include the next Part. And it was fun to see the first group coming to the game store and say stuff like "your not gunna like this part" or other phrases.
@robert-I know those to quotes, You were just confusing me because that rule says you have to get the fame to purchase the gun but there is no rules that says anything about upgrading the gun. But I did find something on PG26 of the Guide to Pathfinder Society Organized Play that you have to have the Fame for the Total Gold Value of that item. Read my previious post.
Guide To Pathfinder Society Organized Play wrote: A character's Fame score determines the maximum gp value of any items she can purchas from her faction, as detailed in Table 5-3 below. I am wrong about this whole problem. This sentince from the guide says that you have to have the fame for the +1 pepperbox in order to buy it or upgrade it. So in order to get any item that is Not always availble you will have to caculate the total cost so see if you can upgrade it or buy it. Is this correct? @Robert-I was not under the impression that the total gold value of the item has to be under the fame limit.
I'm sorry but I dont see it that way. Because that will make the guns way under the enchantment curve. Why would anyone want to make a gunslinger and wait a couple levels to up grade it, wile anyother weapon is so much easier to upgrade? But does that mean that affects all weapons? Example: a +1 long sword is 2315gp. In order to get a +2 you will need a Fame of at least 10315 in order to get it and not 8000 fame?
I guess it's just me but I reading the Not Always Available rule only means that you have to have fame to get that certain item. Not just the item being "not always available." Since I'm a person that goes by RAW, can someone point me to the exact rule for not always available. Because the way i'm seeing it. You need the fame to buy the gun or a MW version of it. You dont need the fame to upgrade it to a +1, but you still need the fame to upgrade it to a +2. That is what I'm reading from the PFS Guide.
So your saying that if you cant buy the +1 item, then you cant upgrade the item? What if you cant buy a +1 Greatsword, then can you upgrade it? You say no to that. The Not Always Availble rule only means that you have to have the Fame to buy it. So a brand new lvl 2 gunslinger can not buy a pepper box.
You can always upgrade any MW item to a +1, becauce that is always availble. If you cant upgrade a MW item to a +1, Please show me the rule for that.
Pathfinder Society Additional Resources wrote: No character may purchase a firearm unless she possesses the Gunsmithing feat and firearms are never considered Always Available; a character must possess enough Fame to purchase any firearm not found on a Chronicle sheet or granted by a class feature. This says nothing about enchanting the weapon, just purchasing the weapon. So if he has enough fame to get the MW weapon, and +1 weapons are always available. Then he can get it. Because you can buy a MW weapon and then go to the magic user to get it enchanted.
Lets go back to the fundamentals. TWF feat gives you less penalties, and since Unarmed Strike is considered a light weapon, then the total penalties is -2,-2. At that point if you are just doing Unarmed Strike you will need to roll the dice sepparate for your main hand and off hand. So for Two weapon Rend will work, you will just have to see if your main hand and off hand wounds to get that bonus. The more limbs you have does not give you more attacks. It just depends on your BAB and some feats. If a guy has 9 limbs at lvl 6, then he can only make 2 Unarmed Strikes. Natural attacks are different. As for bonuses for Unarmed Strike, I consider it being 1 weapon. If you have a AoMF that gives you flaming, it should effect all your unarmed strikes. Making Unarmed Strikes a Double weapon does not make since to me. They don't need it. Since their off hand attack is still considered a light weapon. And for the purpus of enchanting, you can't just enchant Unarmed Strikes. The only what to enchant Unarmed Strikes is by a AoMF and put the enchantments on that.
Just letting you know, since I dont know if you do know,Enlarge Person does not effect the Eidolon unless GM approved. I have found that out the hard way, Because the Eidolon is not a humanoid, it is an outsider. Even tho it can walk on 2 feet and look humanoid still does not make it one. Quadruped are really nice. I tend to make a biped with tons of arms and deadly claws that rend.
Buri I dont see how it would automatically gain you proficiency. Because "Half-orcs with this racial trait are proficient with flails and heavy flails, and treat dire flails and spiked chains as martial weapons." They say that you get proficient with flails and heavy flails but it doesn't say that your proficient with dire flails or spiked chains.
BigNorseWolf wrote: Both charge, unless the combo is ridiculously powerful. This isn't. they're both charging. Have fun storming the castle. The Pathfinder Rules says "Your mount acts on your initiative count as you direct it. You move at its speed, but the mount uses its action to move." It's just like an animal companion. You and you animal have your 2 seperate actions.
If the Caviler is riding a horse, then it can not get the Minotaur's Charge unless the GM allows it. The reason why is because of the Prerequisites. Yes the mount will have to have an Int. of 3 in order to get a feat outside of the basic feats it can have. But here is the big part. The horse does not have Powerful Charge (Ex) ability witch is one of the prerequisites for Minotaur's Charge.
i heard this from one of my friends at a comic shop. a cursed magical gold coin one day a party of adventures were walking down a gravil road, and the greedy one saw something shiny on the road. he found 1 gold coin. he then put it in his coin purse. moments go by and the same guy heard a munching sound. he stopped and didn't hear it again. this happened 2 or more times before he realized it was coming from his coin purse. he then opened it up and saw just 1 gold coin left.
Ok as i see in other threads and the FAQ, we can use one weapon as long as it is a Monk ability on it. So i now can use my sansetsukon on all my FOB. Now is this correct.
And what about PA? Will it still count as a one handed weapon or a 2 handed weapon? Or is it a little early to figure that out since there is more rule changes coming? I would like to have the 1.5x str. and the better PA damage, But ether way is fine with me. i'm just bringing this back up just in case if any one just searches and sees this old post they dont get confused on this matter.
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