M Halfling Rogue (Scout) 1
Vim will have followed Illias into the adjoining chamber and made a cursory glance around for anything valuable. Perception: 1d20 + 7 ⇒ (18) + 7 = 25 If there's anything of note he'll scoop it up, practicing his skills as he does so. Sleight of Hand: 1d20 + 7 ⇒ (1) + 7 = 8
M Halfling Rogue (Scout) 1
Posting out of initiative order Vim scrambles into the room and attempts to use Kurth's massive blow as cover to move into a position flanking the imp. attack: 1d20 + 4 ⇒ (17) + 4 = 21
Speed 30. Normal attack if he can't line up the flank or if doing so provokes AoO.
M Halfling Rogue (Scout) 1
"So we have a couple of do-gooders, then? Very and well, I don't mind a good deed now and then, but I mind it a lot less with a little chink in my purse and a mug in my hand. A lass on my arm doesn't hurt either. So long as your starry-eyed notions don't lead us to our deaths, we'll get along fine." Vim turns to Kurth, head askew. "And as for what I've lost? If you're referring to my height, human, know I only bear jests kindly when the booze flows free."
M Halfling Rogue (Scout) 1
A dusky-looking halfling approaches Valsain's door and glances around appraisingly. With jet eyes clustered under unkempt brow, he has an almost dwarven expression. So, this lot is what I have to work with? Guess it will have to do. He takes a step out of the shadows and makes a curt bow. "Well met, then. Hope you folks are ready to earn some scratch." First PbP post ever, hope this is alright
M Halfling Rogue (Scout) 1
Elianna Morgethai wrote:
Hmmm. Correct me if I'm wrong, but I don't think Spire Defender and Spell Dancer can stack, since they both modify the Magus' armor proficiencies in one way or another. Organized Play Character
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Eric Campbell 193