Winter Oracle

Unalaq's page

918 posts. Alias of michaelane.


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Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Nowhere near Tarin at the moment, Unalaq also quaffs a potion of fly.
That would be a move to get it out and a standard to drink it.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Going to miss you Fernus! Sorry for the AWOL situation of my own. If I'm not already dead, I'm trying to make my way back into the regular swing.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

I am. For spells, I'm going to keep divine favor as my default level 1 spell. Switch my default level 2 to litany of righteousness. And the new level 3 default will be blessing of fervor. I'll let you know prior to any game segment if I'll switch those.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"We might have to slow down, but we could recruit people in Turtleback Ferry and see if we could send word to Magnimar for soldiers to help hold the fort."
I'm full health. Will assume spells all extinguished since we're probably headed someplace that will take hours to get to.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Not enough of you to hold the fort. Should we head back to Turtleback Ferry and see if we can get some more help there?"


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Paladin Level 10
hit points: 1d10 ⇒ 8
Favored Class Bonus: +1 HP
3rd Level Spells: Blessing of Fervor selected as default spell.
Smite Evil: 4/day
Skills: +1 to Diplomacy


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"I have a potion of fly but id be saving it for a special occasion. I think we'll have to do it the old-fashioned way." Unalaq leads the way back down.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Must be that time of year. I fly to Italy tomorrow night and will be gone till the 14th. I'll probably keep on top of things for the first week, but expect some slowness over the stretch.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"It has been quite the breakneck pace hasn't it." Unalaq scans the battlefield just it time to see one of the rangers get punted a few feet by an ogre. "Ouch, that looked like it really hurt. Looks like they have it under control though."


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Unalaq will stay on guard with his club at the top of the tower in case someone tries to take advantage of the situation. He doesn't try to engage the ogres from the tower though.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Unalaq climbs staying close to Tarin.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Up it is then. Let's try this tower ladder first since it is right here. We might even be able to get a better idea of the situation outside from there."
Tower ladder in B17. Southwest corner.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"I don't have an opinion. We don't know where that thing is holed up and we don't know if the ogres are all outside, all inside or some of both. It seems likely that some went outside to fight the fires and I would have thought we would find them here if they had come back. Outside, the ogres have more of an advantage. Unless we get them to a choke point like the entry doors, they can surround us and then we run the risk if anyone is upstairs of getting flanked. We run some of the same risk with the ogres coming from behind if we head upstairs, but the terrain may be more favorable to us. I also thought about sending Tarin on another scouting mission, but if he gets caught by that thing alone, it could be bad so we should only do it from someplace like the front doors where we could keep an eye on him."


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"What do you all think? We can go outside and see if we have more of them to clear out there. Or we go up and check the upper stories? If we're going outside, I think we'd better at least get an idea of how many of them we'll be facing."


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Not at all. Let's go to the southwest corner and see if there is anything there." Unalaq leads the way to the door to the B17 in the southwest corner and has Vinny and Tarin check it before opening it.
If that is also clear, we'll proceed to the two B20s on the west next, then we can probably figure out which way we want to take to the upper levels unless you guys want to check outside the keep.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

That sucks Mini. Sorry to hear it.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Let's ignore it for now then. That b&@#@ could be up there and you don't want to be caught alone. Let's keep clearing this area." Audi moves back up to the hallway and down the hall.
Anything in B16 or B11 or should we move on to B19?


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"We could ask them when we go back outside, but I think they'd be disgusted with the question. Let's go over here to the door in the corner before we check back the other way."
B17 (SE) - everyone may want to come over this way on the map unless you're worried about lightning bolt formation.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Well, that was all kinds of gross. Let's try the end of the hall."
On to B18 once checked by the checkers :)


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Unalaq takes a look around the room, expecting the worst.
Perception: 1d20 ⇒ 4


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"The ogres were." Unalaq grins at Darin. "Let's see what they were up to in here. I'm sure its no good."


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Unalaq attacks the one next to him (#4), switching his second attack to the other one (#3) if he drops the first.
Attack 1: 1d20 + 15 + 2 + 2 ⇒ (15) + 15 + 2 + 2 = 34
Damage 1: 1d6 + 20 + 2 + 2d6 ⇒ (6) + 20 + 2 + (2, 6) = 36
Attack 2: 1d20 + 10 + 2 + 2 ⇒ (20) + 10 + 2 + 2 = 34
Damage 2: 1d6 + 20 + 2 + 2d6 ⇒ (1) + 20 + 2 + (6, 4) = 33
Current stats: HP 123/123. AC 22. Stoneskin: 90/90 points. Blade tutor's spirit: 3 minutes 8 rounds.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Ah, here they are! Quick! Join me!" Unalaq attacks the one right next to him (#2).
Attack: 1d20 + 15 + 2 + 2 ⇒ (9) + 15 + 2 + 2 = 28
Damage: 1d6 + 20 + 2 + 2d6 ⇒ (3) + 20 + 2 + (5, 4) = 34
Current stats: HP 123/123. AC 22. Stoneskin: 90/90 points. Blade tutor's spirit: 4 minutes (reduces Power Attack penalty by 2). I knocked 5 minutes off blade tutor's spirit while we were looking around. If you think less or more, just let me know.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"All right. Let's check these double doors down here." Once Vinny or Tarin have checked the doors for any traps left by the ogres, Unalaq opens the doors to B24.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"All right. Let's check the other side of the hall. I wonder where all the ogres have gotten off to. Still out fighting your fires Tarin?" Unalaq crosses the hall and once the doors have been checked, he opens up the northernmost B20. Will keep checking doors and working our way down to the other two B20s after that.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Sweet! Thanks!
"Not much here, let's check that door at the back. Any traps left for us?" If no traps, Unalaq will go ahead and open the door.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Whoa! Deja vu. Let's go back across the hall." Unalaq opens the door to B-23.
I went ahead and covered up the places we haven't been yet. If that wreaks havoc, let me know and I'll remove them.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"And where is this portal Tarin? Somewhere near here? Is that why they attacked the fortress?"


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"I have no idea what it says. Take it and maybe we can learn more later. Let's keep going." Once Vinny or Tarin has a chance to check the door to B25, Unalaq opens it.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"No doubt. Let's look across the hall. I don't think we're going to like what we find in here."
B21 next? Then B22?


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Unalaq looks dumbly at the graffiti. "No idea what they were going on about. Looks like we need to go back to the hallway and keep looking." Once everyone is ready, Unalaq heads back to the hallway and waits for someone to check the door to B23 for traps before opening it.
One more clarification. We came up the stairs at B22, correct?
Current stats: HP 123/123. AC 22, but smite is still in effect against her so AC is 26 against her. Stoneskin: 90/90 points. Blade tutor's spirit: 9 minutes (reduces Power Attack penalty by 2).


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Looks like the ogres have ransacked this room already. Anyone want to see if they missed anything? Otherwise, I'd say move on to the next door."
Am I reading the map right that there is also a door in this room to the northeast? I'd say we check that next. B17.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Added a linky for the spell. Smite remains in effect until I rest if we don't find and kill her. Let's start at B21.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"I think I'm good now. Seems more likely she'd have gone back into the fortress than outside doesn't it? She'd have no way of knowing if we had a force out there." Unalaq casts blade tutor's spirit.
Current stats: HP 123/123. AC 22, but smite is still in effect against her so AC is 26 against her. Stoneskin: 90/90 points. Blade tutor's spirit: 9 minutes (reduces Power Attack penalty by 2).


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Paizo site problems....grrr. Mini you ok with average of 5.5 hp per wand charge. I'd need 10 to get full which would coincidentally be a minute. Also Elorin, is it 80 or 90? You said 90 previously but wanted to double check.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Mini, are you ok with me posting stat updates in my posts instead of in my stat line as Elorin suggested? If its easier for you to have it in the stat line, I will go ahead and update there. It is easier, especially on mobile, to be able to do it all in the post.

Can you rule on how to handle the stoneskin for the next set of encounters. Do we rule that it never happened and it can be recast at another time? Or that it was cast, didn't work on her attacks but is still active? Or that it was cast and just didn't work at all?


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Mini, I am going to correct my hp from 53 back to full. Worst case. 1 hit first round for 11. 6 hits second round for 83. 94 total. No hits third round. Stoneskin prevented 70 points of that, so only down 24. Between my own LOH (17) and Darin's cure (24), I should be full. AC is still 29.

"Fernus! Watch where you're throwing those things!"
Attack 1: 1d20 + 19 + 1 ⇒ (12) + 19 + 1 = 32
Damage 1: 1d6 + 29 ⇒ (2) + 29 = 31
Attack 2: 1d20 + 19 + 1 ⇒ (13) + 19 + 1 = 33
Damage 2: 1d6 + 29 ⇒ (5) + 29 = 34
Attack 3: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
Damage 3: 1d6 + 29 ⇒ (3) + 29 = 32


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Hang on Darin. I PMed Mini. It may not be that bad. Especially with the stoneskin.
Unalaq calls on Tolc for healing and attacks again.
Swift action, expend a use of lay on hands. AC is now 29 (smiting, crusading and haste active).
LOH (extra d6 from Greater Mercy: 5d6 ⇒ (5, 2, 1, 5, 4) = 17
Attack 1: 1d20 + 19 + 1 + 1 ⇒ (19) + 19 + 1 + 1 = 40
Damage 1: 1d6 + 29 ⇒ (2) + 29 = 31
Attack 2: 1d20 + 19 + 1 + 1 ⇒ (5) + 19 + 1 + 1 = 26
Damage 2: 1d6 + 29 ⇒ (5) + 29 = 34
Attack 3: 1d20 + 14 + 1 + 1 ⇒ (12) + 14 + 1 + 1 = 28
Damage 3: 1d6 + 29 ⇒ (1) + 29 = 30


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

You sure I'm behind Mini? I don't think she's gone since my Mar 10 post.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

You're not crazy. Unalaq had a 20 foot move until he switched to the mithral breastplate.

Unalaq calls on Tolc for protection and attacks again.
Swift action, expend a use of lay on hands to activate crusading. AC is now 28.
Attack 1: 1d20 + 19 + 1 ⇒ (8) + 19 + 1 = 28
Damage 1: 1d6 + 29 ⇒ (1) + 29 = 30
Attack 2: 1d20 + 14 + 1 ⇒ (19) + 14 + 1 = 34
Damage 2: 1d6 + 29 ⇒ (4) + 29 = 33


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Difficult terrain? If not, I only had to move 25 feet to get where you have me.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Unalaq moves up, smites her and bashes her with his club.
Attack: 1d20 + 19 ⇒ (5) + 19 = 24
Damage: 1d6 + 29 ⇒ (1) + 29 = 30 +9 if she is an outsider with the evil subtype.
AC is 26 right now.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"I guess its good we came in the back. We found the evil mastermind faster than the front door."
Init: 1d20 + 2 ⇒ (14) + 2 = 16


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

No new buffs for me. Good thing Tarin is ready to see about that door Vinny :)


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"So take our time and no sudden noises or attacks and we should be able to avoid a fight. That sounds like a great deal." Unalaq listens to Elorin's advice and proceeds very carefully and slowly.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Good that there are no traps. That place was a nightmare. Any idea what this dung is from?"


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Any more traps Vinny?"


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"Vinny, can you check the tunnel for traps. Ogres aren't exactly known for smarts, but maybe they have allies who are sharper and spotted this entrance."


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

Roughly the plan is to have Tarin fly overhead and bomb the hell out of everything that looks like it will burn like crazy. At the same time, the rest of us go to these (hopefully) secret tunnels. Tarin joins us as soon as he finishes his bombing run.


Skills:
Acrobatics +1, Climb +6, Diplomacy +21, Escape Artist +1, Fly +1, Ride +1, Sense Motive +2, Stealth +1, Swim +6
Suli (native outsider): Paladin (Oath of Vengeance)
Vital:
HP 136/136, AC 29 T 19 FF 26, Resist 7 (acid, cold, electricity, fire), Per +0 Init +2, F +14 R +9 W +10, CMB +14, CMD 29, Speed 30, Javelins: 3

"We go now. You can wait for him if you want, but there is a problem going on there. If you will not go, tell us where the entrance to the tunnels is. Tarin, are you ready for your bombing run?"