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Hi folks,

Long time no speak. We've just started Shards of Sin, and my players will be heading for the Crow's Nest next game. I'd REALLY need for someone to explain to me (or maybe draw me) the whole entrance area B1... More specifically, area B9, the Shaft Apex. It seems no matter how much I read this area, I just can't seem to wrap my head around it.

Entrances, windows, catwalks, secret doors, oh my...

Ultradan


Hi guys,

I'm running the module ENTOMBED WITH THE PHARAOHS and am thinking about running the other adventure that comme right after that, THE PACT STONE PYRAMID... But I think mt players will lack a level when finishing the first scenario. What 7th level side-quest could I have them do between the two modules?

Thanks for the input guys...

Ultradan


Thanks... Just wanted to be sure. I think I'll go with EL10.

Dan


Hi guys,

Here's an easy one for ya... What's the CR encounter level if the PC fight with the entire five-man team of Julistar and his croonies (all CR6 NPCs).

Thanks!

Confused Ultradan


... Or anyone, for that matter...

Is there a rule that states that you have some sort of an advantage having a city near forest hexes (within five hexes)?

Ultradan


Question...

In your IMPROVEMENT page, there is a place where you ask how many forest hexes are within 5 hexes of a city.

My question is, is that relevant? And why? Is there a written rule that says you have an advantage if your city is NEAR a forest? (Because, GOD, have I searched for it... lol)

VERY NEAT EXCEL SHEET by the way!! :D

Ultradan


Hello,

How do you keep your players interested in exploring hexes on the map once they've started building their own city... It's quite obvious that after the first book, the PCs will need to move fast to get either further south, or to the next maps and take care of what's happenning there. So why should they keep exploring hex by hex?

Has this problem ever come up with any other group?

Ultradan


What we'd really need is a flowchart... Specially for beginning cities/towns...

Ultradan


2 people marked this as a favorite.

Well, I'm starting my Kingmaker adventure path this Saturday... This will be quite a change of pace for us. See, we usually play something like once a month so what I did with previous adventure paths is I'd narrate most of the outdoor/random encouter/ traveling parts to quickly get to where the story evolves.

And with Kingmaker, all of what I used to "bypass" IS the adventure... lol

So, I've prepared my random encouter sheets, printed up my random weather, my handouts, my timeline, and we'll see where the Day-to-Day adventuring will lead us...

Ultradan


Hi folks...

I understand that the PCs will eventually get horses to move around the maps faster, but are they supposed to explore a new hex on foot, or can they continue exploring on horseback and save a bundle of time?

Ultradan


Thanks guys... I was sort of confusing CLAIMED and CLEARED. I was going under the assumption that once you cleared a hex, it was then yours (i.e.: claimed).

I can visualize it much better now... ;)

Ultradan


What did it look like at the beginning though...

Do PCs start claimming hexes the minute they leave the trading post, or do they wait for the book to finish to claim a few hexes within the many hexes they've explored.

Ultradan


I was curious about this (before we start)... What were the writers going for? Do the players start claiming everything they land on (like a game of Monopoly), or do they clear a ton of hexes AND THEN start claiming a few specific hexes for their needs...

Ultradan


Your group is exploring the great outdoors...

How far can they see? Or, what is visible to them from where they are?

Say you're on top of a lone mountain on a clear day... How many miles?

Or what if you're in a CHAIN of mountains...

In the middle of a grassy plain...

I understand that in a forest or jungle your line of sight (usually 60ft) would be the norm.

Are there rules that govern this? Like how many miles into the next HEX can you see from where you are?

Ultradan


Do the players start the adventure with a map of the Land of the Black Blood?

How did you guys manage to "guide" your players to the glyphs?

Ultradan


Not exactly villains... Just selfish egotistical bastards. lol

They're still a "good" race. It just gives a reason why folks shun them.

:)

Ultradan


Thank guys. We had an argument about that the other day that just kept going in circles...

You've answered my question perfectly.

Ultradan


3 people marked this as a favorite.

Yeah, I made one little change to the big secret the PCs learn at the end of book 5...

That, in fact, it was THE ELVES using aboleth magic that caused the first earthfall all those years ago, trying to bring an end to the humans who were becomming way too powerful back then (Thassilon and their Runelords in particular).

THIS is the secret that the winter coucil wants to protect at all cost (along with the other reveal about the DROW origins, of course).

Now one of them has found the old recepee for disaster, and it's all going to happen again. And the elves are just planning to leave again and return in a few hundred years. No big deal.

Ahhhh... Those scheeming elves!

Golarion's lucky to have a few HEROES though!!

Holy backstab!!

Ultradan


Can a caster cast Feeblemind at an adversary who's on the other side of a Wall of Force?

Ultradan


I don't beleive in dragons (or kobolds, or vampires, etc...) either, yet there they are in my game.

In a Star Wars setting, you'd have JEDI (and Sith), no? Yet, we all know that the Force is just something made up by Gearge Lucas.

We can still have fun with those things.

And ieven if you are a devoted worshipper of GOD, you're not committing sin by playing an evil cleric of Orcus in a roleplaying game. The game has nothing to do with your beleifs.

:)

Ultradan


I declared that it was like if one of us came face-to-face with a sasquatch whil walking in the woods. We all know what it is, but have dismissed biggfoot as legend for so long, that you'd probably freeze (asking yourself "Am I really seeing this?!?) if you saw one.

Ultradan


1 person marked this as a favorite.

Predator 2, with Dany Glover, was pretty good. And I also liked Predators, which came out just a few years ago.

Aliens 2 must be one of the best sequels out there... :D

The Dark Knight is also up there, at the top of the list...

Die Hard 3 has to be my favorite in the series...

Superman 2, at that time, was pretty awesome (although now it's almost un-watchable... lol)

Ultradan


1 person marked this as a favorite.

The sequel to John Carpenter's The Thing (which, funny enough, is also called The Thing), is actually a prequel, which shows what happenned at the norvegian arctic camp before the events of the first film. It actually leads to the helicopter (chasing the dog) scene...

Cool stuff...

:)

Ultradan


I need some advice on how to proceed...

My group managed to knock out Tyrion in the last fight of the previous book and take him as a prisoner with them when they stepped through the portal.

How can everyone dismiss the drow when the group actually brought a live one with them?

Help! lol

Ultradan


I need some advice on how to proceed... I'm in a pickle.

My group managed to knock out Tyrion in the last fight of the previous book and take him as a prisoner with them when they stepped through the portal.

How can everyone dismiss the drow when the group actually brought a live one with them?

Help! lol

Ultradan


Link not working... :(


4 people marked this as a favorite.

What the heck...

I hate players that don't understand that it's as much their job to "push" the story forward than the DM.

Also, the player that keeps wanting his PC to do seperate things than what the group is doing.

Ultradan


Same here (order placed October 2nd)...

Must be due to the high number of orders created by the sale.

Ultradan


Thanks guys... It's what I needed to hear. :D

Ultradan


Pushing forward,

And what if a longsword was made of a lighter material that weighs half as much? Would that longsword be considered as a light weapon? Or does the term light weapon actually consider the SIZE of the weapon?

Ultradan


Oh, I ain't going nowhere... lol

I'll still buy stuff; Just not every month. And not just adventure paths.

:D

Thanks!

Ultradan


Hi Paizo,

Effective immediately (before Iron Gods comes out), I'd like to cancell my subscription to the Adventure Paths...

I figure that with all the books I already have from you guys, I'll have enough adventures to last me to the year 2100. lol

I might pick up more adventure modules later on though. We'll see what's needed for our game in the future.

So this is by no means a malcontent with your product. It's just that I'm running out of storage room for all these books.

Thanks guys.

Ultradan


I think it's because it sticks to the basics... The classics...

Goblins, Ogres, Giants; Villages, Dungeons, Forts; EPIC battles at the end. It's what we were used to and thus easier to assimilate (as a DM).

I truly had fun DMing it.

Ultradan


What really turns ME on are oldies... Dungeons, goblins, crypts, ogres, some outdoors stuff, castles, cool new places.

No need for new races/monsters/classes... I don't see enough of the classics.

But that's just me. lol

Ultradan


Baldur's Gate 1 & 2...
Tomb Raider (the first one....)
Resident Evil 1 & 2...
Silent Hill 1...
Hot Shot's Golf (the series)...

Funny thing... Ever since the Comodore 64, I've always liked playing adventure games (either the real D&D or games that immitated it) and could only dream about MMOs. I thought that the day they'd start making those, I'd never see the daylight again. To my surprise, MMO's may look incredible, but do nothing for me.

Maybe there's too many people playing at the same time, or the fact that you HAVE to play certain hours to be with your group to go kill that big boss... Or maybe just knowing that I'll never be GREAT at it (as I'll never be able to put in as many hours as true gamers can).

I keep reverting to the slow pace of the old Baldur's Gate solo games for the PC, where I cvan play when I want, then not play for two months, then pick up right where I left it.

Maybe it's the whole online thing that also kills it for me as well.

I dunno...

Ultradan


That dart saved my life quite a few times actually... lol


1 person marked this as a favorite.

I love it, but tend to only use it sparingly, to augment the sensation when I finally do use it.

If you describe in every fight how your NPC barbarian decapitated the head of his adversdary, it just becomes another chopped-off head. But use it only once, and it becomes spectacular.

Ultradan


The De Arnyse keep quest is on a time limit, but it still gives you alot of time.

Before getting to the golem part, leave the keep and travel south to the Watcher's Keep and start doing the first floor of that dungeon. Not long into it, you'll find a Crimson Dart (a +3 returning dart).

Now return to the De Arnyse keep and get the golem to move by stealing the treasure with a character that has a Hast spell on him. As mentionned above, the golem doesn't fit throught the door, so just use the returning dart (which causes a couple of points of damage per round) until the golem dies.

You can also use this technique anytime you encounter one of those golems, as they can mostly be coaxed to block at a doorway or a passagway. (Like when you get near the end of the first floor of Watcher's Keep, or near the end of the Windspear Hills dungeon or inside the giant silver sphere' engine room.)

I know it's cheesy, but it works.


1 person marked this as a favorite.

What blows my mind:

Half the folks in the theater getting up and leaving as soon as the credits start rolling... (i.e.: not waiting for the extra-scenes)

It kills me every time. lol

Ultradan


2 people marked this as a favorite.

I made Ol'Scratch a two-headed imp, and gave him the voices of the two old hagglers on the Muppet Show... lol

I'm having him yell obsanities at the clients and PCs in quick one-tow punchline jokes:

To the long-haired barbarian: "Hey Rapunzle! The Thassilonians called; They said they want their hairstyle back!! Har-har-har!!"

To Saul, after he tells them to stop haggling the clients: "Hey, watch where you point that thing!! Yeah, what are YOU going to do?... UNLOCK us to death?!? Har-har-har!!"

To the human rogue (varisian): "If your family tree doesn't branch; You KNOW you're a Varisian!! Har-har-har!!"

Pointing to the PC Elf: "Aaaaahhh!! Gay-er than TWILIGHT!! Har-har-har!!"

Heard yelling at themselves in the middle of the night: "Shut up!! No, YOU shut up!! No, YOU SHUT UP!! Hey, don't make me go over there!!"... Followed by the cage rattling loudly...

Ultradan


Yeah but spell resistance...

Are you resisting the spell?

No.

Then it works.

:D

Ultradan


Thank you sir!! :D


AY-you-DAR-AH?

ODD-ARA?

Help, I'm at a loss...lol

Ultradan


1 person marked this as a favorite.

Hi folks, we're comming up on this most possibly in the next session (this weekend), and just wanted your input on how the fight went... And I'm trying to be vague on the details as not to ruin it for those who have not yet played through this and are reading the question.

But I am talking about the very last fight of the sixth book... :)

Was it complicated for you? (Lots of high level combattants with LOTS of special abilities each, looks like a handfull to me...)

Was there enough room to maneuver? (With all those participants in the fight, the fight area seems a little small to me...)

Any neat stuff that happened in your campaign?

Any tips? lol

Thanks!!
Ultradan


:D


There was another problem "ahem, credit card issue" with my order, but everything is ok now... lol

You may proceed fine crew!!

Ultradan


Thank you Sir. It's all I needed.

:)

Ultradan


Hi guys,

I ordered a small pack of modules on November 8th, and the order is still "pending"... Is that normal? (I know it's a busy time for you guys, I'm just worried that there may be something wrong...)

Ultradan


I concurr with SirUrza... I've had my adventure path subscription from the very start and no specials here either. Although to my knowledge, Paizo usually gives EVERYONE a top notch service.

So we're all in the same boat; let's just be patient here.

:)

Ultradan


A thousand thanks madame!!

:D

Ultradan