Warren Chief

Turg's page

313 posts. Organized Play character for mechaedd.


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Dark Archive

Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Turg will unsummon the stirges at the polite request, as she also barely knows who Aram Zey is. She is unsure if the blood goes with the creatures or if it remains on the Material Plane, but makes no attempt as warning anyone about the potential mess.

    Three of the mites attempt to climb the Paladin and attempt to cheer on the bloody melees, possibly "singing" poorly at the victory while the fourth plays with his new Whip (just as poorly). The fifth returns to smashing things until scolded by the Queen to cease his activity, at which he joins the chorus.

    Undercommon Singing, totally appropriate for Paladins:
    "Violence! Murder!"
    "Blood and Guts!"
    Unintelligible, semi-rhythmic babble
    "Mess all around!"
    More unintelligible, semi-rhythmic babble
    Repeat

    Turg takes more interest in the now-sane prisoners. "Betrayed, you say? How would you feel about just desserts and letting some of our people know some of these deals?"

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    More helpful than me, since you beat me to the Haste punch.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    I can come up with the logistics if needed, but the short version would be a LOT of Readied Actions and provoking.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Turg's spell finishes, making 1d4 + 2 ⇒ (4) + 2 = 6 Augmented Stirges appear in threatening range of the snake lady! They attempt to attach themselves to her!

    All vs touch
    Attach: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12
    Attach: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12
    Attach: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19
    Attach: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24
    Attach: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
    Attach: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16

    In the meantime, she instructs the Mites to retrieve the weapons from the mutual disarming and work together to return the Paladin's weapon to his hands!

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Knowledge (Nature): 1d20 + 15 ⇒ (17) + 15 = 32

    Turg moves to the doorway to get a look while her SLA army continue to play with the fragile toys.

    "Oh, that's what he means by 'snake lady.'" Turg says with renewed clarity.

    Turg begins the first half of a 1-round casting of Summon Nature's Ally III with her standard.

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    5mites, but they're probably going to annihilate themselves doing this next thing anyways.

    Turg will slowly march her way into the hallway (20') and see this alter of placation. Seeing everyone tell at ceiling, Turg instead instructs the Mites to basically desecrate the shrine (and not in the spell-kind of way) in hopes it will bring the ceiling bad down out of anger.

    Undercommon:
    "Go loot that big stone thing while everyone else handles the ceiling problems."

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    I should have the Mites crawling about with their climb speeds (of the walkway is too thin) instead of Snave, unless it's been >9 minutes.

    The Mites from door-help-opening rush forward, with some of them likely not chosen to be blessed with Fervkr. A smart choice, as they will move into the room as far as they can, in an attempt to assail the guy in the room. The ones that could be affected choose Bonus Movement.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9
    Eadie Navhelan wrote:
    On the way down the stairs, Eadie can’t help but play tour guide, as it...

    Turg takes note of what she says, as if it were factual. "Yes, very good, subject. I am glad we have an expert on our hands."

    She then awaits the opening of the door, and answers the call for help with a SLA summoning of 1d4 + 2 ⇒ (3) + 2 = 5 Mites (which will last a maximum of 9 minutes; usually less.) Unfortunately, they dally too long and can only help the other gnome open.

    aids @+1: 5d20 ⇒ (5, 16, 11, 18, 3) = 53 (looks like 3 of them succeed)

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "Yes, I know; They're idiots. And good job getting shot earlier, idiot." Turg notes to her floaty assistant, sending Snave back to the First World before he can give any handy tips. She turns her attention to the chained men. "Now, for you pieces of work... I wonder how much you'd be worth on the market, if you're so intent on not being rescued..."

    Intimidate (Aid, size pen): 1d20 + 6 - 4 ⇒ (11) + 6 - 4 = 13

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Mites ready to try to help whoever swings first at him!

    aid: 1d20 + 2 ⇒ (17) + 2 = 19
    aid: 1d20 + 2 ⇒ (12) + 2 = 14
    aid: 1d20 + 2 ⇒ (10) + 2 = 12

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    The Mites from the previous round appear, though the limited close range of the spell limit the "Operation: Fey Shield," and can merely provide flanking. They utilize climbing prowess and attempt to aid Eadie's next first swing.
    1: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18
    2: 1d20 + 2 ⇒ (9) + 2 = 11
    3: 1d20 + 2 ⇒ (15) + 2 = 17

    Turg, in the meantime, sits atop the vine mess above the chain range. "There, now you have some soldiers. Don't let these ones get annihilated by friendly fire."

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "What, you're not done yet?" Turg responds. "Snave, as usual, I'd be able to help them, but you're in the way. I can't summon quickly keeping you here."

    Turg wil keep aloft, but over the walkway in case the flying gives out, will begin casting another Summon Monster II, attaining 1d3 + 1 ⇒ (2) + 1 = 3 Augmented Mites (in Turg's block) for Operation: Bumrush for Flanks next round.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Mites are blasted back as quickly as they arrived, but Turg simply maneuvers the eidolon away from anywhere she's be able to be attacked from.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Mites appear! Their end goal and summon distribution has the goal of making them human fae cover for the Reach warrior. They attempt to help her first to-hit (though given focusing fire, this likely only means two attempts.

    Aid 1: 1d20 + 2 ⇒ (15) + 2 = 17
    aid 2: 1d20 + 2 ⇒ (20) + 2 = 22

    Meanwhile, (if I'm reading the map right) Turg has a non-provoking flight path where she can cast Fly -> Snave moves once 25' -> Turg delivers the spell to Eadie -> Snave takes the rest of his "only 60 feet to prevent concentration checks" distance away from anything that might stab the Queen of the Fae.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Turg, having trouble keeping track of where everyone is, but responds approvingly to the appropriate title use.

    Turg
    will (racial): 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24
    ha-ha perception: 1d20 - 1 ⇒ (7) - 1 = 6

    Snave
    Will: 1d20 + 5 ⇒ (7) + 5 = 12
    Perception: 1d20 + 23 ⇒ (1) + 23 = 24
    "Oh! Yes, the metal woman. Where did you run off to? While I'm technically queen of the Fey, I'm willing to make an exception for such niceties."

    If the Fey Queen and her mount can successfully hear and navigate to where the plea is coming from, Turg will go with the full-round cast of a Nature's Ally II for 1d3 + 1 ⇒ (3) + 1 = 4 mites (aiming for flanks if possible, as a pre-post note.) "Pugs are for the spell-like only, I'm afraid. Once again, Snave's existence disappoints everyone."

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Also, I looked at Invis again, as it's one of those hideously-needs-updating-offically things (given its heavy ties to Stealth.) I just learned that Invis breaks on attacking a creature, not just "any attack roll". Up until a few minutes ago, I thought it was all attacks, too.

    Turg stares at Snave, irritated by Only the Gods Know What as Snave circles around to prepare for Summoner Liftoff (provoking if he has to, though he looks fine with his 60'.

    Turg mounts lazily as she couples her turn with a Full Defense.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "Oh, good dodge. A+." Turg says to her vineball, overflowing with bitter sarcasm. "Ok, now go carry... One of them to wherever the fight is."

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Spellcraft vs crossbowmen: 1d20 + 10 ⇒ (2) + 10 = 12

    Never mind. Will get a post up later, or if someone needs Snave Delivery, he'll do that as Turg balks at him being useful.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "Ugh, you people are hopeless." Turg will have Snave fly over so The Queen can apply Fly from her own resources.

    Snave's flying is also Magic, but permanent. I think it could potentially get suppressed for 1d4 rounds?

    spellcraft for question: 1d20 + 10 ⇒ (4) + 10 = 14

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "Yeah, they are pretty loyal, unlike some not-people. It's not like they actually die or anything." Turg says with the obvious accusation of the mess of vines carrying her. "They really like treasure, but really dwarf chunks. I save that one for the really dangerous jobs."

    Note that this mite is a spell and thus only has 54 seconds to get himself killed find the treasure, as opposed to the minutes my SLA ones get.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "Oh, right; you were saying things. Yeah, I can send a mite in there." Turg notes to Eadie, well after she actually asks for the mite-sistance. She does so with a 1st level spell. She will tell him in Undercommon that he has been selected for a very special mission, if he chooses to accept it; "Go play in that dilapidated area and find the invisible treasure."

    As for the climb, Turg sighs as she summons her flying mount, noting that she "hates climbing slightly more than Snave, as hard as it is to imagine."

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9
    Icebound Outpost Sidebar wrote:
    Behind each arriving creature floats a 2-foot-diameter sphere of pulsing blue light, each visible only to the creature whose journey to the tapestry created it. A creature stepping into its own extraplanar eddy is shifted back to the Material Plane, to the same place it traveled from. If that space is occupied by another creature, the teleported creature appears in the nearest unoccupied square.

    This was before 4-16 The Fabric of Reality changed the tapestry rules some, though, so it might be different now.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Did they enhance the tapestry for that? I know it was always an issue getting people in a scenario that shares the anagram as Temple of Elemental Evil, since they didn't have an outline to poke to return. That and the Outpost mission was always hilarious about leaving the mass of NPCs in the Cave. "That seems... Like they might actually die if we leave them here," was a sentiment I had. Was kinda jealous as a Kuthite.

    "Yeah, sure, whatever." The very interested Turg replies to the general questions.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Ha, you're right; Turg summons 1d4 + 2 ⇒ (3) + 2 = 5 more in as many flanking positions as possible on the Mirror Image caster, hoping for that AC-5 Mirror Image bubble pop sound.

    Add flanking as possible.

    dagger 1: 1d20 + 2 ⇒ (20) + 2 = 221d3 + 1 ⇒ (2) + 1 = 3
    dagger 2: 1d20 + 2 ⇒ (16) + 2 = 181d3 + 1 ⇒ (3) + 1 = 4
    dagger 3: 1d20 + 2 ⇒ (3) + 2 = 51d3 + 1 ⇒ (2) + 1 = 3
    dagger 4: 1d20 + 2 ⇒ (3) + 2 = 51d3 + 1 ⇒ (2) + 1 = 3
    dagger 5: 1d20 + 2 ⇒ (4) + 2 = 61d3 + 1 ⇒ (1) + 1 = 2

    Mite 1 is clearly best mite (confirm): 1d20 + 2 ⇒ (12) + 2 = 141d3 + 1 ⇒ (1) + 1 = 2

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Turg informs the Mites to swarm the remaining enemies, in an attempt to provide as much flanking as possible.

    Looks like its a double move in any case, so move them as best their "somewhat average intelligence" tells them. The goal is flanking.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Disclaimer: AoE effects don't destroy Mirror Images (as part of the defending spell), but they do always hit the correct target one.

    Turg silently conjures 1d4 + 2 ⇒ (4) + 2 = 6 Augmented Mites (in Turg's stat block) in the upper echelons of the statue via her SLA! She yells out in Undercommon (still invisible, but not stealthy); "You lot, try to take that guy's bow or something."

    The mites (handily with a climb speed) will attempt to burgle the bow! Each of these provoke if Toothy somehow threatens with his bow, say a bite attack or something.

    CMB 1: 1d20 ⇒ 20

    The first, having achieved Miracle-Tier success (if he doesn't get killed by an AoO) drops the stolen bow to the ground.) The others, jealous, will try to knock the man down with whichever of the Bull Rush/Push/Pull manevers make the most sense to the Mite. If #1 died before his Great Success, they keep on trying to steal that bow.

    CMB 2: 1d20 ⇒ 1
    CMB 3: 1d20 ⇒ 2
    CMB 4: 1d20 ⇒ 16
    CMB 5: 1d20 ⇒ 11
    CMB 6: 1d20 ⇒ 7

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "Pfft, if you're worried about that, I could just conjure some Unicorns for us to ride, no big deal." Turg shrugs off the feat as nothing.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    pcp: 1d20 - 1 ⇒ (17) - 1 = 16

    Turg considers the smoke before exiting the previous room, but decides against having to share.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Turg dismisses Snave with a wave before going into the tapestry and doesn't quite bother yet to resummon him.

    @Creativity: "Yeah, I could summon some of the Vex guys to take the lock down. That's kinda their thing."

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "Well, if we're going into one tapestry, I'd suppose that would mean that there's cloth monsters everywhere." Turg states matter-of-factly.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "No, he doesn't and won't. Snave is worthless as anything but a carrying slave. Now, I still have all of the Emerald Spire's money... Maybe I should buy something with it..."

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "Shhsshshh, you. No talking, you don't know things." Turg notes hastily, still remaining ignorant of the mis-naming comment.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "Wait, you mean, like, an actual curtain? Weird."

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    A brown skinned, bright-green haired female gnome floats into the room atop a mess of extra planar vines as if she owns the place (an effect not unfamiliar in a room dedicated to Zey.) She puts her hands on her hips, which happen to be adorned with armor leathers and druidic robes. She merely carries a pouch of spell bits intermingled with coin, as well as a beating stick and gnarled root adorned with a mistletoe on the end. The only fancy-looking gear she wears are a matching headband and belt set, which are inlaid with gold on the respective fronts with the word "QUEEN."

    Turf answers the question first before looking at company gathered and complaining. "Yeah. Ugh, more goon management? At least there isn't anyone that smells like pork gone bad."

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    The queen of the Fae and her useless mount are leveled, sans for Snave's feat (but who cares about that loser?) Having only AP and Module credit sure does suck for purchasing limits...

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Will get leveled momentarily. Tactics: Haste people & spam Mites to solve traps and simple problems (and maybe Pugwampis if we can get a luck bonus up on everyone.) Eidolon is garbino.

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Oh, yeah; I forgot about birdface. I'm in for the cost splits; Summoners need little gear and Turg can then lord it over your respective heads later.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    They're still temporary until 24 hours have passed; you only need 380 for one casting vs temp levels if we do this today (which is why we're leaving immediately, I think?)

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Turg's damaged ego keeps her quiet on her return.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    If possible, I have a shirt reroll available for Maddie to not-nat 1 that will, if she wants.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    will: 1d20 + 5 ⇒ (9) + 5 = 14

    Turg will cast Fly on herself to triple her move speed, and start the trek of running.

    mites, I guess: 1d20 ⇒ 141d20 ⇒ 131d20 ⇒ 13

    Mite army follows suit!

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Turg will cast Haste on all non-mites, in preparation for running away, and keeping the other arcane free to do other magic things. She wipp then exit the room to give 5ft space is needed later. If she's at the end of the round, shell just move to prevent being mauled.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    As with all incorporeality-oriented fights, Turg has little to do but Haste and have mites do dumb things. As the former is currently active, she will ready to summon 1d4 + 1 ⇒ (3) + 1 = 4 more mites via SLA as she orders the mites to run around the ghost to test for Combat Reflexes.

    -Posted with Wayfinder

    Dark Archive

    1 person marked this as a favorite.
    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Turg instructs the mites in Undercommon (and informs everyone else in Taldane) that they are to open and enter all doors gestured to by the lady in grey (Maddie) and that they might earn a chunk of the dwarf's beard if she deems them worthy warriors. Additionally, if they find and kill the wizard, they may earn a bite of his ear, "or something. I don't know, we'll discuss prizes if you do it." The existence of the rewards program is NOT described in Taldane.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Ha, oh; the answer was "Running Way of the Wicked." Turg has little to do with an invisible foe.

    "Best I can do is make someone else invisible, maybe make him feel unoriginal..." Turg states, continuing that delay. She does instruct the mites to ensure the tiger is double dead.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Turg, having had the Haste action pilfered, goes with another familiar idea! Mites! Mites, everywhere! 1d4 + 1 ⇒ (2) + 1 = 3 advanced mites, actually...

    They will all be in the back of the room and bug their eyes to grotesque proportions to use their DOOOOOOOOM SLA before moving in to dagger! I'm sure he can make 3 DC 11 Will saves vs fear. If he somehow hilariously fails 2 or all 3, stacking fear effects are hilarious. If the cat has Combat Reflexes still somehow, AoOs on mites!

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    Oh, neat; post was eaten. Yeah, no buffs or Eidolon here.

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "I do like power..." the other gnome ponders. "Whatever's fine."

    -Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    "Why don't we just see if whatsherface apprentice found more spells to get out? Its not like he said he WANTS to be a lich," she looks yo the dwarf, "Is being an abomination fun, or something?"

    [smaller]-Posted with Wayfinder

    Dark Archive

    Stats:
  • 94/94 hp
  • 16 AC (1 size, 4 Arm, 1 Dex)
  • +6 Fort +3 Ref, +5 Will
  • -1 Perception, -1 Sense Motive
  • 2/10 SNA used
  • Gnome Summoner (First Worlder) 9

    If Maddie doesn't explode/implode/teleport into the sun, Turg will move forward as well. If the birdbrain wants the open spot, he may have it and Turg will take the spot in bells behind him. "Wait, why are we so afraid of a bunch of bells and whistles?"