![]()
![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() No not how you ran it but the whole logic of he can't read that well so he thinks it's an empire but he can use all these nifty magic items and obviously is in no way speech impaired... ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan is relieved that apparently everything was a grand misunderstanding and that they were able to clear things up. He thanks his fellow pathfinders for the good work. ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan face to face with the ugly creature swings his Sansetsukon once more with feeling aiming for the the head. He strickes true and lands a telling blow which sees much of the creatures head end up against the wall. Attack1d20 + 7 ⇒ (18) + 7 = 25 Damage 1d10 + 9 ⇒ (3) + 9 = 12 ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() 5 ft step ready attack. Begin raging. Ready attack 1d20 + 7 ⇒ (8) + 7 = 15 Damage 1d10 + 9 ⇒ (7) + 9 = 16 Oil of blessing applies Turan moves into position to protect his allies and prepares for the onslaught. ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Duuhh... Turan accepts on of the oils from the Almsman and wishes himfarewell. A good deed you are doing here! I am happy we were able to help! The large man offers as he departs with the rest of the group. ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() I won't move in until Archibald has acted but here's my attack roll raging and all Turan waits for Archibald to cast then steps in to the zone of death to clean up. Attack1d20 + 7 ⇒ (4) + 7 = 11 Damage 1d10 + 9 ⇒ (1) + 9 = 10 ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan will stand next to the doorway there he can avoid friendly fire and provoke AoO if they try to run. As Turan is only level 1 and has taken a hit I'd prefer not to get into melee with multiple foes as that could end badly very quickly. At least I have die hard though.. ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan nods to the man. Then replies. We respect it but have not come to seek sanctuary. after a pause Turan continues. Do you know of a man who calls himself the Prince of Augusta? ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan listens to the Gnome's babbling but does not comment on it. On his travels he had been traveling with a Gnome who would talk all day and at night while he slept. Turan had split with the small man rather quickly. This one was a fellow pathfinder so that was a different matter. When Milo points out the symbol of the Almsman, Turan nods but adds. a bit too obvious for my taste but then again it seems to be our best bet... ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan growing increasingly frustrated with his inability to take the man down swins his Snsetsukon once more with feeling. Attack1d20 + 5 ⇒ (14) + 5 = 19 Damage 1d10 + 6 ⇒ (6) + 6 = 12 ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan flinches but then retaliates in kind as he spins his sansetsukon to clobber the chain wielding thug.
![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan steps forward whirling the Sansetsukon and whacking the man deftly over the head. However his swing is clumsy and his weapon rattles the wall. Attack1d20 + 5 ⇒ (4) + 5 = 9 Damage 1d10 + 6 ⇒ (1) + 6 = 7 ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Seeing that his companionins have packed plenty of firepower Turan waits before moving into the muck. No ranged weapon on Turan so I'll remain where I am and ready an attack ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Yeah right... Turan replies unimpressed as he whips out the odd outlandish weapon slung over his shoulder and begins to swirl it in a regular pattern. Who's up first? ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() I guess we will have to make our way through this filth... Turan muses before continuing. It might hold some surprises for us so the strongest should take the lead. witht hat the large man begins to wade into the muck. ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Shopping a potion of CLW Knowledge Local1d20 + 7 ⇒ (15) + 7 = 22
A good plan... is all the large man has to add. Clearly he is not the most talkative. ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() A large and lightly armored warrior stands at the back of the room eying this would be Emperor of Andoran sceptically. He then speaks his voice deep and devoid of any emotion. What would you have us do to deal with this menace? he inquires. While he might doubt this man's claim he is a pathfinder and has been assigned a mission one he will carry through irregardless of his personal feelings. ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Thanks for running the game Zoog! Great fun as always. I think I have to reconsider Turan. Can't really get into him quite yet, more into badasses like Farg I guess. ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan continue to heed his DMs advice. Nice thing about cotrolled rage is it can provide a dex bonus as well Turan focuses on his foe and eyes it grimly as he strings another arrow. Attack 1d20 + 5 ⇒ (13) + 5 = 18 Damage 1d10 + 4 ⇒ (10) + 4 = 14 ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan steps into the false priests chamber his three section staff up and ready to hurt the man. He does not even bring up the pretence of this trying to be an audience. ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Turan is rather disgusted when the creature turns into mush before him. His staff must be cleaned and he will look to do so before the sermon. Learning what brought this on them would be another step towards enlightenment... ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() With patience and persistence Turan crafts some fine baskets to sell at the market. Day Job1d20 + 5 ⇒ (12) + 5 = 17
As to what to play next I'm easy. Also I'm still willing and able to sponsor whatever game we'd go through next. Farg just slugged his way through a module (Fangwood Keep) and will be level 4. I think I will be doing my rebuild on Turan which will leave him at level 2 (using credit from a second character). He'd be a monk 1 Barbarian 1 then. Maybe if I get a cool boon I'd also consider doing something totally different here. ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() Sorry for holding things up. Map is much better now. I assume that the Fort save is a one time affair right? Begin raging for +4 STR Turan ignores the stench and continues to Swing hoping he can damage his foe with another powerful blow. Attack1d20 + 7 ⇒ (14) + 7 = 21Damage1d10 + 9 ⇒ (9) + 9 = 18 ![]()
male Human Ranger 2 Init +3, Perception +6 AC 21 (T13 FF18) HP 20/20 CMD +9 CMB +6 BAB +2 WIL +1 (+2 vs. Mind affecting) FORT +4 REF +6
![]() As someone who places much emphasis on solid mechanics looking at the pre gen characters really hurts... the thought of playing with one... uff I might as well spend a night at the hospital instead...
|