This is Qunnessaa's final submission. The crunchy bits and background are in Tsia's profile, but just for fun, since I saw some folks have done similar, I tossed some more words around trying to start finding a character and narrative voice for her, which I figured I might as well add in a spoiler here, just because. Feel free to ignore it, GM, since it's frightfully self-indulgent.
A morning in milady's workroom:
The parlour is almost silent this morning, apart from the soft bite and hiss of needle and thread through fabric as Tsia Troian sits calmly at her work, taking advantage of the best light of the day, though her books are not far from her hand either. As always, regret that it is impossible to focus on both at once flits briefly across her thoughts, even as she reminds herself that she is keeping busy, and can at least consider what is to be done about… That thought is interrupted by a knock at the door, followed by an unceremonious entrance that doesn’t wait for an invitation. The young elf’s brow unfurrows as the impertinence is revealed as belonging to friends, though she does send a mild look expressive of the sense of intrusion. It is largely wasted on –
“Darka, and Seraph. Good morning,” she says coolly. “By all means, make yourselves comfortable.” “I beg your pardon, ma’am. You know what this one’s like,” Seraph offers. The young Lebeda has always been the more correct of the two, in Tsia’s dealings with them, as might be expected of someone whose house has a flair for the dramatics and touchiness of duelists.
“Oh, hush, Ser. At least make it Mam’zelle, you know Needleberry hates being ‘ma’amed.’ Makes her feel old,” the irrepressible Darka Vetrovna says, flopping onto one of the other chairs around the table, before taking in Tsia’s work and bending closer to take a look. “Oh! But you’re not working on your dress today! What is it this time? Go on, let’s see!” “For the doll for Lady Surtova’s youngest. The poor thing’s been feeling a bit neglected what with her mama’s confinement in the offing. I should be able to get this blouse done by today, and the whole thing should be ready before all the fuss, which I’m sure both mother and daughter will appreciate, whether as distraction or acknowledgement, as the case may be.” “This is Lenor, right, and not another Surtova? Her time must be very near, and I can’t think one would take the trouble for any of the others we know,” Seraph confirms as she settles herself in turn, a slight wrinkle still between her brows at her friend’s familiarity, as if to say, Needleberry? Must be a nickname. “Mm,” Tsia nods, still stitching away happily. “And how are you two today? I notice your Satiya’s not with you, Darka.” “She’s not mine,” Darka huffs, skipping directly to the point in Tsia’s mild observation. “And you know her house and milord Orlovsky’s don’t get on, so I’ll thank you not to go bandying such gossip about quite everywhere. But we’re fine, thank you. As a matter of fact, though-”
There’s a pause as the Vetrovna scion catches the smiles between the Lebeda and the elf and rolls her eyes before continuing, “All three of us are fine. But, as I was going to say, before I was interrupted by certain insinuations-” “We are, but I don’t know what you mean, darling.” “-what’s this about you, Needleberry? Are you really leaving us for the wilds of the Stolen Lands, at the call of those lunatic swordslingers that Seraph loves so much?” “And we have something else for you, if you don’t mind. Well, I do. Or, we both do, but I’ll go first, because it’s embarrassing enough, and then we can go back to teasing Darka with … insinuations.” “I’m afraid needs must. It’s much too good an opportunity to let slip: so much to explore, so very long since my people were last there, safer than going alone, and between barbarians, bandits, and things-that-go-bump-in-the-night, some careful someone needs to keep an eye on things.”
Tsia sets down her needle for a moment with a smile soft enough to take the sting out of her announcement, and, just as she’s about to continue with what she’s heard about the coming expedition, finally notices the small casket that Seraph must have had in her lap this whole time. With a reflexive smoothing of her skirt, Seraph lifts the box onto the table and scoots it over.
“Lovely! Sarkorian, isn’t it? I’m afraid I can’t tell you much more than that. Some of the poor things did cross the mountains after the Wound opened, to take refuge among their kin, but I’m afraid that’s a bit further than I’ve spent much time in at all, and I’ve no meaningful Hallit.” “Winged-eye Tribe, Father tells me. But … um, what I was going to ask was if you could open it, please?”
The hand raised to her mouth does nothing to stifle Darka’s giggle, earning a mock glare from Seraph, to whom Tsia returns a quizzical eye for an explanation. Seraph sighs, bowing to the inevitable.
“I use it for some of my baubles, that’s all. Or it would be, except this morning, just when I was putting in my earrings, I got distracted, and so, when I was putting everything else away…” Oh, no. There’s only one way this tale could be tending, so Tsia rises to find the case holding several other tools beyond more needles and silks as Darka exclaims, with a not unsympathetic titter, “She scooped up the key along with bangles and rings and brooches, and locked herself out! I’m sorry, Ser, but you have to admit it’s a bit funny. Annoying little sisters can be a disaster even when they don’t mean to be. I should know, since I am one.”
The lanky elven woman nods her acknowledgement of this piece of sagacity, as she unrolls her new case while examining the lock on Seraph’s casket, assessing the quality of its steel and the likely intricacy of its mechanism. As she chooses her tools, she asks, with a show of asperity belied by the evident good humour in her tone, “And you, Darka? I understand that my morning just got busier.” “I actually am here for Sati, in a manner of speaking. You do read Dragontongue, right? Well, her brother – older, in case you’re wondering – is being particularly obnoxious now that their parents have decided to try to get some poor devil to drill some magic into him and he can swan about showing off his big, mysterious books and be all smug about the ‘secrets of the Art,’ and all that. Of course, the sisters have to make do with keeping up their Skald, and your own lovely language, Needleberry – don’t get me wrong! – but they’re not encouraged to preen about it, without mastering so much as a … as a cantrip yet. Ridiculous. The dragons are gone, and the Rogarvias are gone. Who are they trying to impress, or to take in?”
It does sound like there’s quite a bit of acrimony brewing among the rising generation of Lodovkas, with their parents’ having a clear favourite, and quite apart from the possible implications for the balance of power within one of Brevoy’s great houses and thus, by extension, among them all, the delight of gossip is enough to hold a significant part of Tsia’s attention even as she patiently feels out Seraph’s lock with one of her stranger “needles.” It’s rather comfortingly like wiggling room for another thread in a spot where the back of one’s work is heavy with other colours running to and fro, although nowhere near as satisfyingly productive as the creative act of embroidery.
Before too much longer, her communicative friend reveals, “Anyway, the strange thing is, he’s not boasting of anything in particular. Which, even if he’s a prat, wouldn’t it at least make sense to promise that we’ll all see, soon, and he’ll … gods, summon his own dragon, or whatever? Apparently not, which makes it that much more frustrating. So, Sati managed to, oh, let’s say, liberate a scroll that looked important, but not so much that it would be missed soon.”
Tsia produces a hum that falls somewhere plausibly between noncommittal and affirmative, just as her hook releases the last pin and she’s able to spin around an opened jewelry box for Seraph.
Inclining her head in thanks, the young Lebeda pokes around briefly among her trinkets until her hand closes around her key. “Wonderful! Abadar be praised for mysterious embroiderers and their odd bodkins! Thank you, Silver Dawn. Did you say you had dabbled in jewelry-making? How did you say you learned the trick?”
Seraph is cleverer than some people give her credit for, and there’s a bit of weight behind her casual questions and the slightest, just barely perceptible narrowing of her curious eyes. There’s no malice that Tsia can detect, but still. Under circumstances I hope you never have to encounter, she muses. Aloud, she demurs with a slight shrug, “Something like that. It was some time ago, but now that I think of it, I think it must have been the hinge of, let’s see – yes, a particularly unfortunate locket. It’s surprising how often one’s pins and needles come in handy.”
She must have said “locket.” Probably overcompensating on the last syllable to soften her Iobarian-accented Taldane. Hand resting on the back of the still-open lid of Seraph’s casket, though her fingers itch to take up her hoop and resume her work, Tsia turns a wide smile to both her friends even as she addresses Darka specifically. “I’m glad to help. Well, then, shall we see what’s so special about this scroll?”
A bit more Austen (nay) than Radcliffe (yay!) so far, but something like a quietly social sage is starting to emerge, I hope. For now, the courtly, Game of Thrones side is at the forefront of my thoughts, but if Tsia ends up on the expedition I'm sure there will be ample opportunity to feel out how her weird, fey magic might work, in addition to gossip and "the best sweeteners of tea." :)
Still here (Qunnessaa, posting under her proposed character’s alias), enjoying dreaming up ways my character might fit into the campaign. Since, as a silksworn occultist, Tsia’s very much a “courtly intrigue” sort of character, I’d like to think part of her narrative arc might be just how quickly she gets her fingers into how many pies, even as she’s an outlandish creature from over the eastern mountains with her own distant past and somewhat mysterious motivations.
That said, some more particular starting points would be natural for her.
Spoilers in spirit of GM’s outline in opening post:
While Tsia is most interested in the Stolen Lands for their elven connections from before Earthfall, the most topical current issues for an Iobarian who likes to think of herself as reasonably well-informed are the civil war that’s brewing in Brevoy and the question of what all’s going on with Choral the Conqueror. Before the start of the campaign and looping back to Restov, I’ve imagined that she’s already caused/run into/got dragged into a spot of trouble in Pitax (which might come in handy for plot hooks later), and may have swung through Varnhold and the foothills of the Tors of Levenies, where she would still be foreign enough not to realize that the locals mightn’t appreciate that she meant “cyclopean” literally when joining discussions about huge, strange carvings higher (and deeper) in the mountains. (“The 'Lenyenko Dark?' Can’t say I know it well, dear heart, but surely the general idea is obvious?” ;) ) One way to nudge all of that closer to the “Overplot” and the “Shadow Plot,” perhaps, given Tsia’s eastern roots and concerns about dragons, might be that, in passing by Lake Silverstep, she heard rumours about a special sword from a dragon’s hoard (which isn’t Briar), and whose significance she is not yet in a position to understand. Since shadow magic offers ways of expanding one’s spell repertoire of interest to someone with limited spells known, if Tsia does start putting the pieces together and ends up visiting the Fellnight, she could conceivably be tempted to share what she knows with an offer she can’t refuse. (A certain staff is something she would be very interested in.)
Anyway! Just to make it a bit easier to see who’s all here, maybe start idly thinking of possible connections, and because I’ve seen similar in other recruitments, here’s a very tentative list of names and ideas I think we’re seeing here? I’m sorry if I’ve missed anyone, and if this is a useful sort of thing for GM Hurley, I’m happy to post an updated list once or twice before new submissions close next week:
Daniel Stewart – (possibly a gnome?)
DeathQuaker – Jack Ciarathan, elf slayer Oh, that’s an awkward “ancestry – class” tag combination: “Well, I never!” Tsia exclaims. ;)
ElbowtotheFace – (expressed interest)
eriktd – Zsófia Dobós, human swashbuckler
Evindyl – (expressed interest)
GM_Drake –Anders Smith, android spiritualist
karlprosek – Malylev, human oracle
Kittenmancer – Ta Bayang, gathlain oracle
Mark Thomas 66 – (something nature-themed?)
Monkeygod – (fae-themed, House Arvanxi?)
Nightfiend - Seamus Edelbom, dwarf inquisitor
Qunnessaa – Tsia Troian Malynova, elf occultist
rdknight – (human (?) ranger, or half-elf oracle (?))
Rosc – (possibly an alchemist or swashbuckler?)
TheWaskally – (expressed interest)
I just want to make it clear. I am looking for a trap specialist, not just someone with the skill. The DCs on these traps tend to scale quickly by early-mid level. That means almost definitely the Rogue character class, with good perception.
Thanks for the clarification!
Hmm. I do have the vague outlines of an eldritch scoundrel rogue somewhere in my folder of character ideas (with a splash of warpriest planned, for background purposes), but honestly I don't think I'm feeling an absolute rogue right now.
Last thoughts:
Realizing that my half- in-character self-deprecation probably isn't helping, I should clarify in turn that I can absolutely commit to the bit with dedicated ranks in the necessary skills at every level, and keeping an eye out for ways to close the remaining gap. Divination implements unlock some useful powers and spells (including find traps), I think.
I kind of like the idea of a definite weakness in the form of a certain innocence even in an otherwise perceptive character, but I can also patch up Tsia's Wisdom (with a bit off her Strength) and look for traits and/or drawbacks to sculpt her character a bit more in the direction I'd like, if possible.
But I can understand if that's still a bit too wishy-washy!
I would be thrilled if you think I've made a compelling case, but if not, I'll reiterate my best wishes and trouble you no further on the point. Enjoy the campaign, in any case! *Curtseys.* :)
Shhh all of you, I just tooled Raok to be Trappy, let the GM at least reject me as the last pick before you go changing.
I know, right?!? XD
It's a bit weird, I think, that occultists get Disable Device natively without a way to deal with magical traps (given that much of their shtick is dealing with arcane/occult doohickeys), but I'm trying to make it work for Tsia.
One expedient I'm thinking of leaning on, in part (along with UMD shenanigans), although mainly tongue-in-cheek, until she can get her hands on the right gear, is making use of the options for summon monster spells for Calistrians: they can get tiefling rogues out of summon monster II, and with occultists' base power for conjuration implements, servitor...
Tsia: "I love work! I can watch people work all day!"
The party: "..."
(Bis): "Shouldn't you be ... doing something?"
Tsia: "Of course! I'm supervising." :)
She's a born courtier, so I guess it's sort of a "Great maids have little maids, upon their staff to help 'em, and these small maids have lesser maids, and so ad infinitum," situation.
Side note:
I'm not normally much of a person for summoning, but there are a few options that work really well for a sneaky silksworn of the sort I imagine Tsia will end up being, including the soulbound puppet necromancy implement power. Eventually, apotropaic dolls might start popping up around the barony, freely handed out by the kind and friendly Madame Troian, and if sometimes they're "borrowed" and animate, or you can never be quite sure the person you bumped into the market hasn't been magicked up from somewhere, well, that's not still a terrible trade-off, is it? #FairyBargains ;)
Apart from the magical artifacts angle with the occultist, it may be a bit strange that a lady and lady's companion like Tsia might have some skill with lockpicking and trap-dodging and whatnot, but I think it fits the outsider perspective I'm trying to find for her, as an Ilverani from Casmaron who wandered out of the east. Back home she might be eminently respectable, but here she's a weird, opinionated foreigner, and she's run into enough villains that she's found it highly convenient to know how to pick a lock or quietly cut the wire leading to a signal bell.
"I beg your pardon. I thought we had agreed, 'What happened in Pitax, stays in Pitax?'"
*Discreet cough.* Anyway, apart from some adjustments to her gear, I can probably move a skill point (and occultist focus) to boost her Perception. Leaning to delaying her first rank in Bluff, and leaning into the ingénue persona.
Congratulations to those selected! Maybe we'll see each other at some other table sometime! Have fun!
For what it's worth, GM, as far as trap specialists go, Tsia was built with plans to take Disable Device from jump, and I could make adjustments to boost her Perception.
Magic traps would still be a problem until things like (potentially used/partially-charged) wands of Aram Zey's focus make their way into her curious hands, but if you think that might work... ;)
If that's not specialized enough, or Tsia just doesn't seem like a good fit for your campaign, fair enough, and I wish you all the best nonetheless. :)
That list looks about right to me, but, while their player(s) could correct me, I thought Amir, the mesmerist, might have been an alternative submission to Albert, the wizard? That might make it a marginally easier choice. :) (Both were neat, and very different characters.)
Edited to add: ah, found the post. I don't mean to be officious, just trying to help a teensy bit.
I have decided to go with two distinct parties. I will create a new campaign thread after selection. It will look like this:
1) One group will follow the standard storyline and be focused on the area from Oleg's Trading Post to the Tuskwater and Candlemere Lake. The second group will follow the Varnhold storyline and will be exploring to the East of the other group, seperated by the Northern spur of the Tors of the Levine, exploring Eastward into the Dunsward.
2) After the two towns are founded, I'll run a parallel barony development. Also, may invite additional people who are willing to take a slightly background role.
3) About a third to half way into the campaign, the groups will combine.
4) This will make it easier to have multiple quests going at once.
Sounds good! This does sound like it might be a nice place for some "Session 0" RP, to let the two groups kind of self-segregate, in case a few people want a lawful, militarist society and others want a chaotic artists' colony, for example. But then again, any GM worth his salt can probably figure out who would work better together by looking at our backgrounds.
Oh, absolutely! And it's kind of fun to imagine what conditions might lead people to flip from one group to the other, or who might just wander between the two without ever settling, if the two regions retain fairly distinctive, er, characters, once the groups recombine.
Now to anxiously await finding out not only whether my character makes the cut, but, if so, which group she'll be sorted into. I think I could guess the latter, but GMs know more than we smaller players, and are at least as tricksy as elveses. :)
This is the profile for Qunnessaa’s character submission. Her party role is support with an arcane twist: as an occultist, she should be able to do a bit of healing and trapfinding without too much fuss, though that’s a “build toward it as needed” rather than built in from the outset. She should stay out of melee, but I'm not sure she'll have the feats to spare to make a brilliant archer. Her concept is, roughly, the Golarion equivalent of a cross between the Arthurian Vivien/Nimue and an Eastern European fairy godmother, or Baba Yaga in her more helpful, less evil moments and the Lady of the Lake, only as a young elf, and with a whole bunch of magic embroidery. :)
Backstory blurb:
If one were to jolly the shy woman into elaborating as to what would bring a fine lady, let alone an Iobarian elf, to the Stolen Lands, one might brace oneself for Tsia’s offering a surprisingly extensive disquisition on the history of the River Kingdoms before Earthfall as the elven demesne of Telvurin, the interest all people have in maintaining their heritage, especially in times of great change, and probably an oblique reference to the desirability of “avoiding another sorry state of affairs like the Sevenarches Situation,” or a quibble on the River Freedoms. It is to everyone’s advantage to minimize the potential for heartache or worse by having qualified persons handle ancient (and potentially dangerous) cultural artifacts with care and sensitivity. In sympathetic circles with an eye to the way of the world, she might also discreetly suggest that the implications of Rostlandic sponsors effectively establishing a buffer to their south as Brevoy gets restive years after the Vanishing and long enough for Choral the Conqueror to be on the verge of passing into legend – among humans, at any rate – are not lost on those beyond the Icerime Peaks and Hills of Nomen either, and Iobaria in particular has reason to be wary of any recent history that even tangentially involves dragons. In the best-case scenario, from the other side of the mountains, it’s a bit of a wonder that Brevoy is still as stable as it is, after some two hundred years.
Regardless, how Tsia, personally, came to be in Restov in time to consider Lady Aldori’s scheme is a more tedious tale involving treachery and tastelessness on the part of villains whom craftspersons and lady travellers should know better than ever to trust (a narrative which, one surmises, extends beyond Tsia’s travels in Brevoy and the north of River Kingdoms, probably to some personal history in her homeland), and a regrettably candid assessment of the king of Pitax’s aesthetic programme, about which the less said, the better.
Character development:
As far as character progression goes, I’m pretty much planning on sticking with Tsia’s base class throughout. I might consider taking a few levels in the Pathfinder Savant prestige class, or Ritualist, if I run into some spells/rituals that I think she’d really like that can’t be dealt with by other means, but at this point I’m not expecting that that’s a direction I’ll be heading. A feat or two and a couple of magic items should get her sorted. It might be a bit rough for the first couple of levels, but that’s all part of the hero’s journey, isn’t it – discovering one’s true talents?
Role within the realm:
I might see Tsia contending for the role of Baron(ess), but would prefer to start as a counselor and possibly hive off an independent allied barony for Tsia towards the endgame, if a suitable patch of forest becomes available. Thousand Voices sounds possibly neat, if the party’s influence ends up stretching that far. In the meantime, she’d probably make a better Spymaster or (although a bit less so) Grand Diplomat; probably not the Magister, unless no other character feels called to it.
Galahad0430 wrote:
*UPDATE*
Also, I am going to select eight (or more) characters because we can have multiple things happening. And those not selected can still be in the background as well to fill out slots. I'm thinking of allowing more players to be involved after the Barony is started and run separate groups fulfilling different quests. Let me know what you guys think of that. I will adjust the campaign to accommodate that idea. Since this is play by post I think that opens up more possibilities for this AP in particular as there are many different things happening at once and we can address them in a way that wouldn't work for a live game.
That sounds like it could be a lot of cats to herd and keep engaged in one thread. Would it make sense to start - on the technical side - different "campaigns" as far as the messageboards go, for the separate groups you're thinking of, and one (or a designated Discussion thread) when all the PCs are gathered together? As Athrehon said, it sounds very ambitious, but if everyone is willing to give it a try, why not?
*Edited to add:*
Galahad0430 wrote:
I think opening a subpage for secondary groups would work.
Ah, great minds think alike. ;)
Also, in terms of making room in the background for folks not selected in the first round, would you consider looking over additional characters as needed? I'm sure some of us who've been around a while have a sheaf of characters from campaigns that didn't pan out, and if life happens here and we need to replace a PC, if it happens a few levels in, folks might have a character that might feel a bit more organic than, "Oh, we're at level X and we need to fill role Y, so arise, Sir Classy McClassface," or elevating a character without the fun of playing the levels through. Just a thought.
Oh, absolutely! I took a minute to gaze into the abyss and imagine having to make such decisions myself, and am glad I don’t have to! I did have a bit of fun imagining largely arbitrary groupings if it were up to me to form several parties from all the submissions, though. It started from my noticing that those of us with elf-y characters chose quite different ancestries, so in one timeline I can imagine a slightly different campaign in which the story kicks off with elves from across Golarion starting to come together to resettle Azlant, because why not / the time is right / the humans are bound to mess it up. XD And then I didn’t want to leave the others out. I’m looking forward to seeing the actual party that gets chosen, though I can’t promise a filk.
Persifor Jonstonne wrote:
Yeah, I'm pretty happy with Persifor as is as well. One thing to note is that I know the specific pearl his class features are built around narratively isn't involved in the events of Ruins of Azlant at all and I'm actually OK with that if he's selected. I sort of picture it more as a kind of "Grail Quest" epilogue for him.
Neat. I didn’t realize there were particular pearls to be sought. (Soft wizardly voice pops up: “Surely you’re not forgetting about pearls of power, madame Troian.” “Hush.”) I suppose, if you want to really lean into the Grail Cycle sort of thing, you could make sure Persifor ends up having a son who’s even more pure and noble than he is? :)
I recently started playing my first-ever paladin in another campaign – of Yuelral, so she’d probably get along quite well with a pearl seeker – but I’m afraid Tsia’s much more your usual whimsy/chaos elf. (Returning to Arthuriana, watch yer wizards! She’s definitely the sort to try putting annoying ones under/into trees, if possible.) I haven’t really thought that far ahead for obvious reasons, but as an occultist, Tsia might dabble in ritual magic, and the bit that really stuck in my head is Unmaking Touch. Step 1: Acquire a chaos emerald. Step 2: Add more chaos. :) Sounds like a fun afternoon at the sewing circle, at least as Tsia would probably end up doing it.
Anyway, I’m imagining that she's the sort of elf that grew up around so much magic that “magic” means something different to her than it might to us, and hers just happens to work out in ways related to her craft. She is absolutely (eventually) going to take the possibilities of the abjuration focus power Unraveling and run with them. In a gestalt game, her other class would be witch, with the tatterdemalion archetype.
Looking forward to seeing which of us will be heading to Gilligan's Ancorato Island! Good luck, everyone!
Ah, well. Thanks for letting me know! I'll think over whether to change archetypes, to Panoply Savant, overnight.
For the purposes of recruitment, I think the main thing that would change for how I've built Tsia so far would be that she would only start with divination and evocation implements, unless I swap the latter to necromancy.
But I'll confirm which version of her I'll ask you consider before tomorrow's deadline.
Having thought it over, and found alternatives for the sort of trickery I want Tsia to get up to, eventually, I've settled to committing to the bit, and will stick with Silksworn for her archetype.
Ah, well. Thanks for letting me know! I'll think over whether to change archetypes, to Panoply Savant, overnight.
For the purposes of recruitment, I think the main thing that would change for how I've built Tsia so far would be that she would only start with divination and evocation implements, unless I swap the latter to necromancy.
But I'll confirm which version of her I'll ask you consider before tomorrow's deadline.
Sorry for the radio silence, everyone. I was visiting my daughter at college this weekend, Homecoming weekend, and didn't get home until late last night.
@Tsia Troian Malynova: I'm not that familiar with the occult classes, so give me some time to look it over and I'll get back to you.
Thanks, and by all means, no rush. I appreciate your willingness to take a look. Like I said, I have a couple of ideas if my character makes the cut but needs a tweak or two.
(Glances up at eriktd's running list of submissions - for which, thanks, sir!)
I certainly don’t envy you the decision! There are a lot of fun characters here. :)
… And now I’m thinking, probably because it’s past my bedtime, that whatever form the party eventually takes, an enterprising filker should adapt the theme song to Gilligan’s Island. XD
It has been brought to my attention that, strictly speaking, as written, silksworn occultists can't use panoplies. I think I could regretfully come to terms with that, but if we could work out a houserule that would be agreeable to everyone, that would be lovely.
For example, and for what it's worth, I'm really only interested in the base focus power of the Mage's Paraphernalia, and would happily eschew all the others, and/or go with the ruling that to make it work, it would take specific items and not just any old fancy duds to let them take the place of the usual panoply's implements. "Darling, I'm shocked! My wardrobe is very carefully curated! Isn't everyone's? It's what makes one's look truly personal." ;)
This is Qunnessaa again, with her character submission. I think everything's in the profile.
I'm not entirely sure how she would develop, since it's the first time I've tried to put together an occultist, but I'm thinking of a support role, largely. A back-up caster, especially, since she's a silksworn, and the plan is to work towards the Mage's Paraphernalia panoply, as well as possibly helping with trap-finding, once that panoply comes online.
I've tentatively penciled in Resourceful for her campaign trait, and wouldn't mind doing a bit of crafting - wondrous items, in particular - but I can swap that trait out for Azlanti Scholar if we end up with a group wanting more folks with the language.