"Im fine now, but what's up with Krazok? It's like he's in a trance or something.. I have a bad feeling about it.. I feel we need to get him off that throne.." Torq moves towards Krazok.. "Hey buddy.. You in there? Why don't you step off that throne and talk to us?" Sense Motive for Enchantments: 1d20 + 8 ⇒ (4) + 8 = 12 nope..
If it holds the grapple it with do auto bite damage.. The rake is in addition to that.. So you can roll bite damage on Torq Round 3 Attack: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d8 + 10 ⇒ (7) + 10 = 17
Hopefully another 31 damage will put him down though
Torq drops his heavy flail and pulls out his flail and attempts to beat of the wyvern grappling him.. Attack: 1d20 + 11 - 2 ⇒ (9) + 11 - 2 = 18
Bite: 1d20 + 2 ⇒ (13) + 2 = 15 Remember that the wyvern also has the grappled condition, so he too has a -4 dex and -2 to hit..
Torq will wait a few moments for Tomas, Gororon, Arvangail, and company to get ready then he moves back in, hoping the catch the wyverns still unaware.. Take 10 on stealth for a 26 After moving up Torq will make ready a charge.. At the last moment he'll down his potion of shield of faith and with company will charge the nearest beast.. Charging Overhand Slam: 1d20 + 13 ⇒ (18) + 13 = 31
Initiative for Round 1: 1d20 + 4 ⇒ (3) + 4 = 7 AC will be 21 for Round 1 and on..
4th level bumps: Hp +10
Fighter Feat-Weapon Spec(Hvy Flail)
Trapfinding +1 Abilities-Scouts Charge Skills
So there are 3 total? And you can attempt to rake only on rounds after the grapple happens.. If you maintain hold, so on Tomas is fine, but Arvangail just got grappled so it wouldnt be till next round that you could rake her.. Torq will attempt to hope over the wagons and charge the wyvern with arrows sticking out of it.. Acro: 1d20 + 9 ⇒ (10) + 9 = 19 Attack+Charge+Inspire: 1d20 + 11 ⇒ (19) + 11 = 30
Confirm: 1d20 + 11 ⇒ (4) + 11 = 15
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