Consortium Agent

Toritaka's page

99 posts. Alias of Heofthehills.


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M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Moving slightly, Taka takes a quick step to try and flank.

Attack: 1d20 + 7 ⇒ (13) + 7 = 20+2 if flanking
Damage: 1d6 + 1 ⇒ (1) + 1 = 2 + Sneak?: 2d6 ⇒ (3, 4) = 7


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

With the mites now nearby, Toritaka will step out and drop one with a swift motion.

Attack: 1d20 + 7 ⇒ (14) + 7 = 21
1d6 + 1 + 2d6 ⇒ (1) + 1 + (6, 2) = 10

"Die well," he whispers.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

init: 1d20 + 4 ⇒ (7) + 4 = 11


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Stepping into the shadows, he hides, drawing his blade.

Stealth: 1d20 + 9 ⇒ (3) + 9 = 12


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

"You are the defacto leader, per our orders, so I would prefer it. Shall we send Tulsino to be your guard?"


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Watching quietly, Taka keeps an eye on both of the two creatures, his hands gently grips the handle of his wakazashi.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

"Garr'ak, you have lots of tools, correct? Perhaps we could chop down some trees and brace the bridge, perhaps?"


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka looks at the bridge, then his companions. "The primary worry is how to get the wagon over, as it seems we can likely go across one at a time as it stands...just no chance of it holding that wagon."

How steep is the gulch? Can Taka auto climb down it?


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

He nods to Garr'uk, then whistles for Tokubetsu.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

"Garr'ak was given our contract, with that in mind, he seems to be the one whom should give orders. If he says we follow the bandits, I am with him, with all due respect."


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

At the start, the group has been sent to the Stolen Lands to clean them up and prepare them for habitation/settlement. Our job is to clear bandits. That said, we the players know that we are to be those who will settle the land, but our characters don't really have much of an idea of that at this point, unless we have been told otherwise by our bossman.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

"We can not tarry. If we do, they will be fully prepared for us and we will have a much tougher situation to deal with."


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

I'm here.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

"We have no need to track our kills. I believe only the leader of the bandits would be necessary. It is not as if we are here for bounty. In death they deserve their honor. They died in battle."


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Once again, the battle is over and Taka cleans and sheathes his blade, saying a quiet thank you to all of his ancestors. Then he begins to gather the bodies together and cataloging the gear. He smiles and gives Diro a pet when the fox runs up to him, but largely, he works in silence. He gathers the dead, making a point to put the leaders in their own area. He moves Kressle, not the ogre, as he doesn't think he will be able to budge the brute. He then begins to strip them of their weapons and gear. Very methodical.

"That could have gone much worse."


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Aoo on Kressle as she stands, as well.

Swing: 1d20 + 8 ⇒ (10) + 8 = 18 +2 for Flanking
Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Sneak?: 2d6 ⇒ (5, 2) = 7


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Assuming he can maintain his flank, Taka takes full advantage.

Attack: 1d20 + 8 ⇒ (3) + 8 = 11 +2
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Sneak?: 2d6 ⇒ (2, 4) = 6


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

It's the weekend, we will have to wait until Sunday night late or Monday morning to progress forward. Da Boss not here :(


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Slipping out of the shadows, Taka moves behind the bandit leader (the female) and attempts to find a way to put her between him and his compatriot to force her to fight a war on two fronts (flank if possible)

Stealth, if needed: 1d20 + 9 ⇒ (4) + 9 = 13
Acro, again, if needed: 1d20 + 9 ⇒ (5) + 9 = 14
Attack: 1d20 + 7 ⇒ (13) + 7 = 20+2 if flanking
Damage: 3d6 + 1 ⇒ (1, 3, 2) + 1 = 7


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka will dash into the brush and attempt to hide himself from the oncoming force.

Stealth: 1d20 + 9 ⇒ (12) + 9 = 21


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka takes the opportunity to dive onto one of the archers.

Acrobatics: 1d20 + 9 ⇒ (4) + 9 = 13

Upon landing near/on one of them, he drives his wakazashi home to end the fellow.

Attack: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d6 + 1 ⇒ (2) + 1 = 3 Sneak for Diving from Above? 2d6 ⇒ (4, 4) = 8


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Reflex: 1d20 + 6 ⇒ (18) + 6 = 24

Taka dives out of the way of the arrows, pinning himself back against the tree.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

The way I read it was they were on the stand, which was odd since I had said I would climb up one that was unoccupied, I just assumed I had failed the check to spot them. Beyond that, my intention of climbing up had always been to swandive onto a bandit, so if that's the case, then I will be rolling an acro, as well. That said, I have deleted three responses because they sounded too antagonistic. Ultimately, lets just play and let the GM GM. If he has questions, I can and will always answer, but I don't need rules lawyering in a play by post unless it is the GM. Sorry to be curt, but that is how I feel.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka slips forward and as he does, he pulls his blade and drives it into one of the two.

Stealth: 1d20 + 9 ⇒ (11) + 9 = 20
Attack: 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 3d6 + 1 ⇒ (5, 3, 6) + 1 = 15


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

climb: 1d20 + 12 ⇒ (3) + 12 = 15


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Stealth: 1d20 + 9 ⇒ (10) + 9 = 19

Taka has a climb speed of 20' from his level 2 rogue trick, so shouldn't need the check unless it is considered sheer


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka will climb the nearest one that is not 30' tall. 10-20 is fine.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Looking up into the trees, he smiles and points to his eyes, then up and gets an idea How high up? . Climbing up the tree with as much stealth as he can muster, he moves slowly to one of the hunting stands, provided he can see that it is not occupied.

Stealth: 1d20 + 9 ⇒ (4) + 9 = 13
Perception: 1d20 + 13 ⇒ (5) + 13 = 18


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka was also moving with Cato...so I will do the same for him.

Giving his fox a quick word in Tien, he smiles and nods.

Tien:
"Take Tokubetsu and follow the rest. The two of you can at least help seem like we are greater in number."

Moving with as much stealth as he can muster, he gazes about.

Stealth: 1d20 + 9 ⇒ (2) + 9 = 11
Perception: 1d20 + 13 ⇒ (3) + 13 = 16


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

"I can certainly get behind..."


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

I'm going to be working all weekend...but...such is life.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

"Indeed. We need to find these bandits and finish them off. Then we can get about taking this land from the chaos that currently encompasses it."


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka takes his time, eyes still going everywhere, but he does take many opportunities to make sure no one is taking advantage of Cato in his confused state...at least not to his detriment.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka looks to Tulsino and gives him a sharp glare, as if telling him to be good.

"Perhaps soon, we can find a way to restore your memories, Cato," he says with a nod, "But for now, we do have a mission or two..."


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

That was OOC, Thaleles, my now Lawful character would likely not ever gloat about anything...of course...when he was Chaotic, he wouldn't have either, but that was because he was so quiet


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Wait til I can get to a city and spend some of this swag...


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka seems much more focused on the job at hand, "Shall we continue on our task, I believe we have commitments."

I was actually considering monk before, now that I have a lawful alignment, it seems much more likely


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

At this point, Taka has some amount of trust for Garr'uk, having seen him to be trustworthy, he pulls off his haversack and lets the half-orc help him load it up. "Thank you, Lord Garr'uk," he says with a nod, then he tosses the pack back onto his back and nods to the the half-orc. "An interesting item...this deck of cards."


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

1d100 ⇒ 73


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka continues to draw...1d25 ⇒ 81d25 ⇒ 11d25 ⇒ 71d25 ⇒ 8...


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Having seen items appear from cards in a deck that doesn't shrink, Taka is completely enthused. He waits until Tulsino will give the deck up, at which point, he will draw his cards, thinking five, draw a poker hand...five and I win.

I fully expect to die, here

Death Comes My Way:
1d25 ⇒ 9


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

I know Tobaris isn't likely to be around until late tomorrow evening, if at all, but I'm not sure if or when I'll be on again before Monday evening. Ren Faire, then early work day.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka waits his turn at the deck, excited by all the changes, his eyes dashing around as he watches his companions change so much. Especially the stick in mud Brennyn.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Looking at Thaleles, he stands and moves over to him. "What are you finding, Lord Thaleles...Are we ready to test it?" he sees so curious about what is going on.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Taka smiles at the sign, assuming he is Little Sword Guy, he genuinely likes the fey.

Ironically, the game I made Taka for originally, he was a Kitsune Ninja, but I modded him for this


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

For the cards, are we going to roll dice to figure out the card or draw and you draw from a playing deck? Just curious....and terrified


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

"When it is decided...I will take the chance..." he says with a slight nod and helps the trackers track once again.


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Assuming that is what I think it is, the last time one of those was involved my character went from CG to LE...but he did gain a castle...


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

Hearing the fey, he understands a bit better what is going on and grins at seeing Garr'uk covered with paint. "Well, someone beat me to the pranks," he whispers ever so quietly.

Bluff on whisper: 1d20 + 7 ⇒ (9) + 7 = 16


M
Skills:
+9 Acrobatics, +6 Appraise, +7 Bluff, +4 Climb, +7 Diplomacy, +9 Disable Device, +6 Disguise, +7 Escape Artist, +7 Know(Local), +13 Perception, +8 Sense Motive, +8 Sleight of Hand, +9 Stealth, +9 Survival
Half-Elf
Vital:
HP: 24/24, - AC: 16/T: 13/FF: 13 – Perception +13 - Initiative: +4 - F: +3 / R: +6/ W: +3 - CMB: +2 - CMD: 15, Speed: 30
Rogue 3

In shock when his plate falls over, he looks to Esmeralda, his face reddening, "Oh Gods, My apologies, Lady Esmeralda, I do not understand how this happened...," he trails off as he pulls out a small black cloth and starts to brush off the food instinctually until he realizes that he is patting her lap, then his face gets even redder and he drops the cloth into her lap. "So...sorry."

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