Goblin with Beehive

Tok'Tok's page

104 posts. Organized Play character for Vrog Skyreaver.


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Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok turns and tosses more fire at the Necromancer.

Produce Flame Attack Roll: 1d20 + 7 ⇒ (16) + 7 = 23
Damage Roll: 1d4 + 4 ⇒ (4) + 4 = 8

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok produces fire again, but this time slaps the Skeleton attacking him.

Produce Flame Attack Roll: 1d20 + 7 ⇒ (20) + 7 = 27
Damage Roll: 1d4 + 4 ⇒ (4) + 4 = 8
Critical Damage Roll: 1d4 + 4 ⇒ (4) + 4 = 8 it also has 1d4 persistant fire damage.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok slings more fire at the Necromancer.

Produce Flame Attack Roll: 1d20 + 7 ⇒ (8) + 7 = 15
Damage Roll: 1d4 + 4 ⇒ (4) + 4 = 8

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok summoned and hurled a ball of fire at the Necromancer.

Produce Flame Spell Attack Roll: 1d20 + 7 ⇒ (5) + 7 = 12
Damage Roll: 1d4 + 4 ⇒ (1) + 4 = 5

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok produces fire and flings it at the Necromancer.

Produce Flame Spell Attack Roll: 1d20 + 7 ⇒ (9) + 7 = 16
Damage Roll: 1d4 + 4 ⇒ (4) + 4 = 8

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Sorry, was sans internet this weekend.

Tok'Tok moved forward then cast a spell, a wave of projected ice shooting both enemies.

Map

Burning Hands: DC 17 Basic Ref Save: 2d6 ⇒ (5, 5) = 10

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok moved down the stairs and then flung a summoned chunk of Ice at the Necromancer while he screams "OBJECTIONS!".

Elemental Toss Spell Attack: 1d20 + 7 ⇒ (19) + 7 = 26
Damage Roll: 1d8 ⇒ 8 Bludgeoning.

Then gives Hornietelle Guidance.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok will try and help carry, but he's not very strong.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Ref Save: 1d20 + 6 ⇒ (10) + 6 = 16

Tok'Tok managed to dodge the bulk of the damage, and then turned to look at the centipedes before unleashing fire on C1.

Produce Flame Spell Attack: 1d20 + 7 ⇒ (4) + 7 = 11
Damage Roll: 1d4 + 4 ⇒ (1) + 4 = 5

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok moved over to the double doors, looked in, then went into to secure the statue, trying to pull it out.

Map

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Once he can see the sword, Tok'Tok takes a moment to see if he knows anything about it.

Society: 1d20 + 5 ⇒ (20) + 5 = 25

"That am sere-moan-al dogslicer for I-am-a-dee, but it stabby-stab just fine."

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok observes from outside the room, but certainly doesn't enter.

Map

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"What happens you when yous get here?"

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Society: 1d20 + 5 ⇒ (17) + 5 = 22

"Her am head teach-ee at Akadamee." Tok'Tok remarks while looking at the painting.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Sorry about the delay.

Tok'Tok moved up the stairs to the left and followed the group into the dank grand foyer. He moved to the nearby corner where he could watch both the hallway and the more open area.

Map

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

The wagon I'm looking through isn't on the map, so feel free to move to whereever it's placed.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

As the group entered the building, Tok'Tok opted to investigate the broken cart near the armory.

Perception: 1d20 + 2 ⇒ (4) + 2 = 6

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Having returned to his hiding spot, Tok'Tok slides quietly along the grass and back out of sight.

Stealth: 1d20 + 5 ⇒ (13) + 5 = 18

Grand Archive

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HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"Get back Horseeee!" screams Tok'Tok who then stumbles away from the door and back around the corner.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok moves around the corner and opens the door to the building he was just sheltering against.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok moves to Keemul and says "Stupid Shortshanks needs to learns to hide." then casts Heal on him.

Heal as a 2 action: 1d8 + 8 ⇒ (5) + 8 = 13

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok shouts in perfect common "Objection! Arguing facts not in evidence!" and a torrent of boiling hot water pours from his expanded hands, washing over the horse.

Casting burning hands and applying my bloodline ability to add my level in bludgeoning damage from water to the damage of the spell.

Burning Hands: DC 17 Ref Save: 2d6 ⇒ (2, 1) = 3 fire, +1 bludgeoning.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok gestures, and a chunk of ice goes flying out and smashes into the horse.

Attack Roll (if he didn't see me, I assume he's flat-footed): 1d20 + 7 ⇒ (8) + 7 = 15
Damage Roll: 1d8 ⇒ 4 bludgeoning. This has the Cold trait.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Produce Flame Spell Attack: 1d20 + 9 ⇒ (8) + 9 = 17

Perception (T) #1: 1d20 + 2 ⇒ (14) + 2 = 16
Perception (T) #2: 1d20 + 2 ⇒ (2) + 2 = 4

Tok'Tok casts Guidance on Johann and opts to sneak down the small space between a nearby hedge and one of the buildings, relying on his size to aid him in remaining unseen.

Stealth: 1d20 + 5 ⇒ (18) + 5 = 23

Map

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Would you allow a spell attack with fire instead of a slashing weapon attack?

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

What specifically do I need to make a save for?

Tok'Tok sneaks, using the techniques honed by his people over generations.

Stealth: 1d20 + 5 ⇒ (10) + 5 = 15

EDIT: NM, found the save post:

Fort: 1d20 + 6 ⇒ (19) + 6 = 25

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok looks at the hill and opts to hustle around it.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"Some Deadies read and want knows."

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

A Goblin dressed in a form fitting suit cut in the latest style in Absalom and carrying a briefcase enters. He nods to the gathered Pathfinders and says "Greetings longshanks. Me am Tokinoshi'Toxxinorrr, but Longshanks no speak too good, so you call me Tok'Tok. Me am Bar-e-stoor. Me handle lee-gal mattours."

Grand Archive

Tok'Tok am level 1 sorcerer, at least until ad-veen-sure done. Tok'Tok am Bar-e-stoor.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

So the game wasn't updating for me until today for some reason.

Here's my info:

Player Name: Steven Johnson
Character Name: Tok'Tok
PFS Number: 26225-2003
Faction: Grand Archive
Day job roll: No thanks.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok reached down and heals his fellow Goblin.

Heal: 1d8 + 8 ⇒ (4) + 8 = 12

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

What are you talking about? I'm doing great for a sorcerer tank!

Tok'Tok stands and puts another Cone of Ice into the monster attacking him.

DC 17 Ref Save: 2d6 ⇒ (1, 6) = 7 Bludgeoning damage.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok stands up and then casts burning hands on the creature who charged him.

Burning Hands: DC 17 Ref Save: 2d6 ⇒ (4, 4) = 8

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Team yoyo.....WOOOO!

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"Horsie." giggles Tok'Tok, as if it was the easiest question in the world.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok looked at the Poochta like someone would look at a stupid person and said "Longshanks is longshanks."

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"Leefies. What is Big and long and smell disgusting, but some longshanks love them."

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"We play GoodGood Goblin game!"

Tok'Tok then explains the "rules" to the game: basically, one person does a set of dance steps, which the other person copies, then they do a set of dance steps which the first copies, and so on.

His real intent is to get this creature to drop the necklace and move away from it.

Deception: 1d20 + 7 ⇒ (14) + 7 = 21

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"Why you care?" asked Tok'Tok.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"Stupid Poochta, we have no times for your yapyapyap. You keep mouth closed, or all hot air in head spill out." turning to the others, Tok'Tok says "we goes. This one no good."

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"Hellos. We looks for you because we looks for foxpeeples that stole-stole. We just wants prop-purr-tees back."

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"No, it am Poochta. It deaf, so needs loud wordsies."

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok has +2 nature.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok starts checking to see if any of the bandits are still breathing.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok targets the remaining thugs with more lightning

Electric Arc: Basic Ref Save DC 17: 1d4 + 4 ⇒ (4) + 4 = 8

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok shouts "Object: Heresay!" as lightning arcs between yellow and purple.

Electric Arc: Basic Ref Save DC 17: 1d4 + 4 ⇒ (4) + 4 = 8

He then moves closer to the group to be a less exposed target.

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Oww, quit it! =P

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

"So what cammie amu-lot looks like? and who takes cammie away from yous? and which ways they goes? and how long they gone?"

Grand Archive

HP: 11 (14)| AC: 16 | Fort (T): +6; Ref (T): +6; Will (E): +4 | Perception (T): +2; Darkvision | Spell DC (T): 17 | Focus Points: 0 (1) | Spell Slots: 1 (3)

Tok'Tok says nothing, but does walk alongside the caravan, doing his best to stay above the snow. Eventually he gives up and opts to clamber up on top of it.

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