Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 For a while now, I've been having trouble getting invested in this game, nearly since the beginning. I think it is because of my character, who I actually find pretty boring. I'm requesting a chance to make a new character, so that I can enjoy this game more.
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 "I could use the crossbow. It would be nice to have a way to contribute if I cannot get close enough to attack." If no one protests, Tis'kaliss will take the crossbow and at least 15 of the bolts.
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss runs in after Marucus, slashing at the beast. Scimitar: 1d20 + 5 ⇒ (9) + 5 = 14
Off-hand Scimitar: 1d20 + 5 ⇒ (9) + 5 = 14
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss cuts at the last rat, attempting to pin it to the floor. Scimitar 1: 1d20 + 5 ⇒ (5) + 5 = 10
Scimitar 2: 1d20 + 5 ⇒ (9) + 5 = 14
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss shrugs off the bite, and slashes again. Scimitar 1: 1d20 + 5 ⇒ (19) + 5 = 24
Scimitar 2: 1d20 + 5 ⇒ (6) + 5 = 11
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss cuts at the rat in front of him, and then, if it is dead, moves on to the next one. If it is still alive, he tries to skewer it. Scimitar: 1d20 + 5 ⇒ (3) + 5 = 8
Scimitar: 1d20 + 5 ⇒ (15) + 5 = 20
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss hadn't rested, and was on watch the whole time. He gets up from his spot on the floor, and gathers his things. I feel like an idiot now. I just realized that a paladin's lay on hands lets you expend 5 hit points of it to neutralize one poison. Sorry Glyph, I goofed up.
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss attacks, slicing at the monster's weak points with his swords. Scimitar 1: 1d20 + 5 ⇒ (3) + 5 = 8
Scimitar 2: 1d20 + 5 ⇒ (7) + 5 = 12
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss runs up, marking the monster with his magic before drawing a scimitar and attempting to impale it's head. Casting Hunter's Mark, duration 1 hour (concentration)
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss jumps at the giant toad, aiming for it's gullet. His off hand attack glows with divine power, searing the beast's throat. Scimitar: 1d20 + 5 ⇒ (6) + 5 = 11
Off Hand: 1d20 + 5 ⇒ (15) + 5 = 20
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Marcus Covell wrote: I know we are moving forward, but was that a short or long rest? No one answered me, and I need to know whether to use HD, or not. I'm going to assume a long rest, because somebody suggested it and nobody contradicted them. Tis'kaliss jumps forward, and flicks out his scimitars at one of the frogs. Scimitar 1: 1d20 + 5 ⇒ (16) + 5 = 21
Scimitar 2: 1d20 + 5 ⇒ (18) + 5 = 23
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 "Nothing a bit of a rest wont fix" Tis'kaliss says cheerfully, before falling on the ground. A faint whistling noise of his face smashed up against his mask emanates. Taking a short rest. Hit dice #1: 1d10 + 2 ⇒ (8) + 2 = 10
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss rushes forward and attempts to help put the troll down for good. Bless Bonus: 1d4 ⇒ 4
Bless Bonus: 1d4 ⇒ 4
11 damage total.
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 "Hey, if we need to escape, I can arrange that!" Tis'kaliss says, slashing at the beast. Tis'kaliss has a channel divinity that reduces a creatures speed to 0 for 1 minute or until it takes damage. The troll would get a Wisdom save, but getting a minutes head start on running away could help if we need to escape. Thanks Grimm! Also, Dinkerdink, why do you have disadvantage? Scimitar 1: 1d20 + 5 ⇒ (4) + 5 = 9
Scimitar 2: 1d20 + 5 ⇒ (20) + 5 = 25
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 "Fire please!" Tis'kaliss yells, running up and dodging around the troll, cutting at it. Scimitar 1: 1d20 + 5 ⇒ (17) + 5 = 22
Scimitar 2: 1d20 + 5 ⇒ (2) + 5 = 7
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 "Tower. Definitely tower." Tis'kaliss says, seemingly excited by the prospect of going to the floating place. He also uses the last of his magic to heal himself. Spending 5 points of lay on hands on himself.
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss moves away from the dogs, and flips a knife into his hands in case they attempt to attack. Moving as far back as possible, and readying an action to throw the knife if the dogs try to attack. Readied Dagger: 1d20 + 5 ⇒ (7) + 5 = 12
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss retreats now that the others are near, trying to give himself a chance to recuperate. Taking the disengage action, and moving 20 feet away. Stowing a scimitar.
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss, hurting, slashes at the panther, his swords coming up on either side of it's head. Scimitar 1: 1d20 + 5 ⇒ (4) + 5 = 9
Scimitar 2: 1d20 + 5 ⇒ (3) + 5 = 8
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss slices at the injured one, as he is bleeding heavily Scimitar 1: 1d20 + 5 ⇒ (12) + 5 = 17
Scimitar 2: 1d20 + 5 ⇒ (7) + 5 = 12
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss keeps up the attack on the injured panther, cutting to sever it's head. Scimitar 1: 1d20 + 5 ⇒ (2) + 5 = 7
Scimitar 2: 1d20 + 5 ⇒ (17) + 5 = 22
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss, following Marcus's lead, begins cutting at the injured beast with his scimitars. Scimitar 1: 1d20 + 5 ⇒ (20) + 5 = 25
Scimitar 2: 1d20 + 5 ⇒ (15) + 5 = 20
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Intelligence: 1d20 ⇒ 7 Tis'kaliss wracks his brains for what these things are before deciding which side to take. He has no idea, and so resigns himself to bad decisions, and heals himself a little before running in. He also uses his divine sense to see what these beings are Spending 10 points of lay on hands to heal up to full hit points. Using divine sense to see if these are celestials, fiends, or undead.
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss strikes out with a flurry of blows. His first attack is actually decent, but on the second one he stumbles on a loose pebble on the road. If the first attack connects, a flare of light runs over the elk. Scimitar: 1d20 + 5 ⇒ (9) + 5 = 14
Off-hand: 1d20 + 5 ⇒ (1) + 5 = 6
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss hears the dog yelping, and vanishes into the trees to find the creature. Dashing into the forest to find the dog and large cat. Wisdom Check: 1d20 ⇒ 6
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 Tis'kaliss focuses on one of the stags, and decides, You are the one I will hunt. He readies himself for the charge, holding his scimitars out. Casting hunter's mark. Readying an action to attack the stags is they come close. Readied Attack: 1d20 + 5 ⇒ (1) + 5 = 6
Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1 "Thank you." Tis'kaliss says, pocketing the paper. Are we going to try and go now, or take a long rest/short rest? I'm at just over half hit points, and have no healing or spell slots left.
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