Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Drawing his Sword, Three will move into Melee with the Dragon to help provide another target. Rapier Attack: 1d20 + 6 ⇒ (8) + 6 = 14
Bonus Action Unarmed Attack: 1d20 + 6 ⇒ (9) + 6 = 15
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Earlier: "I'm not exactly sure what she was trying to accomplish there." says Three as he stands over her corpse. Now: "Good thing that magical sword sitting all by itself isn't a trap, cause that would be really surprising!" remarks Three sarcastically.
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Three draws his sword, moves up to the Cambion, and stabs her in the face. Attack Roll: 1d20 + 6 ⇒ (9) + 6 = 15
Bonus Action Unarmed Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Looks like my last post was eaten. Three fires his bow at one of the Trogs, then moves into melee with it, drawing his sword as he goes. He will cap things off by kicking it in the head. Attack Roll: 1d20 + 6 ⇒ (1) + 6 = 7
Unarmed Strike Bonus Action Attack Roll: 1d20 + 6 ⇒ (13) + 6 = 19
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Three moves up to Yolanda's spot, shooting an archer as he goes, then kicking another enemy if he is in melee with one. Bow Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Bonus Action Unarmed Strike if Possible: 1d20 + 6 ⇒ (2) + 6 = 8
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Three will engage as many of them in melee as he can. Rapier Attack: 1d20 + 6 ⇒ (14) + 6 = 20
Spending a Ki point for flurry of blows: 1d20 + 6 ⇒ (8) + 6 = 141d20 + 6 ⇒ (9) + 6 = 15
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Three moves into combat with one of the Orogs and attacks him. Attack Roll w/Rapier: 1d20 + 6 ⇒ (19) + 6 = 25
Bonus Action Unarmed Attack: 1d20 + 6 ⇒ (5) + 6 = 11
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Three will move to help Dannon, as he seems the most injured. He will wade in with his blade, then attack twice with his feet. Rapier Attack Roll: 1d20 + 6 ⇒ (20) + 6 = 26
Flurry of Blows Bonus Action Attacks: 1d20 + 6 ⇒ (8) + 6 = 141d20 + 6 ⇒ (3) + 6 = 9
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Three nods at the freed Dwarf but doesn't say much to him. Moving into the next room, Three reacts to the bat, Initiative: 1d20 + 4 ⇒ (5) + 4 = 9 and fires an arrow at it as it flies towards Yolanda. Attack Roll: 1d20 + 6 ⇒ (20) + 6 = 26
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
"Help her!" says Three to Zakan while pointing at Yolanda. He then turns and moves into melee with the Ogre. Attack Roll for Rapier: 1d20 + 6 ⇒ (5) + 6 = 11
Bonus Action Unarmed Attack: 1d20 + 6 ⇒ (8) + 6 = 14
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Three will scoop up his sword, move next to the closest enemy, and attack. Rapier Attack Roll: 1d20 + 6 ⇒ (9) + 6 = 15
Bonus Action Unarmed Attack: 1d20 + 6 ⇒ (16) + 6 = 22
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Three continues moving towards the combat while firing arrows. Three will fire an arrow at the snake, then move up and if he can get into range, kick either the snake or the Orc. Longbow Attack Roll on the Snake: 1d20 + 6 ⇒ (11) + 6 = 17
Bonus Action Unarmed Attack (if possible): 1d20 + 6 ⇒ (4) + 6 = 10
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Different Orcs; there are two that want to turn this place into a B&B. They did not betray us. There are other Orcs here who want to turn this place into a Charnel House. We're currently fighting them. Three makes his way down the ramp again, firing his bow as he goes at the snake. Attack Roll: 1d20 + 6 ⇒ (1) + 6 = 7
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Con Save: 1d20 + 1 ⇒ (8) + 1 = 9 Three will kick fire his bow at the Snake, and then kick the wasp. Longbow Attack roll on the snake: 1d20 + 6 ⇒ (2) + 6 = 8
Bonus Action Unarmed Attack Roll: 1d20 + 6 ⇒ (6) + 6 = 12
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Three will attack the last enemy. Rapier Attack Roll: 1d20 + 6 ⇒ (20) + 6 = 26
Bonus Action Unarmed Attack: 1d20 + 6 ⇒ (18) + 6 = 24
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Three will move into melee with the hobgoblin and teach it the error of it's ways. Rapier Attack: 1d20 + 6 ⇒ (13) + 6 = 19
Spending a Ki point to Flurry of Blows with my unarmed attack. Flurry of Blows Attacks: 1d20 + 6 ⇒ (20) + 6 = 261d20 + 6 ⇒ (13) + 6 = 19
Human Monk 4 Max HP: 27 | AC: 17 | Saves: Str: +2; Dex: +6; Con: +1; Int: 0; Wis: +5; Cha: 0 | Initiative: +4
Likewise. Three will move up to be next to a pair of them and attack. As usual, will focus on one til it drops. Rapier Attack Roll: 1d20 + 6 ⇒ (12) + 6 = 18
Bonus Action Unarmed Attack Roll: 1d20 + 6 ⇒ (9) + 6 = 15
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