Sylph

The Storm Zephyr's page

35 posts. Alias of GHembree.


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The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Chronicle looks fine.

Thanks for stepping in as the GM and for doing an awesome job!

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

"We were able to restore the balance by closing off a portal that was allowing chaos to bleed into our plane. If not for this team I'm not sure it could have been fixed."

Storm Zephyr will pass on the information he learned about the elemental lords to the Concordance.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

"Yes, very well done everyone! I guess we should head back now."

Storm can almost feel the balance returning.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm Zephyr aids the others in knowledge planes, then work using his spellcraft.

Aid roll to K(Planes):

Knowledge (planes) w/+2 Goodhope: 1d20 + 1 + 2 ⇒ (3) + 1 + 2 = 6 to aid

Primary roll to spellcraft:

spellcraft w/+2 Goodhope: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Zephyr takes time to search the chaos realm and take notes for the Concordance, before returning.

He invites the Wysp to join them if the bubble realm is not their home.

Does it appear the disturbance on the plane of air is healed?

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

(Good Hope, Haste, + when near wisps)

Storm Zephyr begins flying as he takes to the air and moves 60ft to the left in order to spread out from the group,

He then cast cloak of winds {link} DC18 on himself.

See cloak of wind effects vs small & tiny creatures attacks and ranged attacks

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm follows the others.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm collects the books about Ranginori to take back to the concordance, before preparing to enter the portal.

GM:
Does Storm feel that the books might about the good works of Ranginori help convince the Concordance to see that the good elemental god should be freed. IE. Does that satisfy the personal secondary mission?

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

k(plane): 1d20 + 1 ⇒ (2) + 1 = 3

With the flames burning in the palm of his hand, Storm doesn't recognize the ring's importance.

Produce flames continues for 6 mins

"We should check the other rooms maybe we will find something." Storm goes to open the next door.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

k(planes): 1d20 + 1 ⇒ (17) + 1 = 18
perception: 1d20 + 9 ⇒ (15) + 9 = 24

Storm calls out, "It is an elemental manifestation. Spells of chaos, earth, evil, fire, law or water can harm it! I believe only Ayrzul's faithful can harm it with physical attacks."
(see special rules under Knowledge (planes) spoiler:)

Storm uses his magic to produce a flame that he throws at the manifestation.

produce flames range touch attack: 1d20 + 7 ⇒ (10) + 7 = 17
damage 1st level fire: 1d6 ⇒ 1

GM since produce flames can be used to attack 6 times, can I continue to use over several rounds or is the special damage only once per spell cast?

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm goes over to the next door checkout it out before opening it.

perception: 1d20 + 9 ⇒ (5) + 9 = 14

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm stares at the picture ”Wonder what this is all about?”

Kn planes aid: 1d20 + 1 ⇒ (3) + 1 = 4

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm cast barkskin on himself, before entering. ”Does anyone need healing?”

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm listens to strange interaction with the group or Wyrds. ”Yes we must try to fix the imbalance in the winds. Didn’t we see a white tower in the distance? Maybe we should go check it out.”

Before leaving the Wyrds, Storm sees if they know anything about the tower.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm wills his boots of feather fall back on even as he flies with the orb towards the others.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

wisdom to change gravity DC16-2=14 2nd attempt: 1d20 + 5 + 4 ⇒ (6) + 5 + 4 = 15

Willing the gravity to change for the second time, Storm manages to succeed and falls 150ft twards the orb of clouds. Using the gravity and his fly ability to his advantage he then descends the remaining 120ft to catch the orb.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Looks Like Zephyr should go with Jamila and Rhyol from the initiative order

perception: 1d20 + 9 ⇒ (12) + 9 = 21
k(planes): 1d20 + 1 ⇒ (1) + 1 = 2

wisdom to change gravity DC16: 1d20 + 5 + 4 ⇒ (4) + 5 + 4 = 13 fail

Taking in the situation and having failed to make gravity work for him, Storm uses his Skymaster ability to fly. Leaping off the air ship he drops towards the Orb of Clouds taking a moment to suppress the feather fall effects of his boots.

Double move fly 120ft

If current gravity is towards the island, can Storm use the dive maneuver to fly faster? Catch up to the orb ?

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

initiative: 1d20 + 3 ⇒ (10) + 3 = 13

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

fly: 1d20 + 12 ⇒ (17) + 12 = 29
reflex: 1d20 + 8 ⇒ (14) + 8 = 22 +4 vs. air or electricity descriptor spells or effects that control or modify the weather

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm hangs on to something and tries to steer the craft to calmer winds.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Check.

Storm has constant feather fall due to his boots
His wisdom check for Subjective directional gravity i s +9 (+4 from boots)
He can cast feather fall once per day.
He can use fly on himself up to 6 minutes per day.
Takes no damage from falling.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm steps up to the little vessel, ”We’ve got this, how hard could it be to sail? We’ll just pull on those ropes there and turn that wheel. We’ll be fine.”

Storm follows Ember onto the small airboat and starts checking the controls.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm spends days watching the patterns of weather and bright lights, looking for signs of imbalance.

He also speaks to the captain and crew trying to get a feel for their faith in the Dutches of all winds.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

"Yes Ryoll is very safe, and it is for a good cause."

Diplomancy to Aid: 1d20 + 0 ⇒ (11) + 0 = 11

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Congratulations on your pregnancy and your new friend Sleep Deprivation.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm shugs, Let's try to convince Razakim.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Storm will try to assess the trust worthiness and willingness of the captains.

sense motive on Razakim: 1d20 + 5 ⇒ (15) + 5 = 20

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Deep in his own thoughts, the pensive Storm is ready to begin looking for an airship and captain.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Knowledge (geography): 1d20 + 9 ⇒ (14) + 9 = 23

Zephyr was distracted for a moment, "Geography? What did you want to know?"

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Zephyr add "I also have a wand of cure light wounds which can be used 20 times before it is exhausted."

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Zephyr gives a respectful bow to Ashasar, "Thank you, we will find a captain and airship."

Turning to the group, "While I am not a native of the Plane of Air, I have spent some time here, and can probably find the docks."

As a last minute thought Zephyr turns to Ashasar "It might be instructive to newcomers to explain how one moves around in the Plane of Air?"

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

The Male sylph looks pensive as he hears the mission, "This might be connected to the imbalance that destroyed my homeworld! Of course, we should look into it. For those who do not know me, I am called The ZEPHYR of the Forgotten sun. I gladly greet you."

Zephyr looks at Ashasar, "What are we to do when we find the disturbed currents? Assuming we can find a brave enough airship captain."

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Confirmed: Received mine.

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Ready.

Player Name: GlennH
Character Name: The Storm Zephyr
PFS#: 11016-7 (Fleur)
Progression: Standard
Day Job: None?

The Concordance

Male Sylph Druid 6 | HP 51 | Speed 30’ | AC 17 (T14 FF 14) CMD 17 | F+7 R+8 W+11 (* +4 vs air/elec/weather) Resist 5/electric | Init +3 DV 60ft Perc+9

Working on it.