Hialin

The Eldritch's page

146 posts. Organized Play character for Kyle "Worg" H.


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Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"Yes, as Shirley has shortly stated, the helmet is ours and the ritual site is cleared, and thus will never hear of the Reaver's Roar. again." Eldritch retells of how they managed to escape the reaver at the cost of a lot of orcs lives, the Sarenite Orc Uldrich, and the vicious battle at the end.

"And Shirely lost one arm. Don't worry, he got better."

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"Well done, everyone." The Eldritch dusts off his hands. "Shame I wasn't as prepared for it as the rest of you were." He reaches into his bag for a pearl of power. He recalls his power to summon another carriage. "Enjoy your meal, Shirley. When we are ready to leave, I shall have our ride prepared."

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

I'd like to blow my reroll on the Panicked condition.
5 Star GM Will Save Reroll: 1d20 + 5 + 8 + 2 ⇒ (15) + 5 + 8 + 2 = 30

Eldritch, in a bad position to be offensively effective, uses his invisible haste to move away from the Reaver.

When Eldritch has enough space, he fires a shocking Mystic Bolt powered by the arcane at the beast.
Arcane Strike +3
Mystic Bolt VS Touch (+Haste, +Heroism): 1d20 + 13 + 1 + 2 ⇒ (7) + 13 + 1 + 2 = 23
Mystic Bolt Shock Damage (+Arcane Strike): 1d6 + 6 ⇒ (2) + 6 = 8

Per Riving Strike, the Reaver's saves are 2 lower for 1 round.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch, utilizing his invisibility, gets himself in position. First he casts the spell Haste, then he moves.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Boon!: 1d20 ⇒ 9
Boon?: 1d4 ⇒ 4

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"I shall go and retrieve it." The Eldritch whispers to his allies, and sneaks back to recover the holy symbol.

Stealth: 1d20 + 39 ⇒ (3) + 39 = 42
Perception: 1d20 + 17 ⇒ (7) + 17 = 24 +5 VS Traps

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Knowledge Religion: 1d20 + 14 + 2 ⇒ (20) + 14 + 2 = 36

The Eldritch goes forth, eyes it carefully, and mutters a few silent prayers to whichever deity is listening.

"I know we have never been on great terms. My very existence eyed by a being from beyond the veil, and powers of darkness awaiting me in another life time. For once, however, our interests align, and I wish to aid the side of those who have suffered long enough. Grant me this one boon, let me end a reign of tyranny and return a long desired peace to those who lost it."

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Perception: 1d20 + 17 ⇒ (15) + 17 = 32 +5 VS Traps

"Shame. So we must search elsewhere in the bastion. Let us make haste. Time is probably not on our side."

Eldritch then starts sneaking out into the rest of the bastion, for the side the party hasn't searched yet, and reactivates his ring when needed.
Stealth: 1d20 + 39 ⇒ (6) + 39 = 45

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

The invisible Eldritch goes up to the font to look at it.
"It make be worth a test..." He refuses to cast Detect Magic, as that may draw the attention of the reaver. Instead, he gently sticks his arms into the water and tries to pull up the helm.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

The Eldritch uses his whisper spell.
"How confident do you feel about your stealth, everyone?"

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Perception: 1d20 + 17 ⇒ (19) + 17 = 36 +5 extra vs traps.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

If you need the security of the situation, we can go the new stair case instead of the one where an arm went missing.

I'll vote for the bottom stairs.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Stealth: 1d20 + 39 ⇒ (20) + 39 = 59

"You all best remain about twenty paces behind me."
20ft

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch draws his rod of Lesser Metamagic Extend and casts Aram Zey's Focus upon himself.
Trapspotting at +22 now for 22 minutes.
Then he flicks his ring of invisibility and mutters the words to activate it, and casts message on his team to keep in touch with them.
Going to keep doing that every 3 minutes.
"I shall be ready to scout."

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Alrighty, back to the pool!

"Quickly, if we head back to the magical font perhaps we can get you a new arm." Eldritch begins to whisper, hoping not to provoke another attack from the Red Reaver.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch's eyes widen as the beast burst through the floors. He watches Shirley bleeding from the wound. "Quick, patch him up!" Drawing his wand of Cure Light Wounds to at least get the patchwork started.
UMD at +15, if any are 5 or less they do not work: 8d20 ⇒ (13, 8, 14, 6, 16, 15, 6, 18) = 96
CLW: 8d8 + 8 ⇒ (5, 3, 1, 1, 1, 4, 6, 3) + 8 = 32

I suppose no healing spell can replace a whole arm except regenerate?

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Fortitude Save: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
Perecption: 1d20 + 17 ⇒ (19) + 17 = 36

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Knowledge Dungeoneering: 1d20 + 15 ⇒ (7) + 15 = 22
Disable Device: 1d20 + 20 ⇒ (3) + 20 = 23

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Perception VS Hazards: 1d20 + 17 ⇒ (12) + 17 = 29

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"Let me know what it is you discover about it." Eldritch tells Etu. "As for safer, perhaps. There is no true safety until the beast is at our feet as a broken carcass."

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"Let us try this one first before we go marching back to him." The warlock says as he gets the Holy Symbol from whoever has it and places it as suggested.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"We won't know until we try it."
Any skill check to shove it into place?

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Knowledge Religion: 1d20 + 14 + 2 ⇒ (12) + 14 + 2 = 28

Gold hound - Charlabu
Platinum 4 Armed Angel - Must be Thalachos
Amber Wheel - Bryla
Silver Soldier -Aeabos

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch activates his ring of invisibility and moves into the room.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

The Eldritch shifts forward, and unleashes a torrent of lightning from his hands as bolts of energy against the orc on the bookcases side.
Red Orc will have cover.
Mystic Bolt Shock Arcane Strike + Heroism VS Flat-Footed Touch AC: 1d20 + 15 ⇒ (7) + 15 = 22
Mystic Bolt Shock Arcane Strike + Heroism VS Flat-Footed Touch AC: 1d20 + 15 ⇒ (12) + 15 = 27
Mystic Bolt Shock Arcane Strike + Heroism VS Flat-Footed Touch AC: 1d20 + 10 ⇒ (13) + 10 = 23
Mystic Bolt Shock Arcane Strike + Heroism VS Flat-Footed Touch AC: 1d20 + 10 ⇒ (16) + 10 = 26

Mystic Bolt Shock Arcane Strike Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Mystic Bolt Shock Arcane Strike Damage: 1d6 + 6 ⇒ (6) + 6 = 12
Mystic Bolt Shock Arcane Strike Damage: 1d6 + 6 ⇒ (1) + 6 = 7
Mystic Bolt Shock Arcane Strike Damage: 1d6 + 6 ⇒ (4) + 6 = 10

If any of my bolts hit, all Adjacent targets to Red take 3 Arcane Strike Damage per hit, and then red will suffer -2 to saves for 1 round.

Relevant Equipment/Feats:

Gloves of Arcane Striking
These soft leather gloves are decorated with even rows of mithral rivets. Only a spellcaster with the Arcane Strike feat can activate their abilities. These abilities are as follows.
When the wearer uses the aid another action to improve an ally’s attack roll, the ally adds the wearer’s Arcane Strike damage bonus to its damage roll for that attack.
When the wearer makes an attack using Arcane Strike and hits, enemies adjacent to the target take damage equal to the wearer’s Arcane Strike damage bonus. This damage is of the same type as the weapon’s damage (bludgeoning, piercing, and so on).
When the wearer uses the aid another action to improve an ally’s Armor Class, the ally also adds the wearer’s Arcane Strike damage bonus to his AC against the opponent.

Riving Strike
Benefit: If you have a weapon that is augmented by your Arcane Strike feat, when you damage a creature with an attack made with that weapon, that creature takes a –2 penalty on saving throws against spells and spell-like abilities. This effect lasts for 1 round.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch stands back in a pose that makes him look mystical.
As he is not on the initiative.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"To the next room, then?" Eldritch motions.
Perception VS Hazards: 1d20 + 17 ⇒ (6) + 17 = 23

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch will cast Detect Magic for about twenty seconds, searching for anything of significant auras.
I am also in favor of covering the ground floor.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Moved Eldritch to behind Thoriel, assuming that is the next door we are checking.

Knowledge Arcana: 1d20 + 20 ⇒ (8) + 20 = 28

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"Most intriguing..." The Eldritch muses, then turning to the orc. "You have been sitting next to a source of strong conjuration this whole time. Perhaps if you had drank from it, you would have recovered much more swiftly from its healing properties." He stops his concentration. "Well, either way, I suggest you make your escape when the time is right. As for us?" He shrugs. "I guess we will just make it up as we go along."

Eldritch then leaves the room, and follows behind Thoriel.
Perception for Hazards: 1d20 + 17 ⇒ (17) + 17 = 34
Not saying I don't trust Thoriel, but 20 total on perception at levels 10-11 is risky. Even 25 doesn't really comfort me.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Since he sees Shirley taking interest in the water, Eldritch decides to humor the cavalier by going over and seeing what kind of magic he can detect on it.
Detect Magic with Knowledge Arcana
Knowledge Arcana: 1d20 + 20 ⇒ (19) + 20 = 39

He looks over to the wounded orc, who may be offended by the random spellcasting. "Fear not, friend orc. I will not defile any relics here. Just learning is all."

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"Well, as you can imagine, we are here to recover some relics and put an end to the beast. Perhaps you have heard of the relics." The warlock nonchalantly says while watching the door. "How bout yourself? Mister...?"

Vigilante Diplomacy: 1d20 + 23 ⇒ (9) + 23 = 32

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"If you are worried about using up your wand, just use mine instead." Eldritch pulls out his own wand of Cure Light Wounds. 27 Charges, use up as many as you need.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch eyes Effy back. "Never seen a dead man leave a grave before?"

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"Being suspicious of me is not paranoia, it is wisdom. I am the Eldritch, and beings from another cosmos watch my every step."

Boon (No bearing on the situation or adventure, just cool background):

Scrutiny of the Stars: Performing an eldritch ritual temporarily granted you power, but it also attracted the attention of some creature from beyond the stars. The haunting certainty that the someone is watching you leaves you paranoid, and whenever you are confused and roll to determine your behavior in a given round, add 5 to the result. In addition, whenever you sleep, there is a 20% chance that the alien entity attempts to contact you and torments your dreams with terrifying visions, as per the spell nightmare (DC 17). If you are a sorcerer with the aberrant bloodline, you ignore these effects and instead gain an additional daily use of your acidic ray bloodline ability. You may cross this boon off your Chronicle sheet if you are the target of a heal spell while under the effects of nondetection.

Keep Watch allows me to negate it for when it matters.


Sense Motive: 1d20 + 6 ⇒ (7) + 6 = 13

Eldritch keeps watch at the door for any incoming threat from outside, while his allies tend to the wounded orc.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"Orc of Sarenrae? Most peculiar. I have never heard of your clan before." Eldritch lets the others do their healing while he stays at the door. "I shall keep watch."

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

The Eldritch starts following Thoriel.
Perception: 1d20 + 15 ⇒ (13) + 15 = 28

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch comes up behind Thoriel. His hands raised and he holds an arcane strike powered mystic bolt of acidic energy. He maintains a distance behind her to not get sucked up into melee should it come to that.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch follows.

Perception: 1d20 + 16 ⇒ (7) + 16 = 23

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

The Eldritch will go with utilizing his wayfinder as a light.

"Perhaps we can expect more than just the reaver in here." Eldritch casts the spell Mage Armor and Heroism upon himself.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Disable Device: 1d20 + 18 ⇒ (13) + 18 = 31

Eldritch gets to work to get those hatches and shutters closed.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

”This bastard beast is relentless!” The Eldritch starts trying to jam windows and stuff with quarry,

Craft Stonemasonry: 1d20 + 7 ⇒ (6) + 7 = 13

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch begins looking for ways he can cleverly create a blockade. Something that can keep them hold shut for at least a while.

"Pillar here... Bench there... Perhaps a bit of geometry.."

Knowledge Engineering: 1d20 + 13 ⇒ (12) + 13 = 25

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"My venture agent is going to get it when I return!" Eldritch complains, as he starts jumping over gravestones.
Acrobatics: 1d20 + 10 ⇒ (11) + 10 = 21

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Disable Device Check from the earlier post: 1d20 + 18 ⇒ (19) + 18 = 37
Sleight of Hand Check now: 1d20 + 19 ⇒ (10) + 19 = 29

Eldritch shoots some mystic bolts at part of the awning, which causes it to destabilize a bit. With that momentum, he grabs a rope and swings on it to help destabilize it further.

With the rubble and debris ahead, the warlock determines a great way to use it to his advantage. Pull a stone loose here or there and the path becomes so much easier for him to navigate while destabilizing the ground for his pursuers. Swiftly he starts grabbing random chunks as he runs through the fortifications and watches as they start a chain reaction of small collapses.

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch starts using his reflexes like never before. When the shockwave comes right behind him, he makes a mad leap forward and hopes to keep his balance.

Acrobatics: 1d20 + 10 ⇒ (13) + 10 = 23

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

"Don't be a fool, retreat!" Eldritch calls to his allies as he starts running for the bastion. He shoots nets that approach him with his acidic powers, granting him just enough movement to weave past what he can.
Reflex Save: 1d20 + 13 ⇒ (10) + 13 = 23

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Yeah I'll gather info with that.
Eldritch listens to everything told to him while he gathers the information, Neptune writing it down furiously. Later he shares it with the rest of the party.

That is 1 hour of my time :)

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

Eldritch has the very geometric and gothic looking carriage pull into the village of Roslar's Coffer. Whenever he sees a villager who is fascinated by the strange carriage, he calls to them.

"Fine fellow, I seek an individual by the name of 'Gorm Greathammer'. Could you perchance tell me where I may find him?"

Diplomacy: 1d20 + 25 ⇒ (4) + 25 = 29

Scarab Sages

CN Elf Warlock 11| HP80/80 | AC21 T15 FF16| CMD 23 | Fort 5 Ref 13 Will 8 | Speed 30ft | Initiative +9|Buffs: Heroism,
1st/2nd Prepared Spells:
1st - Aram Zey's Focus, Mage Armor, Shield, Stunning Barrier (3), Windy Escape |2nd - Daylight, Diminish Resistance, False Life, Glide, Make Whole (2)|
3rd/4th Prepared Spells:
3rd - Fly (2), Haste, Conjure Carraige, Heroism, Invisibility Sphere | 4th - Greater Invisibility, Dimension Door (2)

For transport I’ll cast lesser Rod Metamagic Extend Conjure Carriage then Keep Watch so Eldritch can drive it and not need sleep but rest up his spells if it takes longer than 8 hours. He also has no need for food with his ring of sustenance. That will cover 22 hours of distance travel so we will be set.

Full Name

Willy Watkins

Race

Fleshwarp

Classes/Levels

Fighter