Angvar Thestlecrit

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Organized Play Member. 28 posts (1,305 including aliases). No reviews. No lists. 2 wishlists. 14 Organized Play characters. 5 aliases.



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A series of four tall paintings hang on the northwestern wall of this hallway, although layers of mold and decay have severely damaged them.

Just moving quickly past this room. You are more than welcome to come back here to examine the paintings. But moving you on to the door with the doll.

__________________________________________

This once elegant workshop has fallen into shambles. Soggy strings of dripping moss hang through cracks in the wooden domed roof above. Below it, a carpet of broken glass glitters dangerously. Workbenches and shelves, armatures and displays—all formerly used in crafting or repairing immense lenses for a lighthouse—lie in ruins. Only a bejeweled spyglass sitting on a display rack near the southern wall has survived the devastation.

In the center of the room, the doll looks up as the door is opened. “Is Master Azrinae coming back?” Then it shakes its head and flaps toward the group.

Init:

Coach: 1d20 + 6 ⇒ (2) + 6 = 8
Teach: 1d20 + 5 ⇒ (4) + 5 = 9
Dozer: 1d20 + 3 ⇒ (5) + 3 = 8
Jo: 1d20 + 4 ⇒ (7) + 4 = 11
Mr. Beak: 1d20 + 10 ⇒ (20) + 10 = 30

From the amount of debris on the floor this room is uneven ground. (Acro DC 11). Falling on the glass might sting a bit.


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

Remove Fear on Coop. Heightened Awareness on Myself. Will keep for the ID checks, not turning in for Init bump. I do not think Lingering Comp on my Weapons Song counts as long enough unless you want to have me use multiple charges to keep refreshing it as we approached. I have no problem using 4 rounds which is over a minute of buffing.

My Touch of Destiny is me trading in a standard action to give someone I can touch a +2 insight bonus on attack rolls, skill checks, ability checks, and saving throws. Can do this 8/day and the bonus will go up as I level. :D

Until my monster ID tells me, will keep giving Keen and Defending. We now have Spirit Totem. 20% miss chance for range and NON-adjacent melee attacks. So they have to bee in our face.

dice=Spirit Slam]1d20+9[/dice]

dice=Negative damage]1d4+5[/dice]

Skald 5, 4 | Oracle 4 | Song starts 18(14?) | Destiny Touch 8 | MP 5 | Reaction Available


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Dozer lands a bash that fragments the ball into a pile of glitter. Teach's shot make a vortex of air in the middle of the sparkles that dance for a moment before fading away.

End of Combat! Level up to 2nd! Rebuild if you like to fix gaps from dropping to 4

There is a nice collection of loot for the group. Remember the deal with the Chief, so pick which stuff you really want to keep before he gets to look over things.

The bodies of the Wisps hold little. One has a gold tooth worth 4gp (call it artwork, so sells for full) and the other has a Channel Protection Amulet.

The fallen invaders have much more interesting things. +1 rapier, four daggers, a silver ring worth 5 gp (artwork), a minor healing potion, and a
lesser darkvision elixir. The other one has a Rune for Teach's pistol. Calling it a rare item (So no copying by Jo please). It will just muffle the sound of the shot. If you spend your reaction, it will silence it. Sure you can use it on the equivalent of the doubling ring.

The altar contains a scroll of restore senses and a 1st-level wand of heal


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Animal Wrangler |Vine Leshy |Redeemer of Gozreh 7 | HP 99/99 | AC 29/27 | Perception +11 (LL) | Spd 30 | F/R/W 14/13/13 | Focus Points: 1/1 | Sturdy Shield [10] 96/48 | Aura of Courage

As a duly-designated representative of Gozreh, working here in Golarion, I order you to cease any and all supernatural activity and return forthwith to your place of origin or to the next convenient parallel dimension. With that Carl readies his shield as he advances on the demon. Once he plants his feet, he attempts to trip the creature.

Trip vs Ref: 1d20 + 17 + 1 ⇒ (17) + 17 + 1 = 35
Raises shield to keep AC 29. I have DR2/Slashing.
Going to use my reaction on the first hit. Either Shield Block (Hardness 10) on myself, or Glimpse of Redemption on an ally(-9 hp damage & Enfeebled (or Stupefied) 2)

edit
Critical Trip Damage: 1d6 ⇒ 1 if it worked.


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Animal Wrangler |Vine Leshy |Redeemer of Gozreh 7 | HP 99/99 | AC 29/27 | Perception +11 (LL) | Spd 30 | F/R/W 14/13/13 | Focus Points: 1/1 | Sturdy Shield [10] 96/48 | Aura of Courage

Did not think. Probably the same look I gave Al over using that Blight spell for weed control. We don't know 100% it is a trap, but am guessing. What now?


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Animal Wrangler |Vine Leshy |Redeemer of Gozreh 7 | HP 99/99 | AC 29/27 | Perception +11 (LL) | Spd 30 | F/R/W 14/13/13 | Focus Points: 1/1 | Sturdy Shield [10] 96/48 | Aura of Courage

Carl closes his eyes for a moment, as if in pain, at the thought of a demon in the circus.


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

George turns to look at Coop. Do you think you can squeeze through that opening? Staring at the hole, he starts to compare rough dimensions. Looking back at the furry friend. Hey big guy, Sun's getting real low.


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

George talks quietly to Sosiel, so not to disturb Aron.

If you were at home, there could have been some found that was hidden earlier. But traveling on the road, with a new pack? He would have had to pack it himself, or someone planted it. Maybe his supplier wants a returning customer. Did he ever mention where he get it? Are you also his confessor, or does he seek guidance from someone else? It would just take one Careless Whisper in the right ear to cause problems.


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

"Not harsh at all. Pragmatic. Trained to join the Crusades, and due to fate, or the whims of the powers, my first posting is.... more noticeable than I expected.

I mostly expect to serve in the support capacity. My teachings are similar enough to Nurah that we should probably stay apart so our songs don't conflict.

It seems my main role is transportation. I have learned the Song of Marching, which is similar to the bardic masterpiece Triple Time. But mine is strategic, as it does nothing once the fighting starts. But it affects all the allies, not just a few. 8 hours of songs everyday, I need to make sure there is plenty of juices."

George is willing to spend 8 uses of rage song to give the Song of Marching to anyone within 60 ft for 8 hrs. That means we can hustle (double move) without getting fatigued. I doubt the whole unit will fit in that, but maybe I can get half at a time. That should work out to 50% overall speed increase.

Instead of picking out songs for the 8 hours a day, going with the theme. George is going for upbeat. Bill Murray from Stripes, Paul Bettany from Knight's Tale crossed with the DJ from the early 80s roller rink and local DJ playing 8th grade Spring dance. I want them moving like they are having dinner with Beetlejuice.


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Female Half-elf Sage Sorcerer (False Priest) 8 | HP 42 | AC 14 (12 touch, 12 FF, 15 CMD) | F/R/W 5/6/10 | Perc +7 | SMotive +0 | Arcane Bolt 10 | Sorcerer 5*/8/8/7/4

If people want to make a list of wondrous items, Mary will spend that time making magic items and then making more alchemical items. Thinking that the cave by the well is going to make a great place to work.


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Animal Wrangler |Vine Leshy |Redeemer of Gozreh 7 | HP 99/99 | AC 29/27 | Perception +11 (LL) | Spd 30 | F/R/W 14/13/13 | Focus Points: 1/1 | Sturdy Shield [10] 96/48 | Aura of Courage

Carl hold his hand up toward the group.
"I got to make a fiber talkic connection." With that he kneels down and extends a few tendrils of himself to join the nearby foliage.

10-17. This is Carl jumping in on the party line. If anyone is in the Local Area Connection, can I get the scoop on the dude with the fire by my 20? Over.


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Animal Wrangler |Vine Leshy |Redeemer of Gozreh 7 | HP 99/99 | AC 29/27 | Perception +11 (LL) | Spd 30 | F/R/W 14/13/13 | Focus Points: 1/1 | Sturdy Shield [10] 96/48 | Aura of Courage

Carl will reach over and give Ambrosius an affectionate pat once in awhile.

Hey, I got dino lore. Might as well use it.


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Animal Wrangler |Vine Leshy |Redeemer of Gozreh 7 | HP 99/99 | AC 29/27 | Perception +11 (LL) | Spd 30 | F/R/W 14/13/13 | Focus Points: 1/1 | Sturdy Shield [10] 96/48 | Aura of Courage

Carl glances at the Gozreh symbol. "You really have to remind people how to behave toward each other and the land? The only one that surprised me was being outside the city. But we do take a lot of space and wide open areas not already claimed as markets or parks must be limited. Thank you for your time."

No complaints from me. Just glad my goof did not cost us the encounter. This is no worse than the wizard getting grappled. Not to my strengths, but gives me something to work on his personality.


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Animal Wrangler |Vine Leshy |Redeemer of Gozreh 7 | HP 99/99 | AC 29/27 | Perception +11 (LL) | Spd 30 | F/R/W 14/13/13 | Focus Points: 1/1 | Sturdy Shield [10] 96/48 | Aura of Courage

lol, way too used to home state. Was expecting closer to 25%! Glad I asked.


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Animal Wrangler |Vine Leshy |Redeemer of Gozreh 7 | HP 99/99 | AC 29/27 | Perception +11 (LL) | Spd 30 | F/R/W 14/13/13 | Focus Points: 1/1 | Sturdy Shield [10] 96/48 | Aura of Courage

Carl nods solemnly at each of the people, trying hard to get names and faces correct.

"Thank you. It may be nice to travel like the wind for awhile, instead of rooted."

Turning to Pontypool. "Pretty much anything soft that I can step in. I was so hungry my first day that I dumped the stew on the floor to roll around in. It was explained that is not considered polite behavior. I love BBQ, but have to be careful not to leave footprints afterward. I have learned to just soak my hands in the food, but the taste just is not the same."


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

George aims the chime at the door. "This would work better with a cow bell."

Caster level 11: 1d20 + 11 ⇒ (14) + 11 = 25 9 uses left. Did not see anything about magic musical stuff being more potent in bard(ish) hands.


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Animal Wrangler |Vine Leshy |Redeemer of Gozreh 7 | HP 99/99 | AC 29/27 | Perception +11 (LL) | Spd 30 | F/R/W 14/13/13 | Focus Points: 1/1 | Sturdy Shield [10] 96/48 | Aura of Courage

Big thanks to Al!


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

George breaks out in a huge grin at seeing the wizard. "Aravahnial, it is good to see you! Got to love the magic. I am glad that there was someone around to fix your eyes so quickly. I shudder to think of having to rely on just my body's natural repair.

How goes things with Blackwing? Have you found others of your lodge, or are you stepping in as headmaster? I have not seen or heard anything more of the Worm Man.

A look of chagrin passes over his face. "Forgive me. In the joy of familiar faces, my manners have deserted me. This is Tetsu, from the East, that felt the call to travel all the way here to help defeat the demons."


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Animal Wrangler |Vine Leshy |Redeemer of Gozreh 7 | HP 99/99 | AC 29/27 | Perception +11 (LL) | Spd 30 | F/R/W 14/13/13 | Focus Points: 1/1 | Sturdy Shield [10] 96/48 | Aura of Courage

Between your hymn and my hands I can get 20 back. That leaves me 7 down, which is not bad. If Didy takes care of Pinchy with medicine, we might be able to leave in 10 minutes after we both get focus back. If we wait for 20, we can do it all again.

Carl nods as he wipes sap from his wounds. "Percussion and wind are mostly my groove. Things that sound like rain on the trees, hooves pounding the turf, or the wind sighing in the grasses. Spoken languages are not my best. My vocabulary does not get all the nuances, and my reproduction is different enough that most tavern crooning leaves me puzzled. Thank you for the treatment. I will be nearby.'

Carl moves to a corner of the room. Laying both his trident and shield on the floor, he retrieves a hunk of stone and flask from his pouch. Placing one in each hand, he stands on one foot. He closes his eyes and extends his hands. Then he slowly starts leaning forward, backward and rocking to the sides.


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This class has focus spells. Blade ally gives magic to a mundane item, while Shield Ally has a spirit helping. I would think the class enough counts as magical.

Really looking to try this with Staff Acrobat in Extinction Curse.


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

As Coop once again passes, George mentions, "Definitely a cardio day."

Then George moves over to the door and attempts to open it wide.

Skald 1 |Oracle 2 |Song starts 7 | Reaction available | AC 20 (Prot vs Evil)


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

George pops another potion. With a look of disgust, he checks the bottles for expiration dates.

Potion of CLW: 1d8 + 1 ⇒ (1) + 1 = 2

Skald 2 |Oracle 1 |Song starts 7


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

"Take a chance on me" 2 rounds of Enhanced Weapons left

George hears the others as he stood by the door. "Every adventuring skald I know knows that piece of minor magic. It helps with the looting. Bards hate that pun. Ugggg!" He stagges forward a moment as the bug tries to pierce the leather protecting him.

Lunging almost as if the cestus is a rapier, he punches at the creature.

Cestus: 1d20 + 11d4 + 1 + 1 ⇒ (12) + (4, 4, 2, 1, 4, 1, 1, 1, 2, 3, 4) + 1 + 1 = 41
Melee Damage : 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Yikes, I messed up the dice roller. Looks like 12+1+1 for AC 14 for 6 damage


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

Rushing in and seeing the closed door in front of him, George lowers his weapon.

"Who builds a cloak room in a place with no rain?"


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Male Half-orc SW Skald 6/PS Oracle (Lore) 1/Mythic 1 | HP 65/65 | AC 20 (15 touch, 15 FF, 17 CMD) | F/R/W 9/9/11 | Perc +4 | SMotive +17 | Song 18/day |Skald 4*/6/4|Oracle 4*/5 | Uncanny Dodge

George start tapping his foot on the ground. Punching his cestus in the air he exclaims, "Wanna bite the hand that feeds me, wanna turn the tides..."

Everyone that want can have whatever weapon they are holding become magical. +1 to hit and damage. It does apply to missiles. If Coop's is already a magic weapon, let me make it Shocking and add +1d6 of electricity on a hit.


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Well at DEX based soldier can be good. So it is only half of the soldiers that are out. And your DEX can be fairly close, so only a point or so behind.

Take Laser Accuracy as your first Gear Boost. It only says laser weapons. That is 3 light, 5 heavy, and 2 capital weapons.


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But I love the thought of Eternal Spell (Overheat) on an Unwieldy weapon with Spellshot, since I can only make a single attack anyway. Possibly a nice steady Sniper rifle.

Arcing Surge (or something similar) for those important occasions.


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Time to design a Carrier called the Ysoki!