I've got a campaign that's on hiatus for a while, but the Paladin in the group who'd bonded with Radiance had been "talking to it" in character, as if it had been awake... Then it talked back, after they picked up Legendary weapon feature (which is still needed for the player to activate abilities). The features chosen were: Flexible Bond (allowing other party members to work with Radiance)
An additional side effect of gaining the Intelligence feature was that one special ability on the list could be chosen (while others could be bought or upgraded with additional selections of Legendary Weapon)I felt the "Transfoming"ability might be interesting. So, end result is that Radiance now becomes a little fairy-like creature (the size or mass of the weapon), who can work with anyone in the party, and can be upgraded with an 8-hour ritual and currency. Intelligent item abilities are easier and cheaper, since I use the full value of Radiance in her (yes, HER) fully activated state for calculating magic weapon adds. Hope this helps. And for how we've been playing this... See the Anime "Soul Eater" for reference... It's been some fun sessions.
Between referencing Wikipedia (thanks for the link, btw) and grabbing my "Inner Sea campaign guide," I actually found a prime candidate for making use of such a system: Grand Duchy of Alkenstar. As a place within Golarian that is devoid of any functional magic, having a system like that would be very beneficial, until or unless they develop actual technologies like the electric telegraph, or the light-based signal system with powerful light sources and shutters, or even wireless radio, they would need something like this, since magic simply isn't an option. Of course, most of your standard post would still make more economical sense by horse or carriage relay, but in those emergencies where a message needs to go from one side of the region to the other, this one could do in minutes, what a rider might need days for.
how many he can make, depends on how the 1k/day limit is worked with... Using a metal cartridge as an example, he could make 133 bullets (assuming that the 1k is charged vs. 1/2 cost of 7g5s), or 66 rounds (assuming the 1k is measured against the full market value of the bullets). A little question I've never been able to get clarified.
feel free to move if in the wrong section... Ok, been thinking on this for a few hours and it hit me, has anyone ever thought of doing a write-up or book on basically Fantasy Herbology? Things that natural herbs, plants, roots and fungi can do in this fantasy world. This question came about due to my pondering a random table in the "Curse of the Kobold King" starter adventure, where one of the items you can find is a natural growing moss that will bio-luminesce, and if cut and bottled will last for up to 3 days. a simple vial's worth will shed light equal to a torch. was this ever listed or displayed elsewhere? So what other plants show possible utility like these? Does anyone else think there might be a book or booklet in on this subject?
Feel free to move, if I've posted in the wrong forum... Ok, I was disapointed with the failure of "Sailing the Starlit Sea," which had been MORE than kick funded. But that's old news. So advance the time over an year, and not seeing any posts on the subject I bring the question back: Is anyone currently working on a Fantasyspace game ala Spelljammer or similar? (and yes, I have "It came from Beyond" and "Between chains and starlight.") I ask because I'd always liked the setting and the idea of putting a scifi and space games on their ear. Probably why I like Steampunk some. Even if just someone's doing a conversion of Spelljammer into Pathfinder I'd like to know. All I have is the pdf of a Dragon mag article I scanned of a 3.x conversion, and it still doesn't feel quite right. Discussion is freely encouraged. Thanks in advanced. =)
Well, in keeping with a Druid's idea of a bracelet... A masterwork bracelet of Darkwood (for quality and strength) inset with a small bead of obsidian (symbolic of volcanic heat), in lieu of using any metals (feels more like something a druid would do). All you need is Craft wondrous, your "material cost" and the spell... and if I'm reading the rules right, you don't even need that... DC 8 with the spell, DC 13 without the bloody spell. Either get a Druid to cast the spell or get a scroll of Produce Flame for the same effect. You may need to discuss this with your GM to confirm his thoughts on it. As for price I came up with 2 prices based on the whether the item is command activated or use activated, the costs are doubled if the item does not take up an item slot. The prices were based of the input from the Core book, page 550, table 15-29. Making the item a daily charged item only pays off if the number is less than 5 charges a day (take cost and divide by (5/# of charges), so 5x/day yields a cost equal to usable anytime (If I'm understanding it correctly). (costs are in gold pieces)
Additional costs are materials and Masterwork construction on the ring.
Ok, this is a magic item question... For some reason as I was pondering a game story for the Dragonstar variant game ( http://en.wikipedia.org/wiki/Dragonstar ), I was strangely drawn to the idea of the classic "Looking Glass" two-way communications mirror (Look in the mirror, and see and hear the person holding the other one). Now for some reason I am convinced that it exists in some edition of DnD (Possibly going as far back as to 1st ed). So the question is, if I'm just having a senior moment, what might one list as the spells needed to create this little gem of an item? For those interested, in the story I'm working on a character form a more modern day world (not unlike our little piece of Heaven) had the bright idea to use such a set of devices to get past the light-speed communication problem they seem to have. Pair a set of these little babies and imbed them into an optical network communication system. Since light and sound seem to pass in one mirror and out the other, this seems to be viable way to pass high-speed information from one star system to another. Any takers? Find us the mirrors or suggest construction... Let's rock here.
I'm just glad I'd gotten my hands on a copy of Dragon Magazine that printed a 3.0 version of some of the old Spelljammer stuff years back. Then I scanned it into the computer and made a straight pdf of it. Still, I was liking what they were starting to come up with. As for back-ups, I've got copies of my stuff on two separate portable hard-drives in addition to this computer, one of my portables and a random thumb drive.
thanks for the info, guys. I knew about Distant Worlds (I've had it for a while), and thanks to the info, I just picked up It Came and Between for $14. Not a bad deal, given the volume of material. and yeah, even with the success of the kickstarter, they pushed back the release date, and then it just vaporized in front of us. So enjoy if you have them. I've got reading to do.
Ok, with the complete demise of "Sailing the Starlit Sea," does anyone know if the there's any products in the works that may come close to what it had been expected to be or other similar game supplements? I've always thought the Starjammer idea was pretty cool, so I'm still hopeful of a suitable upgrade on the idea compatible with Pathfinder. And for those who know of it, I loved Dragonstar as well.
Wow, thanks for all the information on this and everything else... I set up this thread because I was one of the unlucky ones that didn't find out about the KS till it was bought and paid for, and closed. So I don't get the backer updates. I am a patient man, so I'm still looking forward to seeing the finished product when it finally does land. Fans making the books they would like to get, I can understand things taking more time than expected, but I also know they wanna make it quality. So keep on working, and remember us here from time to time. So when this book gets done, I WILL be getting it. =]
Hehehe... Seeing the title of the thread, the first thing that popped into my head was the "Guntank" from the manga "Gunhead." I had to look around, and could have sworn that somewhere I'd bought the DVD for the live action Gunhead movie... but i guess I was mistaken. But my brain had also gone to Gundam... Amazing how that works, isn't it.
I think it all comes down to just how much a lead costs in your world... And if you look at the spell, the material cost is "1lb of lead OR other soft metals worth 2gp." So you could actually just use 2 gold pieces, and then use your lead. Based on the production cost of standard issue Firearms bullets, you're using 15gp worth of lead to produce 1/2 lb of ammunition. So unless sling bullets and Firearms ARE using a different metal, or the difference in cost is actually more due to the work than the materials, there is definitely a bit of a disparity between the the ammunition. Additionally, you get the full pound for the sling stones, but it eats half of the lead to create the 30 bullets. So I guess the question is, just how much do you really charge for actual lead? I would then think of changing the cost of the ammunition to account for it all. Or perhaps say that standard sling stones are properly shaped but still rock, and that actual metal slugs would dish out more damage from a sling. Food for thought.
Hey all, glad to see this thread of mine is still going and informing. Thanks to all for the new flows of updates and information. From teh sounds of things, we should be seeing a finished book very soon. Like may, I am a non-backer, but looking very forward to this project, having been a fan of the Spelljammer books for a long time.
Ok, got an interesting discussion piece here... Has anyone else spotted the actual SLING-SHOT that was pictured in the GM's Guide on page 122? So given that the real world characteristics of the sling and the sling-shot are a bit differing, what do you guys say would be the mechanical information on a Sling shot? Personally, I would think increased range and/or lighter ammunition for same effect... But with a Sling-shot, you'd have to build them specifically for greater strength to get the strength bonus, like a composite bow. So what do you guys say on this one? The hotline is open, so let's sound off.
Ok, I was excited on the concept of this one last year when I heard about it. But now I feel like I need more. The kickstarter completely cleared its minimum by $900, and I remember them mentioning that it wouldn’t be till around now that they’d be able to actually get to it. And that’s where the info stops. So for the guys at Clockwork Gnome or anyone else in the know… What’s the word? How’s the project actually coming? Do we have a release date actually planned yet? Come one, give us something to actually work with here.
Howdy all, first post, though I've bought the books and lurked for years. On to the point now... Just picked up the Distant Worlds campaign book, and while I love it, I've noticed that it's not covering a few things... Most notably spell and artifact information, as well as additional info on the mechanics of stellar travel. so my question is, have I missed something? Spells were mentioned in DW as being available in the Inner Sea book, but I'm wondering what other information has been printed by Piazo,and what books they might be in. I know about Sailing the Starlit Sea, so we don't need to cover that one. As it is, i don't own the GM's guide or the Inner Sea campaign book. Info and suggestions would be appreciated... As all I have for dealing with Space Fantasy is the article from Dungeon (or was it Polyhedron)which printed an update for 3.0 on both Spelljammer and Dark Sun. (I converted them to PDF for easy viewing a while ago)
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So, I have an order that I need help with after a bank card was stolen. I sent an email into customer service stating the problem. While researching it myself, I figured I could potentially proactively help myself by removing the stolen payment method. Low and behold, there currently isn't a way for me to delete old payment methods. Heck, it has two cards from years ago. So, then I figured I'd post in the customer services forums to see if maybe I'm missing something. That's when I noticed I can't even make a post in the customer service forums. Does anyone have suggestions, or in other words, what do?
Hey, just a quick question. Is there any chance that you'll be publishing an anniversary edition using the 1st ed rule set? I'm not going to lie, I will buy it only if it's first edition. I'm not currently interested in the second edition system. If anyone else is reading this, you can start your flame war below.
((This is a character bio that I've created and know no other place to try to get feedback. I'm trying to make something that would be in a personal journal. I'm looking for a couple things:
Thank you so very much!)) I was born in the City of Masks and am the epitome of its children, a true son. Both of my parents are citizens but they are not of the city. They housed, fed me, and clothed me. The city, however, took care of my education, informed me about the nature of people, and helped shaped my morals. The city held me close to its heart and in return I flourished. The harbor disgorges the faceless many; the curious, the hopeful, those seeking delights, and even some who would drink the water of Lethe. These strangers showed me how people treat one another, what our value is to one another. The lowliest of beggars should be revered. They are often richer in faith than any Hellknight bearing a longsword and wreathed in armor. Walk through the city with both eyes open, ignorance should be expunged from oneself. Our city is here to indulge in. Wait for a fair price. We honor all coin. No tariff or tax will greet you at the gate. We have no registers in which we record your name. We will welcome you no matter what mask you use to obfuscate yourself with. Your secrets are your own. We understand their value and want nothing more than for those confidences to be kept safe. My family runs an inn within the Vise where my siblings and I took care of the many. Every visitor, every person who darkens our doorstep comes seeking something. I learned over time it is a type of worship, a silent prayer as one wends their way through the crowd. One whisper can be lost but with so many voices it is instead a tumultuous roar. If any one person hears you over the ruckus, that person is worthy of adulation. As I worked for my parents, I learned to observe and to hold my tongue. A person who will keep the secrets of all those around him, someone who understands that closed doors should remain closed, is exalted. The proprietress of The Dancing Cat noticed me and hired me to protect her guest’s anonymity. She is the one who first set my feet upon the path that makes me the man I am today. Sometimes in our city people die due to indulgence. If we can send a traveler home, that is always our first choice, but some travelers have no home to return to. When this happens, The Blissful Abattoir comes into play. More than once have I run to bring about the Collectors to gather up the poor soul. They are always very respectful and never fail to invoke the name of Pharasma. Their distinctive orange robes and beaked masks are quite a somber affair, like the psychopomps that serve that goddess. Their Abbot is an educated fellow and has often gone out of his way to enlighten me, for which I am grateful. Without him I do not know if I would ever found my faith. Just last year, during midwinter, I brought my brother to help us celebrate Ascension Day. The Abbot says I show potential. One day I may join the Monastery of the Veil, where all take a vow of silence. Currently however, I learned that Queen Abrogail II is looking for people to assist her. Some foreign powers have invaded a small village in our nation and House Thrune has created a compact, calling all of the nation to aid in repelling the occupying force. While I do not agree with her religion, I do know that this is my mandate. I shall go and discover all I can. Do not look for me, I will ever be just another face in the crowd. Nemo
I was born in the City of Masks and am the epitome of its children, a true son. Both of my parents are citizens but they are not of the city. They housed, fed me, and clothed me. The city, however, took care of my education, informed me about the nature of people, and helped shaped my morals. The city held me close to its heart and in return I flourished. The harbor disgorges the faceless many; the curious, the hopeful, those seeking delights, and even some who would drink the water of Lethe. These strangers showed me how people treat one another, what our value is to one another. The lowliest of beggars should be revered. They are often richer in faith than any Hellknight bearing a longsword and wreathed in armor. Walk through the city with both eyes open, ignorance should be expunged from oneself. Our city is here to indulge in. Wait for a fair price. We honor all coin. No tariff or tax will greet you at the gate. We have no registers in which we record your name. We will welcome you no matter what mask you use to obfuscate yourself with. Your secrets are your own. We understand their value and want nothing more for those confidences to be kept safe. My family runs an inn within the Vise where my siblings and I took care of the many. Every visitor, every person who darkens our doorstep comes seeking something. I learned over time it is a type of worship, a silent prayer as one wends their way through the crowd. One whisper can be lost but with so many voices it is instead a tumultuous roar. If any one person hears you over the ruckus, that person is worthy of adulation. As I worked for my parents, I learned to observe and to hold my tongue. A person who will keep the secrets of all those around him, someone who understands that closed doors should remain closed, is exalted. The proprietress of The Dancing Cat noticed me and hired me to protect her guest’s anonymity. She is the one who first set my feet upon the path that makes me the man I am today. Sometimes in our city people die due to indulgence. If we can send a traveler home, that is always our first choice, but some travelers have no home to return to. When this happens, The Blissful Abattoir comes into play. More than once have I run to bring about the Collectors to gather up the poor soul. They are always very respectful and never fail to invoke the name of Pharasma. Their distinctive orange robes and beaked masks are quite a somber affair, like the psychopomps that serve that goddess. Their Abbot is an educated fellow and has often gone out of his way to enlighten me, for which I am grateful. Without him I do not know if I would ever found my faith. Just last year, during midwinter, I brought my brother to help us celebrate Ascension Day. The Abbot says I show potential. One day I may join the Monastery of the Veil, where all take a vow of silence. Currently however, I learned that Queen Abrogail II is looking for people to assist her. Some foreign powers have invaded a small village in our nation and House Thrune has created a compact, calling all of the nation to aid in repelling the occupying force. While I do not agree with her religion, I do know that this is my mandate. I shall go and discover all I can. Do not look for me, I will ever be just another face in the crowd. Nemo ((Feedback welcome and requested))
Hello, not sure who I should be bringing this up to, however, I am an audio visual professional by trade. My company is PSAV, a transnational audio visual provider. I am currently a video engineer but have also done sales and management roles within my company. I specialize in corporate events from 30-5000 people. Most of my work is in convention centers and hotels and so I understand all of the associated costs and problems. I help pitch events, put them into the order system, and negotiate pricing. From there I pull the equipment from our warehouse, deliver it, set it up, and then operate it. So, the meat of this post. I'd like to offer my assistance in a more professional capacity than running up to troubleshoot the issues. The audio system they gave you this year was 3 JBL single cabinets from a line array, put on sticks with subs. The subs were unnecessary, the speakers poorly placed and inadequate to cover the room. They didn't have the height to fill the room and instead blasted the people closest to them. Those people as a result rotated them to face the wall, creating slap back. The projectors were barely passable in their lumen output, it would have also helped to either ring the room or have delays set up. Finally, during the special, it might also help to have a couple headsets, either radios or ClearCom systems set up to facilitate communications. I'm willing to aid in the quote process, operation, execution, and if required, might be able to source the gear and do the show load in. Please contact me.
Does anyone know why this is banned? Is there a way to appeal? Honestly, I'm looking at all the pesh feats. Pesh Euphoria, Rejuvenation, Healing, and Sahir-Afiyun. I have a really cool concept and I can get it to work without this feat, however, the feat itself really makes the character much more interesting and convincing.
I don't know if this has already been addressed but I'd like either a FAQ or clarification if possible. Slashing grace has been clarified by the masses to only include weapons in the one-hand category due to how it is written. I'd love to find out if the developers meant for it to be this way or if they meant any weapon wielded in one hand.
I'm trying to look at a couple builds to "babysit" new players in PFS. I'm looking specifically at building a buffer/healer and was trying to find the FAQ on the Evangelist/Sensei and how they interact with certain feats. Can anyone please direct me to the FAQ? I've searched and my google-fu appears to be weak.
Pathfinder Adventure Path, LO Special Edition, Maps, PF Special Edition Subscriber
I see a lot of people say Ninja > Rogue. Sell me on it. Explain why the Ninja is better. As I see it, the only things Ninja get over Rogue is EWP and an extra attack using Ki. Rogues are up on Evasion and Trapfinding.
Dear campaign leadership, Is Lissala legal, or can you please make her legal? I know that this has been covered by a lot of people who spend a lot of time on the forums and they have come to a consensus. However, I have not seen leadership yet step in and say yay or nay one way or the other. Further muddling this is the fact that there is a blog post that specifically states that you can use the blog post as legality, however, without a source book listing her as valid... Please, will someone give us a simple yes or no. With all the activity of worshippers of Lissala that are rumored to be abounding, I'd really like to play a character who worships her. In all things, I obey.
I'll go first. A Mathematical Prodigy and a Bully - Dwarf Oracle
This waiting is so frustrating in a Christmas kind of way. It's like waiting for Christmas morning when people are still alseep, but they've given you a +/- 2 week window of when Christmas day *actually* is. You're waiting for people to wake up and tell you if it is even Christmas today. I love your product and I am looking forward to the fulfillment system, but even a hint of what is in the box under that shiny Blue Golem Wrapping Paper(when is the actual question)?
I play in society, both at game stores and conventions. My wife and a couple of my friends are intimidated by society play however. I asked them if we played at one of our houses if they'd be interested in finding out how society works. In preparation for this I'm asking them that we play a 3 slot chronicle for my birthday to kick things off and they've all agreed. I was planning something like First Steps. So my question is this. If you could only have one character in society but wanted to have a nice seamless story arc, what games would you play? Some adventures I have in mind are things that include everything leading up to the Ruby Phoenix tournament and maybe if they all find them selves agreeable and liking it, leading that into Blood Under Absalom as a table some con. Also, Shades of Ice, Hersey of Man and the Devil We Know all spring to mind. I'd like a nice multi-part story arc that really immerses my players and gives them a sense of being in the world as a whole and a pivotal role in the society. Also, can I get a hand of more experienced players and GM's mapping something like this out? Ideally, chronologically it should all fall in order. A couple adventures obviously can be broken up without damaging continuity, like Among the Living, Among the Dead and Among the Gods, but I'd like them to see the emergence of things like the Shadow lodge.
Pathfinder Adventure Path, LO Special Edition, Maps, PF Special Edition Subscriber
A god requires followers is known and understood universally. The why is sometimes vague so a friend of mine and I sat down and had a theological/philosophical discussion. Here is the result.
A good god has a lot of followers and seems to gather this energy from them performing tasks in their name. Sometimes this takes the form of alms, prayers or other offerings. A good god will have a large church, giving this power in large numbers, or fanatics performing feats in the gods name from waging war to protecting and sheltering the innocent who then revere the god. An evil god generally has fewer followers, thus requires sacrifice among other forms of piety to unleash this energy. A "dead" god has no worshipers, thus no power. A priest or a paladin is another matter. The god actually invests a fragment of itself into either the devotee or into the holy symbol, requiring it to be present to manifest the power of the gods. Think of the holy symbol almost like a conduit to the god. They can see, hear and experience the divine casters experiences through it. This would make them omnipotent where the priest is concerned but would also explain the gaps in knowledge where the god doesn’t have a following, creating a blind spot in their knowledge. Undead would be a perversion of this power unless the god themselves are gods of undead. This explains why they resent lichdom and other intelligent undead. Unless it's a god of undead, then the perversion itself is an act of piety and grants this energy to the font the god pulls from. So in Golarion, the star stone actually allows humans to tap into this shared essence that followers generate, giving them the ability to harness the ability, elevating an individual to godhood. While very powerful, unless they have a large, devout following, they don’t have as much energy or experience with it as other gods might. The new young gods tend to attract a large following granting them great power but they still lack the experience and haven’t had it suffuse their essence. They further haven’t been able to move between spheres of influence, making them much easier to truly kill since you only need to destroy the god in a single location, unlike other gods who may have other aspects in other universes. (Pelor on Greyhawk is remarkably similar to Sarenrae; one might even say they are different aspects of the same god. So even if you challenge her, she might be able to do a balance transfer from another aspect in another universe while Aroden couldn’t accomplish this allowing him to be slain.) Irori was able to tap into this mass power by sheer personal understanding and exploration achieving one-ness with the universe and thus granting him access to this font of power. Having followers revere him has further granted him access to a larger pool. Using this analogy you might be able to further speculate that this divine energy is actually finite in quantity; each individual adding to the sum total that the gods then vie for by converting followers from other gods. Gorum might gain some by having individuals slain in their proper aspect like a great bloody war. Sarenrae and Asmodeus lose a share of energy that Gorum is granted. As he spends it, he must foment more wars to further increase his power. This explains the need for souls ending in their proper place and why holy wars might erupt. |