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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() In my imagination Zenith and Zabu tear up the demon and then punt the elf into an inferno. "Aye, that was. Well some new tunes to play. And I'm not gonna play any music for this celebration!" ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Sznark retunes his lute. "Time to change the tune!" he says. He starts playing Dirge of Doom instead and then casts Slow on Serraleth. "Not so fast ugly face!" he says to the demon. ◆ Dirge of Doom on all enemies
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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() "Don't you want some music, you stinking demon?" Sznark says. He rolls away, and then plays his lute. "You're no match for us, stinky!" he says to the demon. ◆ Stride
Inspire Courage for 3 rounds. ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() "I think Zenith needs help, Luciola!" Sznark says. "But you statues are gonna smash and break!" the bard continues. ◆ Inspire Courage
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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Sznark keeps singing.
◆ Inspire Courage
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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Sznark starts singing and then calls a stone to smash the red statue. "You should have stayed a statue!" he says. ◆ Inspire Courage
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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() "Sounds like a job for you, G~+@ie." Sznark says. He casts Unseen Servant and a ghostly goblin appears. He grumbles as he goes around doing what he can with the repairs. Sznark then applies his skills to fix something. Thievery: 1d20 + 12 ⇒ (9) + 12 = 21 "Guess these tools are too small..." He plays a tune to inspire the others. Inspire Competence to aid: 1d20 + 16 ⇒ (18) + 16 = 34 Apply +2 to the next person's roll I suppose ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() I'll take one of the treat wounds; the 15; I'll refocus Grumbling, Sznark refocuses and fine tunes his instrument. "He's not getting away next time!" he says. He swallows two of his lesser healing potions. heal: 2d8 + 5 ⇒ (6, 6) + 5 = 17
He'll take a moderate healing potion. ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Think we really need to start using this: Turning Tides: The Pathfinder forces have gained the advantage, and brave townsfolk are rushing to lend a hand. Each PC can roll twice and take the better result on a single attack roll, saving throw, or skill check. This is a fortune effect. ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() "Come back here you twerp!" Sznark says. "We're not done with you!" Sznark casts Agonizing Despair on Nathaniel, then takes a step back, trying not to clump together with the rest. Agonising Despair: 6d6 ⇒ (4, 4, 1, 5, 4, 6) = 24 (Signature spell - DC25, 60' range) ◆◆ Cast Agonizing Despair
Inspire Courage - Lingering Composition 1 more round ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() "Why I am always running around??" Sznark says. He rushes towards the west, and casts Haste on Zabu. "Go wreck them, gnome!" ◆ Stride
Inspire Courage up for 2 more rounds ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() GM Tyranius wrote:
Whew. Best boon ever. ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Fort save: 1d20 + 11 ⇒ (18) + 11 = 29
"OUCH! EEk!" Sznark says. He starts playing on his lute, tells Zabu to smash that devil good and runs off. "Smash them good! You devils are done!" Sznark plays, riffing on his lute. Lingering Performance: 1d20 + 16 ⇒ (15) + 16 = 31 ◇ Lingering Performance
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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Sznark starts playing on his lute. Lingering Composition: 1d20 + 15 + 1 ⇒ (5) + 15 + 1 = 21 He then calls a projectile to strike the yellow fiend. "Messed with the wrong crew!" he says. Tel Projectile: 1d20 + 15 + 1 ⇒ (3) + 15 + 1 = 19
◆ Inspire Courage
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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Sznark goes around singing and boosting the morale of the troops. "Calm down everyone! We've got this! It's just a bunch of uh.. sissy elves!" Performance: 1d20 + 15 + 1 ⇒ (8) + 15 + 1 = 24 ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() 'Easy for you to say *huff* you've got wings. Okay good they've stopped r-running *huff*" Sznark says to Luciola. He sends another arrowhead at the green elf. If he's dead he'll do it at the other elf. Tel Projectile: 1d20 + 15 + 1 ⇒ (14) + 15 + 1 = 30
◆ Stride
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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Sznark slows down and sends an arrowhead at the green elf. "Have some of your *huff* own medic-*huff-ine.." Sznark says. Tel Projectile: 1d20 + 15 + 1 ⇒ (16) + 15 + 1 = 32
◆ Stride
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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Sznark keeps on running and casts Soothe on Zabu.
Soothe at 2nd level: 2d10 + 8 ⇒ (5, 6) + 8 = 19 * Stride
Inspire Courage still up for 3 more rounds. ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Sznark runs forward, huffing and puffing. He plays a tune, almost breathless. "W-we *huff* will smash *huff* you!" Sznark says. ◆ Stride
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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Sznark plays a tune and fires a projectile at the rabbit. "Go away, bunnies!" he says. He strums and a stone flies towards the bunny horde. Tel Projectile: 1d20 + 15 + 1 ⇒ (6) + 15 + 1 = 22
◆◆ Tel Projectile
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M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Sznark plays a riff on his lute and sends a stone towards the wounded wolf. He then moves away. "Know when you're beaten, you stupid wolf!" Sznark says. ◆◆ Telekinetic Projectile at wolf
(1 more round of inspire courage from Lingering composition) ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Reflex save: 1d20 + 15 ⇒ (17) + 15 = 32 Reflex save: 1d20 + 15 ⇒ (6) + 15 = 21
◆◆ Cast Soothe on Lucialo. Soothe: 1d10 + 4 ⇒ (7) + 4 = 11
Inspire Courage: 2 more rounds ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Reflex: 1d20 + 15 ⇒ (10) + 15 = 25
Sznark runs away from the rabbits. He then plays a power chord to strike two of them. "Hear the riff of doom!" ◆ Stride
Inspire Courage still active, 3 rounds left ![]()
M Goblin Bard 7 | HP 80/80 AC 25 DC 25 SA +15 | F11 R15 W13 | Perform +16 (+1 Lute) Perc +13 | Focus 2/2 | Hero 0/3
![]() Will save: 1d20 + 13 ⇒ (12) + 13 = 25
Lingering Composition: 1d20 + 15 ⇒ (18) + 15 = 33 Sznark starts playing a raucous tune on his lute to inspire the party. He then turns to Kayal. "Swash away, Swashbuckler!" ◆ Lingering Composition - Inspire Courage (Successful - Last 4 rounds)
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