Golem-Breaker

Svala Forgesister's page

86 posts. Alias of spinningdice.


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Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

"How did he manipulate you? I would not inflict death unless the crime duly warrants it."


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

There's only one left isn't there?

Assuming it's still standing, Svala will bring her axe down on it axe: 1d20 + 5 ⇒ (6) + 5 = 11 dmg: 1d12 + 3 ⇒ (4) + 3 = 7


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Since I'm in UK land, if it seems I'm slowing things down you can assume that Svala will hit something with her Axe or Sacred Flame if nothing's in range. Or cast a cure if someone's actually dropped.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

If there's any opponents still alive within axe range (i.e. the one Tonk whipped and pulled) Svala will hit it with her axe attack: 1d20 + 5 ⇒ (13) + 5 = 18 dmg: 1d12 + 3 ⇒ (6) + 3 = 9

if not she'll Sacred flame one in a tree dmg: 1d8 ⇒ 3 DEX DC13 to avoid.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Unless Blight says anything

Svala moves cautiously towards the bodies, watching for any sign of whoever did this.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Svala shrugs at Tonk's question "I go where there's a calling."


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Svala continues to hit it with her axe attack: 1d20 + 5 ⇒ (17) + 5 = 22 dmg: 1d12 + 3 ⇒ (9) + 3 = 12

Also since I hit with Searing Smite: he needs to continue to make saves as he burns:
At the start of each of its turns until the spell ends, the target must make a <<DC13>> Constitution saving throw. On a failed save, it takes 1d6 fire damage. On a successful save, the spell ends. If the target or a creature within 5 feet of it uses an action to put out the flames, or if some other effect douses the flames (such as the target being submerged in water), the spell ends.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Svala takes a swing at the new challenger.
Cast Searing Smite as bonus action
Attack: 1d20 + 5 + 1d4 ⇒ (1) + 5 + (1) = 7 dmg: 1d12 + 3 + 1d6 ⇒ (3) + 3 + (3) = 9 Last d6 is fire damage, +1d4 on attack from bless
guessing that's a miss, but Searing Smite lasts for concentration or until I hit.
Also I have Sentinel now, so if he tries to attack something else or move away from me I can attack him, I'll roll that now just in case, ignore if he focus's on me
Attack of Opportunity: 1d20 + 5 + 1d4 ⇒ (17) + 5 + (4) = 26 dmg: 1d12 + 3 + 1d6 ⇒ (10) + 3 + (2) = 15


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Svala moves up and swings at one with her axe (finish off a weak one if possible attack: 1d20 + 5 ⇒ (11) + 5 = 16 dmg: 1d12 + 3 ⇒ (5) + 3 = 8

Using Whisper, but not attuned - so just +1


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

"Thank you for the offer, but I'll not be straying from the path of the Revered Mother."


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

"So you want us to battle raptor's on his behalf? You're sure of his innocence?"


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Init: 1d20 - 1 ⇒ (12) - 1 = 11
Well, Svala doesn't go before him, but unless he's already surrendering she'll cast Hold Person when it gets around to her turn


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

"I can think of things I'd rather do than shake down gamblers... but sure." Svala shrugs.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

I am still here.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

How about this for division:

Svala
+1 club, Whisper (a +1 greataxe, that if attuned becomes a +2 and you gain darkvision 120 and can only speak in whispers, when not attuned, just a +1 greataxe), Necklace of prayer beads (bless, cure and favor), 1x Potion of Greater Healing, 2x Potion of Healing, Potion of Firebreath

Frank
+1 silver dagger, wooden gecko earrings (attunement, makes you proficient in athletics to climb, 2x Potion of Greater healing, 1x Potion of healing, Elixir of Health, Potion of Firebreath, Potion of Invulnerability

Scarwing
+1 scimitar, Cloak of Elven Kind, 2x Potion of Greater Healing, 2x Potion of Healing, Potion of Poison, 30x +1 Arrows, Potion of Invisibility,

That leaves Mithral Breastplate, it's mostly a downgrade for me, but no one else has proficiency. I don't think there's any process for selling magic items back to the game... but you can trade between characters (even your own) by spending downtime.

Also I'm not sure but - Potion of Revivify - I assume it's the same as the spell? Bring back a character that's died in the last minute? And no one can use the scroll of spike growth, again if someone wants it for trade?

Finally, I'm happy to continue, but with only 2 characters it seems a bit difficult? (though at least we have tank/healer and blaster covered so it could be worse).


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

8 permanent items and 3 of us. I believe they have to be distributed fairly evenly (or at least have the opportunity to do so.
I'd like the Greataxe, not sure how much point there is to having more more than one magic weapon, but if no-one wants it I'll take the club as a backup (I assume Scarwing wants the Scimitar?), mithral breastplate doesn't do much for me. Not sure about the rest.

Happy to carry on.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

WIS: 1d20 + 5 ⇒ (17) + 5 = 22
Chop!: 1d20 + 5 ⇒ (8) + 5 = 13 dmg: 1d8 + 3 ⇒ (6) + 3 = 9


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

CON SAVE: 1d20 + 3 ⇒ (20) + 3 = 23
Svala takes the blast and swings her axe
axe: 1d20 + 5 ⇒ (12) + 5 = 17 dmg: 1d8 + 3 ⇒ (4) + 3 = 7


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Wis Save: 1d20 + 5 ⇒ (1) + 5 = 6 Well, should have known the best bonus will be the one to fail...
Svala rushes in regardless of any curse upon her.
Not sure if in melee range, ignore if I can't reach it
Axe: 1d20 + 5 - 1d4 ⇒ (3) + 5 - (4) = 4 dmg: 1d8 + 3 ⇒ (8) + 3 = 11

not that it matters much since I can't hit a beached whale with that roll, but by 1-handed axe did you mean battle axe or hand-axe? I've assumed the former...


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Svala hefts her new axe.
Never reallcated my Artisan's Blessing bonus, will add it to my own armour for AC19 after the long rest.

Init: 1d20 - 1 ⇒ (11) - 1 = 10


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

I'm not at all stealthy (-1), but I've got +4 Athletics


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

SenseMotive: 1d20 + 3 ⇒ (19) + 3 = 22
"Easy now, let's not do anything hasty, no one has to walk out of here on fire."


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

"If she's preoccupied we could prob'ly take 'er down 'fore she's ready?"


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

"What happened while I was out?"


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Death Save: 1d20 ⇒ 14
Init: 1d20 - 1 ⇒ (2) - 1 = 1 (in case it is relevant at all)


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Perceptipon: 1d20 + 3 ⇒ (9) + 3 = 12


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Init 1d20 - 1 ⇒ (14) - 1 = 13
Svala will head over to a Lizardfolk if possible, cast Searing Smite as a bonus action and hit it on the noggin.
Attack: 1d20 + 4 ⇒ (15) + 4 = 19 dmg: 1d8 + 2 ⇒ (8) + 2 = 10 + Fire: 1d6 ⇒ 3 (Con Save DC13 or further d6 fire each round) (if she can only reach kobolds, won't bother with smite)


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

attack: 1d20 + 4 ⇒ (14) + 4 = 18 dmg: 1d8 + 2 ⇒ (3) + 2 = 5
Svala takes a swing at anything left standing after Frank blasts them.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Sorry
Init: 1d20 - 1 ⇒ (1) - 1 = 0

Hammer Smash (or if I can't reach one, stand near one my squishier allies)
attack: 1d20 + 4 ⇒ (20) + 4 = 24 dmg: 1d8 + 2 ⇒ (5) + 2 = 7 Crit: 1d8 ⇒ 7


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

"Must confess I'm not good with the sneaking. But I'd rather not face down so many in a straight fight either" Svala states plainly


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

"Well, that's not disconcerting at all." she mutters at Scarwing. "Svala of the Forge, you honour us with your welcome"


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Hit the lizard (either the same one Lim-Lim is attacking or the other if it's dead)
Attack: 1d20 + 4 ⇒ (11) + 4 = 15 Dmg: 1d8 + 2 ⇒ (3) + 2 = 5


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Lim-Lim: as per earlier comment you're at +1 to Hit & Dmg


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Until we get some magic weapons will use Blessing of the Forge to make Lim-Lim's axe magical (+1 to hit and dmg) for the day each morning

Init: 1d20 - 1 ⇒ (13) - 1 = 12

Leaving the more magical/ranged types to deal with the flyers Svala rushes to engage the lizards burning a 1st level slot for Searing Smite (next target hit suffers +1d6 fire and must make Con save at start of each round or suffer another d6 fire dmg. Attack: 1d20 + 4 ⇒ (13) + 4 = 17 dmg: 1d8 + 2 ⇒ (8) + 2 = 10 Fire: 1d6 ⇒ 6


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

"Whatever you are, if your heart is true and you oppose the dark forces of this place then I am happy to have you at my side." Svala extends her arm in greeting.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Well I've shifted across, I've got the original backed up in case Doublegold doesn't like it.

Shiny new ability is to essentially make a weapon /armour +1 for the day after each long rest.

Seems like the bonus would be kinda lost on the others so between me and Lim-Lim, do you want a boost to attack/dmg or AC Lim? If not I'll boost my own armour and try and grow ever more tank-like.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Anyone object to switching out to Forge domain at level up. AL rules say I can swap features until level 5.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

A while after everyone else has acted Svala finally wakes up for her init count and charges in Attack: 1d20 + 4 ⇒ (14) + 4 = 18 dmg: 1d8 + 2 ⇒ (8) + 2 = 10


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Got a crossbow, but I suck with it. Advantage if they're unaware?
Attack: 1d20 + 1 ⇒ (10) + 1 = 111d20 + 1 ⇒ (9) + 1 = 10 dmg: 1d8 - 1 ⇒ (4) - 1 = 3


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Worth throwing down a bless or save spells for healing at this point?


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Sense Motive: 1d20 + 3 ⇒ (14) + 3 = 17
"Fine by me, but if we see you stand against us again, there will be no mercy shown" Svala looks to the others for any dissent before proceeding.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Anyone got Intimidate, or a Charisma bonus?


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Dex: 1d20 - 1 ⇒ (6) - 1 = 5 Blind anyway, so won't be pursuing.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Hmm, Shield of Faith on self and swing to hit one? Or Heal up Lim-Lim?
Since they're hitting for nonlethal lets try Shield of Faith (Bonus action) to up my AC to 20 and swinging Attack: 1d20 + 4 ⇒ (10) + 4 = 14 dmg: 1d8 + 2 ⇒ (6) + 2 = 8


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Okay then Init: 1d20 - 1 ⇒ (2) - 1 = 1 Looks like they react quicker than I do.
NB: will keep shield ready unless trying to surprise an enemy.


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Cha Save: 1d20 + 2 ⇒ (8) + 2 = 10 Inspiration: 1d20 + 2 ⇒ (18) + 2 = 20

After a moment of fear, Svala steels herself and moves back into the fray Attack: 1d20 + 4 ⇒ (20) + 4 = 24 dmg: 1d10 + 2 ⇒ (1) + 2 = 3 ooh crit: 1d10 ⇒ 10


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Catching them by surprise Svala strikes with a two-handed blow

Attack: 1d20 + 4 ⇒ (9) + 4 = 131d20 + 4 ⇒ (7) + 4 = 11 (13) dmg: 1d10 + 2 ⇒ (9) + 2 = 11
Init: 1d20 - 1 ⇒ (19) - 1 = 181d20 - 1 ⇒ (18) - 1 = 17

Then readies her shield as she strikes out again
Attack: 1d20 + 4 ⇒ (17) + 4 = 21 dmg: 1d8 + 2 ⇒ (2) + 2 = 4

Isn't Inspiration used to grant advantage on a roll, rather than +d6?


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Stealth: 1d20 - 1 ⇒ (9) - 1 = 81d20 - 1 ⇒ (17) - 1 = 16 16 You did say Stealth checks get advantage, right?
Survival: 1d20 + 3 ⇒ (13) + 3 = 16


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

You can't take a short rest on 0hp, do I get back up to 1 before we rest?

Assuming so, spend a HD: 1d8 ⇒ 4


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

If there's only 1 left after Frank's attack will swing and attack a wolf attack: 1d20 + 4 ⇒ (17) + 4 = 21 dmg: 1d8 + 2 ⇒ (1) + 2 = 3, if more than one is standing will instead heal Lim-Lim so that as he's most likely to be able to finish them off if we drop again Cure: 1d8 + 3 + 3 ⇒ (1) + 3 + 3 = 7

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