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Suna Ellia's page
83 posts. Organized Play character for Redelia.
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Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
I have filled out your sheet with character info.
I apologize for needing to be botted at the end. I was experiencing very bad back/neck muscle problems that made using a computer very painful, and probably very unwise.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita give a detailed description of all the plants they encountered on the journey.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
It's not a good idea for me to be sitting at a computer for long at all for the next day or two, so please bot me as needed.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita look sadly on the dead small fleshy one. They don't understand fleshy ones well enough to know what this one might want to happen with her body, but will help with whatever signs of respect the others think approprate.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Things are going to be very crazy, so please bot if needed.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita rush forward, trying to get close enough to help.
double move for both.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
argh, those should have been first Suna, then Sita, like I posted them.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
"It sounds like someone needs our help, Little Sister."
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
During the surprise round, Suna and Sita move forward.
During their first normal turn, they move forward, and then Suna begins to cast a summoning spell.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
GM, just to be encouraging, I know you probably feel like you're trying to herd cats right now, trying to get us to post. This is just how Flaxseed is at this time of year.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Yuzu, they just posted additions to additional resources, and although heroes from the fringe is included, warrior poet is not allowed. :(
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita move forward and prepare to throw their spears.
double move
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
The little plant people reach down and each take a handful of water which they pour over their heads. They seem to green up slightly. Then they move out of the water and follow their new friends.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita, receiving no answer from the gillman, move forward respectfully and stand with their ankles in the water and sigh in pleasure. They watch curiously what Cabe does, and their eyes open wide in surprise as they feel a wave of something in consequence.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita carefully study the gillman. "Would it be OK for us to stand in the water for a moment, if we are respectful?"
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita move forward slowly, but purposely making a bit of noise.
"Hello! Could you please tell us what you are doing here?"
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Just for the sake of keeping the forward momentum, I'm going to assume that Khrezh agrees to Suna's request.
"Whee!" the little plant people giggle as they are gently tossed over the gap.
Then they look carefully over the carvings, though they don't know much about them.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Before Krehz jumps across, Suna whispers to him.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Unless anyone objects, Suna reaches for the scroll of entangle and the partial healing wand. I already have a healing wand, this would just be to save charges off of mine. If anyone else can use one but doesn't have one, you should take it.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
My apologies, everyone. RetroCon is overwhelming me a bit right now, and it's impacting my play.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita sigh in relief as the creatures fall before they are able to reach them. They do their best to obey Janira's instructions, though their little plant faces show their worry about her.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
The link you just posted goes to the same place.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
The maps link in your header just brings us to the campaign page, so I can't find a map...
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna smiles. "Sita and I dissolve our nutrients in water, which we then swallow like you do your drinking water. We understand that many plants are good to eat for fleshy creatures, and do not object as long as the plants don't think."
Suna and Sita both poke their heads into Suna's backpack, and start to discuss what gear they may need. The buy one alchemists' fire and also two days of food. The food I'm buying at normal trail rations rate, even though I may describe it as soil.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
The little plant people each hug at Krezh from one side.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Her 'big sister' hesitates shyly for a moment, and then holds out her vine-arms for a hug, too.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
"I think the fleshy one known as Janira may have more important business than to hug little nature spirits, Little Sister. We should pay attention to our mission."
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Two little plant people peek in shyly. "I think this is where we belong, Little Sister," says the slightly larger of the two plant people.
I can't explain why, but you might keep a copy of the current version of the character somewhere, Yuzu... :)
(please don't even speculate publically why I'm saying this)
Hi, I'm interested. (I try to jump in an early game from GM school students as a show of faith, especially when their games look fun :) )
Suna has a vine leshy familiar, Sita, and they think and act like sisters.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Looks fine, thank you very much, Noral!
And thank you to everyone else for a fun game.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
"We found an Aspis badge on one of the infiltrators, so we can only conclude these were Aspis agents."
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita stay out of the way, for they know that getting an unconscious Big One onto a dinosaur is not anything they can help with.
Instead, they look over the injured Aspis, seeing if any are still alive.
If they find one still living, they try to stabilize him or her.
heal, Suna: 1d20 + 8 ⇒ (17) + 8 = 25
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna tries to magically douse the flames with create water.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita do not try to interfere with the fleeing Aspis.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna rushes forward to try to heal Fuzzy. I know that he's not unconscious from damage and so won't die if not stabilized, but she doesn't.
heal: 1d20 + 8 ⇒ (9) + 8 = 17
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
"Come, Little Sister, let us help!" Suna calls. She throws her spears at Ivara, while Sita throws a seedpod.
Suna throw: 1d20 + 2 ⇒ (16) + 2 = 18
damage: 1d8 + 2 ⇒ (4) + 2 = 6
Sita throw: 1d20 + 2 ⇒ (17) + 2 = 19
Seedpod does 1 damage, and deafens (DC 11 on deafen)
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna and Sita move forward carefully, tightly gripping their spears.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Not feeling well, so please bot my little plant people if needed. I'll probably be back in a day or two.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Huh? Those two posts are showing up in the opposite order than I made them. The rolls have been preserved, though.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
stealth: 1d20 + 1 ⇒ (16) + 1 = 17 +4 in a forest
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
"Little Sister and I can see in the dark, but if not everyone can, we agree that moving in the daytime would be better."
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna nods and conveys her conclusions to the others. "If you are done looking around here, we should report our conclusions."
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna tries to detect magic on the vials. She knows they are not the actual elixer, but she thinks she remembers being told that the substitutes were supposed to be magical, too. It's possible that the vials on the altar were a double layer of fake.
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
Suna moves a bit, and then reaches down to try to stabilize Fuzzy.
heal: 1d20 + 8 ⇒ (15) + 8 = 23
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
I don't have a sense how close to the end we are. Will we be done by the end of Gameday?
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
The little plant people pelt the altar with their spears.
Suna throw: 1d20 + 1 - 4 ⇒ (7) + 1 - 4 = 4
Sita throw: 1d20 + 2 - 4 ⇒ (13) + 2 - 4 = 11
Vine leshy Druid (Leshy warden) 4 | HP 34/34 | AC 17, T 13, FF 14 | F: +6 R: +2, W: +8 | Perc +11 | Init +5
The little plant people tightly grip their spears, waiting to see what happens.
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