Valeros

Stullun Freeblade's page

236 posts. Organized Play character for Patrick McDade.


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Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Thanks again Dr. Gabe!

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Woohoo!

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun moves and scrambles up the crates behind his companions.

Take 10 for a 15 climb

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Not sure why Stullun is so far away, he was one of the first to approach and was supposed to climb the crates last round... Is his position correct?

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Seeing the danger and knowing he is weakened, Stullun cast a spell for protection then climbs atop the boxes to confront the archer, with his blade beginning to crackle with magic.

Spell is shield making AC 19 and Stullun takes 10 to climb for a 15. Swift action arcane pool to enchant blade.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

"There is someone sneaking by the door! Get him!" Stullun rushes towards the shadowy figure.

Don't know where I am and where the figure is on the map at this point, so I don't know if I can take other actions.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Dropping the old rule that you could extinguish yourself as a full round action to merely a +4 makes catching on fire much more dangerous at the lower levels. Wow. Stullun could use a little more healing as well, by the way.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Still in quaffs his second potion of infernal healing.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

fire: 1d6 ⇒ 1

reflex: 1d20 + 6 ⇒ (3) + 6 = 9

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Looking back, Stullen should have checked again when he rolled to put out the fire.

reflex: 1d20 + 6 ⇒ (4) + 6 = 10

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Perception: 1d20 + 6 ⇒ (19) + 6 = 25

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun follows Mutar and ends up just behind him as he quickly rummages through his pack. He then pulls out a potion of infernal healing, handing it to the dwarf. "Drink this before you succumb to those burns!"

Stullun should be 10' behind the dwarf with one square between them.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Panicked at first at the fire catching upon him, Stullun then begins to roll on the ground trying to douse the flames.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Ref: 1d20 + 1 ⇒ (1) + 1 = 2

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullen steps up to Mutar and says, I'll take the lead in as my magic may give me an edge with surprises... Otherwise, side by side?"

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun takes the item and tries to discern its arcane secrets]

Spellcraft: 1d20 + 8 ⇒ (19) + 8 = 27

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

There is an invisible person carrying the keg... you know where he is. Kill him! He continues to rush toward the thief to heed his own advice.

We should be able to pinpoint and attack, I'm just not certain if Stullun is close enough to move and strike. Do we need a map update?Just in case:

Scimitar: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Spellcraft to figure what is up with the keg: 1d20 + 8 ⇒ (12) + 8 = 20

The magus joins the dwarf in pursuit of the keg, ready to strike down whoever is attempting to steal it.

Just wondering, is the point of the mission to let the keg get away and then try to locate it to find the theives? Not sure, just going back over the mission and wanted to make sure we weren't ruining our own plan.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Didn't mean to waste a turn spellcrafting, just wanted to know who cast the spell. Oh well.

Stullun shouts, "Meridyth is just asleep, shake her awake." With that he charges through the swarming chickens and confronts the spellcaster directly, summoning magic energy into his blade as he goes.

Swift action: tap arcane pool. Move action to H7. Scimitar: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

I believe you can move freely through swarm squares "A swarm can move through squares occupied by enemies and vice versa without impediment, although the swarm provokes an attack of opportunity if it does so."

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun tries to figure out the source and nature of the magic being brought against the party.

Spellcraft: 1d20 + 8 ⇒ (7) + 8 = 15

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun moves forward quickly to try and clear the crate of chickens out of the way. STR: 1d20 + 3 ⇒ (6) + 3 = 9

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun turns with blade in hand and takes a combat pose, ready to use force to keep the keg safe.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun nods at the request and draws his blade. "Will do." The magus then keeps pace beside the cart.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun walks in front of the cart, hand near his blade as he tries to watch for threats.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

FYI - I'll be on the road Monday and Tuesday...

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun mutters to himself. As long as they aren't serving Chellish tea.... He then nods to Silvertongue with a grunt of agreement and joins the group to journey on.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Frustrated, Stullun tries to finally talk his way out of the party, knowing that trying to burst through the crowd isn't working.

Diplomacy: 1d20 - 2 ⇒ (13) - 2 = 11

With diplomacy failing he tries to shove his way through, but to no avail...

CMB: 1d20 + 4 ⇒ (4) + 4 = 8

That was two separate turns of failure.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Even further behind, Stullun again tries to talk his way away from the hostess and then force his way through the crowd.

Diplomacy: 1d20 - 2 ⇒ (2) - 2 = 0
CMB: 1d20 + 4 ⇒ (16) + 4 = 20

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Looking disoriented at the tea party, Stullun practically runs into the hostess and tries to quickly great her, then escape proprieties to shove his way through the crowd to catch up. Unfortunately his surprisingly charming greeting and rugged looks enticed the hostess enough that other ladies crowd in preventing him from trying to press roughly through the crowd, effectively trapping him with politeness.

Diplomacy: 1d20 - 2 ⇒ (20) - 2 = 18
CMB: 1d20 + 4 ⇒ (5) + 4 = 9

Realized this was likely my last shot at a three card advance. Oh well.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun tries to scramble up to keep up with his companions.

Climb: 1d20 + 5 ⇒ (14) + 5 = 19

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Surprised that he managed to dupe the guard, Stullun looks to the Ivy wall and starts to climb.

If he can take 10 on the climb, he will for automatic success. Otherwise:

Climb: 1d20 + 5 ⇒ (17) + 5 = 22

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

"Err... um... I'm with them, let me by too!"

Bluff: 1d20 - 2 ⇒ (17) - 2 = 15

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

"I could eat..."

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun screams in pain as the bolt tears his flesh, but then thanks Meridyth for her eventual aid.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun grunts in pain as he continues to bleed from his wound. "Someone give me a hand with this bolt?"

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun turns and hurries back towards the remaining foe.

Double move to get close enough to help.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Fort: 1d20 + 4 ⇒ (11) + 4 = 15

Grunting in pain as the bolt hits him, Stullun then charges his foe with his scimitar flashing.

Charge with Scimitar: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun presents the arrow to his companions. "Found this up there... likely coated with poison. Any know of poisons enough to figure it out?"

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

"I'll check the roof before we move on." With that he attempts to climb up to the roof.

Taking 10 for a 15.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Untrained Knowledge Local: 1d20 + 3 ⇒ (18) + 3 = 21

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Stullun simply rests his hand on the hilt of his scimitar, just in case, while he waits for his companions to try and gain them entrance.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Knowledge Religion (Untrained): 1d20 + 3 ⇒ (17) + 3 = 20
Diplomacy: 1d20 - 3 ⇒ (1) - 3 = -2

Stullun mutters, "Not sure how much help I will be, but I've got your back if it tends toward blades."

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Reading the note quickly, the magus says, "Not leaving bodies around, eh? Have to do it the hard way then... Horace sounds good to start with." Shouldering his gear and checking his weapons Stullun joins the group's march to the brewery.

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Thanks all, jumping in on God's market!

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

A man sits sharpening a scimitar while looking over the rest of his equipment. "I heard there may be some action coming up. Always good to be ready."

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Is there still room here? if so I am game...

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Thanks Dr. Gabe... let me know if you're ever looking for players!

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

No day job. Thanks GM, and let me know if you've got anything else in the pipeline!

Liberty's Edge

Male Male Human (Varisian) Magus (Hexcrafter) 2 HP 3/17; Init +1; AC 15, Touch 11, Flat 14; Fort +4; Ref +1; Will +3; Perc +6

Bleeding heavily Stullun nods at the Aasimar, "I can help carry the body once the bleeding is stopped."


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