Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 I started Pathfinder, PFS, and pbp all on the same day back in March of this year. Would like to see how arcane casters play out.
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Go Team Venture!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Just saw in the My Organized Play that you can now create playtest characters.
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 FOR STIGAND! do have a bit of worry about playing my only level 2 character now ^_^ but still undecided if I want him to be a front line druid or support druid with a bear companion.
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 thanks for the game!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand waves good bye as the party departs the crypt. /wave
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand heads up to the new door and checks it out. perception: 1d20 + 5 ⇒ (17) + 5 = 22
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand amuses himself with his new ability to walk through pillars.
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 HP: 3/6
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Reflex DC 13: 1d20 + 2 ⇒ (6) + 2 = 8 do I take the 3 damage or do phantoms get any spell damage reductions?
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand moves over to the other swarm to try and distract them for Andy's attack! "Hopefully I won't feel pain in this form!" Distract DC10: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14 Andy gets +3 to his attack roll!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand doublemoves forward trying to grasp what can be done in his new state. phantoms are totally new to me. can I speak normally or is it thought speech? think I have everything else figured out. will be an Aid Another distraction next turn for alchemist fire tosser. have been wanting to try out natural attacks ^_^ keep debating a feral-like barbarian or rebuild my sorcerer to become a Dragon Disciple
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 "I'm Stigand, no need for 'Mr.'." After a chuckle, "Could be fun scaring new adventurers!"
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 GM Zer0darkfire wrote:
also thought he was dead
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Go Team Venture!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 floats in front of Zoey to be her shield!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 you know it's going to bug everyone if they don't clear out that last room!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 You guys are destroying Andy's new battle armor! Open door, hop in, kick other driver out and booyah!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 rogue is also unchained
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 that's ok, have been making some melee to try out. have a rogue ready to go and will have my unchained monk finished up tonight. rogue was built before we even got to this trap ^_^ I'm watching how this all turns out! ^_^
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 I'm fine, thanks for the offer!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 I'll haunt you if you put my body in the same positions I'd see Skyrim corpses in!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Andy Applebottom wrote:
Pretty sure you guys hauled ass without me ;p
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Haven't read what happened yet, but don't worry about rezzing me. Haven't been caring too much for casters and have slowly been making melee characters to try out. :) if I was like level 2+ then I'd be begging for a rez though ^_^
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 fingers crossed that key works
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand's head pops back up and yells, "Ouch!"
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 looks like I need to read up on that non-lethal damage to see how it works :)
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand lays down.
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 fireball fixes everything!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 With a defeated sigh and sagging shoulders, "I was kidding about a death trap!" Checking for traps while walking to south door!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 "Lets see what is around the corner of this death trap," says Stigand pointing down the corridor of the mural room.
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand joins Andy at the mural. "What was so important about this crypt that required blood-thirsty mercenaries to acquire?" perception: 1d20 + 6 ⇒ (6) + 6 = 12
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand gets close to the bottom right and checks out the door with his Detect Magic spell. "Try to see which of these doors may have a magical lock for this magical key." perception: 1d20 + 6 ⇒ (5) + 6 = 11
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 "There is a key in the water that is magical for only moments at a time," replies Stigand quizzically.
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 "Let us try to detect magic before we start throwing fireballs at it." Stigand casts Detect Magic and studies the pool of water and the statue. perception: 1d20 + 6 ⇒ (16) + 6 = 22
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand joins the group to try and identify the dagger. Spellcraft(aid Andy) on dagger: 1d20 + 8 ⇒ (10) + 8 = 18
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Shocked by the fight with the incorporeal creature, Stigand asks "Will resting a bit help you guys?"
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 new to pen and paper, how will they restore their strength?
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand fights off the urge to cough while conjuring another Disrupt Undead! dex+pbs+IC+bless-smoke: 1d20 + 2 + 1 + 1 + 1 - 2 ⇒ (4) + 2 + 1 + 1 + 1 - 2 = 7
cat knocked my die off the table, reroll!
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 After casting Disrupt Undead, Stigand notices a dagger in the fire pit. "I see something shiny in the fire pit!"
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Stigand runs up and casts Disrupt Undead. "Reminds me of a bloody hookah lounge." dex+PBS+Bless-smoke: 1d20 + 2 + 1 + 1 - 2 ⇒ (17) + 2 + 1 + 1 - 2 = 19
disrupt undead: Casting Time 1 standard action Components V, S EFFECT Range close (25 ft. + 5 ft./2 levels)
DESCRIPTION You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 1d6 points of damage to it.
Male CN Human Wizard 1 | HP -13/7(NL:7) | AC:12 (Touch:12, Flat:10) | CMB 0, CMD 12 | F+1, R+2, W+3 | Init+2 | Perc+6 | Speed: 30 | Active Conditions: dead
Ammo & Spells:
Spells: level 1 Burning Hands, Mage Armor | Bolts: 19 | Hand of the Apprentice: 7/7 | Acid Flask: 2 | Holy Water: 1 Joins Hullric to listen for unpleasantries. perception: 1d20 + 6 ⇒ (16) + 6 = 22
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