Fenster the Blight

Spugnoir2's page

3,597 posts. Alias of Andrea1.


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T'hank ya sah! Spugnoir grabs at some wine and shuffles off while slurping it.

Thinking Scrounger as my trait


The door opens and a somewhat ugly and misshapen fellow limps into the room. He seems to a bit of a hump and his eyes don't quite seem to line up and he smells a bit ripe

'Allo. Name is Spugnoir, I'm here to try out for the jobs. He squints down at the paper.

Application:
1. State your name, race, and age for company records.
Spugnoir, Human, twenty somethin summers
2. Are you able-bodied and capable of lifting, hauling, and moving without assistance?
Yes
3. Do you have any special skills that might be useful in the mines?
Got an eye fer scrounging up stuff to do repairs, can work with wood

4. Do you have any past experience working in mines or in similar situations? Please elaborate if so.
Nope
5. Do you have any phobias of darkness, enclosed spaces, insects, or other possible hazards of underground labor? Please elaborate if so.
Nope

6. Can you read, write, and do basic sums?
I can do some readen and writen.
7. Are you under four feet of height?
Nope

8. Do you have any crisis experience, such as medical or combat experience?
I can hit things with a club

9. What is your current trade?
Scrounger, Carpentry, a little metal work, rat catcher, fish gutter,

10. Help us get to know you better to decide where you fit in the GMC family! Please answer the following questions.

My friends and family say I am (SELECT TWO):

SMART --- STRONG --- CARING --- RESOURCEFUL --- HARD-WORKING --- LOYAL --- FUNNY --- A LEADER --- HELPFUL --- CAREFUL --- OBSERVANT

My biggest flaw is that I am (SELECT ONE):

IMPULSIVE --- DISOBEDIENT --- LAZY --- SELFISH --- CARELESS --- ARROGANT --- SLOVENLY --- DISTRACTIBLE --- STUBBORN --- CLUMSY --- A PYROMANIAC
Don't like mornings

11. If money were no object, I would spend my life ______________Fishen____.

12. In my free time, I like to _____What free time?_________________.

13. I can’t stand it when people ____Say I stink_____________.

Planning on an expert Handy man type.


I have extracts that can let us swim underwater.Touch of the Sea, 15 minutes Extracts of water Breathing and Freedom of Movement. I can also brew potions of the same for everyone.


I'm up for it I guess.


Remember, my bombs won't work underwater.


Load bearing crystal!


Hmm..I think there should only be the mechanical soldiers down there. With Xin gone, they won't be a problem.


Hmm...

Alchemy: 1d20 + 42 ⇒ (17) + 42 = 59 Maybe something to render it inert?


HP 122/122 (133/33 w/ Hero Feast)
AC 17/12/15
Saves F15/R15/W10 11 Fear Poison Immune
Weapon in hand:
Special Effects: 11/26 bombs
Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) Heroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Tears to wine(+2 enhancement bonus on all Intelligence– and Wisdom-based skill checks.)Communal Stoneskin( 10DR 150 points absorbed),Freedom of Movement

Spugnoir unleashes all the Holy Bombs

Holy Bomb,PBS,PS,Heroism: 1d20 + 19 ⇒ (17) + 19 = 368d6 + 7 ⇒ (2, 2, 2, 6, 2, 6, 5, 6) + 7 = 38
Holy Bomb,PBS,PS,Heroism: 1d20 + 16 ⇒ (9) + 16 = 258d6 + 7 ⇒ (3, 4, 4, 6, 2, 5, 1, 2) + 7 = 34
Holy Bomb,PBS,PS,Heroism: 1d20 + 9 ⇒ (15) + 9 = 248d6 + 7 ⇒ (6, 2, 1, 6, 4, 3, 3, 5) + 7 = 37


I have bombs of holy energy I can make use of and if we learn the abilities of the demon, I might be able to whip up special extracts.


Tsunamis are not my area of expertise.


No doubt this place will be swarming with people from the city. Scholars to thieves.


The rods are of no use to me. I can probably use some of the stones. As for the demon, we can deal with it after we rest up and get things sorted.


I'm sure you can get yourself a nice cushy job now. Savior of Magnimar looks good on the resume.


All those golems will be helpful repairing the city.


I will smash faces!


Know-Arcana: 1d20 + 29 ⇒ (20) + 29 = 49


I think they are a non issue as long as we have the key.


There is a fantastic manor with a magnificant waterfall. I'll have to install guard rails for certain, and it needs plenty of fixing up but is an excellent place for a lab.


I just might buy myself that fancy mansion in Ustalav.


Suddenly Xin's spirit possesses the palace and it transforms into Unicron!


Hurray! Now I can rule the world with the power of this palace


Doesn't stack with Heroism


HP 122/122 (133/33 w/ Hero Feast)
AC 17/12/15(26/19/24 with Mutagen and shield,Haste)
Saves F15/R15/W10 11 Fear Poison Immune
Weapon in hand:
Special Effects: 14/26 bombs
Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) Heroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Tears to wine(+2 enhancement bonus on all Intelligence– and Wisdom-based skill checks.)Communal Stoneskin( 10DR 150 points absorbed),Freedom of Movement
Haste (+1 AC/Hit/Reflex),Targeted Bomb Admixture(14/18 rounds)

spugnoir unleashes a torrent of force bombs upom Xin

ForceBomb,Heroism,Feast,Haste,PS,Admixture: 1d20 + 15 + 2 + 1 + 1 ⇒ (17) + 15 + 2 + 1 + 1 = 368d4 + 14 ⇒ (2, 4, 1, 1, 1, 2, 2, 3) + 14 = 30

ForceBomb,Heroism,Feast,Haste,PS,Admixture: 1d20 + 10 + 2 + 1 + 1 ⇒ (1) + 10 + 2 + 1 + 1 = 158d4 + 14 ⇒ (4, 3, 4, 1, 3, 2, 2, 3) + 14 = 36

ForceBomb,Heroism,Feast,Haste,PS,Admixture: 1d20 + 15 + 2 + 1 + 1 ⇒ (4) + 15 + 2 + 1 + 1 = 238d4 + 14 ⇒ (1, 4, 1, 1, 2, 3, 3, 3) + 14 = 32
ForceBomb,Heroism,Feast,Haste,PS,Admixture: 1d20 + 5 + 2 + 1 + 1 ⇒ (17) + 5 + 2 + 1 + 1 = 268d4 + 14 ⇒ (1, 2, 3, 3, 4, 3, 3, 1) + 14 = 34


I seem to have gotten a lot mixed up during the campaigns burn out perhaps

So +17 I think


I dunno if it means anything now but remember everyone had Stoneskin Communal on for DR 10/Adamantine

HP 122/122 (133/33 w/ Hero Feast)
AC 17/12/15(26/19/24 with Mutagen and shield,Haste)
Saves F15/R15/W10 11 Fear Poison Immune
Weapon in hand:
Special Effects: 19/26 bombs
Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) Heroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Tears to wine(+2 enhancement bonus on all Intelligence– and Wisdom-based skill checks.)Communal Stoneskin( 10DR 150 points absorbed),Freedom of Movement
Haste (+1 AC/Hit/Reflex),Targeted Bomb Admixture(15/18 rounds)

Will save: 1d20 + 10 + 1 + 2 ⇒ (10) + 10 + 1 + 2 = 23

Spugnoir smacks into the ciling, is he stuck there?


Xin! Stand down! You are alone and overwhelmed!


HP 122/122 (133/33 w/ Hero Feast)
AC 17/12/15(26/19/24 with Mutagen and shield,Haste)
Saves F15/R15/W10 11 Fear Poison Immune
Weapon in hand:
Special Effects: 19/26 bombs
Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) Heroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Tears to wine(+2 enhancement bonus on all Intelligence– and Wisdom-based skill checks.)Communal Stoneskin( 10DR 150 points absorbed),Freedom of Movement
Haste (+1 AC/Hit/Reflex),Targeted Bomb Admixture(16/18 rounds)

Be absent for a little while and the place explodes, lol. I can't see any map.

Fort save just in case

Fort: 1d20 + 15 + 2 ⇒ (18) + 15 + 2 = 35

1 Drain, staggered 1 round ,155 hp

Spugnoir tries force bombs against Xin

Force bomb: 1d20 + 15 + 2 + 1 + 1 ⇒ (9) + 15 + 2 + 1 + 1 = 288d4 + 14 ⇒ (4, 3, 1, 2, 1, 2, 3, 2) + 14 = 32


I might not be popular with this opinion, but perhaps having only one summon spell going at a time? Less work for Foxy with the damage/tokens


HP 122/122 (133/33 w/ Hero Feast)
AC 17/12/15(26/19/24 with Mutagen and shield,Haste)
Saves F15/R15/W10 11 Fear Poison Immune
Weapon in hand:
Special Effects: 23/26 bombs
Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) Heroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Tears to wine(+2 enhancement bonus on all Intelligence– and Wisdom-based skill checks.)Communal Stoneskin( 10DR 150 points absorbed),Freedom of Movement
Haste (+1 AC/Hit/Reflex),Targeted Bomb Admixture(17/18 rounds)

Spugnoir decides to aid their paladin by throwing a Force Bomb at each Axiomite
Bomb,PBS,PS,Heroism,Haste,Feast: 1d20 + 17 + 2 + 1 + 1 ⇒ (13) + 17 + 2 + 1 + 1 = 348d4 + 14 ⇒ (4, 1, 1, 1, 2, 2, 4, 2) + 14 = 31
Bomb,PBS,PS,Heroism,Haste,Feast: 1d20 + 12 + 2 + 1 + 1 ⇒ (16) + 12 + 2 + 1 + 1 = 328d4 + 14 ⇒ (3, 2, 2, 1, 1, 1, 1, 2) + 14 = 27
Bomb,PBS,PS,Heroism,Haste,Feast: 1d20 + 5 + 2 + 1 + 1 ⇒ (20) + 5 + 2 + 1 + 1 = 298d4 + 14 ⇒ (2, 3, 1, 1, 3, 4, 3, 1) + 14 = 32

Targeted Bomb Admixture doubles INT damage but limits bomb to one target

DC 21 Relex save or fall prone


Dwarf patrolman! Got Warhammer and sap so I can thump rowdy types


I did like what we played of Shackles but am OK not doing more.

If Throne, maybe a private in the guard.


HP 122/122 (133/33 w/ Hero Feast)
AC 17/12/15(26/19/24 with Mutagen and shield,Haste)
Saves F15/R15/W10 11 Fear Poison Immune
Weapon in hand:
Special Effects: 26/26 bombs
Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) Heroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Tears to wine(+2 enhancement bonus on all Intelligence– and Wisdom-based skill checks.)Communal Stoneskin( 10DR 150 points absorbed),Freedom of Movement
Haste (+1 AC/Hit/Reflex)

Spugnoir chugs a Targeted Bomb Admixture

Upon drinking an extract created with this formula, you make a significant change to your magical reserve that modifies the nature of all bombs you create and throw during this extract’s duration. This effect on your magical reserve has no effect on any discoveries that you use to modify your bombs, but you can only have one admixture effect (formula with the word “bomb admixture” in its title) active at a time. If you drink another bomb admixture, the effects of the former bomb admixture end and the new one becomes active.

When you throw bombs, they can only hit a direct target; they do not splash. However, the bomb deals its base damage plus double your Intelligence modifier instead of just its base damage plus your Intelligence modifier.


1.Shield,CLW,Shield,Targeted Bomb Admixture,Enlarge Person,Enlarge Person,Increased Awareness
2.See Invisible,Cure Moderate Wounds,Ablative Barrier,Barkskin,Ironskin
3.Haste,Heroism,Displacement,Countless Eyes,Resist Energy-Communal
4.Restoration,Death Ward,Death Ward,Stoneskin
5.Freedom of Movement,Communal Stoneskin,Freedom of Movement
6.Caging Bomb Admixture,Heal

Spugnoir chugs

Shield
See Invisible
Heroism
Countless Eyes
Freeddom of Movement
Communal Stoneskin on everyone

He loads his blunderbuss with Adamantine bleached bullets.


If we have some super secret magic items we have been saving for an emergency, we best use them real soon! No sense dying with the Head of Vecna in your backpack.


Merry Christmas!


Nope


answers to the spell I believe.


I guess I could grind some stuff up and try to make incense

Swift Alchemy and 42 in Alchemy should get some incense bashed out


Is there any way to ask your deities if we need to go down there to really defeat Xin?


Getting Heal as my 6th level extract


Spugnoir lurches in. Nows the time to pull out all of those special items we had tucked away. Spugnoir looks into his pack. Hmm..I doubt those 10 sheets of parchment I bought long ago will help.


Lvl 17

HP 4+2=+6
New Feat: Extra bombs
+1 All skills

+1 5th/6th level extracts. Will think on it


Sounds good to me


Sounds like it. Perhaps we can go for nappies so we are at full strength. Hmm..Maybe find some notes on any potential vulnerabilities?


Spugnoir is miffed at being overshadowed. Might have to eliminate his rical.


Spugnoir's eyes light up at all the lovely flame.


Could we dump him into lava or something?


Spugnoir gets splattered by undead bits yet again.


HP 116/116 (127 with hero's feast)
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 11 Fear Poison Immune (+11 Will save with hero's feast
Weapon in hand:
Special Effects: Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) 12/23 bombsHeroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Tears to wine(+2 enhancement bonus on all Intelligence– and Wisdom-based skill checks.)Communal Stoneskin( 10DR 150 points absorbed), Communal Resist Fire(30 points)

Spugnoir cuts loose with holy bombs!

Holy Bomb,PBS,PS,Precise,Holy,Heroism: 1d20 + 15 + 2 + 1 + 2 ⇒ (18) + 15 + 2 + 1 + 2 = 388d6 + 7 ⇒ (3, 1, 1, 6, 1, 3, 5, 5) + 7 = 32
Holy Bomb,PBS,PS,Precise,Holy,Heroism: 1d20 + 12 + 2 + 1 + 2 ⇒ (4) + 12 + 2 + 1 + 2 = 218d6 + 7 ⇒ (1, 2, 5, 3, 1, 5, 2, 6) + 7 = 32
Holy Bomb,PBS,PS,Precise,Holy,Heroism: 1d20 + 5 + 2 + 1 + 2 ⇒ (2) + 5 + 2 + 1 + 2 = 128d6 + 7 ⇒ (2, 5, 1, 3, 5, 2, 6, 3) + 7 = 34

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