Robot

Springy's page

16 posts. Alias of Raltus.


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HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy flies as high as the roof will allow but stays 20' away from the water.

Perception: 1d20 + 15 ⇒ (5) + 15 = 20
Does have low light Vision


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy continues to bite at the Robot in front of him with Raktar.

Eletric bite: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 241d3 + 1d6 ⇒ (3) + (4) = 7

I will have to check Hero Lab tonight to see what infusions I have left


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy Flies in, opening his little mouth to bite the other Robot

Electric Bite: 1d20 + 10 ⇒ (10) + 10 = 201d3 + 1d6 ⇒ (3) + (4) = 7
the 1d6 is electricity


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy flies around the room a bit to see if someone is hiding.

Perception: 1d20 + 11 ⇒ (12) + 11 = 23


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy flies into the air, looking around the room from above.

Perception: 1d20 + 12 ⇒ (11) + 12 = 23

Springy tries to find dark corners to hide in.

Stealth: 1d20 + 22 ⇒ (16) + 22 = 38


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy nods, jumping silently into the air and flying around a bit.

Stealth: 1d20 + 22 ⇒ (11) + 22 = 33

Springy follows after Olimpia, looking around the next floor room that they enter.

Perception: 1d20 + 11 ⇒ (11) + 11 = 22


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Stealth: 1d20 + 22 ⇒ (13) + 22 = 35

Springy darts from shadow to Shadow above the group.

perception: 1d20 + 11 ⇒ (20) + 11 = 31


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy moves to the door and looks to see if there is a card reader


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy flies into the Air and keeps pace easy with JJ

50'fly speed


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy jumps into the air and flies around the Orchard seeing what he can see.

Perception: 1d20 + 9 ⇒ (6) + 9 = 15


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Will save: 1d20 + 3 ⇒ (5) + 3 = 8

Springy stays close to his creator, trying to help out.


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Reflex save: 1d20 + 9 ⇒ (15) + 9 = 24

has improved evasion


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy flies up high avoiding going by the Cat walk to see what is flying around.

Perception: 1d20 + 9 ⇒ (2) + 9 = 11


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy moves to slam himself into the Orc by JJ

Slam with electricity: 1d20 + 8 ⇒ (16) + 8 = 241d3 + 1d6 ⇒ (3) + (4) = 7


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy flies along beside Figgy, still holding the potion that he was given.


HP 24 l AC 23 (T 16, FF 19 DR 5/Ada) l 6/10/3 Ini +6 l Perc +11 CR 10/FR 10 Stealth +22

Springy takes the bottle, looking up at Figgy then back down at the bottle. Springy goes to take the top off but Figgy stops him quickly.