Raktar Garnok |
Raktar watches the images appear on the glass panel. It mostly means nothing to him, though the moving pictures and the matching sounds are a thing of wonder.
Unsure if any of my Knowledges are relevant here but I may as well roll them.
Knowledge (engineering): 1d20 + 9 ⇒ (6) + 9 = 15
Knowledge (planes): 1d20 + 10 ⇒ (13) + 10 = 23
Knowledge (religion): 1d20 + 10 ⇒ (1) + 10 = 11
He then moves over to the blocked door with Korvan. "I'll lend you a hand. I leave the technology to Olimpia and Figgy, they're much more adept with it than I am."
Figgy Greasefitter |
K. Engi: 1d20 + 21 ⇒ (9) + 21 = 30
Figgy looks at anything that may give them a clue as to what is going on.
"Springy check the door to see if there is a card reader" Figgy says
GM_DBH |
Guy, there is nothing behind those rocks. The doors to the west are where you're heading.
Furkas Xoud.
KNOWLEDGE (LOCAL)
DC Information Gained
13. Furkas Xoud was a powerful wizard who built a strange home called the Choking Tower in the depths of Smokewood in the Numerian Plains. On clear days, you can see the smoke rising from his tower above Smokewood's boughs.
16. Smokewood was known as Dreamwood before Xoud built his Choking Tower. Soon after the tower's construction, local tribes began telling stories of strange dreams experienced by those who slept within the
woods or near its borders. No one's heard from Xoud in 7 years, and common belief is that he passed away in his tower, but an increase in the number of hill giants dwelling in the wood has prevented further investigations of the tangled interior.
20. Furkas Xoud was once a member of the Technic League, but he was either exiled from the group or fled persecution; he certainly chose Smokewood as the location for his new home due to its inaccessibility and remote location. The tower itself is located near the heart
of the woods.
A3. Malfunctioning Android Foundry
This cavernous chamber is split into maze like passages by tall stacks of dark, dusty machinery. The western side of this room is a jumble of stone, as from a catastrophic collapse.
Three crushed tubes protrude from under the tumbled stone, each as wide as a wagon and capped with a circular metal plate. On the north side
of this room, a shattered glass terrarium surrounded by technical
equipment stands empty.
To the south, more silent machinery looms amid workbenches scattered with technological parts and several large machines that bear restraints and metal skullcaps.
Stealth Red: 1d20 + 6 ⇒ (17) + 6 = 23
Stealth Blue: 1d20 + 6 ⇒ (10) + 6 = 16
Stealth Yellow: 1d20 + 6 ⇒ (10) + 6 = 16
Stealth Green: 1d20 + 6 ⇒ (12) + 6 = 18
The double doors open as you approach, clearly having already been used.
Perception checks as you enter the large room please.
Raktar Garnok |
Raktar abandons his rock-moving efforts as the doors to his left slide open. He stands, picks up his hammer and advances cautiously into the room.
"What is all this stuff?" he wonders aloud, looking around the room.
Perception: 1d20 + 11 ⇒ (1) + 11 = 12
Dilana Hemlock |
Perception: 1d10 + 2 ⇒ (1) + 2 = 3 Amazing, first two perception rolls are nat 1's.
Dilana hangs back as normal so sees very little.
Figgy Greasefitter |
Before entering the next room Figgy tells the group what he knows of Furkas Xoud.
"He was or is a pretty powerful wizard built his own tower in the Dreamwood. He was with the Technique League but either got run out or fled. People think him dead and no one can get near his tower because of all the hill giants around it."
Perception Figgy: 1d20 + 12 ⇒ (1) + 12 = 13
Perception Springy: 1d20 + 9 ⇒ (12) + 9 = 21
As they Enter the room Springy flies up about 10' to keep an eye out on the group. Figgy moves up to the wreckage trying to see if any of the machines or work benches still work.
K. Engi: 1d20 + 21 ⇒ (7) + 21 = 28
Korvan Vosh |
Perception: 1d20 + 12 ⇒ (16) + 12 = 28
"Damned fine question." Korvan says in response to Raktar's question, is own unease evident by the fact that he now holds his greatsword at the ready.
GM_DBH |
Perception: 1d20 + 24 ⇒ (1) + 24 = 25
As you examine the battered room Korvan, Olimpia & Springy all detect twisted figures lurking in the shadows.
"Ambush!" Is the cry.
You have a surprise round before the combat starts. What are you doing?
Korvan sees everyone, Olimpia and Springy see all but Red.
Raktar Garnok |
Raktar reacts as quickly as he can as the ambush becomes apparent, but sees no enemies. "Lady Brigh, strengthen our weapons and forge steel in our hearts," he mutters, then stands ready for the imminent attack.
Standard Action to cast prayer. I don't think the burst gets any of the enemies on the map due to cover, but all my allies get a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks for the next 7 rounds.
HP 65/65
AC 20, touch 10, flat-footed 20 (+6 armour, +1 natural armour, +3 shield of faith)
Speed: 40 ft
Fort: +9 (+4 vs disease), Ref: +5, Will: +9 (+1 vs technology, +1 to all from prayer)
Conditions: bull's strength, protection from technology, lead blades, shield of faith, prayer
Melee attack (+1 earthbreaker): +11 (+5 BAB, +3 Str, +1 enhancement, +2 bull's strength, -2 Power Attack, +1 bless, +1 prayer)
Melee Damage (+1 earthbreaker): 3d6+14 (+4 Str, +1 enhancement, +3 bull's strength, +6 Power Attack, +1 prayer)
Korvan Vosh |
Korvan roars as he charges at the red-clad figure, taking a heavy swing as he arrives.
Enter Rage, Partial Charge to Red, and attack
Greatsword: 1d20 + 11 + 2 + 2 + 2 - 2 + 1 ⇒ (11) + 11 + 2 + 2 + 2 - 2 + 1 = 27 (Charging, Raging, Reckless Abandon, Power Attack, Prayer)
Damage: 2d6 + 13 + 1 ⇒ (6, 2) + 13 + 1 = 22 (Prayer)
AC = 19 for the round after charge and reckless abandon
Figgy Greasefitter |
Figgy pulls out the ingredients to make a bomb but holds back so the others can do their thing.
Ranged bomb +9 (4d6+4 fire 11/11)
3rd—fly, protection from energy
2nd—barkskin, bull's strength , cat's grace , invisibility
1st—cure light wounds , enlarge person (DC 15), longshot, shield, true strike
Acid 0/1
Boro Bead (1st) 1/1
Battery x 2
Impact foam
Medlance (empty)
Nanite Hypo Gun 5/10
Nanite Canister x 3
Trauma Pack Plus 4/5
Potion of Eagles Splendor
Potion of Fox's Cunning
Potion of Owls wisdom
Preserving flask (empty)
Jacket, Sipping (empty)
Explosive Pocket 1/1
Olimpia Beta II |
Trying to catch the enemy flat footed Olimpai also charges.
+1 cold iron wakizashi vs flat footed AC: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 201d8 + 7 + 3d6 ⇒ (5) + 7 + (1, 4, 2) = 19
GM_DBH |
Red: 1d20 + 8 ⇒ (10) + 8 = 18
Yellow: 1d20 + 8 ⇒ (3) + 8 = 11
Red & Yellow both lash out at Korvan & Olimpia, their clumsy blows not troubling the two.
Green & Blue both scurry to join the fight when they see their ambush has failed.
The party may now act.
Olimpia Beta II |
Did that 20 hit yellow?
Olimpia full attacks yellow.
+1 cold iron wakizashi: 1d20 + 13 - 2 ⇒ (19) + 13 - 2 = 301d8 + 7 ⇒ (5) + 7 = 12
+1 adamantine wakizashi: 1d20 + 13 - 2 ⇒ (18) + 13 - 2 = 291d6 + 7 ⇒ (1) + 7 = 8
Confirm +1 cold iron wakizashi?: 1d20 + 13 - 2 ⇒ (14) + 13 - 2 = 251d8 + 7 ⇒ (6) + 7 = 13
Confirm +1 adamantine wakizashi?: 1d20 + 13 - 2 ⇒ (1) + 13 - 2 = 121d6 + 7 ⇒ (4) + 7 = 11
Raktar Garnok |
Raktar rushes forwards, his hammer held high, and brings it down in a wide arc towards the nearest of the degenerate androids.
Move Action to move 40ft, Standard Action to attack green.
Hammer attack: 1d20 + 11 ⇒ (18) + 11 = 29
Damage: 3d6 + 14 ⇒ (1, 4, 2) + 14 = 21
HP 65/65
AC 20, touch 10, flat-footed 20 (+6 armour, +1 natural armour, +3 shield of faith)
Speed: 40 ft
Fort: +9 (+4 vs disease), Ref: +5, Will: +9 (+1 vs technology, +1 to all from prayer)
Conditions: bull's strength, protection from technology, lead blades, shield of faith, prayer
Melee attack (+1 earthbreaker): +11 (+5 BAB, +3 Str, +1 enhancement, +2 bull's strength, -2 Power Attack, +1 bless, +1 prayer)
Melee Damage (+1 earthbreaker): 3d6+14 (+4 Str, +1 enhancement, +3 bull's strength, +6 Power Attack, +1 prayer)
Dilana Hemlock |
Dilana follows in Figgys footsteps and moves in and to the side to get a better view of what is going on. She retrieves one of her wands as she moves and unleashes a ray of black/green energy at the blue attacker.
Ray of Enfeeblement: 1d20 + 6 ⇒ (5) + 6 = 11 vs Touch
Str Damage: 1d6 + 1 ⇒ (3) + 1 = 4 DC15 Fort
Korvan Vosh |
Korvan continues to hack away at the red-clad android.
Raging, Reckless Abandon, Power Attack +1 Adamantine Greatsword: 1d20 + 13 + 1 ⇒ (12) + 13 + 1 = 26 (prayer)
Damage: 2d6 + 13 + 1 ⇒ (1, 5) + 13 + 1 = 20 (prayer)
Raging, Reckless Abandon, Power Attack +1 Adamantine Greatsword: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29 (prayer)
Damage: 2d6 + 13 + 1 ⇒ (4, 6) + 13 + 1 = 24 (prayer)
AC = 21 (Reckless Abandon). If by chance the first hit drops red, the second attack would be on green.
Confirm Raging, Reckless Abandon, Power Attack +1 Adamantine Greatsword?: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19 (prayer)
Extra Damage?: 2d6 + 13 + 1 ⇒ (6, 3) + 13 + 1 = 23 (prayer)
GM_DBH |
Raktar hustles forward and slams a heavy blow into Green.
Korvan cuts down Red and turns to finish Green as well.
Dilana misses with her spell by a hair.
Blue shambles forward and swings his makeshift club at Korvan.
Morningstar: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d8 + 7 ⇒ (4) + 7 = 11
The party may now act.
Olimpia Beta II |
Spring attacking, Olimpai attacks blue once while adjacent to Korvan before moving into a flank with the man.
+1 cold iron wakizashi: 1d20 + 13 + 1 ⇒ (17) + 13 + 1 = 311d8 + 7 + 1 ⇒ (6) + 7 + 1 = 14
Raktar Garnok |
As the android next to him falls to Korvan's massive blade Raktar steps forward to attack the last of the chamber's inhabitants.
Free Action to 5ft step, Standard Action to attack blue.
Hammer attack: 1d20 + 11 ⇒ (6) + 11 = 17
Damage: 3d6 + 14 ⇒ (5, 1, 3) + 14 = 23
HP 65/65
AC 20, touch 10, flat-footed 20 (+6 armour, +1 natural armour, +3 shield of faith)
Speed: 40 ft
Fort: +9 (+4 vs disease), Ref: +5, Will: +9 (+1 vs technology, +1 to all from prayer)
Conditions: bull's strength, protection from technology, lead blades, shield of faith, prayer
Melee attack (+1 earthbreaker): +11 (+5 BAB, +3 Str, +1 enhancement, +2 bull's strength, -2 Power Attack, +1 bless, +1 prayer)
Melee Damage (+1 earthbreaker): 3d6+14 (+4 Str, +1 enhancement, +3 bull's strength, +6 Power Attack, +1 prayer)
GM_DBH |
The last of the deformed Androids collapses under blows from Olimpia & Raktar.
It becomes quiet again, the creatures have little on them of any value.
Loot:
Morningstars (4)
Hide armor (4)
Concussion grenades (8)
Had no one seen them it would have been a barrage of concussion grenades followed by sneak attacks.
What are you doing now?
Dilana Hemlock |
That would have sucked!
Dilana grabs one of the concision grenades, just in case, and prepares to follow the others.
Korvan Vosh |
Korvan's rage subsides as he rubs the spot hit by the android's morningstar. "Bastards hit pretty hard, but at least they went down fairly easy."
Figgy Greasefitter |
Figgy looks at the grenades with excitement in his eyes.
"I will take those?!?" More of a statement then a question, Figgy scoops up the grenades handing one to Springy.
K. Engi on the robots: 1d20 + 21 ⇒ (5) + 21 = 26
Figgy moves up to the door to the north, looking it over. Olimpia have a look at this door with me." Find Traps: 1d20 + 12 ⇒ (20) + 12 = 32
"Do you think we could crawl through those tubes back there?" Figgy asks out loud.
Olimpia Beta II |
Gods I hope not Figgy. But sure I'll give you a hand. Lets check out everything else before we even think about crawling in there.
Perception looking for traps: 1d20 + 27 ⇒ (8) + 27 = 35
Dilana Hemlock |
Dilana makes sure that Figgy does not get the one that she grabbed. Its interesting and she wants to play with it. Plus he is short so she holds it up high.
Figgy Greasefitter |
Figgy eyes Dilana holding the grenade up high. "I could have Springy take it but I don't do that." Figgy says his eye brows showing "anger" but the smirk on his fair betraying him.
Raktar Garnok |
"That they did, luckily for us. Do you need me to look at that wound?" Raktar asks Korvan.
GM_DBH |
A4.
You find this door is neither trapped nor locked.
This room seems to be a storage room of some sort, with several old metal cabinets lined against the north wall.
Most of the contents of this room have decayed over the passage of time, but a search of the cabinets reveals a few items that are still of limited use:
A timeworn arc pistol with 4 charges,
A timeworn white hologram generator that currently stores an image of a gearsman,
A timeworn white nanite hypogun (3 charges),
And 40 silverdisks.
What are you doing now?
Korvan Vosh |
"I think I'm fine for now, unless you have some spare healing available."
Looking over the contents of the current room, Kovan comments "There's some cool stuff here. Anyone mind if I help myself to the arc pistol?"
Olimpia Beta II |
Olimpia pauses as she reaches for the arc pistol. You already have that Dragoon Pistol Korvan and have no pistol. But very well. I shall take this timeworn white nanite hypogun for now and will claim the next pistol we find. Figgy, you will like this hologram generator. It looks like it only has one image in it at the moment.
At some point Olimpia wants a pistol. She does have a musket.
Figgy Greasefitter |
Figgy hands the pistol over to Korvan, giving him a bit of a side ways look though.
What colour is the hypo gun? Hypo Guns
Korvan Vosh |
Kovan shrugs and hands the arc pistol over to Olimpia, "If you are interested arc pistol, by all means take it. I'm sure it won't be the only item of the sort we find."
Figgy Greasefitter |
I read it 3 times and didn't see it damn
Figgy takes the Hypo gun and hands it to Dilana, showing her how to use it properly.
Then taking out a vial from his pouch Figgy hands it to Korvan. "Drink this it will heal your wounds. take this one to Make you Bigger and this one to increase your guns range." Figgy hands over 3 potions in rapid succession, a bluish one for healing, a earth coloured one to make you grow and a slimy looking black one to increase the range of your pistol.
CLW: 1d8 + 5 ⇒ (6) + 5 = 11
56/56
Ranged bomb +9 (4d6+5 fire 12/12 DC 18)
Veemod Goggles (Black - +2 perception 10/10)
Anointings 10/10 What I can do
3rd—fly, protection from energy
2nd—barkskin, bull's strength , cat's grace , invisibility
1st—cure light wounds , enlarge person (DC 15), longshot, shield, true strike
Acid 0/1
Boro Bead (1st) 1/1
Battery x 2
Grenade Concussion 7/7
Impact foam
Medlance (CLW )
Nanite Hypo Gun (black) 5/10 (2d8+3;5 charges lesser resto)
Nanite Canister x 3
Trauma Pack Plus 4/5
Potion of Eagles Splendor
Potion of Fox's Cunning
Potion of Owls wisdom
Preserving flask (empty)
Jacket, Sipping (empty)
Explosive Pocket 1/1
Korvan Vosh |
"Thanks, much appreciated." Korvan says with a broad smile before uncorking the bluish potion and downing it.
Raktar Garnok |
Before Raktar can ready his spell Figgy has already dealt with Korvan's wounds. "Let's get moving," he says as everyone stows their new gear. "Let's check this one," he suggests, moving over to one of the unopened doors.
Start at A5 and move clockwise through A6 and A7?
Olimpia Beta II |
Kovan shrugs and hands the arc pistol over to Olimpia, "If you are interested arc pistol, by all means take it. I'm sure it won't be the only item of the sort we find."
Ok. Thanks! Only 4 charges. Figgy, do we have more batteries for this? Take this Korvan? I have two. She offers Korvan a flair gun. Only one shot, but if fire is called for it might be good to have.
Figgy Greasefitter |
Figgy follows after Raktar, Active Perception: 1d20 + 12 ⇒ (6) + 12 = 18
"Think if this is a ship they will let us dig it out?" Figgy says, looking through his pack Figgy pulls out a fully charged battery and hands it to Olimpia.
GM_DBH |
A5. Machine Shop
The door to this room seems to have been repaired, it opens easily to a touch.
Workbenches and tools litter this large room, around an unusual looking forge. A variety of bladed weapons hangs on the walls. A shelf on the north end of the room holds polished humanoid skulls.
Stealth: 1d20 + 16 ⇒ (12) + 16 = 28
Who is entering the room?
Korvan Vosh |
Sword in hand, Korvan steps into the room. "Let me check for more of those misshapen androids before we all pile in here."
Perception: 1d20 + 12 ⇒ (13) + 12 = 25
Dilana Hemlock |
Dilana holds back, not wanting to be anywhere near the first in.
Figgy Greasefitter |
Figgy follows just behind Korvan, ingredients ready in his hands to make a bomb to blow up anymore evil androids.
Perception with Goggles: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16