Gambler

Skarn Hornfels's page

1,363 posts. Alias of Zahir ibn Mahmoud ibn Jothan (RPG Superstar 2014 Top 16).


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CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Oh, I'm tracking that, fear not!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Roger, I'll take the 55 damage option.

Skarn swings away at the giant he is toe-to-toe with.

Heavy Pick +1 Hit: 1d20 + 11 + 4 + 2 + 2 - 5 ⇒ (18) + 11 + 4 + 2 + 2 - 5 = 32
Heavy Pick +1 Damage: 1d6 + 6 + 4 + 1 + 2 + 2d6 ⇒ (4) + 6 + 4 + 1 + 2 + (4, 1) = 22 x4, P

Heavy Pick +1 Hit: 1d20 + 11 + 4 + 2 + 2 - 5 - 5 ⇒ (1) + 11 + 4 + 2 + 2 - 5 - 5 = 10
Heavy Pick +1 Damage: 1d6 + 6 + 4 + 1 + 2 + 2d6 ⇒ (5) + 6 + 4 + 1 + 2 + (3, 6) = 27 x4, P


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

No saving throw against that effect causing negative levels?


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

I'm here, and usually keep up my end of the action.

Let's get it done!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn will activate his bane ability onto his pick and swing away at the giant that he gets up to.

Heavy Pick +1 Hit: 1d20 + 11 + 4 + 2 + 2 ⇒ (8) + 11 + 4 + 2 + 2 = 27
Heavy Pick +1 Damage: 1d6 + 6 + 4 + 1 + 2 + 2d6 ⇒ (1) + 6 + 4 + 1 + 2 + (3, 4) = 21 x4, P


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Like a cheetah able to charge 500 feet!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn double moves down the ramp/steps.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

They pushed it back to the 10th, right?


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn will cast keen edge on his pick. And use a free action to active the following Judgements:

Judgement of Sacred Protection - +2 to AC Sacred
Judgement of Sacred Purity - +2 to saves Sacred

And then I'll move 40' closer to the foes.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Yeah it did!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Probably in a stewpot!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

No healing needed here. I'm surprisingly healthy for a dwarf of my age!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn will scan the hags for magic items, and direct them to leave it off, and then lets them go. He doesn't kill prisoners.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn looks to his companions, "Any thoughts on these revelations?"


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

"just stay out of it. Alright, come clean, tell us what you know, anything might help, and we'll let you live, dwarf's honor." Skarn threatens them with his weapon as he speaks.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Yeah, I had checked that and was gonna demand it myself.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn plants his heavy pick firmly into the ground, eyes narrowing as he glares into the swirling fog. His voice booms across the clearing, carrying both authority and threat.

"Enough! All of you, emerge from the fog at once! Every hand raised, and no one moves a muscle! Cease all hostilities immediately!"

He steps forward, pick in hand, making it clear he means business, scanning the mist for any sign of movement while giving the rest of the party a clear signal to hold their actions.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Travel safe! We'll put you on point for future encounters!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn follows the hag that just went past him, listening for her chatter, and attacks when he sees her...

Heavy Pick +1 Hit: 1d20 + 11 + 4 + 2 ⇒ (2) + 11 + 4 + 2 = 19
Heavy Pick +1 Damage: 1d6 + 6 + 4 + 2 + 2d6 ⇒ (6) + 6 + 4 + 2 + (6, 3) = 27 x4, P


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

AOO:

Heavy Pick +1 Hit: 1d20 + 11 + 4 + 2 ⇒ (15) + 11 + 4 + 2 = 32
Heavy Pick +1 Damage: 1d6 + 6 + 4 + 2 + 2d6 ⇒ (5) + 6 + 4 + 2 + (3, 6) = 26 x4, P


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn will follow Reynard into the fog and attempt to stay next to him.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

"Perhaps we should all drop back from the fog, and not fight on their terrain?"

Skarn delays.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*
Skarn Hornfels wrote:

[dice=Knowledge (nature)]1d20+10 +3 to identify creature abilities and weaknesses

Ok, that's a 20, so in addition to what they are. I'd like to know any special abilities and resistances they have.

Are any buffs still up from the last fight?

"Hold fast and buff up," Skarn suggests.

Skarn will cast divine favor on himself (+4/+4), and make his weapon Bane (+2/+2 +2d6) against their type.

No, I cast a spell and did a free action, right?


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn chews his cigar and announces, "magic may be tough to stick on these here, and both sharp and pointy weapons won't be too effective."


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*
DM Carbide wrote:
Don't worry about botting me!

Dang it! My line about botting the GM is one of my best!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Resistances.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Knowledge (nature): 1d20 + 10 ⇒ (7) + 10 = 17 +3 to identify creature abilities and weaknesses

Ok, that's a 20, so in addition to what they are. I'd like to know any special abilities and resistances they have.

Are any buffs still up from the last fight?

"Hold fast and buff up," Skarn suggests.

Skarn will cast divine favor on himself (+4/+4), and make his weapon Bane (+2/+2 +2d6) against their type.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

"Well, I can't say as I ever tasted any of them, so I defer to you on that."


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Ok Heroes, I head out to Scouts BSA Summer Camp tomorrow morning for a week. Wish me luck with that endeavor.

Following that, it is family reunion at a State Park for the next week.

If I pop in to the game, it will be quick, and not very substantial, so press on, and keep things moving.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Ahhh yes, useless large gear from giants!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn Hornfels stands over the fallen giants and ogres, his chest heaving slightly as he catches his breath. A satisfied grin spreads across his face, though it's tinged with a bit of discomfort.

"Ahh, now that was a good scrap," Skarn says, wiping some blood from his brow, "Always a pleasure to take on my ancestral foes." He looks down at the bloodied bodies around him with a sense of grim satisfaction. "But as much fun as that was, I could use a bit of patching up before we go on. I'm a bit too injured to keep this up without some help." He gestures to the gashes and bruises scattered across his armor and skin.

He then begins to methodically search the bodies of the fallen giants and ogres, eyes scanning the surroundings with careful focus. "Let's see if there's anything worth the trouble of hauling out of here..." he mutters to himself as his pick taps against the ogre's body, looking for loot, weapons, or anything that could be of use to the party. "Hopefully something other than the usual piles of junk these creatures usually carry."


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Oh well, we don't want to attack that then!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

With only 2 Giants left, it makes more sense for Skarn to make normal iterative swings, in a full attack, and then get the hasted swing, so here it is! Starting with blue, and then purple, and if those two drop in one strike each, I can 5' step and attack that dog looking thing?

Heavy Pick +1 Hit: 1d20 + 11 + 15 ⇒ (7) + 11 + 15 = 33
Heavy Pick +1 Damage: 1d6 + 6 + 13 + 2d6 ⇒ (2) + 6 + 13 + (3, 3) = 27 x4, P

Iterative

Heavy Pick +1 Hit: 1d20 + 11 + 15 - 5 ⇒ (5) + 11 + 15 - 5 = 26
Heavy Pick +1 Damage: 1d6 + 6 + 13 + 2d6 ⇒ (4) + 6 + 13 + (1, 4) = 28 x4, P

Haste attack:

Heavy Pick +1 Hit: 1d20 + 11 + 15 ⇒ (16) + 11 + 15 = 42
Heavy Pick +1 Damage: 1d6 + 6 + 13 + 2d6 ⇒ (2) + 6 + 13 + (5, 4) = 30 x4, P


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

+4 from the Bard I believe.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Their forum software, and the server it runs on, both suck. +26 it is!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*
DM Carbide wrote:
Who cast prayer (which normally only gives a +1), and when? Who cast divine favor, and when? Also too, Erond's bardsong is +4/+4.

Prayer was cast here, by me. I get +2 from it for “Fate’s Favored.”

Divine Favor was declared here, by me. Oops, that should be +3, not +2. Possibly +4, due to Fate’s Favored?

Why is Inspire Courage +4 at this level? It should be +2 at 9th level.

If Bardsong is +4 (vice +2) and I’ve been using Divine Favor as +2 (vice +4), I should be using +26 to attack these giants, not +22.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*
DM Carbide wrote:
Skarn, for my edification how are you getting +22 (+11 twice) to hit?

Attack Bonus Explanation:

+6 BAB
+4 STR
+1 Giantslayer Trait
+1 Giant Hunter Alternate Racial
+1 Magic Weapon
+2 Prayer
+2 Divine Favor
+2 Sacred Justice Judgement
+2 Bane
+1 Haste
+2 Bardsong
-2 Combat Expertise


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn was +6/+3 from normal, but with the Bardsong and Haste, he is +11/+7. His weapon continues to be Giantbane. So that is +13/+9. He will use Combat Expertise to -2 his attacks, and +2 his AC. So he is +11/+9+2d6, and AC 31. From where he is, he can hit the three opponents adjacent, so Great Cleave it is.

Skarn will now execute a Cleave attack commencing with the one due west of him, and then moving around rclockwise:

Heavy Pick +1 Hit: 1d20 + 11 + 11 ⇒ (18) + 11 + 11 = 40
Heavy Pick +1 Damage: 1d6 + 6 + 9 + 2d6 ⇒ (5) + 6 + 9 + (3, 5) = 28 x4, P

If that hits, he attacks the next one...

Heavy Pick +1 Hit: 1d20 + 11 + 11 ⇒ (3) + 11 + 11 = 25
Heavy Pick +1 Damage: 1d6 + 6 + 9 + 2d6 ⇒ (5) + 6 + 9 + (3, 2) = 25 x4, P

If that hits, he attacks the next one...

Heavy Pick +1 Hit: 1d20 + 11 + 11 ⇒ (5) + 11 + 11 = 27
Heavy Pick +1 Damage: 1d6 + 6 + 9 + 2d6 ⇒ (5) + 6 + 9 + (3, 6) = 29 x4, P

If that manages to drop the oe north of him, I believe Skarn can take a 5' step NE and attack the next one...

Heavy Pick +1 Hit: 1d20 + 11 + 11 ⇒ (17) + 11 + 11 = 39
Heavy Pick +1 Damage: 1d6 + 6 + 9 + 2d6 ⇒ (4) + 6 + 9 + (4, 6) = 29 x4, P


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Whoa! Those ogres are +16 to hit!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Get yourself healthy!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn was +6/+3 from normal, but with the Bardsong and Haste, he is +11/+7. His weapon continues to be Giantbane. So that is +13/+9. He will use Combat Expertise to -2 his attacks, and +2 his AC. So he is +11/+9+2d6, and AC 31. He moves to where he is on the map. With Haste, he should have plenty of movement to make it. He will likely take several AOOs

Skarn will now execute a Cleave attack commencing with the one due north of him, and then moving around counterclockwise:

Heavy Pick +1 Hit: 1d20 + 11 + 11 ⇒ (9) + 11 + 11 = 31
Heavy Pick +1 Damage: 1d6 + 6 + 9 + 2d6 ⇒ (2) + 6 + 9 + (1, 3) = 21 x4, P

If that hits, he attacks the next one...

Heavy Pick +1 Hit: 1d20 + 11 + 11 ⇒ (14) + 11 + 11 = 36
Heavy Pick +1 Damage: 1d6 + 6 + 9 + 2d6 ⇒ (4) + 6 + 9 + (6, 2) = 27 x4, P

If that hits, he attacks the next one...

Heavy Pick +1 Hit: 1d20 + 11 + 11 ⇒ (15) + 11 + 11 = 37
Heavy Pick +1 Damage: 1d6 + 6 + 9 + 2d6 ⇒ (3) + 6 + 9 + (2, 5) = 25 x4, P


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Well, we're killing them too fast for that!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

"Oi! I called dibs on the ogres! You can take those weirdos in the back!"


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

I'm sorry we're mowing through these guys so fast, the old fashioned way!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

I've always wanted to crit with a 4x crit weapon!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Oh, right, no need for a Hasted attack. My two attacks can be my primary, and then a Cleave attack. So the first attack on the first ogre, and then the crit on the second ogre, and ignore the hasted attack completely. That second one wouldn't have the -5 to hit on it either.


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Skarn was +6/+3 from normal, but with the Bardsong and Haste, he is +11/+7. His weapon continues to be Giantbane. So that is +13/+9. He will use Combat Expertise to -2 his attacks, and +2 his AC. So he is +11/+9+2d6, and AC 31. He moves to where he is on the map. No AOOs. With Haste, he should have plenty of movement to make it.

Skarn will now execute a Full attack commencing with the green Ogre.

Heavy Pick +1 Hit: 1d20 + 11 + 11 ⇒ (13) + 11 + 11 = 35
Heavy Pick +1 Damage: 1d6 + 6 + 9 + 2d6 ⇒ (4) + 6 + 9 + (6, 1) = 26 x4, P

Iterative attack:

Heavy Pick +1 Hit: 1d20 + 11 + 11 - 5 ⇒ (19) + 11 + 11 - 5 = 36
Heavy Pick +1 Damage: 1d6 + 6 + 9 + 2d6 ⇒ (3) + 6 + 9 + (5, 5) = 28 x4, P

Crit confirm:

Heavy Pick +1 Hit: 1d20 + 11 + 11 - 5 ⇒ (10) + 11 + 11 - 5 = 27
Heavy Pick +1 Damage: 3d6 + 18 + 9 + 27 + 2d6 ⇒ (6, 1, 6) + 18 + 9 + 27 + (6, 4) = 77 x4, P (105 damage if confirmed!)

Haste attack:

Heavy Pick +1 Hit: 1d20 + 11 + 11 ⇒ (3) + 11 + 11 = 25
Heavy Pick +1 Damage: 1d6 + 6 + 9 + 2d6 ⇒ (1) + 6 + 9 + (6, 3) = 25 x4, P


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Travel safe!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

Meh! I'm fairly confident in Skarn's ability to smoke this entire group of Ogres, and whatever those couple different ones are back there! With that said, rooms full of Storm and Cloud giants might need to be handled by a higher power than my poor cigar chewing drunkard!


CG Male Dwarf Inquisitor 9 HP:46/101 AC: 23* TCH: 12 FF: 22 CMD: 22 (26 vs Bull Rush, Trip; +4 vs giants) | F+10*, R+4*, W+9*

That’s the spirit! Although rooms full of giants don’t come along that often.

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