Tsadok Goldtooth

Skaarr's page

230 posts. Organized Play character for Brian Minhinnick (RPG Superstar Season 9 Top 16).


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Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"I would like to head back to town. I cannot tolerate undead, and am requesting transfer to another assignment. You should wait for another Agent to replace me," Skaarr announces to the group. I've had enough of this place. I've grown rich enough off it for now. I'll move on to something less gloomy perhaps.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Adios. Thanks for the ride guys! Good delving :)

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr follows the other spider, and swings his greataxe at it. "Die, vermin!"

Move on purple line.
Attack: 1d20 + 4 ⇒ (9) + 4 = 131d12 + 3 ⇒ (4) + 3 = 7

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr rushes into the chamber to aid his allies. The half-orc's armor clangs loudly with each heavy footfall. "Coming!" he says.

Double move on purple line.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Nope. I guess I'll be leaving then.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

I think Skaarr will drop out after this one. Taking him up to level 3 quickly was nice, but I'd like to play him in some other stuff.

I have a tiefling bloodrager not in anything right now, but he's only level 1. I also have a level 1 brawler who is finishing up another scenario. Up to you guys if you'd want to run with a lowbie in the group.

#12663-3, Real name Brian.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Will save: 1d20 + 2 ⇒ (12) + 2 = 14 Fail

Skaarr stiffens as the priest's spell takes ahold of him.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr steps forward, and swings his greataxe at the remaining skeleton. "Rargh!" he roars, frustrated that he hasn't done anything except fall into a pit this excursion. Just hold still for one bloody second. F#%*ing hate undead...

Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d12 + 3 ⇒ (8) + 3 = 11
I believe that kills it.

As his axe severs the skeleton's spine, sending it crashing to the floor in pieces, Skaarr raises his axe above his head and says, "Yaha!" Pumping it a couple of times.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Will save: 1d20 + 2 ⇒ (15) + 2 = 17

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr moves up to the skeletons and swings his axe at one with a grunt. It dodges his swing. Undead. Why does it always have to be undead?

Attack: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d12 + 3 ⇒ (3) + 3 = 6

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Fort save: 1d20 + 5 ⇒ (18) + 5 = 23

Skaar places a hand on Thistle's shoulder after the oracle heals him. "Thank you, that's much better," he says to the nagaji. "I suppose we should continue on. Are the rest of you ready?" If they nod in the affirmative, Skaar will wait for Bruce to check the next door and then open it. He will then wait for Bruce to check the floor just inside the door, and if also found clear will step through.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Don't worry for me. I'll be fine, just a flesh wound. Just need to get out of this pit..." Skaarr replies, though he's not sure if the Oracle can understand him. He tries to heave his way out, struggling in his heavy armor.

So change action to climb out of pit, since Thistle goes before me.
Climb check: 1d20 + 2 ⇒ (19) + 2 = 21

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Reflex save: 1d20 + 1 ⇒ (9) + 1 = 10
Owwwwww. My jsut deserts for rushing forward I suppose.
HP:16/21
Strength check: 1d20 + 2 ⇒ (12) + 2 = 14

Skaarr curses as he drops out of sight. He bashes his leg on the wall as he falls, and two spikes pierce his side. Struggling painfully to his feet, he tries to shove the trap door open above him, but can't quite get it.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaar moves to the next door, and points to it. He waits for Bruce to check it, and then opens it.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

No point. Only a 10% of me finding even the crappiest trap without taking two minutes in game. Guess we wait.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Haha! I might not get left three rooms behind and miss the combat this time.

Skaar leads the group down to the next door in the dungeon, opening it after Bruce checks it for traps.

Bruce's Perception check on door (if he's cool with me rolling it to keep things moving): 1d20 + 7 ⇒ (11) + 7 = 18

Edit:Moved us all into what I think are reasonable positions should something nasty be behind the door. Feel free to move yourselves somewhere else. I'm just trying to keep the dungeon crawl moving quickly.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr moves into the coffin chamber, and waits to see if the others will make room for him, or if they even need his help.

Move action, then pass for now.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Thanks," Skaarr says with a grin. "Coffins, then?"

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr nods and takes up position in front of the closet. "I'll open this when you guys are ready, and then we can go back for the caskets after we figure out what's moaning."

Once everyone is in position he grips his axe awkwardly with one hand long enough to open the closet doors. Then he opens them with the other hand.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr walks to one of the doors in the next room. "Let's go here?" he suggests.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr hustles into the room, his full plate clanking loudly as he does so. He circles behind Thistle and Kirito, preparing to attack the spider if they don't finish it first.

Double move on purple line.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr follows the others, waiting for them to disarm the trap.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr enters the room with Bruce. "We ready to go into the next room?" he asks, pointing to the door.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr follows the others, in his new set of plate mail armor. He's much louder than before, each of his movements offer clanks of various volumes. The half-orc warlock's face is hidden behind a visor made by the hell knights to resemble a howling devil. He follows the others with his trusty greataxe in hand. "I put people to sleep and kill them mostly. But I can do a little healing if necessary," Skarr throws in.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

I grabbed a wand of IH and a level of fighter, so I'm much more tanky now.

I might need to get one of those masks too...Soon as I get 65 more GP that is.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Leveled up, bought some stuff and sold some stuff. It's on the chronicle linked in my profile at the bottom.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Pleasure, Caranthir. I am Skaarr. We've had success in removing a group of goblins from the ground level and the spire of the ruins. We're back in town to resupply before delving further into the depths," the half-orc says. He offers his hand to Caranthir for shaking.

Going to level up this morning.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"That would be nice, we don't know how deep this place is. We can come back tomorrow."

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

I need to level up Skaarr before we continue. I should have time to do that tomorrow.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaar looks at the spinosaurus and shrugs, allowing his companions to do their jobs.

Pass again.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

They did both in playest for PF RPG rules when it first came out, and then decided it was way to powerful and switched it once the core rulebook came out, Thistle. No worries, we all do stuff like that sometimes.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr won't do anything this round. There's not much he can do in this situation.

Skaarr shifts about at the top of the steps, hearing the zombies but unable to do anything about it for the moment.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Eh? What do you require, Bruce?" Skaarr asks, curiously.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

I think there is some confusion based around the text based medium. There aren't really any goblins here now (as far as I can tell). The bugbear just claimed to have them, but we already killed some of them (I think). There might be more goblins on the bottom level (down the spiral staircase), right?

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2
Thistle Voltare wrote:

So hopefully I'm not missing anything, but it seems like we have everything handled up here, and the only place left to go is down? If that is the case, lets go! :)

Looking at the chronicle sheet, it looks like we ding to level 2 as soon as we are done here? Goes to show my inexperience with this stuff so far... I will get the hang of it eventually!

I believe we treat this as an ended session, and then just level up before continuing to the next "level". Because technically that will be a new session/chronicle. Right DM Kludde?

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Hahahahahahahaha!" Skaarr says, "I like you, Jalik. You are fiesty for an elf." The half-orc waits expectantly for Jalik to fling the corpse from the tower.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Can someone explain how taking slow credit works? Is it each time you level you can choose it and then just use slow advancement for that level or something? How many EXP do you need on slow?

When I used to play PFS before there was no slow credit.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Whoa...how many levels are there?

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

# 12663-3 Sczarni, Skaarr

No day job.

I can continue on gladly. After 3 XP you level to 2nd, correct?

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaarr takes the ring, and then casts a spell. He examines the ring with his eyes glowing with an amethyst colored energy. "Hmmm...."

Detect magic+Spellcraft: 1d20 + 7 ⇒ (17) + 7 = 24

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Great teamwork, guys," Skaarr says with a grin. "I guess we can search this place and then head down the stairs."

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaar waits until after Asuna casts her spell, saying "We might be able to put him to sleep, wait a second," to the others first.

Delay until after Asuna, tell everyone else to delay until after Asuna. Asuna needs to delay to after Bruce for him to open the door. Then she can sleep. I'll slumber if Bugbear passes the Will save for sleep. DC 14. Then the dinosaur can 5' in and CDG him.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

I say kill Grulk as we already took out the goblins.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Where are the goblins?" Skaarr interjects in goblin.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

He wants you to go to sleep, Skaarr thinks, concentrating on the bugbear.

Slumber on him, DC 14 will save. No material components or somatic gestures so he might not notice if he passes the save.

If he fails, Skaarr says,

"He won't be alseep for long, someone get through the door and tie him up or kill him."

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

I doesn't matter if there are 3 floors or 10, it's bound to be less than what's below ground in a "mega dungeon". Also a bit meta game, but it's not very likely to be well lit underground either.

Skaarr pushes forward and looks through the arrow slit.

Perception: 1d20 + 1 ⇒ (19) + 1 = 20

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

"Up we go? We have no idea how deep this thing is. I'd prefer to go up first since there can't be more than a couple of floors up there," Skaarr says, agreeing with Bruce's earlier suggestion. This is going surprisingly well so far. No one has died.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

I'd say keep going down the tunnel until we see where it leads.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Skaar waits for one more to enter the passage, and then squeezes in behind them, his axe in hand.

Sczarni

HP:20/21
Other Stats:
AC 21, T 11, FF 20; Fort +5, Ref +1, Will +2; CMD 14, Perception +2

Oh. So the goblin dog then I guess, my mistake. It's the only enemy not dead or asleep right?

I accidentally thought the dinosaur was a goblin and didn't look clearly at the initiative/status thing.

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