"It is certain that stealing nourishes courage, strength, skill, tact, in a word, all the virtues useful to a republican system and consequently to our own. Lay partiality aside, and answer me: Is theft, whose effect is to distribute wealth more evenly, to be branded as a wrong in our day, under our government which aims at equality? Plainly, the answer is no." ― Marquis de Sade, He of the Certainly-Never-Boring Opinion
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze EbonFist wrote: That wording does not mean that someone proficient in short swords is necessarily proficient in gladii. It would be a question of whether basic weapon proficiencies count as a "feat or ability". supervillan wrote:
Similarly, the above would be a type of Class feature, so it sounds like that would in fact count (just a question of whether the "nocturnal" bit got in the way, which would be very silly, conceptually).
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze How about this bit? Sirius Sa'luk wrote: Also, suppose he's got the Thieves' Guild Membership vanity: Could he apply the Sleight of Hand bonus to his "Day" Job rolls? Also, consider the gladius: Quote: Feats and abilities that affect shortswords apply to the gladius. If one is proficient in short swords, does that mean proficiency in gladii as well?
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Good to know! Soooo.... Owl's Sight (Vigilante Social Talent) wrote: The vigilante gains low-light vision. If he already has low-light vision, he gains a +4 competence bonus on Perception checks in low light. The vigilante also gains a +2 competence bonus on Sleight of Hand and Stealth checks at night. What if he's got Darkvision, bot not Low-Light Vision, per se? Can the latter do anything the former can't? Also, suppose he's got the Thieves' Guild Membership vanity: Could he apply the Sleight of Hand bonus to his "Day" Job rolls?
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Improved Steal VS Chronicle Sheet: 1d20 + 10 ⇒ (16) + 10 = 26 Ta-da!!!
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Ah yes, I still have a "Day Job" to reroll... Larceny, DM Star reroll, Faction Pin: 1d20 + 18 ⇒ (7) + 18 = 25
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Boon?: 1d20 ⇒ 8 Once again, I am gravely sorry for just kind of dropping off like that.
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze GM Valen wrote: The past few years gave been particularly tough for a lot of people, creating mental stress, pressures, and other issues, and worsening those that may have already existed. It's worth understanding that "the past few years" have merely been the bursting of a boil that's actually been building up for a lot longer; trust me, I've been paying attention. What happens today is seldom the result of what happened only yesterday. GM Valen wrote: While I do appreciate you checking in, real life has to come first. Gaming can take a backseat. Focus on what you need to. Please don't be afraid to seek or ask for help when you need it. Sometimes I wonder if this attitude's being taken too far, beyond proper context, or 'out of proper sequence'. Sangfroid is a good thing...relentless emotional glasnost, not so much. GM Valen wrote: Please consider professional services, if you think they may help. Those have been the drumbeat of my life since I was 6, thanks!
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze I just want to say I am very, very sorry about having been AWOL this long. I'm not entirely sure what it is; sometimes I'm motivated, other times I'm not. It's certainly been a more-busy-than-normal couple of weeks for me, but there's clearly more to it than that.
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Linguistics: 1d20 + 10 ⇒ (11) + 10 = 21 Sirius deciphers the ledgers with ease. While he's at it, he pens an extra copy for...tax purposes. "Soooo...how is Andoran this time of year?"
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Laurrana, if you could move anywhere else, I'll be able to 5-foot into a flank next turn.
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze GM Valen wrote: Driskarr (now with ant) I love it - "NEW AND IMPROVED!!!" Sirius, now visibly injured, carefully steps to the side, turning to Lauranna behind him long enough to say, "Help," in an almost-perfectly flat tone, and after - no, before his head is even done turning back to his chosen 'fightmate'... masterwork kukri VS Yellow Peril: 1d20 + 9 ⇒ (20) + 9 = 29
Tell us what we just saw, DM!
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze M&&!@$@$@#+*.... Fortitude save: 1d20 + 1 ⇒ (8) + 1 = 9 ...next round's Fortitude save?: 1d20 + 1 ⇒ (19) + 1 = 20 Okay, there's that.
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze @Driskarr: Actually, that wasn't what I was alluding to....
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze DM, mind making the dead enemies look a bit deader on the map somehow (I like the 'photographic negative' trick, myself)?
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Driskarr wrote: Still can't get the map to work, Driskarr will just begin casting summon nature's ally 2, behind the spiders I can see. I'll summon a giant Ant to keep up the insect theme. >>_<< Sirius looks above him and suddenly remembers why he doesn't normally do 'daring heroics' like he just did. Now, I take it their reach is no better than ours, despite their size? If so...: There's not much help for it now, though. In for a dirham, in for a dinar!, he thinks as he boldly ducks and weaves his way to the next most accessible adversary, swiftly administering a mean jab to the eye - of course, it has too many of those for that to impede its vision much, but the move is quite painful! Underhanded Trick to sicken VS Yellow Peril: 1d20 + 10 ⇒ (14) + 10 = 24
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Am I to understand the big black one behind us is actually under the stairs, ergo can neither reach nor be reached by us (or perhaps it's one-way access either way)? If I can reach Black Widow:
"Whoah, hi there!" Sirius bellows, mostly as an alert to the near-blind human next to him, before reaching out quick as a wink to give the huge spider just behind them a jab to the eye - of course, it has too many for that to have quite the same effect as it would an anthropoid, but it sure is painful!
Underhanded Trick to sicken: 1d20 + 10 ⇒ (6) + 10 = 16 If I can't: Once again finding himself chafing at being so crowded in...
Acrobatics: 1d20 + 12 ⇒ (10) + 12 = 22 ...Sirius somersaults spectacularly over his accomplices' heads and lands in front of the nearest spider ahead of them... masterwork kukri VS Red Widow: 1d20 + 9 ⇒ (18) + 9 = 27
...and once again, I shall leave it up to the DM to illuminate THAT!
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Sirius sets his bow back aside and casually lounges against the starboard gunwale, while idly toying with a large mass of rope.... Readied Action for when/if Black Spot-Recipient clambers aboard: ...which he unceremoniously dumps all over the would-be boarder the moment she makes it up! Underhanded Trick, annoyance to entangle: 1d20 + 11 ⇒ (9) + 11 = 20
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Shoot - typo:
Sirius Sa'luk wrote:
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Apologies for the (latest) hiatus: Despite Koani's protestations, Sirius figures, why leave a job half-done when there might be an even greater reward for taking down a pirate-ship? Besides, it's a bit late for honor among thieves; they already shot him! He breaks out his starkly handsome new shortbow and takes a potshot at the most vulnerable target: That poor yutz swinging off the Waverender's aft-side.... masterwork kukri, annoyance VS Blue Mooncalf (I saw her hanging aloooone...): 1d20 + 10 ⇒ (11) + 10 = 21
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Seeing as his work at the fore was done just as he got there, Sirius heads aft again... VS Purple Pirate:
...and snatches the remaining boarder's wine ration right off his belt!
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Lauranna Cindel wrote:
Wait, when did they make the Jewish Mother prestige-class Society-legal???
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Sirius now realizes he's gotten hemmed in; he does not like that, he does not like that at all. With a twist of his wrist, and a glint of steel... masterwork kukri, annoyed! VS Redbeard: 1d20 + 10 ⇒ (19) + 10 = 29
Acrobatics to thereafter step backwards onto the jolly-boat and safely make my way to the final grapnel: 1d20 + 12 ⇒ (12) + 12 = 24 ...I'll let the DM illustrate THAT for us! 8)
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze "*gasp* You hit me! You actually shot me...!" It's a rare occasion indeed when Sirius Sa'luk gets hit with an arrow - making the most of his own numbing shock, he lashes out at the raiders' nearest remaining tether before making a short retreat. I chop another grapnel.
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze What do these pirates visibly have on them, aside from their weapons?
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Sirius looks up from his handiwork chopping ropes...straight up into the face of a sabre-rattling pirate. His eyes go from the face...to the sword...and back again. "Welcome aboard, swabby," He greets the unsolicited shipmate. "As you can see, I am working here..." Improved Dirty Trick to entangle vs Yellow Peril: 1d20 + 10 ⇒ (16) + 10 = 26 "...BUT, your contribution is very much appreciated!" He finishes, as Sirius raises his hand to his assailant's eye-level to show its contents: The raider's own belt. Any who dare to look down will see the poor pirate's pantaloons now lie heavily around his ankles. I wonder what he wears under there? Only the DM can say....
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Alright, let's think about this: The sooner we're rid of this lot, the sooner she shuts up.... Ever the professional, Sirius is a model of sangfroid as he sets to work severing the nearest rope with his small but fearsome blade. Standard action to sever grapnel. If necessary:
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze As Lauranna s He seems like a local - dressed in light armor of some strange dark plant-material over loose but practical clothing, a subtly beautiful cloak, and an assortment of light weapons that, while somewhat exotic, are not too out of place in a place like this - and and yet...not. Keleshite features are not exactly common in the River Kingdoms, and when's the last time you saw ANY human, Keleshite or otherwise, of such unearthly pallor? And where did that soft breeze suddenly come from...? "Oh! Ummm...YARRR, terribly sorry...cap'n. I'll be hoistin' me sails toward the horizon, now, shall I?" He picks himself up with inhuman ease, and is about to continue on...until he looks at something in his hand that causes him to slowly turn back to Lauranna. "Uhhh...'Cap'n'? I believe this is yours," He says as he hands her a Token of the Open Road. HER Token of the Open Road. As well as a handful of candies, loose change, and small knickknacks that had been much too securely stored among her things to have all jumped out by accident. He takes a step back and with a flourish, produces another such token - and another copy of the very same missive the rest of you received. "You must be my party! Welcome to Daggermark, my home-far-from-home for the last several months now! Allow me to introduce myself: I am Sirius, and..." He steps back to take in the rest of the party, deducing who they are with practiced alacrity. "From the looks of it, what your merry band needs is indeed in need of is a THIEF! None of this 'expert treasure-hunter' tinsel. I am at your service," He says as he finishes with a mockery of an ornate Qadiran bow.
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Apologies again for the long delay. Player I'm Hiding In Your Closet
(guitar riff) A hot bikini in the
(guitar riff) A bobbin' evil pair of
(guitar riff) I tried unlacin' it, I feel so bad--
(guitar riff) My trip to second base had
(guitar riff) A Hooter's waitress and an
(guitar riff) I feel so stupid like a klutzy lad,
(guitar riff) Her D-cups burstin' but I
(guitar riff) A double helpin' of some
(guitar riff) They're so damn close but still so out of reach--
(guitar riff)
I've got something in my front pocket for you
There's something in my front pocket
Well, I went for a drive in my pickup truck
show her my gloves
perfume that she buys
...POLKA-DOT UNDIES!!!
- Yeah, my polka-dot undies from Miracle Mart
Turn a sharp corner
Pointing to something that
- Yeah, my polka-dot undies that I wear back-to-front
"Brother's new car?
Whole damn family
- Well, I took her out to dinner but on one thing she was firm:
Stories that her brother
Fish and chips
- I kissed her softly and I said, "I'll tell you what:
Last bar of chocolate,
Taxi; And I said, "I beg your pardon!
- The moral of this story,
Milk or tea,
Vague innuendos and
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze "Undermine a rival entrepreneur or merchant so that you can claim his market share. Doing so requires a successful Bluff,
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze *looks at Chronicle and what we failed to get* BUMMER, I would've been interested in that (guess I know what I'll be DMing next time I'm up for it)! In good news, though: LEVEL! BEHOLD MY AWESOME 20 DEXTERITY!
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze On his way out of Daggermark, Sirius has time for one last caper: "Crazy times, aye, untouchables gettin' touched but good 'n all?" Inquires a chatty burglar Sirius meets atop some roof or another. "These are indeed days of shifty wind...Say, friend, any chance Local's accepting new associates?" "No sah. Now's no time ter be op'nin yer arms to strangers 'round here. More t' the pointy, Local don't want more bodies t' keep track of just yet. Bad luck, sah." "Bah, I can make my own luck well enough. Sometimes, all it takes is helping to guide others in their own - speaking of which, are you hungry?" "Ter be honest, sah, I ain't et more'n a few crumbs in days, with a flagon of Dripping Wall's cheapest t' tides me over. Crazy times AND lean times. S'no good. Where's this 'opportunity' what's supposed t' come wiv crisis?" "Well, my friend, sometimes you must stray from the roads you know to find it. You and I, for example, we're clearly both roofrunners born and bred, but sometimes I test my limits in other strata...like the sewers. Nasty business down there, but it's not all bad. Just happens there's a lovely, lovely bit of big, tender, succulent, not-at-all-smelly mushrooms at around this intersection..." Bluff, DC 18: 1d20 + 5 ⇒ (14) + 5 = 19 "Mushrooms? Big, tasty ones?!? Gefarg it, I'll takes what I kin get...I hear some of'm kin leave ye with visions of wisdom, or even give ye the strength of a man twice yer size! Thanks for the tipoff! I kin get down there, have me a little feast, 'n get back 'afore next bell!" "It IS nasty business getting there, mind you...you might want someone to hold onto anything you want to keep spotless...." "Ah, well, alls I got that precious right now is me own Guild token for the Local. 'Ere, keep a good eye on it, and don't you move from this roof 'till next bell!" "Fair winds to you, good sir, wherever you're sent...." Sirius waits on the roof. The next bell comes...and then the next...but not the haggard guildsman, leaving Sirius holding a pristine token for the local guild that likely no longer has an owner.... Faction Objective "Undermine a rival entrepreneur or merchant so that you can claim his market share" accomplished!
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze "Janus," Sirius begins, not looking at Janus or Janus or Timinic as he speaks but instead at the bodies of the fallen as he loots them blind, "If you wish to volunteer for the position yoursel...ves, be my guest. Hell, you might actually be good at it. If you can think of someone...or someplural...else to nominate for the job, name it. Otherwise, what's the harm in wishing the default nominee here fair winds, and letting him fly or flounder thereafter on his own merits without you being a Negative Nasreddin?" If that's worth some kind of roll targeting somebody, you may roll it for me, DM.
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Hosser Cready wrote: "Now don't be too hasty, Sirius" Hosser says, ever the peacemaker... "...When did I say anything?!?" After a second's awkward pause: "I suppose I should say something now...which is...that it should probably be up to Timinic whether he stays or leaves. We can't expect anyone to make a good Venture-Captain whose heart isn't in it, but only he would know. If not, maybe he knows someone else who could make a better successor? Losing a Lodge here would blow."
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Reflex Save: 1d20 + 8 ⇒ (17) + 8 = 25 Despite his nasty arrow wound, Sirius manages to completely EVADE the explosion. He slides out of the smoke like a ball-game player with such speed that he manages to bring a puff of the smoke cloud along with him, and direct it into the bomber's face! Underhanded Trick to blind vs Cladara: 1d20 + 9 ⇒ (2) + 9 = 11 At least, he tries to. It dissipates pretty darned quickly.
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Sirius takes in inhumanly deep breath before braving his way through the noisome cloud... Fortitude Save: 1d20 + 1 ⇒ (15) + 1 = 16 ...and he makes it! He tosses a chakram toward the mysterious lady in green... chakram vs Cladara: 1d20 + 6 ⇒ (16) + 6 = 22
...who is left with a lovely deep red slice across her chest!
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze DM, would you permit a Traveler's Any-Tool to be made into some kind of gas-mask?
CN male Sylph Thief 4
Spoiler:
|AC 18, T 15, FF 13 (+2 vs missile)|HP: 25/25|F +1, R +9, W 0 (+2 vs Air/Divi/Ench/Electricity)|Init +5, Perc +4, +1 vs surprise|CMB +8 (+2 to dirty trick/steal) CMD 18 (20 vs dirty trick/steal)|1/1 Breeze Sirius brings up the rear and readies a chakram for should a foe come close enough. readied chakram, not including whatever cover penalties I may take when/if I take the shot: 1d20 + 6 ⇒ (4) + 6 = 10
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