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![]() So I ran some numbers because I was curious: We've done 104 damage total to this thing (not counting currently-unresolved turns)
The crap is this thing? Also, if you were wondering who's done the most damage: Damage totals: (Before DR / After DR)
Falgard: 31 / 16
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![]() Hey guys! Sorry for my absence recently. I was lurking for a while there, since I didn't feel like Falgard needed to pipe up, but after a while I got super busy with RL stuff and college and whatnot, and eventually I just kind of forgot to keep checking in on the game. But I'm still here! I'll try to keep up with the posts better, but if I drop out again, feel free to bot me until my inevitable return :P ![]()
![]() GM Sarpadian wrote:
Understandable. But if you rule that, I think it ought to also be ruled that if an enemy approaches me from my 15ft diagonal, or leaves my 5ft diagonal into my 15ft diagonal, they provoke while moving through that 10ft area in between. In other words, I essentially threaten the space between the two diagonals, but not the diagonals themselves, and if they move through that they provoke (which makes sense). But if they are standing in the 15ft diagonal and move away from me, they don't (again, makes sense). GM Sarpadian wrote:
Right you are, I forgot about Bardic Knowledge. That means Engineering and Religion are technically covered. ![]()
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Languages:
Common, Dwarven, Giant, Gnome, Undercommon, Draconic, Sylvan, and Orc.
(though, by RAW, we should only be able to have Common, Dwarven, Giant, Gnome, Goblin, Orc, Terran, and Undercommon. So no Draconic or Sylvan, unless of course the DM allows it)
Falgard Dalvik:
Acrobatics, Climb, Perception, Sense Motive, Stealth Forso Understone:
Bluff, Craft (Alchemy), Diplomacy, Disable Device, Intimidate, Knowledge (Arcana), Knowledge (Dungeoneering), Knowledge (Local), Knowledge (Nature), Knowledge (Nobility), Knowledge (Planes), Perception, Sense Motive, Spellcraft, Stealth Mattock of Torhold:
Acrobatics, Appraise, Climb, Knowledge (Arcana), Knowledge (Geography), Knowledge (Nature), Perception, Ride, Sense Motive, Spellcraft, Stealth, Swim Riuk Blood:
Diplomacy, Intimidate, Knowledge (Dungeoneering), Knowledge (Nature), Sense Motive, Stealth, Survival Trask Morgoth:
Acrobatics, Bluff, Climb, Diplomacy, Intimidate, Knowledge (History), Knowledge (Local), Perception, Perform (percussion), Spellcraft Ulfgar Helmhammer:
Acrobatics, Sense Motive
Skills: Disguise, Escape Artist, Fly, Handle Animal, Heal, Knowledge (Engineering), Knowledge (Religion), Linguistics, Sleight of Hand, Use Magic Device.
Of those, I think Knowledge (Religion) and Use Magic Device are most important for somebody to pick up. ![]()
![]() SirSafeway (Falgard Dalvik) reporting in. Just so you're aware, I've changed Falgard slightly. He's now a Two-Handed Fighter instead of a normal one, and he took Monkey Style instead of Snake Style. These changes have been reflected in his ailias. Also, do you rule that reach characters threaten the corners of their reach? By RAW you can't, since the square is technically 15ft away, but I've seen many GMs allow it. Just wondering so I know what I can and can't do. ![]()
![]() GM Sarpadian wrote: Your HP should be 23, since you only get one favored class benefit. Your CMD should be 20; you get your WIS bonus. The formatting is pretty good, although it would help to list where you put your skill ranks, instead of just listing the total modifiers. I can't tell if you forgot two skill ranks or the +2 to Sense Motive from Snake Style. Other than that, I think everything is in order. Right you are. It's been a while since I've made a monk. And I forgot to give the +2 from Snake Style (I was debating which style to take, and forgot to add that in once I chose Snake). I've also put the number of ranks I have in my skills in parenthesis next to them. Everything should be in order now! ![]()
![]() Hey, this campaign sounds interesting! I'd be interested in playing Falgard Dalvik. I'm experienced with Pathfinder and tabletop gaming in general, but I've never tried play by post before, so if I make a few mistakes in formatting, try to bear with me. If you have any questions for me, don't hesitate to ask. I look forward to trying out this character and gameplay format! |