![]()
![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() That's a mighty big pile ... pretty much every PbP game I've ever gotten into has fallen onto that pile by 3rd level. I'm happy to wait a bit before consigning another game to it. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Stealth: 1d20 + 4 ⇒ (20) + 4 = 24 Simflay follows along with Arc and Talia, being as quiet as she possibly can, carrying her sling. She will wait until they decide the moment is right to open fire and then she will add her sling bullet to the attack, aiming at the closest goblin. Sling!: 1d20 + 4 ⇒ (11) + 4 = 15
![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay looks amazed to be handed the ring, but after a moment she slips it on her finger then holds her hand up to stare at the ring. Then, hearing the comment about Talia's injuries, she will stir herself and tap her gently with the wand she is holding in her other hand. Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7 I did pick up a 'used' Wand of CLW in the last shopping time. Only has a dozen charges left now, but should be reasonable support to our spells ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() I wouldn't mind Simflay getting a boost to her AC if the ring is going begging. However, if anyone in the front line wants it they should definitely be further up the list than her. While Talia is working on the bridge, Simflay will cast an eye around her companions, checking to see if anyone still needs any healing. Feel free to raise a hand if your character needs some healin' :) If everybody seems ok, she will instead concentrate on watching across to the island, keeping an eye out for any foes on the lookout. Perception: 1d20 + 1 ⇒ (1) + 1 = 2
![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Spellcraft Wand 1: 1d20 + 5 ⇒ (12) + 5 = 17
Simflay looks over all the magical items, trying to understand what it is that Arc was seeing. "Oh, I see what you are saying Arc. That wand has magic in it that lets you turn yourself into a tree. That seems like an odd thing to want to do. The other one seems like there is something similar in its style of magic, but it lets you create flame in your hand to use as a weapon. The tree wand seems almost tired, like it doesn't have much magic left in it, but the other one looks like it has lots. And you're right about the armor. There is a magic on it to make it protect the wearer better. I don't know what to make of the cloak though." Having said that, Simflay will reach out and touch Talia with her own wand. A pale white glow flows into the half-elf, healing some of her wounds. Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7 ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay moves forward to get between Talia and Masdok. As she steps forward she fiddles about, seeming to have trouble finding something tucked in her armor but drawing out a wand as she arrives. Moving less than half speed as her move action due to Entanglement and spending her Standard action to draw the wand. Reflex Save: 1d20 + 3 ⇒ (9) + 3 = 12 Takes 1HP of damage from the thorns ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Howdy folks... I am going to be out of town for the new few days... heading off to spend some time with family. I will be largely offline for this time so please feel free to bot Simflay if you need to keep things moving. I should be back on Sunday night. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() I gather from the map that Simflay probably can't see the goblin at the moment, so she won't make a Spellcraft roll Seeing Talia looking injured, Simflay drops her hand to her side and for a moment looks puzzled, as if not finding something where she expected it to be. Then with a gasp that seems somewhere between uncertainty and annoyance, she steps to Talia's side, reaching out her hand and speaking in a strangely breathy tongue that sounds similar and yet different to her usual speaking voice. "Avoss, Curarea esa omara"
Auran:
"Grandfather, heal this woman" A small gust of wind swirls around the two women and Talia feels a sudden cooling sensation run across the pain of her wounds and some of them close up a little. Cast Cure Light Wounds on Talia Cure: 1d8 + 3 ⇒ (1) + 3 = 4 Well, dang! And since she still hasn't got out of the danger zone...
![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Hmm, I gather Simflay was meant to have made another save at the end of her turn to avoid imperial entanglements... Reflex Save: 1d20 + 3 ⇒ (14) + 3 = 17 whew! Realizing that nobody else seems to be trying to move back away from the vines, Simflay will stay behind Arc. She sways too and fro for a moment, narrowly avoiding the grasping motions of the vines and then reaches out and taps Arc on the shoulder. Casts Guidance on Arc ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay is following along in the group, crouched over slightly to avoid the briars. She has just half-finished thinking to herself "Well, this is very strange, creeping through these nettles. Still, at least we're not stumbling through some awful cave. The fresh air here is ..." when suddenly the dark form of a cat leaps out and attacks Talia. Hearing the sound of what she takes to be spell-casting, Simflay tries to puzzle out what it may be Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23 though her ruminations are rendered moot when the vines begin reaching out and ensnaring her companions. Swaying back a little to avoid the grasp of the vines, she calls out in a slightly breathy tone Iritosha dua Venshio Ashuda-nos Her hair swirls back off her shoulders, and a moment later a light gust of wind bursts out from her, blowing softly across all her companions. Everyone feels an uplift of spirits, as if the wind carries with it a memory of past valor. Cast Bless - affecting all allies within 50 feet. Bless:
Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. This lasts for three minutes. She will then move, trying to get out of the reach of the entangling vines. (ie trying to move out of the area of effect if I have enough movement) ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Drat, Simflay could have added more about Nualia if she had stayed in the room long enough to hear Cade's question. Sadly, Tsuto makes her too cross. :) Having calmed somewhat while being out the fresh air, Simflay will go and prepare her gear too, removing items she does not think she will need for a day trip out along the Coast Road and re-packing her pack in the hope of making it easier to find things. Once that is sorted she will join the rest of the group in following Shalelu out into the wilderness. Survival: 1d20 + 1 ⇒ (19) + 1 = 20 "You are right Arc, this does not look like it will be very comfortable, but it does seem to be the only way in." ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Masdok wrote: Sorry for my extended, unexcused, unexplained absence. I have been feeling burnt out. But not specifically on my games; feeling burnt out on pretty much all of my normal routines. I'm taking steps to snap out of it over the next few days and I hope to resume posting soon. Perfectly understandable. In the weird times we are going through at the moment I'd be frankly surprised if anyone doesn't have moments like this nowadays. Take care of yourself. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay stares sombrely at the siblings eyeing each other from opposite sides of the iron bars. "Do not be sad, Sen Ameiko. We have learned from the attempt. We now know that Nualia is to be found at Thistletop, which was only a guess before. And we know that Thistletop has more than one level. We did not know that before." She then looks more directly at Tsuto. "As for you, you foolish man. I understand your father may have behaved abominably towards you, but your sister has not. And she loves you. And you have damaged that, possibly beyond redemption, with your folly." For a moment she looks like she is about to say something more, but then abruptly she turns and leaves the room, heading back outside. Once outside, she slows down and lets the fresh air wash over her, calming her. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay looks more downcast that ever at seeming to be the cause of discord in the group. "I... I am not annoyed. Please do not worry." When Ameiko blows through the room and suggests accompanying her, Simflay jumps at the chance, though more for an excuse to exit the bar than out of any earnest desire to see Tsuto again. Ameiko starts talking to Tsuto and Simflay is careful to keep back somewhat, not wanting to get in the way. Spellcraft: 1d20 + 5 ⇒ (7) + 5 = 12 When Ameiko casts her spell on her wayward brother, Simflay's brow furrows as she tries to understand what happened.
![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Arcallius Vestalis wrote: As they wait for the new round, he turns back to Simflay. "You're more unusual than most." Simflay looks slightly chagrined and pulls her cloak in around her, covering herself up from the neck down. Her hair shifts slightly as if blown by a breeze. Arcallius Vestalis wrote: He changes languages, continuing in Sylvan with barely a pause. "Is this your native tongue, or are you more elemental? Or something else entirely and I'm just guessing poorly? Regardless, things must be worse than Shalelu described for you to walk among us so openly. If you would help these, how could I not?" Her look shifts from slightly distressed to puzzled as Arc speaks in Sylvan. She glances about the rest of the group as if to check if he is speaking to someone else. When it is clear that he was speaking to her she softly replies... "I am sorry, but I do not understand what you just said." ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay looks on quietly as Shalelu introduces the three strangers to the group. "Holy Desna," she thinks to herself, "I know I left home in search of new ... new... well, everything really, but this is a bit sudden." Swallowing down a flash of discomfort, she speaks. "Yes, umm, hello. I am Simflay. Uh, Seabreeze. That is, my name is Simflay Seabreeze. There seem to be quite a lot of goblins about here. Other things too. And all of them menacing Sandpoint for some reason. So we would be glad to have your help, if you care to give it." ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() After handing over the map to Father Zantus, Simflay wanders about town for a while. Although she intends to go shopping, at first she doesn't really know where to start. After a while though she thinks of a tale she heard once about poisonous beasts in the wilds and so she heads off to the alchemist's shop to look for something to help with that. Some time later she emerges, having bought several things, some of which she had not even known about before going into the shop. She then passes by the smithy and goes in there as well. Having found the crossbow frustratingly awkward and heavy to carry about, she sell that and replaces it with a simple sling. Remembering the discussions between Grulyn and Masdok about the tiny demon, she also buys a cold iron dagger and some sling bullets. Thus passes her evening, with a fair bit of aimless wandering, punctuated by occasional bursts of spur of the moment shopping. Once this is all done she will return to the Rusty Dragon. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() I've played in groups that have gone down both paths and am completely comfortable with either approach. Happy to go the party loot path if that's everyone else's preference. Either way, Simflay is about to come into more money than she's ever seen in her life before. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Still glancing through Tsuto's journal, Simflay replies to Grulyn. "Well, Tsuto specifically mentions 'Thistletop Goblins' here, perhaps they are more important than the other tribes in all of this. We should try to find out where they are located. Perhaps Shalelu can help us with that." Looking slightly puzzled she thinks to herself... "Did I just suggest that we start looking for a clan of goblins to hunt down? Am I going mad? But then, isn't everything about this a little bit mad?" Then she continues "By the way Father Zantus, if you are going down to pour holy water in that awful well, I will draw a map for you, so whoever goes down doesn't need to hunt about for it in that ghastly place." Taking 10 will give Simflay a 15 on Mapmaking which should be enough to make a serviceable, if basic map. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Hey all, back again! That's a goodly stack of loot there. I'll put my hand up for Simflay to take one of the Cure Light Wounds potions. The Cure Moderates probably should go with the front liners. Likewise, as much as I might like her to have the Ring of Protection it should probably go to someone a bit 'tankier' So, if someone takes that ring, I think we'll each get 820 GP to go shopping with... Feel free to check my maths on that, it's been a long day and my brain is a bit fogged :) ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Hey folks - I'm going to be away for the weekend. My daughter had a baby yesterday so I am hopping on a plane to fly down and meet my grandson for the weekend. There is no way available to represent a big enough smile for this ... I will just have to use this... :D Feel free to bot Simflay if you need to push things along over the weekend. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() As the three men finish talking, Simflay comes into view racing down Glass Street at a dead run... Spotting the hulking form of Masdok through a window, she abruptly changes direction and rushes up to the Glassworks. Hurrying in to the room where the three are talking, she starts trying to talk but is held up at first, trying to catch her breath. "Nu ... ah ... oh ... I ... I was..." she trails off, giving herself a moment to breathe before she continues... "I saw, I just saw the plaque," she gestures vaguely in the direction of the Cathedral, "the one with the names of all the people who died in the fire. Father Tobyn is on there. And there's another name under his. Nualia. That's the same name that Ameiko said when she was telling us about Tsuto. He said that someone called Nualia was leading the goblins. So, if this Nualia is Tobyn's daughter, then Tsuto's journal makes sense. It says something about his love burning her father's remains. So unless there are two people with the same name, she must have survived that fire." At that, she stops, still breathing a bit heavily... ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Standing on the clifftop near the south side of the Old Light, Simflay throws back her hood and removes her gloves. For some time she just stands there, breathing in the fresh air and taking quiet delight in the sensation of the wind moving on her hands and face. As she stands there she thinks to herself "Ohh, by the gods that is so much better. I cannot understand how people can cope with places like that. No light and fresh air! How do they put up with it?" After a while though, becoming aware of strange sensations within herself, she holds her hands up before her and stares at them. The natural breeze blowing in off the sea seems to curl in around her, swirling in closer and closer around her hands as these sensations swell within her. A strange blur passes across her hand for a moment, almost as if the wind had bent the light falling on it. Then another such blur appears, and another. Until suddenly, with no sound at all but a sensation like a pop in her ears, the change sweeps over both her hands and forearms and suddenly she can no longer see them. For a moment a burst of fear blossoms within her before she realises that she can still feel her hands. The sudden feeling of relief that comes with that realisation pushes back the fear and also seems to end the effect, and suddenly, she can see her hands again. Turning her hands back and forth as if to check that they are unchanged, Simflay whispers to herself... "What in the name of the Gods is happening to me? Where did this all come from? Is this some curse? It does not feel like a curse, but it is so sudden... so unexpected..." Satisfied that her hands are unaffected by the strange, if brief, change, Simflay slips her gloves back on. She stands quietly looking out to sea for another ten minutes or so, lost in her thoughts. Then she stirs, and turns and walks back to the inn. In the interests of not making this post any longer I will just say that once back in her room she will spend a bit of time drawing a map of the area they have just returned from (Take 20 on Mapmaking for a 25) to get it down on paper while still fresh in her mind. And once this is done will go downstairs in search of food. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() I am fine with that choice too. I have played this AP to the end of book 1 before, so while the Thistletop stuff is cool, I am aware of the bones of it (though it was a few years ago now). Book 1 is where that previous game stopped so I am more excited for Book 2 and beyond because I don't know it. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() I am happy with any of these solutions. So long as the merger/larger group thing doesn't make it too much work for you Bluedove. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay follows the rest of the group out through the tunnels silently. Her head down, her mind is awhirl with thoughts of her time in the tunnels and catacombs. Horrifying as some of the creatures down there have been, now that they are vanquished, she is finding the dark oppression of the tunnels themselves almost as bad. She begins to feel almost as if the stone itself is pressing itself down towards her, avid for the blood of her and her companions. When the group gets back up to the Glassworks, Simflay barely waits for Father Zantus to finish speaking before she excuses herself and hastens out of the building into the open air and refreshing movement of the evening sea breeze. Making her way down towards the Old Light, she finds a quiet spot to stand, looking out to see and reveling in the feeling of the wind on her face. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay's hair flutters about her head as she concentrates her magic on the well. Her expression twists to one of dismay as she hears the sounds coming from the well, but she forces herself to maintain the spell. When she is done she lets her hands drop to her sides. Her hair continues to flutter for a few seconds before falling still. She considers what she has learned for a moment before speaking."Well, that is horrifying. The well is obviously magical in some way, but I could hear voices, distant voices coming from it while I was holding my magic on it. I couldn't make anything out, they just seemed to be wordlessly crying out in pain. Pain, and rage." Knowledge(Arcana): 1d20 + 2 ⇒ (20) + 2 = 22
![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Still shaking, Simflay glances to Grulyn as he speaks and then looks across to the pool. "Oh, but I so want to leave this awful place... to get out into the fresh air again..." she thinks to herself. "But ... he could be right. If another one of those things comes out of the pool and gets up to the town, think of the harm it could do." She lifts her hand to her face and touches the wound left by the tiny dagger, before replying to the dwarf. "You are right Grulyn, we need to be sure of this thing. That it isn't going to spew out another one of those things after we leave." She holds out her hands towards the pool and whispers something. "Avoss, mostrar-ma" Although there is no longer any wind blowing in the chamber, her cloak and hair stirs slightly, as if in a slight breeze. Casts Detect Magic ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() With the fall of the tiny demon, Simflay slumps against a wall, suddenly feeling quite exhausted as the adrenaline drains from her.
"Are we ... are we done down here do you think? Is this over?" As the heat of battle cools, she becomes ever more aware of the darkness around and the weight of the stone above, and she shivers slightly. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() OK - I will adjust Simflay's stats to be as follows...
Bit late here atm, I will adjust the character online in the morning :) ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay cries out in pain as the tiny dagger slashes across her face. She holds her hand up to the cut for a moment, then a look of determination appears, replacing the fear and pain. Holding up both arms pointing in the direction with her hands placed as if holding a large rock, she cries out in strong yet strangely breathy sounding voice... "Iritosha dua Venshio Ashuda-ma!" A small spiral of wind springs up between her hands, growing in speed and force as it whirls up to where the vile quasit hovers above the group. The wind buffets at the creature and attempts to drag it down towards the ground. Concentration Check: 1d20 + 4 ⇒ (16) + 4 = 20 Gritting her teeth she focusses fiercely, trying to control the magic she only recently discovered she had within her, in ways she had never considered before. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay stares at the spot where she last saw the tiny flying demon, trying to catch a glimpse of it. "What is it doing?" she frantically thinks to herself. Her eyes widen as a thought strikes her. It'll be trying to summon another one of those things," she says, "Follow me, I might be able to help you reach it" and then she moves up the stairs to stand next to the triangular pool. That's a double move to get up there, so she's not doing anything more until next round. She'd like to see the nasty before she starts anyway. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Having arrived next to Masdok, Simflay glances back through the door, hoping to see some sign of Acharn, but can see nothing. Fighting down down a rising feeling of panic, she nonetheless steels herself and reaches out to try and bolster Masdok with her magic. As with Grulyn, Masdok feels a small gust of air travel from Simflay to him and he is touched with a sense of potential. Guidance for Masdok. So he gets a +1 competence bonus on a single attack roll, saving throw, or skill check. He must choose to use the bonus before making the roll to which it applies. The spell lasts for 1 minute or until discharged. Seeing that Grulyn has been wounded by the tiny demon, she moves down to the edge of the pool, both to get out of Masdok's away and to get close enough to heal the dwarf should he need it. "At least I hope that's what I will be able to do," she thinks to herself. "I am so tired, I don't know how much more I will be able to do this..." ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Staring at the Wrathspawn almost as if mesmerised by it's hideous visage, Simflay nonetheless reaches out towards Grulyn, intending to bolster him with her magic yet again. Casting Guidance defensively (+4 vs DC15) Concentration: 1d20 + 4 ⇒ (11) + 4 = 15 OMG She almost stumbles over the words as the Wrathspawn snaps it's mandibles near her, it's vile saliva splashing on her armor. But she steadies herself and manages to finish. Grulyn feels a brief stir of air on his neck and is touched with a sense of potential. Guidance for Grulyn. So he gets a +1 competence bonus on a single attack roll, saving throw, or skill check. He must choose to use the bonus before making the roll to which it applies. The spell lasts for 1 minute or until discharged. That done, she will 5' step up next to Masdok, intending to do the same for him. ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay stares in horror as the Quasit appears once again, and a wave of fear washes across her, crushing down the small feeling of hope that had risen in her only moments before. "Ahh, a demon! It is a demon! Run!" she thinks to herself. But then, she gasps out "No!" as she thinks "Help... help them! Or we will all be killed!" Breathing heavily in fear and entirely too shaken to think of new tactics, she reaches out and touches Grulyn on the shoulder as she says once again "Iritosha dua Venshio curarea esa omem" Once again, a light breeze plays across the dwarf, cooling and calming his wounds. Casts Cure Light Wounds on Grulyn
![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() Simflay feels a small surge of hope as Grulyn moves in to attack the next creature. "Well, that helped Sim, I just hope it was enough." Quickly she moves down to stand behind Grulyn and Acharn and quietly speaks again. "Avoss shuishua esa omem" Once again a small puff of air leaps from her hand, this time blowing on to Grulyn and he feels a tiny spark of insight, ready to help him when needed. Simflay casts Guidance on Grulyn ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() With a gasp of horror, Simflay steps across next to Grulyn and reaching down, touches him on the shoulder. "Iritosha dua Venshio curarea esa omem" A slight breeze plays across the dwarf, cooling and slightly calming his wound. Casts Cure Light Wounds on Grulyn
![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() "Come on Sim, stick with them..." Simflay mutters to herself as she steps up behind Masdok and Acharn, though she really really doesn't want to get any closer to the hideous wrathspawn. She reaches out her hand and speaks in that breathy tongue again "Avoss shuishua esa omem" A small puff of air leaps from her hand and blows across Masdok's shoulders and he feels a tiny spark of insight, ready to help him when needed. Simflay casts Guidance on Masdok ![]()
Female Sylph Oracle 3 | HP 20/24 | AC:14 T:13 FF:12 | CMB:1 CMD:13 | Saves F:+2 R:+3 W:+4 | Init: +8 | Perception:+1
Tracker:
AC: 16 | HP 21/24 | 1st Level spell slots left: 2 ![]() "Ahh!" ... Simflay cries out in horror at the sudden sight of the small demon and yet another wrathspawn. She can't help but feel, coming as it does right on the heels of the smashing of the basin, that somehow these things have been summoned by the angry goddess. Nonetheless, determined to help, she reaches out to Masdok and touches his weapon, intoning quietly in that breathy tongue she has used before, "Iritosha dua Venshio Shuishua Malnna-sa" Masdok feels a rush of air as a small burst of wind travels up the haft of the weapon before settling its magic into its head. Cast Magic Weapon - Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement bonus does not stack with a masterwork weapon’s +1 bonus on attack rolls. This lasts for two minutes If you speak Auran: Spirits of Wind, guide his hand |