Ceoptra

Shosuro Miyuki's page

86 posts. Alias of Fiendish Zen.


Current Campaigns


GM Meowlkyrie's Midnight Mauler (1e 3.16)


#5–22: Scars of the Third Crusade - Round Robin (inactive)


Rolls:

[dice=Initiative, Devin]1d20 + 2[/dice]
[dice=Initiative, Ilarien]1d20 + 4[/dice]
[dice=Initiative, Ninnic]1d20 + 6[/dice]
[dice=Initiative, Sakura]1d20 + 0[/dice]
[dice=Initiative, Shenendril]1d20 + 3[/dice]
[dice=Initiative, Zandu]1d20 + 5[/dice]

[dice=Perception, Devin]1d20 + 1[/dice]
[dice=Perception, Ilarien]1d20 + 4[/dice]
[dice=Perception, Ninnic]1d20 + 10[/dice]
[dice=Perception, Sakura]1d20 + 5[/dice]
[dice=Perception, Shenendril]1d20 + 6[/dice]
[dice=Perception, Zandu]1d20 + 9[/dice]

Rules of the investigation:
There is an extra ruleset in this scenario to reflect you interacting with a location or major characters:
  • Each day will be split into 3 different phases - morning, afternoon, evening - quick errands, or your meetings to compare notes do not count as an extra phase. A phase represents time you spend investigating and gathering information.
  • At the beginning of a phase, each of you would select a location to investigate
  • At the end of a phase (or during), depending on your success, you will be given information from the locals to help you with the investigation.
  • Note that each location can provide a limited amount of information. As such, I would advise to "Split up, and search for clues.", and perhaps later meet up to compare what you found out.

MAP LINK

#8-05 UNGROUNDED BUT UNBROKEN - GM Nowruz (inactive)


DM PatheticWretch presents Wounded Wisp (inactive)


EbonFist's #9-08 Birthright Betrayed (inactive)


GM Dustin's #7–24: Dead Man's Debt (inactive)


GM Meowlkyrie's Midnight Mauler (1e 3.16) (inactive)


A Pathfinder Society Scenario designed for levels 3–7.

The Decemvirate sends members of the Pathfinder Society to the former crown jewel of Ustalav's royal courts, the decaying city of Ardis. Tasked by the Society to look into the fate of Absalom's former Master of Blades, Vonran Vilk, what they find will lead to exploration, diplomacy, murder, haunted pasts, and tragic love. Can the PCs stop the rampage of the Midnight Mauler before he kills again?

"The Midnight Mauler" was originally an exclusive adventure, run only by 4-star Pathfinder Society GMs, Venture-Captain and Venture-Lieutenant campaign volunteers, and Paizo staff for its first year, but has been revised and updated for public release

Written by Crystal Frasier.

Private game for 6-19 Test of Tar Kuata (inactive)


Maps

[dice=zeta initiative]1d20+4[/dice]
[dice=shenendril initiative]1d20+3[/dice]
[dice=ilarien initiative]1d20+4[/dice]
[dice=andrelis initiative]1d20+4[/dice]
[dice=branthis initiative]1d20+2[/dice]

[PFS] DM PatheticWretch presents Emerald Spire (The Tower Ruins, Table 2) (inactive)


[PFS] Your Sky Key Solution (inactive)