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Goblin Squad Member. Pathfinder Adventure Path, Companion, Lost Omens, Pawns, Rulebook Subscriber; Starfinder Charter Superscriber. *** Pathfinder Society GM. Starfinder Society GM. 5,305 posts (14,592 including aliases). No reviews. 1 list. No wishlists. 18 Organized Play characters. 24 aliases.


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Liberty's Edge

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Anybody got any guesses?

Last time Paizo did something like this, it was the Oblivion Oath announcement. Is Paizo's Twitch channel getting an in-house Starfinder game?

Liberty's Edge

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I'm a bit shocked no one's talking about spellstrike showing up.

Liberty's Edge

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...I have many questions.

Liberty's Edge

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The mobile version of the SF site lacks the cross-links to the Pathfinder sites. Can we get those back pleeeeeeeeease?

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CrystalSeas wrote:

Question asked in another thread:

When, precisely, does the survey close?

Someone was planning on running a Sunday Dec. 1 game and wanted to know how much time they had to finish the survey

Thanks for the backup, CrystalSeas! Unfortunately, I'm kinda thinking with the holidays there won't be anyone in the office to answer until the answer no longer matters...

Liberty's Edge

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So, that's a "no" then.

I know that all the unarmed attacks in the core book are in the Brawling group, but the basic rules for unarmed attacks (pg 278) say that unarmed attacks "can" belong to a weapon group, not that they must - and it definitely doesn't specify which group that is.

I've no doubt that the iruxi weapons are supposed to be in the Brawling group, but it doesn't change the fact that - as written, without errata or similar - they aren't.

Liberty's Edge

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Rysky wrote:
Natural Weapons are Unarmed Attacks.

Is there are page citation or rules link somewhere you can give me that says that all unarmed attacks are in the brawling group? Because I can't find one.

Liberty's Edge

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My group's planning to get a playtest session done next Sunday, Dec 1. When you say the playtest runs "until Dec 2," what exactly does that mean? How much time will we have to fill out the surveys?

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I am really hoping that this book contains a reprint with appropriate errata of all of the core rules for starship combat, in addition to the new ones. It would be really lovely if I could just grab this one book whenever a starship combat started and reference it all the way through, not needing to flip between different sections or different books or, most especially, between a printed book and my online pdf of errata.

Liberty's Edge

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On the subject of iruxi proficiencies, the rules text for their various natural weapons do not actually put any of them in a weapon group, meaning that Iruxi Unarmed Cunning technically doesn't do anything.

This feels like an issue from rules authors who aren't quite familiar with everything a weapon needs to have in 2E to be "finished" as compared to 1E, and best to nip that in the bud now.

Liberty's Edge

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Shouldn't there be some kind of bonus for having Forager in the section where you see whether the PCs can forge for food?

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Squiggit wrote:
Quandary wrote:
Although in reality I think a WIS>INT build is just as valid
Then Wis should be the key stat.

Correction: then you should have the option of Wis as the key stat.

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So far, the witch to me feels surprisingly bland, especially as compared to how very flavorful and unique the 1e witch is in play. It concerns me that it would be fairly easy to build a witch that might be entirely indistinguishable from a wizard at the table.

The hexes were the heart of the class in 1e, but that concept is hamstrung somewhat by tying them to the limitations of a Focus pool. I keep looking at Cackle and thinking there's some kind of window for a solution there.

What if Cackle also allowed the witch to Refocus 1/ten minutes?

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I think the phrasing is intended to make it clear that you aren't actually casting the heal spell, you just get the effects. So, for example, if you have managed to get your hands on the Selective Energy feat, you can't use it on this effect. Similarly, the Moderate Curse bump to d12s on heal spells doesn't kick in either.

Liberty's Edge

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Rysky wrote:
1) Does it have to be from deities? Can't it be from the planes themselves? Or other sources?

It might be worth reconsidering the wording, to be sure, but I would point you toward the description of the battle mystery:

Quote:
you might find power in the unending conflict between the armies of Heaven and Hell or the Elemental Planes, the Outer Gods, or even the collective spirits of those who fought in wars over the ages.
Rysky wrote:
2) So the gods are idiots.

I don't see anything that suggests that the oracle's relationship to the gods is intentional on the gods' part.

Liberty's Edge

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Dice and Slice was doing a playtest-rules game and had begun Age of Ashes, but appears to have encountered some kind of internal issues and is dissolving. Some of the players are starting a new podcast called Dice Don't Die to re-start Age of Ashes, but that hasn't actually gotten off the ground yet.

Liberty's Edge

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I feel like Ikyulus may have something to say to you, Payton, about his absence from the KoE cast list (also, Jeremy is an awesome player and deserves his chops too).

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oconnor0 wrote:
Tusk the Half-Orc wrote:
I caught the death of Aroden but thought we might also have the Gap here as well?
Would you be willing to expound on that? I don't know Golarion very well.

I have argued elsewhere that the Age of Lost Omens is created by the Gap, and the nature of the Gap is to confound people trying to magically "remember" into it - which, from a fourth-dimensional perspective, is exactly what prophecy is.

Liberty's Edge

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My group has just started Book Two, and while so far I am really enjoying the intensity and the edge of desperation in the players and characters both, I have to say: this one is brutal. I chose to make my PCs mythic at the end of Book Two, and even with a mythic tier (and a 5-player table to boot!) they are still getting knocked around hard. Character death should be considered a very real possibility. I advise you to proceed accordingly.

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Has anyone typed up any notes from Valthazar's research for the PCs to find?

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Things I worry about: climate change, the integrity of democracy in the modern era, the rise of fascism around the globe, structural mechanisms of sexism and racism, worldwide backsliding on the concept of human rights.

Things I do not worry about: are my NPCs naked?

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sherlock1701 wrote:
They should have continued to appeal to the most invested players in the system instead of everyone else.

You're assuming that they didn't.

You're not the only player who is heavily invested in the system. Some of us were very invested in it and recognized its weaknesses both, and wanted a game that kept the feel of what we were invested in while addressing those weaknesses.

In addition, as DMW noted above, you're also either claiming that a) the system designers weren't invested in the system or that b) they didn't design a system for themselves. I find both of those claims highly suspect.

Liberty's Edge

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Tonight's ep was seriously good, guys! Season Two is already proving an improvement over the already-excellent Season One!

Liberty's Edge

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All good so far! Thanks for the help! I'll look forward to the October scenarios.

Liberty's Edge

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Tryn wrote:
Also maybe you should provide them with some basic equipment-packs they can choose from instead of giving them the freedom to equip themself (which can be daunting to new players). Also this would fir the APs general theme.

I agree with this suggestion 100%. When I finally get a chance to run this AP, I fully intend to design a standard kit of assigned gear (armor, sidearm, longarm, comm gear, rations, medkit, etc.) to just hand out to each PC, and then give them maybe about 500cr more for their own personal use. This will probably end up being somewhere between 1250 and 1500cr worth of gear total, to make up for not having options for a lot of it.

Liberty's Edge

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Seems super likely we'll see those sketches in the playtest doc.

Liberty's Edge

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The definition of "spellcaster" is basically someone who can use the Cast a Spell activity for something other than/more than a focus spell or an innate spell. (The core book has a glossary entry for spellcaster which I will leave for the reader to track down, but that's basically what it adds up to.) Being a spellcaster is not explicitly synonymous with having the spellcasting class feature, but I am really comfortable making that logical leap.

Liberty's Edge

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theelcorspectre wrote:
I'm not sure how balanced it is though as far as Starfinder is.

All the extra capability for the character is horizontal - the ceiling wouldn't move an inch upward, and for a few of the most out-there builds it would actually drop it slightly. (Anything that tries for a char-gen stat at 18 that isn't the class' core stat.) I can't see any way it would break anything, but it might leave you with, say, a solarian who can afford an Intelligence high enough to actually pick up a couple extra skill points, or an envoy that wants to really make use of all three mental stats as a skill monkey and not completely suck at personal combat being able to do that thing.

BigNorseWolf wrote:
I don't like having my choice of stats taken away. I love playing off model characters, and PF2 forces you into models

Starfinder's painfully-limited point buy just forces you into different ones.

Liberty's Edge

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Gorbacz wrote:
Wait, is this an American forum and you guys don't know what actual footy is, right?

You put "soccer" in your post so I'm sure we'll figure it out.

Liberty's Edge

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jimthegray wrote:
Arachnofiend wrote:
GeneticDrift wrote:
Arachnofiend wrote:
An archetype would also mean that your gunslinger can't use guns for the first level of play.

The only things preventing using a gun at lvl 1 is lack of rules and getting access to one (rarity).

Archetypes unlock at level 2. If the means of getting proficiency is locked behind an archetype (IE it's an uncommon weapon) then it is impossible for a level 1 character to be proficient in firearms.

You might be able to swing a Human with Unconventional Weaponry, I suppose.

or if they were from alkenstar

It seems very likely that being from the Mana Wastes region would allow Common access to guns, which would also consequently allow for humans of any heritage to get access as well, via Unconventional Weaponry.

Liberty's Edge

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There is a philosophy in some RPGs and for some RPG players, a philosophy to which perception check clearly subscribes, that the game's conflicts are won during character creation. PF1 was a game where that philosophy thrived, and if you happen to agree with it, then you will indeed find PF1 to be the superior game. There's nothing at all wrong with such an approach. It's just not at all the game that PF2 is, and it's incredibly unlikely that you will ever find PF2 satisfying as a result.

Liberty's Edge

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This is why Starfinder needs to be using PF2-style ability score generation.

Liberty's Edge

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thejeff wrote:
I had thought that Akiton's humans were native, not transplants from Golarion? Or at least that it wasn't known. Has that been explicitly confirmed?

The fact that independent strains of seemingly-genetically-identical humanity can be found on a huge number of worlds across and even beyond the known galaxy is a setting mystery that hasn't really been explored. on Old Golarion, there was a theory that suggested the hylki and Golarion's humans were perhaps the same species that had migrated from one planet to the other via magic/aiudara etc., but the Androffans and the Terrans and Suskillians and who-knows-who-all-else-might-be-out-there suggests that there's something more complicated than that afoot.

Humanity is also the only species whose patron deity has explicitly died. Coincidence? Um... maybe?

Liberty's Edge

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Ed Reppert wrote:
2. Can all spells be heightened? On CRB page 299 the sentence "This is useful for any spell, because some effects, such as counteracting, depend on the spell’s level" seems to say yes, but on page 306, the sentence "If the spell can be heightened, the effects of heightening it appear at the end of the stat block" seems to say no.

The wording on pg 306 pretty much has to be erroneous, since there are both cantrips and focus spells that lack the "Heightened:" marker, and cantrips and focus spells are automatically heightened as you level.

Liberty's Edge

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Would duplicating the Mountain Stance feats be worth considering? Something like:

Armored Body: Your body includes an inherent set of armored plates. You have a +2 item bonus to AC, have a Dexterity modifier cap to your AC of +3, and can inscribe runes into your skin as though it were light armor. You are Trained with this armor, and your proficiency increases whenever your class would increase your proficiency with light armor. You become Expert with this armor at 13th level.

And then perhaps an ancestry feat that makes the Dex cap 1, the item bonus +5, and allows you to inscribe your skin and gain proficiency as though you were wearing heavy?

Liberty's Edge 2/5

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Ferious Thune wrote:
The blog states that the belief is that modules running in short slots is an uncommon thing, and I don’t think that’s the case. Posts from others in this thread are helping to confirm that.

While I'm staying out of the way of the larger discussion, I wanted to take issue with this attitude. Given how reporting modules works, Paizo's information on this is likely to be as close to perfect as anyone could ask for. I would encourage everyone not to allow their confirmation biases to take up too much space in this conversation.

Liberty's Edge

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I seem to have gotten skipped for two months' worth of Society subscriptions (August and September for Starfinder Society, and September for Pathfinder Society). Can these be added to my account please? Thanks!

Liberty's Edge

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Here's mine:

Spoiler:
Arazni.

Anyone got any others?

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Shouldn't Eclectic Obsession (gnome feat) have some kind of action symbol?

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That ending is mean, Amanda.

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These seem to be tactics that require pretty specific battlefields too. Lots of space needed.

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I have to admit, I'm not sure why anyone is surprised that the 18 Str champion can carry more than the Str +3 pony. I mean, one is literally stronger than the other, just from the basic math.

That doesn't mean you can't make a small champion riding a horse though. You just have to limit their carried gear to 5 Bulk or less. Maybe get a pack horse? That was actually pretty common for medieval knights anyway...

Liberty's Edge

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I'm going to be doing a 17th level oracle/sorcerer for the APG playtest and I'm more than a little worried about this piece of that puzzle.

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Apropos of nothing, "lowleft" is lovely terminology and it's going straight into my game usage.

Liberty's Edge

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PossibleCabbage wrote:
It seems kind of backwards for "Uninterested or deficient in Charisma? Join the Firebrands!" to be a thing though.

"Deficient in Deception" isn't the same thing as "Deficient in Charisma" though.

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Wei Ji the Learner wrote:

So we 'upgraded' Golarion from having a couple of major planar breaches to having a Necropolis tacked on it?

The poor knights must have felt like the Sarkoris people must have, but even worse because they were so tightly-knit...

There's also the fact that the people of Sarkoris had no idea what was happening until it was already on them.

The Knights of Ozem and the rest of Lastwall's sworn defenders knew exactly what they were up against, were literally holding Vigil, thought themselves prepared...

...and it didn't make a damn bit of difference.

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Damn. Presses F

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Fantastic news!

Liberty's Edge

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I'm kinda lazy and don't like wandering around between sites to get my podcasts. Will Patreons have the option of getting the 'casts through other sources, such as Google Play?

Liberty's Edge

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The 3rd book of Age of Ashes should give us our first look at an archetype that changes class features for 2e.

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