Caroliss Minerran

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Pathfinder Adventure Path Subscriber. 15 posts. No reviews. No lists. No wishlists.


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Will the $5 discount be extended if the owning the PDF $15 discount doesn't get fixed by the original expiration date?


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I went ahead and bought the highest tier. I have most of the books in print but not in PDF.


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Dr. Rockstar wrote:
I purchased the book via the Humble Bundle back in July and didn't understand that I had to come to this website to redeem a purchase code. Now (Oct 2020, Year of the Doom), I've tried to redeem it. I get a message that reads, "That code is not recognized." Is the code still valid, or have I missed out?

I'd suggest contacting customer support for this. I'm sure they'll be able to help you out.


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John Ryan 783 wrote:

For spontaneous casters it's even easier then wizards to reward rare or unique spells.

"You fought a mighty dragon, have a dragon spell."

"The explosion in the laboratory caused your already unstable bloodline to mutate slightly allowing more spell options."

"You have ingested the blood of a jackal after slaying a high priest of Lamashtu, earning her ire, but another cosmic being has bestowed a boon and hid a rare spell in your potential."

We're Blue Mages now yea Baby!


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Mark Seifter wrote:
magnuskn wrote:

Overall, I am very pleased with this preview. However, two things:

1.) There will be 250 monsters in the Playtest Bestiary? Um, is the Bestiary included in the Playtest Rulebook? The Playtest Adventure? If not, why couldn't we order it together with those? Or will it be PDF-only?

2.) What's with the gorilla orcs in the blog illustration? And if orc lore will be changed to make them more animal-like, how does that affect half-orcs?

PDF only, just because otherwise the schedule would be impossible, but this allowed it to fit in editing and layout after print products went to the printer.

I hope this alludes to the bigger bestiary which was talked about in another thread. If 250 are done by the playtest (or already) that should leave plenty of time for more monsters by release.


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Ectar wrote:
Hmm wrote:
Logan Bonner, “Gnome Blog” wrote:
Discerning Smell lets a gnome truly appreciate peculiar food and drink, or sniff out that invisible orc who's caked in the clay from a particular mountain pass, hasn't bathed in roughly 8 years, and recently ate a live bird. (A swallow, fittingly.)

Did anyone else notice this awesome gnome scent racial ability? I’ve never seen a gnome depicted as having a fantastic sense of smell, but I can’t wait to build one in PF2.

Hmm

In 3.0 gnomes could take Scent as a feat as a variant rule. Not sure if it was included in the 3.5 DMG.

In 3.5 they got +2 to alchemy because they could monitor the process by smell.


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Hmm wrote:

Now, I have no idea how all this comes together. Maybe Heritage will lock poor gnomes into specific categories like lava gnomes (who I’ve always imagined wearing lava lamps on their heads — tell me I’m not the only one!) and traveler gnomes and tinker gnomes that are all mutually exclusive.

We’ll have to see what the Playtest brings and what stories we can build out of these characters.

Hmm

Not lava lamps but glowy hair that kinda looks like lava.


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Thanks for the reply. I haven't played in the midgard setting before and saw the other campaign setting book and wasn't sure if information was duplicated or if this was all new info or an updated version with the old info and new info added.
I imagine the Tales book is just adventures with no extra setting books necessary.


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That book is huge!
It looks like the timelines are pretty detailed.
Besides this Midgard Worldbook is there another book recommended to start in the setting? Or should this be enough?


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I voted other.
I prefer color but I don't mind black and white sketches within a colored book its part of the narrative. An NPC drew it from memory to show the adventurers as an example.


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I saw that pre-orders did however go up on Amazon. Are they authorized to do so for the playtest?
For some reason I had it in my mind that they would only be on the main Paizo site, but now that I look it up this seems to be only referring to the PDFs and don't explicitly say physical versions.


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Strachan Fireblade wrote:
Jason Bulmahn wrote:
He does still have armor proficiency, and it does improve a bit for him, but for the fighter, we decided that weapons were his prime focus. This leaves a focus on armor for another class...
You would be referring to Paladin, yes?

I can see that.

Barbarian is the best attacker with least defense, Fighter kinda in the middle with options for both defense and attack, Paladin less offence (unless evil) but highly defensive is how its handled in many other games.


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Heyo, I don't post much but I'm a big forum reader. And Erik I'd like to thank you for taking the time to read this.

Bestiaries are probably one of my fave aspects of the game. I'm someone who sometimes buys the monster books for systems I don't even play for ideas. I bought the Tome of Horrors complete by FGG so that kinda tells you how willing I am to buy a more expensive book. That said I do think I have a wishlist that others have already mentioned.

First and foremost binding is key. These bigger books need to have excellent binding to withstand the test of time. Nobody wants to buy a book and have it fall apart after only 6 months or so. FGG has stated that they do a packetsinto sewn binding and it holds up. So I do think maybe something similar should be done should the book be on the 600 page side.

Second I agree that it needs to have at the very least most of the books from Bestiary 1&2, those are the classic monsters the ones everyone plays with the most. Waiting for these is always a pain because you'll probably end up homebrewing them anyway and you know they'll end up taking up a good large chunk of the second book if they aren't in the first book. Might as well get it over with.

Thirdly I want a good number of historically cool monsters/folklore already in there. Maybe a good 20ish Stuff like the chupacabra or la llorona. These may have less of a Medieval pathfindery feel to them but they're always fun to mess around with and give us an idea of how these would be handled in the future.

Lastly, and possibly the hardest one of them all is new monsters. I want there to be more than a few of these. Not monsters from old editions, not elemental swaps of other monsters, not something that has a different name and appearance but works fundamentally the same as something else, but truly unique monsters that have us going wow thats so neat I love that they came up with it.

I know that last one is a tall order but you guys have done it in the past and I believe in you guys.


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Amazon E-mailed me this morning and upped my shipping date from June 13th to June 4th. Oh happy days.


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I'm always up for new items as long as they add something new. I'm excited.