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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "Functionality restored," Sev announces as he becomes conscious of his primary systems coming back on-line. He rises to his feet.
He summons an electric charge and reaches for the nearest construct (red). ◆◆ Cast shocking grasp v. red (metal): 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev conjures another arc of electricity.
He then retrieves his sling.
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "Target acquired." Sev raises a finger and fires a volley of magic missiles at one of the mechanical mutts.
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() If Sev has an action remaining this round, then he will try to ID the "dogs". Arcana +11 or Crafting +9 ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev attempts to identify the nature of the threat that the humanoid poses, and whether it can be harmed by electricity. ◆ Crafting to ID humanoid:
Crafting: 1d20 + 9 ⇒ (6) + 9 = 15 Unless he concludes that the creature is immune... The android conjures an arc of electricity that zaps the humanoid and arcs to one of the mechanical canines (white). ◆◆ Electricity Damage: 2d4 + 4 ⇒ (4, 1) + 4 = 9
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev scans the area through the fog, intrigued by what this space may be.
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev approaches the west actuator and attempts to restore the fuses that have become dislodge. Engineering Lore: 1d20 + 9 ⇒ (8) + 9 = 17
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "An intriguing arrangement," concludes Sev as his optic sensors record the hatch. Religion: 1d20 + 7 ⇒ (7) + 7 = 14 ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "Ulfgar Ironhead"[b wrote: "Ulfgar," he mutters as though uttering that every syllable spoken bears a high price. A black-cloaked figure draws back his hood, revealing a face of pale-blue skin with golden-markings "tattooed" beneath his skin. "Your repeated acts of expectoration are undoubtedly depleting your system of beneficial nutritional content. You may be able to better optimize your biological responses by reducing the amount of your optical stimulation." Qidan wrote: "Hello fellow pathfinders, my name is Qidan and I'm a freelance archaeologist for the society ... or at least that's how it started. Nowadays I'm working full time here specially when dealing with ruins, ancient civilizations and artifacts." "My designation is a numeric sequence containing forty-six digits. However, I have found that most sentient beings prefer brevity to precision. Therefore, you may refer to me as 'Sev'." ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev attempts to design a better mousetrap. Sev, to Earn Income for Downtime: 1d20 + 8 ⇒ (18) + 8 = 26 Chronicle looks good! Thanks for running, GM Ladile! I looking forward to sharing tables with each of you in the future! ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "Water and electricity can make a harmful combination," warns Sev as the android releases another jolt of electricity, but alters one of his targets.
The android draws his sling. ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev releases another jolt of electricity; this one appears as an arc of lightning that leaps from one target, Dura, to another, Thisnabel.
The android then assumes cover behind the oracle.
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev approaches Dura, his hands shrouded in a crackling field of lightning.
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "Analysis..." Sev orates as his optic sensors scan the room. "Target acquired." The android sends a volley of magic missiles at Halran (or Dura, if Halran is down.) MM: 3d4 + 3 ⇒ (3, 2, 1) + 3 = 9 ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Thank you for your support. It is very much appreciated. Unfortunately, my father-in-law passed away last week the day after we left for vacation. Although he had been in the hospital for the week prior for tests, we understood his condition to be "stable" before we had left. He was a remarkable man and is deeply missed. His passing is hitting my family quite hard, especially having happened so soon after the loss of my mother just a few months ago. ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() I have had some bad news in my family this week. My father-in-law has been the hospital for tests, was diagnosed with leukemia, and has begun chemo. My family is scheduled to leave for a week's vacation tomorrow, although that is a bit up in the air. Either way, my posting may be limited for at least the next week. Please feel free to bot Sev as needed. He prefers using his databanks over physical effort, but has a +4 Acrobatics (untrained) and +0 Athletics (untrained). In combat, he prefers to keep his distance and use spells, particularly trying to optimize a magic missile spell. If required by the mission to engage in melee, he will resign to do so by first trying to identify an opponents weakness (Identify), then striking, then taking a strategic retreat. He will always use his last action to Stride away from opponents if able, even if it means he must forego an attack for the round. ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev begins analyzing the rope and opponents, commencing a series of calculations. "Although muscular force is clearly required, my analysis has determined that there a technical aspect to this sport," concludes the android. "Coordinated effort and cooperation would appear to be just as impactful upon the outcome as physical strength. To best harmonize the team's joint traction power, it is necessary for a single member of the team to observe the sources of opposing force, what one may refer to as 'the competition', and then provide instruction to the member's teammates pulling on the rope indicating to them when to pull and when to rest. If that lead member perceives the opposing team trying to pull the team away, said lead member should then instruct each other member to dig into the ground surface with their respective footwear to ensure that the movement of the rope is limited. When the lead member observes a marked reduction in the energetic output of 'the competition', the lead member should the urge the other team members to engage in a single, concerted application of force within a unified and opposite direction." Would you allow Engineering Lore?: 1d20 + 8 ⇒ (10) + 8 = 18
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "Observation: Rhyming patterns would be far simpler to achieve, if one were to forego Taldane and compose, instead, in binary." Society: 1d20 + 8 ⇒ (9) + 8 = 17 ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Gilgamesh The Fistful wrote: "Maybe you count the number of syllables for every line," Gilgamesh suggests after he skims a book he finds in the shelf of the library entitled, Poetry for Dummies. "Calculating," interjects Sev. Society: 1d20 + 8 ⇒ (16) + 8 = 24 "It is a rather simple matter of mathematics." ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Society: 1d20 + 8 ⇒ (5) + 8 = 13 Sev finds the "massive and weird vocabulary" of his ally to be off-putting, making it difficult for his artificial mind to set poetical parameters. ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Squish_ wrote:
Sev continues, "Including the Hounds of Tindalos that travel through spaces and times." Occultism: 1d20 + 8 ⇒ (7) + 8 = 15
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "Given the breadth of information stored within my databanks, I have calculated that this unit would be most efficient at the 'poetry slam' as the activity does not appaer to require the physical contact that its title would suggest," notes Sev. "However, as this unit is not the sole participant in these competitions, a broader analysis of capabilities is required." Ranked choices: 1) Poetry, 2) House Cat, 3) First Aid, 4) Obstacle Course 5) Tug-of-War, 6) Bragging. It looks like we have a pretty even split of first choices for poetry and tug-of-war, so that may be the way to go. ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() GM Ladile wrote: "Forgive me if I am being rude, but do you have another moniker that you go by? One that is a little easier to speak in a hurry, if need be?" "Based upon the parameters of my interactive protocols, your query does not satisfy the criteria for a classification as 'rude'." The android replies. "Therefore, your initial request for forgiveness has been rendered moot. As for your request for another moniker, should you find it easier to verbalize, you may refer to me as 'Sev'." "With respect to your monikers," Sev continues. "my auditory sensors confirm that each of you appear to share an identical surname, yet my visual sensors register significant differences amongst your collective physical characteristics and, most likely, taxonomies, which suggests a low probabilty of shared genetics." "Query: Is the designation 'Aldori' intended to convey an adoptive familial connection or does the designation serve as a form of rank or title?" ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() “My designation is 7019090072452414749257838637412586730286754309," replies the android, concluding that the formality of the introductions called for the production of the entirety of his designation. The android nods his head in accordance with standard etiquette protocols. ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Squish_ wrote:
Sev stares blankly at the oozemorph. However, his processors are unable to ascertain the appropriate response to draw from its files related to proper etiquette. Instead, the android returns its attention to the Master of Swords. "Declarative: The selection of this unit for this mission involving a martial duel would appear to be suboptimal due to current limits on computation capacity designated for combat tracking and related subroutines. Query: What manner of 'few other tests', should one anticipate?" ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Princess Sunset wrote: Princess reaches out with a smile to each before squishing Squish's squishiness. with a giggle. "Hello... friends?" She asks with a bit inflection in her voice. "Hello." Sev echoes. Though his face is without expression, there is a subtle infliction in his flat tone that might almost be viewed as appreciation brought on by the presence of another construct within the party. GM Ladile wrote: "If nothing stands out, why not try one of everything?" Marcos chuckles between bites of his skewered crayfish. "Might just find a new favorite snack!" Sev's head gives a momentarily lit to the side, then he turns back to the vendor and states, "Imperative: Give me one of everything." Samantha Seed wrote: "Umm, I'm Samantha, but you may call me Sam." The android turns its optic sensors toward the human woman. "Declarative: I shall call you Sam." ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() A black-cloaked figure strides down the pier, following the others. Upon reaching the vendor, a gloved hand reaches up to remove the cloak's hood, revealing a being of pale-blue skin, which is translucent enough to display a series of interconnected silver and gold lines beneath it. The strange, integrated markings faintly resemble tattoos. Though they display a sort of mathematical beauty, the markings do not correspond to any known form of writing or arcane rune. “My designation is 7019090072452414749257838637412586730286754309.” The android informs the vendor of his name although the vendor almost certainly didn't ask. “However, I understand that most humanoids tend to prefer brevity to precision. Therefore, you may refer to me as ‘Sev’.” “Query: What manner of sustenance do you possess within your inventories?" he asks the vendor. ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Two glyphs. Prize?: 1d20 ⇒ 5 ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() With the patrons nearby (presumably) cowed, Sev makes his way through the crowd towards the exit. Stride x3 ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev moves to his injured allow and attempts to beat back the crowd. "Desist." he demands in a flat voice as he swings his staff through the crowd in an effort to clear a path.
Strike, staff (two-hand): 1d20 + 4 ⇒ (6) + 4 = 10
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev tries to fight back the crowd. "Please refrain from invading the personal space of others." Strike, fist v Port Peril Bar Fight: 1d20 + 8 ⇒ (13) + 8 = 21
Sev then sends another electric arc towards the pair of more aggressive fishers. Damage (Electricity)(DC 18 basic Reflex) v blue & red: 1d4 + 4 ⇒ (1) + 4 = 5 Strike [one action]; Cast [two actions] ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Reflex: 1d20 + 8 ⇒ (11) + 8 = 19 Sev, too, avoids the shock and responds in kind. He casts electric arc at the aggressive fishers. Damage (Electricity)(DC 18 basic Reflex) v blue & red: 1d4 + 4 ⇒ (2) + 4 = 6 Cast [two actions]; Stride [one action] ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev intakes some of the liquid through his artificial mouth. Fortitude save: 1d20 + 6 ⇒ (10) + 6 = 16 ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() GM Tiger wrote: "Ah, you’re just in time! Like little baby cleaner fish, not knowing that the shark might decide it wants a meal more than sparkling teeth. Let’s see what we’re dealing with. But first, a toast!" "I do not require liquid consumption to maintain a functioning capacity. Nevertheless, I will partake of a beverage in accordance with my etiquette subroutines," Sev replies, accepting one of the drinks. ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "Although your methods of obtaining nutritional protein are effective, I understood that you have been charted to provide us with transport to the docks. This manner of progression is highly inefficient," Sev informs Hlar. ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() When the two vessels are produced, Sev casts detect magic in an effort to ascertain their possible origin. ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Kerlok Sholmes wrote:
"Your second query is an efficient one," notes Sev. "As for the initial one, there is no need for concern. In the event of a water landing, my technoframe may be used as a flotation device." ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() A black-cloaked figure arrives upon the scene, pausing to analyze those present. From beneath the cloak, a loved hand reaches up to remove the cloak's hood, revealing a being of pale-blue skin, which is translucent enough to display a series of interconnected silver and gold lines beneath it. The strange, integrated markings faintly resemble tattoos. Though they display a sort of mathematical beauty, the markings do not correspond to any known form of writing or arcane rune. “Greetings. My designation is 7019090072452414749257838637412586730286754309.” The android’s visual scanners survey those gathered before it as its artificial brain makes a series of calculations. Engaging an apparent subroutine, the android continues, “However, I understand that most humanoids tend to prefer brevity to precision. Therefore, you may refer to me as ‘Sev’.” Sev turns his attention towards the Awakened Prime of Celestia. "Analysis: Although your form shares several notable features with those considered to be characteristic of the description, 'humanoid', I am not presently equipped with sufficient data or subroutines to anticipate your preference with regard to designations." ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev approaches and casts electric arc on the creature.
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Sev* wrote:
+7 Arcana to Identify (assuming a secret check) ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "Analysis: Creature is hostile," concludes Sev as the frigid air from the monster's belch begins to dissipate. Locking his visual sensors on the serpent's form, Sev searches his internal databanks for information regarding the foe.
"Acquiring target," vocalizes the android as he scans for the fleeing creature. "Engaging." A pair of magic missiles fly forth from the androids hands. 2 Action MM: 2d4 + 2 ⇒ (3, 3) + 2 = 8 ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "Analysis: Creature is hostile," concludes Sev as the frigid air from the monster's belch begins to dissipate. Locking his visual sensors on the serpent's form, Sev searches his internal databanks for information regarding the foe.
"Acquiring target," vocalizes the android as he scans for the fleeing creature. "Engaging." A pair of magic missiles fly forth from the androids hands. 2 Action MM: 2d4 + 2 ⇒ (3, 4) + 2 = 9 ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() "The optical sensors of this unit are adequate for the area despite the general lack of illumination." declares Sev. Darkvision 60 ft. "Analysis: This unit should scout ahead." The android enters the cave.
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N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() Eddie 'Bo' Leetus wrote:
Lost Omens: Ancestry Guide is a good place to start. Sev is an "earlier incarnation" of my 701 Starfinder PC. The android cocks his head slightly considering the gesture. Analysis: An extended, open hand is a form of greeting in certain cultures. "Greetings, Eddie," replies Sev as the nanites in right appendage cause the manipulators in his wrist and digits to mimic the halfling's gesture. "An exchange of currency and goods for the capture or termination of a draconic creature," Sev computes aloud as he considers the content of the posted bounty. "Such consideration is acceptable." When Bjorn offers the sled and dog team, Sev notes, "Utilizing such a mode of transportation is likely to increase projected land speed by at least 84%." The android dispense 5 silver coins for a second sled (assuming we cannot all fit on just one). ![]()
N Male Android Witch 3 | 25 ft. speed| Active Conditions: none | HP 32/32 AC 19| Fort +7 Ref +9 Will +9 (+1 against disease, poisons, and radiation)| Perc +7 (+6 to Sense Motive); darkvision, low-light vision
Skills:
Arcana +11, Crafting +9 (+10 when crafting Blacksmithing items.), Diplomacy -2, Engineering Lore +9, Library Lore +9, Medicine +7, Nature +7, Occultism +9, Performance -2, Religion +7, Stealth +9, Survival +7, Thievery +9 ![]() A black-cloaked figure strides down the pier, following the others. Upon reaching the crowd, a gloved hand reaches up to remove the cloak's hood, revealing a being of pale-blue skin, which is translucent enough to display a series of interconnected silver and gold lines beneath it. The strange, integrated markings faintly resemble tattoos. Though they display a sort of mathematical beauty, the markings do not correspond to any known form of writing or arcane rune. “My designation is 7019090072452414749257838637412586730286754309.” The android’s visual scanners survey those gathered before it as its artificial brain makes a series of calculations. Engaging an apparent subroutine, the android continues, “However, I understand that most humanoids tend to prefer brevity to precision. Therefore, you may refer to me as ‘Sev’.” “Query: What manner of display or event has caught the attention of the local beings?" he vocalizes as his ocular sensors scan the scene. |