Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad ponders the azer's body with a cold regard. "The way this 'Malikah' inspires such devotion in her followers...once I would have found it impressive. Now it's just unnerving."
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad grimaces upon seeing Flint restrained by the neotophet. He draws his zero pistol smoothly and sights down on the construct, crying out, "Take it down quick and clean!" Using improved get 'em against the neotophet Zero pistol, improved get 'em: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16 Cold damage: 2d6 + 5 ⇒ (1, 1) + 5 = 7
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
"Agreed. And frankly speaking, if they're in a position to fight with us, we need all the backup we can get."
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad takes in the view within the Crucible with a smoldering frown...yet the gleam in his eye betrays a level of admiration. "Imagine the facilities they have in place here...the things they could make..." Then he takes a sweeping glance about the cabin. The gleam disappears.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad finally steps up to the celestial, clearing his throat. "Benevolent Uzmat, as happy as we were to aid you and Rikard, I believe we'd like further details on how exactly this situation developed. What can you tell us?"
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
OK, I've gotten a fair bit done! Level up: +1 to all current skills, new Expertise Talent (Expert Advice, which makes me aiding another on social stuff that much better), new Feat (Shot on the Run) Gear: updated defenses for the silver armor (I cannot believe I was running around in item level 3 armor this long!), added my quick release sheath plus deflective reinforcement and a glamer projector (:3c) and upgraded the zero pistol to hailstorm-class, for 2d6 Cold damage at base. I'll get back to gear another day. Edit: Sammad would also like to snag some of the really spicy snacks, if Ordyt hasn't helped himself to all of them ;).
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Yeah, work's been very hectic for me too @_@. but I have a 3-day weekend by Desna's grace, so I'll make sure to get stuff done for this by Monday night.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
I'll take a look later, but does anyone remember what the shiny silver armor that Sammad had expressed interest in was?
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad chuckles in response to Bel's joke. "Well first we'll need to figure out a way back to the Archipelago. But before that: checking in on our pet resistance movement. We did them a solid, taking out most of the Legion's higher-ups here, but we should see what else we can do for them now." He casts a long look over his battered and exhausted companions. "As long as it isn't more fighting...I think I'm the only one who could take another round at this point!" He punctuates that last statement with a toothy grin.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad takes a healing serum from his pocket and offers it to Taeress. "I don't know if she'd want to do this while she's still sleeping, or wait until she wakes...so I'll leave it with you, since you know her best. Either way, it looks like it would do her some good." As Bel makes her way towards the wreckage of the Breath, Sammad sighs deeply. "So much for my damned salvage rights...that ship could've made my career. Catapulted me up the Cooperative's ranks...But I suppose if she had to be lost, this was a good fight to lose her in." The smallest trace of a smile appears on his face as he mumbles those last words.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad sighs as he rises, giving Ordyt a good-natured pat on one shoulder. He gives Flint a brisk nod, moving to the elevator. "Whatever I can do, Captain - I'll certainly be no help with that contraption." He enters the elevator, keys in the appropriate floor, then waits out the ride, letting out a deep, long-held breath of steaming air. He chuckles, then says the empty air, "All thanks to the Fertile Flame. Continue to light our way, Goddess."
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad lets out a war-whoop as he sees the dragon fall, then hurries over to Ordyt. "Well, that was reckless yet spectacular. I say you've earned a long rest, friend...but only after we make it out of this horrid place." He reaches into his jacket and draws forth a healing serum, swiftly injecting Ordyt in between crumpled plates of armor, then sits down and leans over to rest his head on a broad, stony shoulder. Mk I Healing serum: 1d8 ⇒ 5
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad looks frantically to Ordyt as he hears the oread's plan. "I...I don't want to die, Ordyt!" But as he considers the scenario, how this mighty creature had laid low all of his friends now, some more than once, he...realizes that there's no way out. Even if he surrendered, the dragon was as likely to simply cook him as she was to let him live. Probably much more likely, under the circumstances. He inhales deeply, then exhales, an impish grin rising on his face. "But I'm probably going to, aren't I? And if I do...I can't imagine a better reason." And then he opens comms to the group. "Or a better group of bleeding hearts to do it alongside." Then he stands and steps towards the dragon, pistol still in hand. "HEY! You...you great ugly LIZARD! Look at me, you bastard! YOU CAN'T HAVE THE SUN! NONE OF YOU REPULSIVE FASCISTS CAN!" He punctuates that last word with a shot directly towards her. He hopes that the distraction helps split her focus enough for Ordyt to pull off his insane plan. Screamer decoupler, improved get 'em: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31 A damage: 1d10 + 5 ⇒ (6) + 5 = 11
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad doesn't even protest at Mari's order, rushing as quickly as possible past her to take cover behind a low wall. or whatever this terrain is supposed to be He radios to Ordyt as he settles low, "Ordyt, tell me you have a plan..."
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad woops as Ordyt rises unsteadily, but his jaw drops as Flint takes a punishing series of blows! He moves a few feet for a better sightline on the dragon, then sights down with his zero pistol, crying out "Rally, team - we've taken worse!", before leveling a freezing blast! Zero pistol, improved get 'em: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30 Cold damage: 1d6 + 4 ⇒ (1) + 4 = 5 He then switches to his screamer decoupler, dropping to a knee to deliver a pair of shots towards the dragon! Screamer decoupler, double tap: 1d20 + 2 + 1 ⇒ (20) + 2 + 1 = 23 Acid damage: 1d10 + 10 ⇒ (5) + 10 = 15
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad, unable to see Flint or his opponent, dashes closer then draws down on the giant opposing Ordyt. "Good thinking, Ordyt-the faster we end them, the better!" Zero pistol, improved get 'em: 1d20 + 11 + 2 + 1 ⇒ (7) + 11 + 2 + 1 = 21 Damage (C): 1d6 + 5 ⇒ (6) + 5 = 11 He switches with practiced ease to his screamer pistol then, and fires a pair of shots towards the giant! Screamer pistol, double tap, get 'em: 1d20 + 11 + 2 + 1 + 1 ⇒ (19) + 11 + 2 + 1 + 1 = 34 Damage (A): 1d10 + 10 ⇒ (4) + 10 = 14
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad glances back at Flint and gives an almost mischievous grin. "I do so like being shiny...considering what's likely to await us, I could use all the protection I can get..." Is there somewhere walled-off that Sammad could use to change into this armor while we do the whole rest thing?
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
From a safe distance, Sammad sights down again with his decoupler pistol. "Take the damned reptile DOWN, people!" He lets out one pair of shots, then drops to a knee and fires another pair. Screamer decoupler pistol, double tap #1: 1d20 + 12 ⇒ (6) + 12 = 18 Damage (A): 1d10 + 10 ⇒ (10) + 10 = 20 Screamer decoupler pistol, double tap #2: 1d20 + 12 ⇒ (1) + 12 = 13 Damage (A): 1d10 + 10 ⇒ (3) + 10 = 13
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
"It seems like a useful trick, admittedly...then again I do love to frustrate a bloodthirsty foe." He flashes Bel a quick, impish grin.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad takes a careful step away guarded step from the nearest shobhad and sights down on the other red before letting loose a pair of shots! Zero pistol, double tap: 1d20 + 10 + 1 ⇒ (1) + 10 + 1 = 12 Cold damage: 1d6 + 10 ⇒ (1) + 10 = 11
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Finished leveling up Sammad. Ability Boosts to Dex[18], Con[14], Int[16], and Cha[19] New Improvisation: Clever Improvisations, I basically get one free Resolve-boost for Improvisations per 10-minute or 8-hour rest. Skill ranks into all of my current skills, including Culture to learn Anassanoi, and one extra rank into Stealth so that I actually have a bonus to that now. Sort of surprised that wasn't there already, truthfully.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad snarls at the zombies. "Dammit, we've come too far to fall to some restless dead! Take them down, comrades! And their maker, too!" He delivers a shot to the nearest zombie as he cries out. Round 1, using improved get 'em against the zombie nearest to me and the girls. Popping a Resolve Point to apply it to every foe within 60 feet, which should get everybody in the room. Zero pistol, improved get 'em: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31 Cold damage: 1d6 + 4 ⇒ (4) + 4 = 8 He then pivots and sights down on the zombie closest to Flint. "Focus on the real threat, Captain! We can handle these things!" With that, he fires off a pair of shots at the shambling horror. Zero pistol, double tap: 1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 14 Cold damage: 1d6 + 10 ⇒ (5) + 10 = 15
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad lets out a sigh as the anassanoi finally seem to surrender. "Well, at least nobody had to get hurt. I'll call that a win." As Ordyt moves to secure their weapons, he turns to Bel and Flint. "Thank you...for handling that. I was about to get very cross with them. After getting beaten to within an inch of my life by an efreet after she firebombed a bar full of innocents, I find it so hard to be objective about the Legion, you know?" He seems to pointedly direct that last statement towards Designation Rehljaer with a scowl.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad narrows his eyes at the anassanoi, but steps forward nonetheless. "Talk? That's a nice change of pace...You can start by putting down your weapons, then explaining why you're in Legion uniforms." Diplomacy: 1d20 + 21 ⇒ (17) + 21 = 38
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
"But maybe let's get some numbers on our side first, it certainly can't hurt. If any of the resistance members can fight, we should allow them to - it's their home, after all."
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad hypothesized a link between the shamblers and the psychic weapon a couple of turns ago, right before they started going for Flint.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad ponders the other's words as he sees the horrid creatures pour from the skate-rail. "Didn't the resistance say that captive Anassanoi were used to create the psychic weapon that they deployed against the Archipelago? Could these...be some of those captives?" He sets his jaw as Mari finishes setting the charges and rushes away from the tunnel's mouth alongside her. "Let's please get out of here! I've had enough of fighting and zombies for one day!" Double move as well.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad double moves just after Mari, taking a glance towards the melee near the rail skate. He grins a little as he and Mari arrive at the tunnel mouth, "Work fast, friend. The others seem to have this well in hand, for now..."
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad moves to follow Mari, unholstering his pistol in case of any resistance. As the others make their dramatic distraction, he almost wolf-whistles in amazement, but stops himself. "Well, well. I couldn't have produced a better distraction if I'd tried." At the sight of the Eclipse Academy symbol, though, he sighs. "For all she wants to be free of that place, she can't stop herself, can she..." Turning back to Mari, he continues in a conspiratorial whisper, "Lead the way, friend, I've got your back." He then moves after her, rushing to move out of the enemy's field of vision as quickly as possible.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad sighs deeply. "Damn it all...Look, we don't exactly have all day for this. If the Legion couldn't get in before, there's no evidence to suggest they'll have any further luck. We may have to settle for removing the Protector's body and quitting this place."
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
With his comrades clearing the field, Sammad sights down on the final standing soldier. With businesslike calm, he fires off a pair of shots towards them! Zero pistol, double tap: 1d20 + 10 ⇒ (13) + 10 = 23 Cold: 1d6 + 9 ⇒ (4) + 9 = 13
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad takes another step into the doorway and sights down on the azer attacking Bel. He cries out, "Take them down, friend!", before letting loose another frosty shot! Zero Pistol, Improved Get 'em: 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27 Cold damage: 1d6 + 4 ⇒ (5) + 4 = 9
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad strides up to the doorway, zero pistol still up. As he takes a position next to Mari, he draws down on the nearest azer soldier cyan and cries out, "Take them down, friends! For Kahlannal!" Spending a RP while I use improved get 'em, now we all get +2 to attack and damage against all enemies within 60 feet of me. Should get nearly everyone except the giant, if I've calculated the geometry right. Zero Pistol, improved get 'em vs. cyan azer: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24 Cold damage: 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8 Then he switches targets to the north, against the soldiers still feeling the brunt of Ordyt's grenade, unleashing a pair of shots against the pink azer! Zero Pistol, double tap: 1d20 + 10 + 1 + 2 ⇒ (6) + 10 + 1 + 2 = 19 Cold damage: 1d6 + 9 + 2 ⇒ (1) + 9 + 2 = 12
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad pipes up, "I have been carrying these smoke grenades for some time...this seems like a good use for them."
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad rushes up beside Mari, drawing his zero pistol as he does. As he gets sights on the nearest of the hound-like creatures yellow he aims and fires off two shots! Zero Pistol, double tap: 1d20 + 10 ⇒ (5) + 10 = 15 Cold damage: 1d6 + 9 ⇒ (1) + 9 = 10 As that attack misses, he grunts, then readies and fires again! Zero Pistol, double tap: 1d20 + 10 ⇒ (5) + 10 = 15 Cold damage: 1d6 + 9 ⇒ (2) + 9 = 11 -_-
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad nods sleepily at Ordyt's response. "Exactly, my friend. This isn't a holo-drama, it's war. And for the enemy having every advantage, objectively, we're still managing some successes." He then lets out a long yawn and does a full-body stretch as he adjusts in his seat. "Lady of Flame, I need a nap...wake me when we arrive..."
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad ponders the orb, chin in hand. "It's designed to be controlled through telepathy, right? Could Ordyt or Bel try to at least...activate it?"
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad prepares to strike alongside Ordyt, but as Flint finishes off the shaitan, he switches to the remaining ifrit. "Doing well, team! Let's finish and get what we came for!" With that, he sends a pair of shots at the tech! Zero pistol, double tap: 1d20 + 10 ⇒ (14) + 10 = 24 Cold damage: 1d6 + 9 ⇒ (4) + 9 = 13
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad sights around the corner and follows up Mari by sighting down on the shaitan. He cries out, "Focus on the leader, comrades!", following up with a freezing shot! Improved get 'em on the shaitan captain Zero Pistol: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17 Cold Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
I sure do have such an ability, but nobody's taken damage from an enemy lately. It's the same timing requirement as inspiring boost.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad gives a weary chuckle at Bel's response. "Bel-time and place, friend. We've lost the invisible one, I expect-but that mage could still cause trouble at any time. Do you have any advice, as our resident arcanist?"
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
"I'm with you, Ordyt!" Sammad calls out as he rushes out a step behind Ordyt, trying to use the oread's bulk as a shield, before sliding down behind the pod barricade beside him. "Give them Hell, comrades!" Get 'em on the nearest azer.
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad quirks an eyebrow at Mari's outburst, turning in the same direction. "What's wrong, Marisol? Are we in danger-immediate danger, that is?"
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad growls and sights down on the azer that managed to survive Flint's attack, sending a pair of shots their way! Zero Pistol, double tap: 1d20 + 11 ⇒ (7) + 11 = 18 Cold damage: 1d6 + 9 ⇒ (2) + 9 = 11 He calls to Ordyt, "We're handling it. We'll see you patched up once we've routed these oafs."
Male LN Ifrit Corporate Agent envoy 11 | SP 74/74 HP 70/70 | RP 9/9 | EAC 28; KAC 28; | Fort: 6; Ref: 11; Will: 8; | Init: +4 | Perc +11, SM +15 | Speed: 30 ft. | SLA: overheat 2/day | Active conditions: none
Sammad smirks as his friends bring down 2 of their opponents with practiced ease, then sights down on the last azer. "Good work all, let's keep this nice and tidy..." Zero Pistol, Improved get 'em: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28 Cold damage: 1d6 + 4 ⇒ (2) + 4 = 6
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