Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
GM Cellion wrote: Thanks for the kind words Spec! With this game wrapping up, I'm certainly thinking about what comes next GM-ing wise! That's great--I'd certainly love to apply to anything you're running!
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Cellion, Many thanks again for taking over this campaign and seeing us through. This is officially the first AP I've ever finished (on the boards or in RL). It's quite the arc to go from level 1 to level 12! You ran a great campaign, have fantastic writing skills, and run combat very well. You're an amazing GM! All the rest of you, It's been a great run, and I've been glad to have allies willing to stick with this all the way through. We had some good times, some funny interactions, and worked well together. Though I still regret I couldn't get my real-life cousin to join my criminal endeavors (i.e. "goody two-shoes can't be corrupted Ted") this was a very fun campaign top to bottom. I've got my two longest-running campaigns ending this month. If anyone is running anything, has someone drop from an existing campaign, or sees a good AP to apply to, I'd certainly be happy to game with all of you again! Great game!
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Since Spectre's story arc (as Cellion said) didn't really have much of a chance to bloom, I loved it. :) Spectre was looking for someone to be a little unscrupulous to join him the whole game, so it makes it fun for me since this was not really a good game for a would-be crime lord. Anyway, it could be a fun side-adventure in Cellion's ending, if nothing else.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
LOVE. IT. The first thing Spectre did after arriving on Absalom Station was retrieve the secret smuggling accounts of his former deceased master. After springing Isu from jail, Spectre obtains state-of-the art code-breaking and computer-slicing equipment, and also springs for some upgraded equipment and armor for Isu. Spectre specializes in obtaining launch codes and black-market weapons schematics--Isu helps Spectre turn a profit in ways that don't imperil the galaxy. With Spectre as the brains and Isu the brawn, the two make a fortune. Eventually becoming bored, Isu teaches Spectre various card games, and the two earn additional fortunes neither could ever spend scamming would-be card sharks. "I think you will find the odds are somewhat in our favor. Now, will you be raising, or not?"
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre seems content that they have survived the nearly-impossible operation. "When we are back home, there will be continued need to acquire more resources and credits. If any of you would like to assist me in future endeavors, I have a number of contacts that will help us. Any of you are welcome to assist me. You have proven yourselves capable companions. I have had to adjust my odds of success based on your improbable capabilities."
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Absolutely--praise to Cellion! I've tried probably 20+ APs on these forums, and this is the first that has come to completion. Though I am about to finish Curse of the Crimson Throne with some of you after 3 GMs! Thanks so much Cellion. Your efforts are truly appreciated. :) Sorry if Spectre ended up being a little one-dimensional. I hadn't really thought about that aspect of a droid, and wish I'd planned in a little more character development. Perhaps if Ted had agreed to be a crime lord with me--
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre turns to Ted and responds. "I think that being heroes will result in tremendous riches once we get home," Spectre says. "Let us hail the Pact Fleet and report our success, that they might collaborate our story."
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre conducts his analysis of various options and their chance of success. "I calculate Arcalinte's proposal to have the highest chance of success. Which is still low."
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre runs some calculations, trying to determine odds of success. "I will also attempt to disable the mechanism for entry to the bridge, should we decide that is necessary." computers: 1d20 + 22 ⇒ (6) + 22 = 28 engineering to determine if colliding with the stellar degenerator would destroy both it and the empire of bones
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
With his allies taking out one of the ships and Ted boosting the shields, Spectre presses a few buttons to expertly balance the four quadrants. "They will likely be unable to breach our shields before we destroy them both," he says analytically. computers: 1d20 + 27 ⇒ (20) + 27 = 47
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
computers (improve countermeasures): 1d20 + 27 ⇒ (4) + 27 = 31 Spectre adjusts some of the system's defense systems in anticipation of incoming fire. "I will improve the countermeasures of the ship," he says, launching several distracting flares to confuse targeting systems.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
After completing his scan, Spectre points out which ship is most damaged. "That ship is moderately damaged, and has negligible starboard shields.
computers (Lock On to yellow): 1d20 + 27 ⇒ (17) + 27 = 44
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Well, and Cellion gave us a heads-up that no punches would be pulled. I couldn't hit anything that fight. Anytime I scored a hit, it was negated by concealment. Glad we made it.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre plugs into the command console to get a lay of the land. He runs diagnostics to determine what systems they have online, and then runs a scan of the Corpse Fleet ships to see which is the biggest threat to the Pact Fleet. "Give me just a moment to triangulate targeting on one of those ships," he drones. (science officer) computers (expert rig): 1d20 + 27 + 10 ⇒ (11) + 27 + 10 = 48
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Am I the only one that can't hit anything invisible--ever? Spectre's fire remains inaccurate as his allies fall. He won't be the one to bring this fight to a conclusion--at least it appears that way for now. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, combat tracking, twin tracking, deadly aim): 1d20 + 18 - 2 - 4 ⇒ (9) + 18 - 2 - 4 = 213d12 + 12 + 5 ⇒ (3, 2, 7) + 12 + 5 = 29
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre continues firing into the area the commander should be, but he continues to struggle with the invisible target. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, combat tracking, twin tracking, deadly aim): 1d20 + 18 - 2 - 4 ⇒ (15) + 18 - 2 - 4 = 273d12 + 12 + 5 ⇒ (8, 11, 4) + 12 + 5 = 40
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre's fire remains inaccurate as his sensors have a difficult time discerning the invisible target. Would rolling above a 10 be too much to ask? Conqueror (white star-class, electric and fire)(boosted, ignore concealment, weapon focus, combat tracking, twin tracking, deadly aim): 1d20 + 18 - 2 ⇒ (6) + 18 - 2 = 223d12 + 12 + 2d6 + 5 ⇒ (3, 4, 7) + 12 + (4, 2) + 5 = 37
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Unfortunately, looks like I can't ignore full concealment. Spectre continues to have trouble pinning down the elusive, invisible target. Once again, his shot is errant. Conqueror (white star-class, electric and fire)(boosted, ignore concealment, deadly aim) (weapon focus): 1d20 + 16 - 2 ⇒ (2) + 16 - 2 = 163d12 + 12 + 2d6 + 4 ⇒ (3, 11, 2) + 12 + (3, 1) + 4 = 36
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre continues directing his fire toward an anomaly in the room. But the commander is a canny target. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, combat tracking, twin tracking, deadly aim): 1d20 + 18 - 2 - 4 ⇒ (12) + 18 - 2 - 4 = 243d12 + 12 + 5 ⇒ (10, 5, 4) + 12 + 5 = 36
miss change (high good): 1d100 ⇒ 38 I do have ignore concealment--do I need to roll the miss chances or no?
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
miss chance (high good): 1d100 ⇒ 60
I'm guessing both shots miss even without the concealment chance, but here are rolls just in case.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Though Spectre's systems are severely damaged, his echolocator exocortex mod continues to function, keeping his combat tracking locked on the target despite having no visual confirmation of location. He fires twice at the captain, hoping to help his companions locate the foe. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, combat tracking, twin tracking, deadly aim): 1d20 + 18 - 2 - 4 ⇒ (5) + 18 - 2 - 4 = 173d12 + 12 + 5 ⇒ (8, 1, 8) + 12 + 5 = 34
This post is based on the presumption that my echolocators exocortex mod functions--if not, let me know and I'll retcon. That said, looks like a couple of big fat misses regardless.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre's targeting computers lock onto Serovox and the farthest Baykok while the commander speaks. "I decline your proposal," the droid responds flatly, firing at the nearest Baykok and striking it directly in the head. Whatever dark forces hold the creature together begin seeping from the vicious wound. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, combat tracking, twin tracking, deadly aim): 1d20 + 18 - 2 ⇒ (20) + 18 - 2 = 366d12 + 24 + 10 ⇒ (11, 9, 1, 8, 1, 10) + 24 + 10 = 74 Wound: 1d20 ⇒ 9 1-10 General — Bleed 1d6 bleed dmg: 1d6 ⇒ 4 78 dmg including the bleed
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
"I am as prepared as I am going to be," Spectre drones. Do we just need to spend a move action to open the door then and we're with the others?
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Jelico, I think given that you and I are stuck and the others are in a tough spot, we have no choice but to risk going through the other room. I'm going to see if there's a computer I can hack within 50' that might get it down, but if not, I think you and I need to face whatever else there is.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Cellion, the range of my wireless hack is actually 50' because of my level. Does this change anything I can find access to? Because I cannot get through the wall of force, I will at least make my way toward the other door. So that will be my move action from last round. Let me know if I can see any new consoles to access within 50' of that location.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Sorry, please disregard my previous post. I misread the part about the forcefield separating us. Seeing that he's separated from the rest of the group, Spectre looks for a way to bypass the force field. computers (expert rig): 1d20 + 27 ⇒ (7) + 27 = 34 If successfully hack into a computer, also disable one countermeasure installed in the system (except firewalls). In addition, counts as engineering or hacking specialty kit and counts computer with a tier equal to half level with the Artificial personality, hardened, or security I upgrade module. I realize this is probably magic, but I'm trying to see if there are any computers I can access that might show another way through.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Still with a clear shot at a baykok, Spectre tries to take some pressure off of Isu by firing at it twice. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, deadly aim): 1d20 + 16 - 2 - 4 ⇒ (4) + 16 - 2 - 4 = 143d12 + 12 + 4 ⇒ (11, 5, 1) + 12 + 4 = 33
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
With his companions reeling, Spectre rushes forward and takes a shot at the enemy he can see through the doorway. hot pink? The shot is clean, striking it straight in the chest. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, deadly aim): 1d20 + 16 - 2 ⇒ (17) + 16 - 2 = 313d12 + 12 + 4 ⇒ (2, 12, 10) + 12 + 4 = 40
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
FYI, I'll be traveling for Thanksgiving and likely unable to post (or not post much) from now until Monday. Have a great holiday, all! Feel free to bot me.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
With the odds of success diminishing with each successive blast, Spectre begins to fire on the frontline enemies. But the explosions and damage sustained throw off his targeting matrix. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, deadly aim): 1d20 + 16 - 2 - 2 ⇒ (5) + 16 - 2 - 2 = 173d12 + 12 + 4 ⇒ (8, 2, 8) + 12 + 4 = 34
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre boosts his weapon and tries to snap off a shot at a grunt in front of Isu. The targeting is tricky. Conqueror (white star-class, electric and fire)(boosted, ignore concealment, deadly aim) (weapon focus): 1d20 + 16 - 2 ⇒ (2) + 16 - 2 = 163d12 + 12 + 2d6 + 4 ⇒ (2, 10, 6) + 12 + (1, 2) + 4 = 37 This was a bad one to lose initiative on!
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
I can't make the bluff check. Spectre's head swivels toward Ted. "I find it highly optimal when you turn me invisible," he states with flat affect. "I am a pizza delivery drone," he lies. bluff to assist: 1d20 - 1 ⇒ (17) - 1 = 16 If given a bluff to buff, I would activate my force shield.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Heh--I thought that 20 was wasted on my computers check to jam the door, but apparently it was very helpful! Nice! Spectre tries to ascertain what can be controlled from this room. "I will see what we've gained access to," he drones flatly. "We should also look for a different way out of here. I am guessing they have set a trap for us upon exit." computers (expert rig): 1d20 + 27 ⇒ (15) + 27 = 42 If successfully hack into a computer, also disable one countermeasure installed in the system (except firewalls). In addition, counts as engineering or hacking specialty kit and counts computer with a tier equal to half level with the Artificial personality, hardened, or security I upgrade module. It also has an audio/video recorder. You can add extra modules or countermeasures to your custom rig at the normal prices.
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre moves to the doorway and tries to lock it shut. "A short rest would be helpful," he adds as he tries to access the controls remotely. computers: 1d20 + 27 ⇒ (20) + 27 = 47
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre takes another shot at the captain after adjusting some calculations. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, combat tracking, twin tracking, deadly aim): 1d20 + 18 - 2 ⇒ (7) + 18 - 2 = 233d12 + 12 + 5 ⇒ (11, 10, 11) + 12 + 5 = 49
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre tries another couple of shots at the captain, but the close quarters continue to impede his fire. Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 18 - 4 ⇒ (8) + 18 - 4 = 223d12 + 12 ⇒ (6, 12, 11) + 12 = 41
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Plasma bolts continue to fly from an invisible Spectre, but both strike the computer console. Conqueror (white star-class, electric and fire, ignore concealment) (weapon focus, combat tracking, twin tracking): 1d20 + 18 - 4 ⇒ (3) + 18 - 4 = 173d12 + 12 ⇒ (8, 11, 1) + 12 = 32
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre keeps firing at the captain, hoping to connect despite his cover. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, combat tracking, twin tracking, deadly aim): 1d20 + 18 - 2 - 4 ⇒ (8) + 18 - 2 - 4 = 203d12 + 12 + 5 ⇒ (10, 10, 10) + 12 + 5 = 47
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
A pair of plasma bolts appear from the doorway, both hurling toward the captain. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, combat tracking, twin tracking, deadly aim): 1d20 + 18 - 2 - 4 ⇒ (13) + 18 - 2 - 4 = 253d12 + 12 + 5 ⇒ (5, 3, 9) + 12 + 5 = 34
Droid Outlaw Mechanic 12 | SP 108/108 HP 76/76 RP 11/11 | EAC 28 KAC 30; | F +11; R +16; W +6 | Init +8 | Perc +16 | Conqueror (white star-class): +16 (3d12+12 E&F)
Spectre is surprised to find himself targeted while invisible, but returns fire. Targeting the commander and the ghoul with his combat tracking, he fires a single shot at Ghurd Nashal. Conqueror (white star-class, electric and fire)(weapon focus, ignore concealment, deadly aim): 1d20 + 16 - 2 ⇒ (10) + 16 - 2 = 243d12 + 12 + 4 ⇒ (7, 4, 4) + 12 + 4 = 31
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