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Rrath's page
194 posts. Alias of Filios.
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Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Truth simply growls deeply as he advances, listening to Dasim's words and the odd response.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
As in the Wagon Works, above-ground, in the town?
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
This iron spindle here is a trade bar from Mirabar.
Rrath takes the bar.
Anyone need the armor afore we move on? I think we need to check out the tunnel, right?
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath is, but from the hills as a barbarian, then caravan guard up and down the trade way.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
No, just waiting to see what we do next!
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
No, just waiting to see what we do next!
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
No AoO...I was not threatening due to slow spell...still too far away, and I threw both hand axes I had.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Round 3, Rage rds 3/10[ooc]
Rrath rushes forward.
[ooc]Please double move me forward towards the enemy. I am unable to do so...on family vacation until Monday.
Save: 1d20 ⇒ 5
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Forgot my save at the end of my turn.
Slow Save: 1d20 ⇒ 16
Whoo Hoo!
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Round 2, 2/10 Rds of Rage
Rrath advances slowly, and he throws a handaxe at the man before he flees.
Hand Axe Att: 1d20 + 6 ⇒ (2) + 6 = 8
Hand Axe Dam: 1d6 + 4 ⇒ (2) + 4 = 6
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Whoa, don't forget about little old me.
Slow Save: 1d20 ⇒ 11
What is the effect.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Round 1, Rage Rds 1/10, Resitance
Rrath advances and flies into a rage. He throws a handaxe at the hidden man.
Hand Axe Att: 1d20 + 6 ⇒ (2) + 6 = 8
Hand Axe Dam: 1d6 + 4 ⇒ (6) + 4 = 10
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
I say we tie 'im up. I do not need anyone comin' at my back when we head in.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath approaches the man.
Quit yet blubberin', or I'll give ya somethin' to cry about.
Intimidate: 1d20 + 2 ⇒ (17) + 2 = 19
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath joins the others and stands up front with Fasom as they proceed to complete exploration of the complex.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath wipes his axe blade on the nearest fallen enemy, then proceeds to loot the bodies.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Round 2, Rage rds 3/10
Rrath returns the favor against the Orange enemy.
GA Att: 1d20 + 6 ⇒ (14) + 6 = 20
GA Dam: 1d12 + 4 + 2 ⇒ (5) + 4 + 2 = 11
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Surprise and Round 1, Rage rds 2/10
Rrath flies into a rage as nd moves into the hallway to attack the light blue enemy.
GA Att: 1d20 + 6 ⇒ (19) + 6 = 25
GA Dam: 1d12 + 4 + 2 ⇒ (8) + 4 + 2 = 14
If the first enemy falls, the next attack will be against the closest.
GA Att: 1d20 + 6 ⇒ (13) + 6 = 19
GA Dam: 1d12 + 4 + 2 ⇒ (12) + 4 + 2 = 18
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath places a finger to his toothed lips and moves to the wall just inside where the hallway empties into the room to attack the coming enemies.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath nods and again follows Dasim towards the sound of battle.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath continues onward with Dasim again.
Perception: 1d20 + 2 ⇒ (20) + 2 = 22
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath guards the means of exit from the room while the others examine the stone.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath turns to lead the way back with Dasim.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Sure, let's take a look, but get ready to be gnawed on too.
Rrath advances towards the bones.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath stays on Dasim's heels.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Well then, shall we?
Rrath slowly approaches the statues, checking for traps as he advances.
Perception: 1d20 + 2 ⇒ (10) + 2 = 12
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath helps the citizens into the goats back for transport, then approaches Ziyad.
Do we want to explore a little? Need a hand with that door?
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath follows right after Dasim.
Athletics: 1d20 + 6 ⇒ (13) + 6 = 19
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
After we determine full coinage, I suggest we split evenly. Rrath has no interest in the magical items.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath, too, rests heavy once he has several ales and a large meal. When he awakens, he begins to stretch, scratch, and ponder his day.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
I will take the 1/2+1+Con
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Do we need to roll for HP, or do we get Max? I thought I saw that somewhere?
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Hmph. Easier than I figured.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Round 2, Rage 2/10 Rds, Damage Resistance
Rrath steps into the spot vacated by Dasim, and swings with an overhand chop.
My turn!
GA Att: 1d20 + 6 ⇒ (14) + 6 = 20
GA Dam: 1d12 + 4 + 2 ⇒ (12) + 4 + 2 = 18
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Round 1, Rage 1/10, Damage Resistence
Rrath swings at the skeleton.
GA Att: 1d20 + 6 ⇒ (8) + 6 = 14
GA Dam: 1d12 + 4 + 2 ⇒ (4) + 4 + 2 = 10
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Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
And behind curtain number 1, we have....
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath emphatically points to what appears to be a lump behind one of the drapes while making no sound. Then he puts a finger between his two tusks as he tiptoes towards the lump with his axe drawn.
Stealth: 1d20 + 2 ⇒ (8) + 2 = 10
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Thank you, Tarandil.
Rrath moves down the passage with Dasim in search of the necromancer.
Perception: 1d20 + 2 ⇒ (19) + 2 = 21
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Like I said, I could use some healin', Tarandil, if ya have any more?
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Notice anything further about the room with my perception roll?
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Rrath looks around the room.
Perception: 1d20 + 2 ⇒ (17) + 2 = 19
Does anyone have any healing for Mags?
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Round 5, Rage 5/10 Rds, Damage Resistance
Rrath returns the favor on the red one, but not be fore shouting,
I need healing!
GA Att: 1d20 + 6 ⇒ (15) + 6 = 21
GA Dam: 1d12 + 4 + 2 ⇒ (3) + 4 + 2 = 9
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
I only see a green one left on the map. How did red attack me last turn?
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Yeah...I would rather do without.
Round 4, Rage 4/10 Rds, Damage Resistance
Rrath attacks the skeleton between him and Dasim.
GA Att: 1d20 + 6 ⇒ (10) + 6 = 16
GA Dam: 1d12 + 4 + 2 ⇒ (2) + 4 + 2 = 8
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
I thought I could reach B when I counted the map squares, before they were moved back. If I could not, then I would move as close as I could and chuck a hand axe at them.
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Round 3, Rage 3/10 Rds, Damage Resistance
Rrath rushes forward and attacks the front left skeleton.
Aaaaaaarrrrrrrgh!
GA Att: 1d20 + 6 ⇒ (5) + 6 = 11
GA Dam: 1d12 + 4 + 2 ⇒ (10) + 4 + 2 = 16
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Round 2, Rage 2/10 Rds, Damage Resistance
Rrath again counters against the crawling hand.
GA Att: 1d20 + 6 ⇒ (9) + 6 = 15
GA Crit Dam: 1d12 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Male Half-Orc Barbarian (Outlander)(CN)/2, HP 23/30; , AC: 14 , Saves: STR +6 CON +5, Initiative: +0, Passive Perception: 12; Rage Remaining 1/2
Round 1, Rage 1/10 Rds, Damage Resistance
Rrath flies into a rage and counters against the crawling hand.
GA Att: 1d20 + 6 ⇒ (20) + 6 = 26
GA Crit Dam: 3d12 + 4 + 2 ⇒ (2, 9, 3) + 4 + 2 = 20
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