Venture Lieutenant, Play by Post (online)
I'm happy to give up my place for a new (or newly returned) player, rather than have a 7 player table. I will leave myself on the spreadsheet so that someone different than the intended player does not take the spot. GM, feel free to direct the 7th player to overwrite my spot.
As one of those who made my displeasure with the situation clear here on the forums, and then was watching hopefully after the announcement late last week, I am reasonably satisfied with this conclusion. The most important part was that AoN is still the official rules source. Also, thank you Maya for your work, keeping things civil while letting us make our reactions clear.
Jim Butler wrote:
Jim, As one of those who has been quite blunt about my disapproval of Paizo's handling of this situation so far, thank you for this response. It does sound like you have heard what we have been saying. At this point, I am cautiously optimistic. I will not be doing anything either positive or negative for now, while I wait to see your company's actions. Please, show us that this is still the Paizo we, your fans, have known and loved for years.
ShinHakkaider wrote:
I think you've got this completely backwards. The community and Paizo were partners in building up this game. Now Paizo is inferring, and some of Paizo's supporters in these threads, are telling us "Either support everything we do or we are going out of business." And having been bullied with that bluff too many times already in the past, we are calling their bluff.
magnuskn wrote:
This is not overreaction. This is not '200%'. This is us reminding Paizo that they built this game and this company by being something different, by the game being a collaboration between the company and the community, and now they are trying to yank that rug out from under the community. If Paizo has really become what the decision not to renew the AoN agreement makes them appear to be, I am not sure it's any loss if they go out of business. There are plenty of other gaming companies who worship the bottom line. Please, Paizo, show us that you still are the company who is better than this. Renew your agreement with AoN (the exact same one as before, or even more generous in all particulars).
ShinHakkaider wrote:
No, the timing of emails and negotiations and things are NOT what this is about. That's just the red herring Paizo tried to throw at the community. The problem is that Paizo did not renew the existing agreement. That is the problem, and the fix is for Paizo to immediately, and publicly, offer a renewal of the exact existing agreement. This is about a company whose business was built on the idea a game belongs to the community, not a business turning around and trying to push the community off the table so they can make more money.
Paizo has become the kind of company I do not want to support. Not only was this decision destructive to the community of their fans, but it was also idiotic as a business move. AoN was making Paizo far more money than it could have possibly cost them. Also, right now is when Paizo most needs our goodwill, and they destroyed it for absolutely no benefit to anyone, other than maybe their competitors. I will not be purchasing any further Paizo products until this decision is completely reversed.
AoN brought in far more money for Paizo than they cost them. If Paizo is too shortsighted to see or understand that, the people making these decisions deserve all the controlled, civil anger they are receiving. This is not only destroying a great deal of goodwill for Paizo, right when they need it most, but this is going to have an almost immediate impact on sales. I rather expect the next few books to not sell as well. I personally will not be purchasing any more Paizo products (or asking others to purchase them for me as gifts) until the full partnership with AoN, including artwork is restored. To those working at Paizo who did not make this atrocious and shortsighted decision, my anger is not at you, and I am sorry that you are the one needing to read this.
Venture Lieutenant, Play by Post (online)
If you choose to look at the problem that way, it's not on the specific list of class features you can retrain. Quick summary: you can't retrain the spell focus given to wizards instead of scribe scroll. You can fix the character, play a pregen (if there are any at an appropriate level), or leave the game. You cannot play an illegal character. You also cannot play this character at any other games in this lodge until you fix the problems. Edit: GM Colin answered part of this before I did, but I'm leaving this post up for clarity
To answer a few of the questions brought up recently, there is only one core game because no one signed up to run core games. There should be a filter for forum games (and in fact know there is, because I just used it yesterday), but a few people have said they can't see it. I don't know enough about Warhorn to help, but I will poke someone who should.
grimdog73 wrote: i have a question about the games for BtG....are the only ones on the Paizo boards the ones that mention it specifically? or are there some that just don't state it? Each game states where it is being run. Any game listed as a 'forum game' is here on the Paizo forums. Please let us know if you need help working with Warhorn's filters to find games and I'm sure someone will be able to help you.
Venture Lieutenant, Play by Post (online)
HI, everyone! I'm here too (signed up as 'mystery guest.' I'll need to make a new character for this, since my two existing characters are in games that are not over quite yet. I will get that done tonight or tomorrow, so hopefully I won't cause much of a delay.
Venture Lieutenant, Play by Post (online)
OK, those of you who want to participate in this, almost from the beginning, please come over to this campaign. You can dot and delete from gameplay, and provide the needed info in discussion. I'll try to get us going really soon, but want to make sure I thoroughly understand the rules first.
Venture Lieutenant, Play by Post (online)
OK, guys, I've been pouring over the rules and what has already happened, and I found several significant GM errors, none in your favor. They are not the sort of thing I can simply retcon. This means that rather than continuing, we would need to go back to the beginning of the first day of combat. And I believe you were not given information you should have been when choosing your armies, so we would need to go back a little further and have you choose your armies again. Do you still want to try to do this scenario, or should we consider it to have never happened? I'm still willing to run this if you want to play, but starting from basically the beginning is different from continuing from where you are. (You don't need to all make the same decision here; I will continue with some of you if you wish)
Venture Lieutenant, Play by Post (online)
OK, I see a consensus to finish the game. The remaining question is now or wait for GM Colin. In terms of that second decision, I see a lot of 'whatever the group decides' and one rather soft preference to finish now. If anyone has other thoughts or opinions, could you please post in the next day or so?
Venture Lieutenant, Play by Post (online)
I think Colin's suggestion would be permissible in these circumstances. Your options are: -Colin's suggestion of putting the game on pause for about six months -seeing if we can find another GM to finish the game now (I could probably take this on if needed; I would need about a week to read up on the rules and where you are now) -ending the game, no chronicles, no credit; you'd be able to play the scenario some other time
Venture Lieutenant, Play by Post (online)
OK, let me tell you guys about what your options are. In general, when a GM cannot finish a game, these are the options: -another GM could take over where you currently are -everyone at the table could get partial credit and chronicles based on what has happened so far An option that is not always available, but is in this case, is to just wipe away everything that has happened. No chronicle sheets, no credit, no dead characters. In this case, I think the third option is probably best, but it's up to the players.
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