Catfolk

Razzm Tazzm's page

162 posts. Organized Play character for Abraham Z..


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Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Thanks, GM!

Vigilant Seal

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Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

The sight of the fearsome dog-god fills the normally stoic Razzm with dread. He arches his back and his fur stands up and he begins to hiss. Fortunately, like so many of his kind, a hearty meal makes everything well again, and the sight of the jade cat jewelry positively cheers him up.

Good playing with you all! Thanks for running, GM!

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm continues attacking the White Ooze closest to him. Instead of using his usual weapons he claws at it with his foot.

◆ Claw, CA: 1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31
S dmg, CA: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7

◆ Claw, CA, MAP, agile: 1d20 + 12 + 1 - 4 ⇒ (10) + 12 + 1 - 4 = 19
S dmg, CA: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Then he raises his Shield
◆ Raise Shield - AC is now 24

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Wishing you a quick and full recovery!

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

But courageous anthem isn't in effect right now, is it?

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm leaves the ritual activities to his betters and focusses on dealing with the Oozes.

◆ Stride

◆◆ Double Slice

+1 Striking Zhuazhi Bang: 1d20 + 13 ⇒ (7) + 13 = 20
P dmg: 2d6 + 4 ⇒ (2, 6) + 4 = 12

+1 Striking Shield Boss, not agile: 1d20 + 13 - 2 ⇒ (12) + 13 - 2 = 23
B dmg: 2d6 + 4 ⇒ (4, 4) + 4 = 12

↺ Reactive Shield (if it would make a difference when hit by a Strike): Raise Shield to increase AC from 22 to 24.

↺ Reactive Strike (if foe triggers it)
+1 Striking Zhuazhi Bang (or Shield Boss if B dmg is better): 1d20 + 13 ⇒ (8) + 13 = 21
P dmg: 2d6 + 4 ⇒ (2, 6) + 4 = 12

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm isn't much good at talking to people or knowing stuff but he can jump around the sails like a cat.

Athletics DC 18: 1d20 + 11 ⇒ (20) + 11 = 31 +2 circumstance bonus

And he does.

Not wanting to mess with success, Razzm continues the same activities for a second round. There's a lot of work to get a ship ship shape!

Athletics DC 18: 1d20 + 11 ⇒ (5) + 11 = 16 +2 circumstance bonus
If it's not allowed to use the same skill a second time, he could do Acrobatics which would be +7 instead of +11. Otherwise he doesn't have any of the other skills (except Crafting +4).

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

While the group works on healing up after the battle, Razzm stretches out and takes a quick nap.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm moves atop one of the chests to be able to swing at the foul hound.

GM, if that's not possible then Razzm can also Quick Jump to get into position.
◆ Stride OR Quick Jump
Athletics to Jump if needed: 1d20 + 11 ⇒ (12) + 11 = 23

◆◆ Double Slice
+1 Striking Zhuazhi Bang, sickened, CA: 1d20 + 13 ⇒ (3) + 13 = 16
P dmg, CA: 2d6 + 5 ⇒ (6, 4) + 5 = 15

+1 Striking Shield Boss, sickened, CA, not agile: 1d20 + 13 - 2 ⇒ (12) + 13 - 2 = 23
B dmg, CA: 2d6 + 5 ⇒ (5, 3) + 5 = 13

Fort vs Sickened, already sickened 1: 1d20 + 9 ⇒ (4) + 9 = 13

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

When Black's claw hits Razzm, the cat warrior instinctively blocks the blow with his shield.

↺ Shield Block, applying hardness 5, so the 4 dmg are negated and there is no dmg to either the Shield or Razzm.

Razzm continues to bash at Black.

◆◆ Double Slice
+1 striking zhuangzhi bang, CA, sickened: 1d20 + 13 + 1 - 1 ⇒ (7) + 13 + 1 - 1 = 20
P dmg, CA: 2d6 + 5 ⇒ (6, 5) + 5 = 16

+1 striking shield boss, CA, sickened, not agile: 1d20 + 13 + 1 - 1 - 2 ⇒ (8) + 13 + 1 - 1 - 2 = 19
B dmg, CA: 2d6 + 5 ⇒ (4, 2) + 5 = 11

◆ Raise Shield

Fort vs Churning Gaze, sickened: 1d20 + 10 - 1 ⇒ (9) + 10 - 1 = 18

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm swings at Red.

◆◆ Double Slice
+1 Striking Zhuazhi Bang, CA, sickened: 1d20 + 13 + 1 - 1 ⇒ (12) + 13 + 1 - 1 = 25
P dmg, CA: 2d6 + 5 ⇒ (6, 2) + 5 = 13

+1 Striking Shield Boss, CA, sickened, not agile: 1d20 + 13 + 1 - 1 - 2 ⇒ (3) + 13 + 1 - 1 - 2 = 14
B dmg, CA: 2d6 + 5 ⇒ (1, 4) + 5 = 10

Then he raises his shield.
◆ Raise Shield

Fort, sickened: 1d20 + 10 - 1 ⇒ (3) + 10 - 1 = 12

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

4 points of the dmg from Red's Jaws strike are absorbed by Razzm's temp hp from Cat Nap

Delay until after Malark if Malark is going to cast Courageous Anthem

Razzm draws his weapon and bashes at Red.
Interact to draw
Double Slice

+1 striking zhuazhi bang: 1d20 + 13 ⇒ (6) + 13 = 19 +1 if CA is in effect
P dmg: 2d6 + 4 ⇒ (2, 1) + 4 = 7 +1 if CA is in effect

+1 striking shield boss, not agile: 1d20 + 13 - 2 ⇒ (16) + 13 - 2 = 27 +1 if CA is in effect
B dmg: 2d6 + 4 ⇒ (5, 2) + 4 = 11 +1 if CA is in effect

If weapon was already drawn then third action is to raise shield (raising AC to 24)

Fort vs Churning Gaze: 1d20 + 10 ⇒ (8) + 10 = 18
Razzm is sickened

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

My kid starts her week-long spring break today and we are going to visit Grandma. I'll still be able to post but likely with reduced frequency until after April 13. I appreciate your understanding.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

No worries - life happens.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm wakes up from his nap just long enough to thank Ebiten for the nature medicine. Fully healed now.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm stands around uselessly, scratching his head at the journal and rubbing his wounds.

He doesn't have any relevant skills or healing. I think he's now at 50/56 hp.

Before the group gets going again, he steals a quick cat nap. 4 temp hp for 1 hour.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

DC 17 basic Fort vs Constrict: 1d20 + 10 ⇒ (1) + 10 = 11 Ugh, double damage is 14. By my tally, Razzm is now at 24/56 hp.

The catfolk warrior finally stops laughing and decides to get serious about these goopy menaces!

◆◆ Double Slice
+1 Striking Zhuazhi Bang, CA: 1d20 + 13 + 1 ⇒ (2) + 13 + 1 = 16
P dmg, CA: 2d6 + 5 ⇒ (1, 6) + 5 = 12

+1 Striking Shield Boss, CA, not agile: 1d20 + 13 + 1 - 2 ⇒ (15) + 13 + 1 - 2 = 27
B dmg, CA: 2d6 + 5 ⇒ (4, 3) + 5 = 12

◆ Raise Shield - AC is now 22 (due to being off-guard from being Grabbed)

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm's giggles have turned to grim chuckles as he continues to bash away at Arjol.

◆◆ Double Slice
Zhuazhi Bang, CA: 1d20 + 14 ⇒ (1) + 14 = 15
P dmg, CA: 2d6 + 5 ⇒ (3, 6) + 5 = 14

Shield boss, CA, not agile: 1d20 + 14 - 2 ⇒ (13) + 14 - 2 = 25
B dmg, CA: 2d6 + 5 ⇒ (5, 5) + 5 = 15

◆ Raise Shield - AC is 24

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm continues to giggle at Arjol's jokes. Even though the guy is a little too intense, the fighter has to admit he is pretty funny. Perhaps a little physical humor is in order...

◆◆ Double Slice vs Arjol
+1 striking zhuazhi bang, CA: 1d20 + 13 + 1 ⇒ (10) + 13 + 1 = 24
P dmg, CA: 2d6 + 4 + 1 ⇒ (1, 6) + 4 + 1 = 12

+1 striking shield boss, CA, not agile: 1d20 + 13 + 1 - 2 ⇒ (14) + 13 + 1 - 2 = 26
B dmg, CA: 2d6 + 4 + 1 ⇒ (5, 6) + 4 + 1 = 16

◆ Raise Shield - AC is now 24

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

For Razzm's current hp, given the retconned healing I think he was at full (+4 temp hp) when this combat started, so he should now be at -10. I think.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Btw, my stepmom is coming to visit this weekend - my posting will be limited through Monday but I'll try to post when I can. If you need to bot Razzm standard practice is 2 actions for Double Slice and 1 action to Raise Shield.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Will DC 21: 1d20 + 10 ⇒ (16) + 10 = 26
Despite the seriousness of the situation, Razzm can't help but giggle at it all!

Eyeing the strange goo in front of him, Razzm decides to leap over it and take the fight directly to Arjol. He is a cat, after all!

Quick Jump feat wrote:
You can use High Jump and Long Jump as a single action instead of 2 actions. If you do, you don’t perform the initial Stride (nor do you fail if you don’t Stride 10 feet).

◆ DC 15 Athletics (Long Jump): 1d20 + 12 ⇒ (18) + 12 = 30 Razzm's speed is 20' so I *think* per my reading of Long Jump that this means he can leap 20' horizontally, rather than the 30' of the die result, but it's moot since the room is only 15' deep. I've placed him where I think he would end up but GM of course adjudicate as you see fit. I will note that this is the first time I've had a chance for him to actually use that feat and as a real life cat dad, it makes me proud :-)

◆◆ Double Slice vs Arjol
+1 striking zhuazhi bang: 1d20 + 13 ⇒ (12) + 13 = 25
P dmg: 2d6 + 4 ⇒ (4, 4) + 4 = 12

+1 striking shield boss, not agile: 1d20 + 13 - 2 ⇒ (2) + 13 - 2 = 13
B dmg: 2d6 + 4 ⇒ (4, 4) + 4 = 12

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |
GM Frost wrote:
Last chance to heal Razzm that I will retcon. Anyone?

Wow, I hope we have someone with Medicine, or some other form of healing. Razzm isn't trained in it (he's a typical big stupid fighter) so this could be rough...

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm glares at the door and then tries again.

Athletics DC 22: 1d20 + 12 ⇒ (2) + 12 = 14
Athletics DC 22: 1d20 + 12 ⇒ (7) + 12 = 19
Athletics DC 22: 1d20 + 12 ⇒ (15) + 12 = 27

... and again and again. "Whew." he says with a bit of embarrassed chagrin.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

If someone is able to heal Razzm would welcome being patched up. He's down 15.

Earlier...

Before the group descends to Arjol's cabin, Razzm yawns several times and decides to curl up for a quick cat nap. After napping for 10 minutes, gain 4 temp hp for 1 hour.

Now...

Razzm glares at the door where the presumed miscreant Arjol has been up to no good and then - if no one steps forward to pick the lock - puts his shoulder into it.

Athletics DC 22: 1d20 + 12 ⇒ (8) + 12 = 20

But unfortunately he's not quite strong enough to budge it. If no one else tries he'll attempt it again until he gets it open.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

No worries - sometimes real life intrudes!

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

"Agreed, let's go have a little chat with him..." Razzm replies grimly. The idea of murdered crew members appears not to agree with him.

GM, do I still have any damage sustained from the earlier jump from the crow's nest? If so, I'll ask someone to try patching me up before we visit Arjol.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Sensing that Troyus is nearly overwhelmed by the boredom of life at sea, Razzm challenges him to a Limbo competition. As the others egg them both on, Razzm does his best to bend over backwards as the bar gets ever lower. "C'mon Troyus, you can do it!"

Athletics: 1d20 + 12 ⇒ (15) + 12 = 27

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm probably has some damage from jumping from the crow's nest if it matters

Razzm turns his attention to the shiphand Troyus, trying to see what his interests are or if perhaps he could help out with Athletics or a bit of brute strength.

Perception +10

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Hearing that the Captain is in need of some inspiration, Razzm urges him onto the deck and then demonstrates a skill that would be very handy for any sailor: he climbs high up into the crow's nest and then - gasp - JUMPS down to the deck!

Athletics: 1d20 + 12 ⇒ (10) + 12 = 22
Using Catfolk ability "Land on Your Feet" - when you fall, take half damage and don't fall prone.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

I'm taking my kid on a short vacation tomorrow and will have limited ability to post until Monday. Please bot me as needed though I'll try to post when I can.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

It's very likely that Razzm is only going to be able to help with Perception (unless Athletics, Acrobatics, Stealth, Warfare Lore, or Crafting come up as options) so he'll focus his attention each round on trying to use Perception to learn skills or other information that could be helpful to the others.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Unfortunately Razzm is a typical dumb fighter: almost bereft of skills. He's not going to be much help here...

Razzm likes food so he stands off to the side a bit and watches the cook's activity, trying to see what sorts of approach might persuade her to give them some information, or at least a few scraps.

Perception (+10), first choice: lowest DC skill, second choice: weakness

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Perception DC 10: 1d20 + 10 ⇒ (1) + 10 = 11 Lol. Well, I guess it's good to get those out of the way early!

"I seem to recall that Yesterday’s Tide was a merchant ship that went missing in 4719 ar. Efforts to locate the Tide were halfhearted at best, as its disappearance coincided with the sudden return of the city of Xin-Edasseril. At the time, many believed the two events were somehow connected. Maybe they were?"

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

I think I've filled everything in. No glyphs to share but I have the Combat Mentor boon in case anyone has a level bump.

No major shenanigans but Razzm has 3 possible reactions that he might use in combat:

* Reactive Strike (the usual Fighter AoO)

* Reactive Shield (raise shield when hit by a strike, giving a +2 AC vs that strike - obviously only used when it will make a difference, changing a hit to a miss or a crit to a normal hit)

* Shield Block

In addition, when he does a Shield Block, Disarming Block gives him a free action Disarm vs the foe.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

A rather pudgy catman comes rushing up, panting for breath. "Sorry I'm late - musta overslept again goshdarnit - but I'm here now and ready to help - what needs bashing?" He pauses as he realizes that the group are engaged in polite conversation. "Oh um beggin' yer pardon. What I mean to say is: at yer service." He starts to wipe sweat from his brow before realizing that, as a catfolk he probably doesn't sweat, and instead takes the opportunity to loosen the gorget on his full plate mail. He speaks with a noticeable Tien accent, "Oh there I go with my rotten manners again - Razzm's the name, Razzm Tazzm for those with the patience to say it. Most pleased to meetcha!"

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Chronicle looks good - thanks for running GM!

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Forest Lore: 1d20 + 4 ⇒ (17) + 4 = 21
Success for 8 days of downtime. Level 1 task.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm watches the others silently, tempted to badger Alyreha more aggressively, but willing to let the more diplomatic types try their hand first.

If a skill check is required, Razzm can try Intimidate but will defer to anyone who wants to try Diplomacy first.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Will: 1d20 + 9 ⇒ (16) + 9 = 25

Razzm continues his critique.

Intimidation: 1d20 + 9 ⇒ (5) + 9 = 14
Intimidation: 1d20 + 9 ⇒ (15) + 9 = 24

"How long have you been wearing that blazer!?! You know the patches are only supposed to be for show, right?"

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Will: 1d20 + 9 ⇒ (2) + 9 = 11
Hero Point that! One point remains.
Will: 1d20 + 9 ⇒ (10) + 9 = 19

Can Razzm continue to intimidate even after doing it previously? I'm assuming this is a 'accumulate a certain number of successes' challenge...

Intimidate: 1d20 + 9 ⇒ (17) + 9 = 26

"This lecture is the worst! The font on your slides is an embarrassment!"

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

DC 22 Will: 1d20 + 9 ⇒ (18) + 9 = 27

Razzm resists the worst of the ghost's lecture - "I've heard better before I was even out of me egg!" - but he still advances forward, first to find his desk and then to approach the podium to complain about his grade. Once there, however, he roars his dissatisfaction! "I'll have you straight before the Dean for this tomfoolery! Don't you know that students have rights!?!" He flexes his dorsal fins ominously.

FRILLED LIZARDFOLK feat wrote:

HERITAGE

LIZARDFOLK
You can flare your neck frill and flex your dorsal spines, Demoralizing your foes. When you do, Demoralize loses the auditory trait and gains the visual trait, and you don’t take a penalty when you attempt to Demoralize a creature that doesn’t understand your language.

Intimidate: 1d20 + 9 ⇒ (20) + 9 = 29 :-)

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm stares at the strange Garundi woman - he's never seen anyone like her! - she's entrancing! He nods to the others, "I think she's getting ready to give a speech - I wonder what she'll say!?!"

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Just in the nick of time, Razzm raises one of his shields to ward off the tentacle!

Reactive Shield reaction raises his AC to 23, causing the tentacle to miss!

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm moves again to flank Grey and then bashes it with his two shields.

Stride - will provoke from Grey if it has an AoO

Double Slice

+1 Shield Boss vs. flanked AC: 1d20 + 12 ⇒ (4) + 12 = 16
B dmg: 1d6 + 4 ⇒ (6) + 4 = 10

+1 Shield Spikes vs. flanked AC, not agile: 1d20 + 12 - 2 ⇒ (1) + 12 - 2 = 11
P dmg: 1d6 + 4 ⇒ (1) + 4 = 5

DC 5 flat check: 1d20 ⇒ 3
DC 5 flat check: 1d20 ⇒ 14

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm shakes himself as if he has been slumbering for far too long (So so sorry!) and moves to flank Green (this movement will provoke from Green if it has an AoO); then he bashes at it with both of his shields.

Stride

Double Slice

+1 Shield Boss vs. flanked AC: 1d20 + 12 ⇒ (19) + 12 = 31
B dmg: 1d6 + 4 ⇒ (2) + 4 = 6

+1 Shield Spikes vs. flanked AC, not agile: 1d20 + 12 - 2 ⇒ (13) + 12 - 2 = 23
P dmg: 1d6 + 4 ⇒ (3) + 4 = 7

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

So sorry everyone - I've fallen behind on my games before but never this badly. It's been a perfect storm of real world stuff but still. My sincere apologies. Catching up now.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm knows enough to keep his mouth shut in situations like this but he makes sure that his two shields are comfortably seated on his arms. Just in case.

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm also helps with the searching.

Perception +9

Vigilant Seal

Male Catfolk Fighter (Bastion) 4 | HP 56/56 | AC 22 (24 with Shield Raised) | F +10 R +11 W +10 (success vs fear becomes crit) | Perc +10 (expert)| Stealth +8 | 20' speed | Active Conditions: | Hero Points: 1 | Default Exploration: Search | ◆ ◆◆ ◆◆◆ ◇ ↺ |

Razzm appreciates Desmond's efforts. "I feel as good as new now! Maybe still a bit tired, but I'm sure a good night's sleep will set me right." Fully healed and still enfeebled 1

Razzm also doesn't speak any of those languages.

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