{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Friendly Informational Post I'll be attending Gencon next week from the 14th to the 18th. During this time I'll pretty much be not checking the forums with any sort of regularity. I apologize in advance for this! Please feel free to bot me as necessary during that time to allow the game to continue.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Round 1
Stats:
HP 12/12 AC 12 FF 10 T 12 CMD 13 F/R/W 1/2/3 Blinding Ray 6/7 Arcane Bond 0/1 Pyrotechnics SLA 1/1 Spells 0th - Detect Magic, Dancing Lights, Prestidigitation, Ghost Sound, Daze 1st - Color Spray (cast), Burning Hands, Silent Image, Vanish Effects Disguise Self Crap, sorry, thought I posted. 'Ember' calls upon a spell to cloud the mind of the tower girl attacking Nadja. She smiles as the spell is cast, hoping to continue instilling confusion and doubt. Standard for Daze, DC 14
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
::Raises hand::
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Still in disguise, Raven moves ahead with the others. Stealth: 1d20 + 2 ⇒ (2) + 2 = 4 So yea....
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Agreed, DM Bound Shade. Depression can be killer, and anxiety both. We can all wait for you!
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
stab, stab! Oh, it was an illusionary stick?
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Sorry to see you go, Teeth. I wish you the best in life!
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
We're Pathfinders, not heroes, which I think is a key point to consider. There's a magical MacGuffin, we're after it using whatever means we will employ. And we're expected cooperate. And I'd like to think Raven did a good job here. Both of the Tower Girls are alive, and Raven's helping to demoralize and intimidate them to get them to spill any information they have so that they can both be set free as well. And maybe turn them off a life of crime, though that's probably reaching. A pretty nice tactic for a C/G person who specializes in Deception.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Raven moves up behind Nadja, dagger still in hand, attempting to remain in the character of Embyr and smiling as Nadja wakes the Tower Girl and hoping to give the impression they've been betrayed. "Give up now and it will go easier on you," she thinks to herself.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Round 1, for real
Stats:
HP 12/12 AC 12 FF 10 T 12 CMD 13 F/R/W 1/2/3 Blinding Ray 6/7 Arcane Bond 0/1 Pyrotechnics SLA 1/1 Spells 0th - Detect Magic, Dancing Lights, Prestidigitation, Ghost Sound, Daze 1st - Color Spray (cast), Burning Hands, Silent Image, Vanish Effects Disguise Self Okie dokie Raven moves herself between the conscious tower girl and the exit, drawing her dagger as she moves. "I don't wish to harm you, but if you refuse to surrender I can't guarantee you living through this." She keeps the Embyr disguise, speaking loud enough for those in the hallway to hear. Move action to move next to the conscious Tower Girl, but blocking exit, drawing dagger as she moves. Standard to intimidate. Intimidate: 1d20 + 3 ⇒ (10) + 3 = 13
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Round 1
Stats:
HP 12/12 AC 12 FF 10 T 12 CMD 13 F/R/W 1/2/3 Blinding Ray 6/7 Arcane Bond 0/1 Pyrotechnics SLA 1/1 Spells 0th - Detect Magic, Dancing Lights, Prestidigitation, Ghost Sound, Daze 1st - Color Spray (cast), Burning Hands, Silent Image, Vanish Effects Disguise Self "Damnit, let's go!" With her exclamation, she turns to face her 'companions' in the tower girls, uttering her incantation to unleash a spray of colors over them. Cast Color Spray, DC 15.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
"We got jumped by a couple elves and a birdman. We dropped the bird, but the elves kept coming. Don't think they were far behind, you gotta hurry." She grimaces holding her side, emphasizing the supposed injury. Going by the plan, Omoro is hiding, Nadja and Teeth should be around a corner and out of sight from where Jotune and Calendir will be standing.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
The others in position, Raven takes a moment to cast her spell, disguising herself as the Tower Girl previously encountered. Adjusting the illusion to include a bloody wound in the side, she enters the room ahead. "Quickly, we are under attack. I'll warn the others." Disguise: 1d20 + 14 ⇒ (17) + 14 = 31
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
On May 13th to May 17th I'll be attending a leadership conference and will have limited ability to post. Just a friendly heads up. Also is everyone ready for the plan?
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Rough OOC outline of plan
Thoughts?
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
"That would be the plan, adopt the face of one, Embyr I think. Make it appear that I have been wounded to incite sufficient panic to spur them on to quick action."
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
"I could attempt to take on the appearance of one of their own. Enter the room to call an alert to attack. When they rush past into our ambush I could attempt to dazzle them with colors."
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Raven quietly awaits her own turn to cross, holding her breath as she swings. Take 10
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Omoro wrote: Omoro gives a tittering laugh. "If the gods had wanted me to fly, they wouldn't have taken away my people's wings." "If they had wanted us to stay landborn, they would not have provided us with a means of flight. Now if only any of us knew the spell."
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
LEVEL UP Up up!!! HP 7 -> 12
Skills
Spells
Spellbook
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
I agree with that. Even if you want to do the sword and board type, it's easier to get the shield feats than the two-weapon fighting feats.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Loot spreadsheet updated
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Sorry!! Remedied that, DM!
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Round 3
Stats:
HP 7/7 AC 12 FF 10 T 12 CMD 13 F/R/W 1/2/2 Blinding Ray 6/7 Arcane Bond 1/1 Pyrotechnics SLA 1/1 Spells 0th - Detect Magic, Dancing Lights, Prestidigitation, Ghost Sound 1st - Color Spray, Burning Hands, Silent Image Effects None Without a clear shot, Raven instead chooses to stand behind the others and watch the battle unfold, waiting for an opportune moment to step in. Delay
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Round 2
Stats:
HP 7/7 AC 12 FF 10 T 12 CMD 13 F/R/W 1/2/2 Blinding Ray 6/7 Arcane Bond 1/1 Pyrotechnics SLA 1/1 Spells 0th - Detect Magic, Dancing Lights, Prestidigitation, Ghost Sound 1st - Color Spray, Burning Hands, Silent Image Effects None Raven summons 4 globes of light, sending them down the hallway to illuminate the escaping Tower Girl, hoping to at least confirm where she has run off to. Casting Dancing Lights, sending as far down the hallway as necessary to illuminate the Tower Girl, and 10' past if possible.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Raven can provide illumination with Dancing Lights, though she herself does not need it. Not sure what everyone else has.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Round 1
Stats:
HP 7/7 AC 12 FF 10 T 12 CMD 13 F/R/W 1/2/2 Blinding Ray 6/7 Arcane Bond 1/1 Pyrotechnics SLA 1/1 Spells 0th - Detect Magic, Dancing Lights, Prestidigitation, Ghost Sound 1st - Color Spray, Burning Hands, Silent Image Effects None Raven summons a blinding ray of colors, sending them out towards the nearest tower girl attempting to blind her, leaving the wererat for the others. [ooc]Blinding ray to the nearest tower girl (the one the same side as Raven would be), moving closer before hand but staying behind the melee.[ooc] Blinding Ray: 1d20 + 2 ⇒ (14) + 2 = 16
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
While Nadja and Teeth argued, Raven stands aside, more focused on the area ahead than their disagreement. As the argument comes to an end, she quietly follows behind. Perception: 1d20 ⇒ 15
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
I can see the logic of it. I know I'm delaying since I don't want to charge ahead into a room by myself without a melee-er present. I figure if we all delay round 2 until Calendir goes, then our actions are to move behind him. Then round 3 the enemies go, our actions start with Calendir and the rest of us follow behind.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
DM Bound Shade wrote: Is everyone going to stay put? At present I'm waiting as I don't want to charge ahead without others. Since we've been discovered, I think it's best to wait until Calendir and Aurora catch up and then move in as a group.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Round 2 Raven delays, unwilling to rush ahead of her more martialy inclined companions.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Round 1
Stats:
HP 7/7 AC 12 FF 10 T 12 CMD 13 F/R/W 1/2/2 Blinding Ray 7/7 Arcane Bond 1/1 Spells 0th - Detect Magic, Dancing Lights, Prestidigitation, Ghost Sound 1st - Color Spray, Burning Hands, Silent Image Effects None[/ooc] "The wererats?" Raven whispers to the others, seeing Jotune charge ahead, Raven follows behind. Double move
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Three posts at the same time. O_o Nice to see several of us are eagerly awaiting events!
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Nadja Cazynsik wrote:
Though I'm not 100% they're following it.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Sorry to hear that, hopefully they'll both be okay. Delay is completely understandable, take all the time you need.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Raven watches Nadja work and can't help but smile inwardly, thinking to herself, "Brilliant. Even if they still decide to strike they won't be able to fully concentrate on the battle, concern for what may come. If her bluff succeeds."
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
We did return her stuff, except for the mithril short sword which we are currently borrowing.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Ah, didn't see that. I'll add it back in.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Raven will pick up:
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
"If we can find out anything on the disappearance, we will surly let you know." At Nadja's recommendation on the nighttime approach. "I agree, night would be the best chance. I know that I can see fairly well even in darkness, so I could help to navigate us away from any obstructions if someone else would be willing to steer the craft. I'm sure Teeth has some skills seeing in darkness, it is something your people are known for, if you'd like to assist." Raven gives the Canayven a more thorough look at Teeth's words. Perception: 1d20 ⇒ 14
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Just an FYI, I deducted for Calendir's portion of the CLW wand.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Calendir, I still have about 300g, if it'll help you out. Just let me know what you need. I'd rather have some well-equipped melee at this level.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
DM Bound Shade wrote:
Raven moves over to Natalya, bending down to pick up the sword. As she does, she whispers to her, "Remember no matter how dark life may appear, you can always brighten your future." Standing back up she looks to the others. "Perhaps we should outfit ourselves and travel in the morning then? I know that I am still without most of my magics at present."
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
I apologize if I wasn't clear, you only need to subtract 7.86gp each to make up for it. I'll chip it in and will deduct it now.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Wasn't that hard actually. The big thing is, aside from items (which was pretty much everything people took), the only gold that we lost was 55gp. Original Money Division each: 433.21
This puts the total in Party Treasure up to 5 cp now. Also, we still have a Masterwork Silver Dagger, just an FYI if someone wants it. This wasn't on Natalya.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
I'll refigure loot out momentarily.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
"Perhaps we can meet one compromise? Calendir is correct about the blade, and Nadja is correct about those after you Natalya. Perhaps you would allow us to borrow the blade for now, and we shall return it after our task is completed? I'm sure it will help soften Calendir, as well as help to ensure our success, which will benefit you as well as us. And perhaps Lady Heidmarch will look favorably upon such aid as well." Diplomacy: 1d20 + 7 ⇒ (6) + 7 = 13 "Yes, a goblin." Raven lets out a sigh. "I suppose aiding us will be a better choice than burning down buildings or whatever else they do when not harassing people."
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
My schedule is kinda hectic, so busy might be appropriate to say :) I probably won't be able to post again until tomorrow as long day then long drive back home (out of town at present) so here's my opinions. I will try to keep an eye on my games, and if I can find a moment to post will, just not likely. Looks like we have two discussion points at present, correct me if I'm wrong. Returning Natalya's gear and going to the Wreckwash Blades. 1) As stated in the gameplay thread, Raven would be fore returning Natalya's gear as Sheila seems to be leaning that way. If we want to do so and take her with, that'd be my vote. If the group votes the other way, fine with that though. 2) Wreckwash Blades. Raven would say no.
{HP 12/12 | AC 12 T12 FF10 CMD14 | F/R/W 1/2/3 | Inish+2 Per+0 SM+8} Female Peri Blooded Aasimar Illusionist 1
Teeth wrote: In his society, the winner receives the spoils. Raven's opinion would be dependant on the situation. While she won't show much sorrow at taking it, she is actively attempting to improve her standing with the Society and thus is willing to defer to Heidmarch on the matter.
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