Sorshen

Raven Carlysle's page

198 posts. Organized Play character for SodiumTelluride.


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The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Testing the sub header. Be pretty cool if you could roll a die up there.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1
Liminy Spickett wrote:
Btw I'm not aware of a trait called resilient. Is it a typo?

Nope, Raven has it. It's a combat trait, gives a +1 trait bonus on Fort saves.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Darn. Twelve no-boon PBP Day games and counting. Congrats, Tere!

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Yay, thanks for the game GM!

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Well that does put some perspective on things. I think we're good here, if we aren't missing anything.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Well that's not foreboding at all... No recuperating needed here.

"Lots. But it looks like the others have a handle on things for now."

-Posted with Wayfinder

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Oh, sorry. That's what I get for posting without looking at the map.

Raven casts her spell, encasing her hand in ice as she moves carefully in toward Arodeth again.

Moving around behind Tere to avoid AoO.
Frosting grasp: 1d20 + 2 ⇒ (2) + 2 = 4

Next round: try touching again.
Frosting grasp: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 2d6 ⇒ (4, 1) = 5

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Raven recasts her spell.

Concentration: 1d20 + 5 ⇒ (1) + 5 = 6
Unfortunately she focuses too much on avoiding Arodeth's staff and flubs the casting.

-Posted with Wayfinder

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Raven closes the rest of the distance and reaches out toward what she hopes is the real Arodeth.

Touch attack: 1d20 + 2 ⇒ (15) + 2 = 17
Real or figment? 1=real: 1d6 ⇒ 6
Unfortunately, when she grabs Arodeth's arm and encases it in ice, the entire form dissipates.

6 figments down to 5.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Raven moves toward Arodeth, casting a spell as she goes.

Casting shocking frosting grasp and holding the charge for now.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Since we're in a time crunch, maybe we should use a 24-hr policy-- anyone who doesn't act within 24 hrs of their start-of-turn gets either botted or delayed.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Water! Raven eagerly moves to the nearest pool. With a gesture she pulls water from the pool rather than her own waterskin and fires the newly-made icicle at the closer harbinger.

Elemental ray: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 2 ⇒ (2) + 2 = 4

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Will: 1d20 + 2 ⇒ (12) + 2 = 14
The woman tries to overwhelm Raven's senses with a magical blast of color, but she forces herself to focus on her surroundings. However, she sees two of her allies unable to do the same and drop unconscious. "You're supposed to attack that thing, not us!" She throws an icicle dart at the woman.

Elemental ray (cold): 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Crit confirm: 1d20 + 5 ⇒ (14) + 5 = 19
Extra damage: 1d6 + 2 ⇒ (3) + 2 = 5

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

"Well, then, Miss Master Sorceress," Raven says amusedly, "maybe you can show us how to get rid of that thing."

Delay until the woman does something.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Spellcraft: 1d20 + 5 ⇒ (4) + 5 = 9
Raven also has read magic.
"Ooo, a fire scroll! This could come in handy if we face anything that's immune to my ice attacks."

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Raven nods. "Right!" Drawing water out of her waterskin with a gesture, she flings an icicle at the elemental.

Elemental ray (cold) vs touch: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

"Hmmm... I've seen how these kinds of games are played. Let me try." Raven tries to mimic Archybald's card-trickery.

Bluff: 1d20 + 3 ⇒ (3) + 3 = 6

-Posted with Wayfinder

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

"A dead god becomes alive again? That seems like a pretty drastic altering of history. Would the present we go back to be better, or worse?"

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Reflex: 1d20 + 3 ⇒ (7) + 3 = 10

Raven chooses to regain two elemental rays and two spell slots.

Raven feels her waterskin refill with water-- as though the bag itself were going back in time. "What's going on?"

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

You know, I think I have one of those, Raven thinks as she fumbles in her bag and pulls out a wand of her own.

Magic missile (previous round): 1d4 + 1 ⇒ (3) + 1 = 4
Magic missile (current round): 1d4 + 1 ⇒ (2) + 1 = 3

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

I agree, let's keep going!

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Bluff (aid another): 1d20 + 3 ⇒ (17) + 3 = 20
Intimidate (aid another): 1d20 + 3 ⇒ (2) + 3 = 5

Don't have either of those Knowledges.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

"How'd they capture you? And what are they using you for? I hope it's not those awful rituals we saw earlier."

Diplomacy: 1d20 + 3 ⇒ (20) + 3 = 23 plus whoever aids

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Raven reaches out to touch the snake with an icy hand.

Frosting grasp vs snake: 1d20 + 2 ⇒ (1) + 2 = 3
Damage (cold): 2d6 ⇒ (6, 5) = 11

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Ah. Yea I'll retcon that into an elemental ray at the snake.

Elemental ray (cold) vs snake: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

I'm guessing that's two attacks, each with a -3?

I can deal with that later, Raven thinks as she presses her attack.

Concentration (defensive casting), DC 17: 1d20 + 5 ⇒ (11) + 5 = 16

Unfortunately, in trying to dodge the skeleton's next slash, she fumbles her movements and the water splashes onto the floor.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Oh THERE'S the map. I've been operating this whole time under the assumption that we were using Theater of the Mind here. Redoing my turn...

Coating her hand in ice, Raven tries touching the skeleton.

Concentration (defensive casting): 1d20 + 5 ⇒ (15) + 5 = 20
Shocking Frosting grasp: 1d20 + 2 ⇒ (15) + 2 = 17
Damage (cold): 2d6 ⇒ (1, 5) = 6

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Oh dear. Maybe we should use the aid token for a Burst of Healing.

Raven steps back and sweeps her arms in a wide semicircle. Water sprays from her waterskin in a cloud-like mist around the giant snake.

5-ft step back, casting obscuring mist around the snake.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Caster level check: 1d20 + 2 ⇒ (13) + 2 = 15

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

I'm only down Con, not HP, so it looks like I have no use for the healing water.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Hoping to conserve water, Raven flings a puff of frost at the eyes of one of the serpentfolk.

Casting daze at one of the creatures, DC 13 Will or lose next action.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Ooo! I actually have Craft (sculptures) at a +6. Shame that so many other useful skills are on that list, though-- Haliphod's Perception is much higher.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Maybe I should conserve water, Raven thinks, testing the weight of her waterskin. Pulling out just enough of it to coat her hand in ice, she moves up to the statue.

Casting before moving.

Shocking Frosting grasp, touch: 1d20 + 2 ⇒ (19) + 2 = 21
Presumably this spell would follow the same metal-armor rule even though the damage is cold, not electricity.
Damage: 2d6 ⇒ (4, 1) = 5

Then, she tries the same spell again.

Concentration (DC 17): 1d20 + 5 ⇒ (12) + 5 = 17
Shocking Frosting grasp, touch: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 2d6 ⇒ (1, 1) = 2

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Pulling more water from her waterskin, Raven flings an icicle at the statue.

Elemental ray (cold) : 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

-Posted with Wayfinder

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Cold, my elemental rays are always cold. I don't think I have the option of changing them.

Raven flings another icicle at the creature.

Elemental ray (cold): 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 2 ⇒ (2) + 2 = 4

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Gotcha. Well Raven prefers to let things live when she can, so readied action still stands :-).

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

"We're just here to gather information, right? Wouldn't that be easier if we try not to kill things?"

Ready an action.

Elemental ray vs first creature within 30 ft to attack me or an ally: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Stealth: 1d20 + 3 ⇒ (3) + 3 = 6
Fort: 1d20 + 2 ⇒ (2) + 2 = 4 -1 Con, dropping my HP to 12.
Fort: 1d20 + 2 ⇒ (13) + 2 = 15

Perception: 1d20 + 1 ⇒ (6) + 1 = 7

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

I would vote to give the token to the 1-2 table, but either is fine.

Raven does her best to tiptoe through the snakes to a plinth no one has reached yet.

Stealth (untrained): 1d20 + 3 ⇒ (1) + 3 = 4 Ouch...
Fort: 1d20 + 2 ⇒ (8) + 2 = 10
Fort: 1d20 + 2 ⇒ (14) + 2 = 16
Sheesh. Sucks to suck. Con is currently 12.

Once there, she peers at the writings.
Perception: 1d20 + 1 ⇒ (1) + 1 = 2

Wow. Out of my last six d20 rolls, only one has even been in the double-digits-- and three were natural 1's. The dice gods taketh away.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

I agree that this might be a good use of it, but I don't know if "aid whoever rolls the highest" is allowed...

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Survival: 1d20 + 5 ⇒ (1) + 5 = 6

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Waiting to see if Tere's swing really does finish the job.

If not...:
Raven mimics her previous actions, launching another icicle at the lizard.

Elemental ray (touch): 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d6 + 2 ⇒ (4) + 2 = 6 (cold)

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Raven flicks open the top of her waterskin and makes a pulling motion with her arm. A bubble of water follows her hand out into the open air. She throws her hand forward, and the water forms itself into an icicle and flings itself toward the creature.

I don't see a map, but I'll target the same one as Tere.
Elemental Ray (cold): 1d20 + 5 ⇒ (17) + 5 = 22 (touch)
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

I'm wearing bracers of armor so I tend not to think about mage armor.

-Posted with Wayfinder

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

"It does seem reckless to send so many people into the past just to make observations. I'm not sure everyone can be trusted not to change anything. But maybe they know what they're doing." Making sure her waterskin is easily accessible, she follows the others into the past.

-Posted with Wayfinder

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Diplomacy (untrained): 1d20 + 3 ⇒ (16) + 3 = 19
Knowledge (arcana): 1d20 + 5 ⇒ (18) + 5 = 23

Raven is a pretty dark-haired girl clearly acclimated to colder climates. She is currently dressed in pieces of a much hardier outfit of leather and furs. She wears a pair of magical bracers, and a waterskin at her belt. No weapons of any kind are visible, except for a single field-dressing knife (dagger).

"They say the Society has reassembled the Sky Key. Those circles are for a conjuration ritual of some kind, but it doesn't look like any I've seen before."

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Sure haven't.

-Posted with Wayfinder

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Actually, I'll have to drop out due to being accepted in a different game. Thanks!

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Nope.

The Exchange

CORE Female Human Sorceress 2/Fighter 1| AC: 14/13/11 | HP: 21/21 | Fort +4, Ref +3, Will +3 | CMB +2, CMD 15 | Init +3 | Perc +1

Added mine.