Sesserak

Rannarix's page

379 posts. Organized Play character for Tarondor.


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Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

"Are ya sure you wanna go wanderin' out there alone?" asks Rannarix, inexpertly wiping blood from his jaws and unconscious of the effect it may have on others. "There could still be more a' these things out there."

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

1. Hunt Prey RED
2. Command Animal Companion
...A. Stride (might trigger Reaction?)
...B. Provide Support Benefit
3. Combat Grab RED

Red with gore dripping down from his teeth, Rannarix snarls, whirls and faces the huge creature behind him. With a gesture, he signals Mr. Snappers to flank him and them leaps at the Were-Creature, jaws agape as the scorpion's tail flashes forward at the same moment.

Rannarix Combat Grab (bite): 1d20 + 13 ⇒ (3) + 13 = 16 If successful, target is Grabbed.
Damage: 2d6 + 4 + 1d8 + 1d6 ⇒ (5, 5) + 4 + (8) + (6) = 28

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

1. Command Animal Companion.
...A. Mr. Snappers provides Support benefit (add +1d6 poison to Rannarix's strikes).
2. Combat Grab
3. Strike

Rannarix Bite+Combat Grab v. off-guard BLUE: 1d20 + 13 ⇒ (9) + 13 = 22 If successful, target is grabbed.
Damage: 2d6 + 4 + 1d8 + 1d6 ⇒ (3, 1) + 4 + (2) + (1) = 11

Rannarix Bite v. off-guard BLUE: 1d20 + 13 - 5 ⇒ (16) + 13 - 5 = 24
Damage: 2d6 + 4 + 1d6 ⇒ (4, 5) + 4 + (2) = 15

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

I think Blue is also Prone.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix shoves the crumbled cake back into his pack and snarls at the giant newcomers.

"Snares? I like snares!" he says, incongruously.

Yeah, watch where you step, folks!

1. Command Animal Companion.
...A. Mr. Snappers provides Support benefit (add +1d6 poison to Rannarix's strikes).
2. Combat Grab
3. Strike

Rannarix Combat Grab v. BLUE: 1d20 + 13 ⇒ (13) + 13 = 26
Rannarix Damage: 2d6 + 4 + 1d8 + 1d6 ⇒ (4, 1) + 4 + (8) + (2) = 19

Assuming that's a hit, Blue is Grabbed

Rannarix Strike v. Off-Guard? Blue: 1d20 + 9 ⇒ (8) + 9 = 17

HERO POINT reroll: 1d20 + 9 ⇒ (13) + 9 = 22
Rannarix Damage: 2d6 + 4 + 1d6 ⇒ (1, 5) + 4 + (1) = 11

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

"Hey now. Snap out of it!" urges Rannarix. "We came all this way to help you get safely back. We have cake!"

Diplomacy: 1d20 + 12 ⇒ (14) + 12 = 26

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix sits down heavily next to his injured scorpion friend.

"Good job, Mr. Snappers."

The two stare at each other for a moment.

"Yeah, alright. I forgot the healing potions again."

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Buoyed by Ramona's anthem, the little kobold and huge scorpion go in for the kill.

1. Command Companion.
...A. Mr. Snappers Stride.
...B. Mr. Snappers Strike.
2. Rannarix Stride.
3. Rannarix Strike.

Mr. Snappers' Stinger + Courageous Anthem: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14
Damage w/ Precision: 2d6 + 4 + 1d8 ⇒ (5, 4) + 4 + (5) = 18 plus 1d4 ⇒ 3 poison.

Rannarix Combat Grab + Courageous Anthem vs. Off-Guard Blue: 1d20 + 13 + 1 ⇒ (16) + 13 + 1 = 30
Damage: 2d6 + 4 + 1d8 ⇒ (1, 4) + 4 + (2) = 11 plus target is Grabbed.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

1. Rub sap off Mr. Snappers.
2. Command Animal Companion.
...A. Stride x2
3. Stride

"There you go, Mr. Snappers. Now go get that guy there!"

The action spent rubbing sap off Mr. Snappers is intended as "Assisted Recovery" to help Mr. Snappers resist the effects of the sap. The GM can decide whether and how it helps.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

1. Stride into flanking position.
2. Combat Grab.
3. Command Animal Companion.
...A & B. Mr. Snappers Stride x2.

Rannarix Bite v. Green (Off-Guard): 1d20 + 13 ⇒ (16) + 13 = 292d6 + 4 ⇒ (6, 1) + 4 = 11 plus 1d8 ⇒ 8 on the first successful strike in a round.

If the bite is successful, Green is Grabbed.

Mr. Snappers does go through the outlined area, so:
Mr. Snappers Fort save v. Sap: 1d20 + 12 ⇒ (5) + 12 = 17

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

It's working!

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Fort save vs. Sap: 1d20 + 12 ⇒ (14) + 12 = 26

1. Strike Green.
2. Combat Grab Green
3. Take Cover in the bushes (+2 AC)

Rannarix Bite: 1d20 + 13 ⇒ (2) + 13 = 152d6 + 4 ⇒ (3, 1) + 4 = 8 plus 1d8 ⇒ 3 on the first successful strike in a round.

Rannarix Bite (Combat Grab): 1d20 + 13 - 4 ⇒ (12) + 13 - 4 = 212d6 + 4 ⇒ (2, 6) + 4 = 12 If a hit, then Green is Grabbed.

"Little help here...Ow..."

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Yes, Rannarix moved through the vines again. And used Hunt Prey on Green.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

So is that difficult terrain shown on the map or am I in fact entangled? The character summary shows me as entangled.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

What are the mechanical effects of being "entangled"?

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

1. Command Animal Companion.
...A. Mr. Snappers Stinger v. Red.
...B. Mr. Snappers Claw v. Red.
2. Strike Red.
3. Strike Red.

If Red dies before Rannarix completes his actions, Hunt Prey on Green and Stride towards Green if possible.

Mr. Snappers Stinger v. Red (Off-Guard): 1d20 + 12 ⇒ (8) + 12 = 20
Damage: 2d6 ⇒ (6, 3) = 9 plus 1d8 ⇒ 6 precision damage plus 1d4 ⇒ 3 poison damage.

Mr. Snappers Claw v. Red (Off-Guard): 1d20 + 12 - 4 ⇒ (20) + 12 - 4 = 28
Damage: 2d6 + 4 ⇒ (3, 3) + 4 = 10

Rannarix Bite v. Red (off-guard): 1d20 + 13 ⇒ (20) + 13 = 33
Damage: 2d6 + 4 ⇒ (5, 5) + 4 = 14 plus 1d8 ⇒ 6 on the first successful strike in a round.

Rannarix Bite v. Red (off-guard): 1d20 + 13 - 4 ⇒ (7) + 13 - 4 = 16
Damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12

Cute, sweet little Rannarix and his boon companion fall into terrifying savagery.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

A....Mr. Snappers Stride. Will provoke reactions.
1. Hunt Prey Red
2. Step
3. Combat Grab

Mr. Snappers is a Mature Animal Companion and can Stride or Strike without being commanded.

Rannarix Bite vs. Flanked Red: 1d20 + 13 ⇒ (11) + 13 = 242d6 + 4 ⇒ (6, 1) + 4 = 11 plus 1d8 ⇒ 1 precision damage on the first successful strike in a round.

Note that if 24 hits Red (who should be off-guard), then Rannarix has grabbed him.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Thanks for the botting. It's been a long week.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

I don't suppose anyone's got any healing? Rannarix is hurting.

"C'mere, Spooky! That's enough'a that from you!" barks the little bundle of kobold ferocity.

1. Hunt Prey (Black)
2. Stride
3. Combat Grab

Rannarix Bite: 1d20 + 13 ⇒ (11) + 13 = 242d6 + 4 ⇒ (6, 2) + 4 = 12 plus 1d8 ⇒ 7 on the first successful strike in a round.

If this creature is what I think it is, it's immune to the additional 1d8 precision damage.

Assuming a 24 hits, the creature takes damage and is Grabbed

Persistent Fire damage: 1d4 ⇒ 4
Flat check to end persistent fire (DC 15): 1d20 ⇒ 17

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Weird. That is not what I saw on the map before!

Anyway, Rannarix moves up to support Mr. Snappers. Stride.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

On fire and injured, Rannarix continues attacking savagely.

1. Strike Orange w/ Combat Grab and Precision Edge.
2. Strike Orange w/ Combat Grab.
3. Command Companion.
...Mr. Snappers Stride.
...Mr. Snappers Strike.

Rannarix Bite: 1d20 + 13 ⇒ (11) + 13 = 242d6 + 4 ⇒ (3, 1) + 4 = 8 plus 1d8 ⇒ 5 on the first successful strike in a round. If a 24 hits, Rannarix does 13 damage and Orange is Grabbed.

Rannarix Bite: 1d20 + 13 - 4 ⇒ (7) + 13 - 4 = 162d6 + 4 ⇒ (5, 4) + 4 = 13

Mr. Snappers Stinger: 1d20 + 12 ⇒ (10) + 12 = 222d6 + 4 ⇒ (1, 3) + 4 = 8 plus 1d4 ⇒ 3 poison plus 1d8 ⇒ 5 on the first successful strike in a round. If a 22 hits (remembering that Orange may be grabbed), Mr. Snappers does 16 damage. Also, if Orange is dead, the scorpion advances to attack Red, but only does 11 damage.

Flat roll to end Persistent Fire (DC 15): 1d20 ⇒ 11

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Will Save: 1d20 + 10 ⇒ (17) + 10 = 27

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Fortitude Save: 1d20 + 12 ⇒ (14) + 12 = 26

1. Hunt Prey Orange.
2. Strike Orange.
3. Command Companion.
...Mr. Snappers Stride.
...Mr. Snappers Strike.

Rannarix Bite: 1d20 + 13 ⇒ (19) + 13 = 322d6 + 4 ⇒ (4, 6) + 4 = 14 plus 1d8 ⇒ 4 on the first successful strike in a round. I'm guessing that's a critical hit, in which case Mr. Snappers moves into Orange's place and strikes Blue.

Mr. Snappers Stinger: 1d20 + 12 ⇒ (3) + 12 = 152d6 + 4 ⇒ (1, 1) + 4 = 6 plus 1d4 ⇒ 2 poison plus 1d8 ⇒ 4 on the first successful strike in a round.

Persistent Fire: 1d4 ⇒ 2
DC 15 flat check to end persistent fire: 1d20 ⇒ 9 Failure.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix looks curiously around. Despite his unrealized connection to the divine, he knows next to nothing about the supernatural. He shrugs at Mr. Snappers who shrugs back.

Verdant Wheel

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Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix claps and whoops as Aleksandr tells his tale

"Right," he says. "That's a good one. I ain't never fought no vampire, but I did fight a demon. Let me tell ya."

He gets up and springs off a tree trunk, landing on his knees with his hands wide out. "Let me tell ya about the time I was in Kyonin and we was attacked by demons!"

"So there I was. Creepy forest demons comin' at me..." he pauses and looks at Mister Snappers. "What?" he demands. The scorpion just stares at the kobold.

"Okay, okay. They was comin' at US. There was other Pathfinders there too. And Mister Snappers."

He looks at the scorpion. "Ya happy now?"

Rannarix takes a deep breath. "Now where was I? Oh, right, demons. Well, they was comin' at us and baby they was open for business! I grabbed one of 'em and bit it." He feigns biting something held in his grasp. "You know what I learned right then? Don't bite demons. It's a simple rule I now live by. They taste terrible!"

"Anyway.... they was leapin out'a the trees, like this!" He runs up a nearby tree and springs out, claws and jaws agape, imitating the threatening demons, and lands solidly in the dirt. It looks painful but the little kobold leaps up again smacks his palm into his hand. "But we smashed 'em."

"Turns out they wasn't the big demons. Turns out there were, whaddyacall, cannon fodder. So later, we meet this Tree Lady, and we talk to her and she talks back and we make nice, you know? So, there was demon bunnies and demon wolves, yadda yadda. Or maybe they were regular wolves, but those bunnies were bad news."

He looks at Mister Snappers for a moment before regaining the thread of his narrative. "Oh, right, right. So anyway, we chased this evil priestess lady and she runs right to this BIG demon. Now he was the real thing, and he starts off just killin' her right off the bat, and that's when we really threw down."

"So he's all 'I'm the biggest, baddest, evilest guy here,' the whaddyacall...monologue. Right. He's monologing. And I'm like BAM!"

Here Rannarix leaps straight forward towards his audience, looking very much like he's on the attack, landing just a foot or so away.

"BAM!" he repeats. "So I grab him. You shoulda seen the look on that guy's face when I put him in an arm bar and said 'Nuh, uh, Chuckles. You ain't goin' nowhere'."

He stops again and looks at Mister Snappers. "Who's telling this story, me or you? You wanna tell it? No? Then let me tell it."

The scorpion makes a little "get on with it" gesture with its pincer.

"Thank you," says Rannarix primly.

Then, with renewed enthusiasm. "So I got him like this and I'm twisting his arm and our paladin...was he a paladin? I think maybe... anyway, he's all like POW and there's fire and lighting and whatnot whizzing around all over the place, because you know, Pathfinders, and this demon is howling for me to let go. But I ain't lettin' go, right?"

"So he throws me pretty good. I'll give him that." And with this, Rannarix leaps back, striking the tree pretty hard. "I hit the wall and Mister Snappers was like, 'oh no you don't!' and he stings that demon right on the face!"

The little kobold gets up and dusts himself off. "And then we met some muckety-mucks and got prizes. The end."

Athletics: 1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18
damage taken: 2d6 ⇒ (2, 6) = 8

Boo! Hero Point Reroll!

Athletics: 1d20 + 14 + 2 ⇒ (13) + 14 + 2 = 29

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix is certainly capable of making a good Diplomacy check and telling a good (if somewhat childlike) story. But if anyone else (Ramona?) would like to have a go, be my guest.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix started moving as soon as the words "feasting hall" were mentioned.

He looks sidelong at Mister Snappers. "Envoy of the Monkey King? That's dumb. He'd send a monkey, right? Don't look at me that way. I told you I'm not going to call you that dumb name. Your name is Mister Snappers."

If a scorpion could sigh, this one would be doing so. It scuttles along after its master in what might be described as resignation.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Talking around a large hunk of bread, Rannarix sputters out "So whad'rewewaitingfor? Es go!"

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix tears into the bread greedily, but Mister Snappers avoids it.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

I have not.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix and Mister Snappers look blankly at Torrsen, then at each other. After a moment, the scorpion nudges the kobold with a claw. Rannarix raises his hand and waves it like a schoolboy.

"Um... Where is here, exactly? Over the ocean? Which one? And, uh, what's 'the Forest of Trials'? But I got your heroic potential right here, boss!" he says, thumping his diminutive chest.

"Also...snacks?"

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

"Heya!" says a small but muscular kobold from somewhere about the vicinity of your knees. Standing at his elbow is a scorpion twice his size, as large as a mastiff. It is a thing of brown and gold, its deadly stinger a whorl of jeweled colors.

"I'm Rannarix and this is Mister Snappers." The scorpion almost seems to sigh at this.

"For your, uh, what was it?" He looks at the scorpion, who looks impassively back at him.

"Tactical information, that was the phrase." continues the kobold "I like the sound of that. Anyway, for your tactical information, I specialize in holds and grabs. So does Mister Snappers."

"They got anything to eat in here?" He begins rummanging around the lodge for snacks.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Got it. Thank you!

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout
GM Watery Soup wrote:
I can note it on your Chronicle if you want, but there's no requirement to do so. The only time it shows up is when it's reported.

No, I was just asking which of us reports it.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Also, thanks for bearing with me.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout
GM Watery Soup wrote:
You can check by going to My Account -> Organized Play -> GM/Event Coordinator. It should list the number of replays you have.
GM/Event Coordinator wrote:
You have 5.00 Pathfinder Society (second edition) Replays.

So I guess I'll spend one of those. Do you note that on the Chronicle or do I need to do something else?

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout
GM Watery Soup wrote:
3. Rannarix, the system thinks you've played this before. Are you consuming a replay?

Ummm...

Yeah, it looks like I did, on my Main back in 2021. I don't even recall it, but I have the Chronicle to prove I did...

So... how do I get a Replay to consume?

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Not looking for a retcon of last turn, but Rannarix succeeded on his Reflex save. Might he be free from the sphere this turn?

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix Reflex Save, DC 23: 1d20 + 12 ⇒ (11) + 12 = 23
Mr. Snappers Reflex Save, DC 23: 1d20 + 9 ⇒ (11) + 9 = 20

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix goggles at the change of scenery, but spots bad guys running free and doesn't like it. "C'mon, Mister Snappers! They're ours!"

They then dash towards the enemy, ending their movement out of the line of fire and behind the cover of a boulder.

1. Command Companion
.....A. Stride
.....B. Stride
2. Stride
3. Stride

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

"Here we go!"

1. Command Companion.
...A. Stride
...B. Strike
2. Stride
3. Strike

Rannarix Bite: 1d20 + 13 ⇒ (19) + 13 = 32
Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8

Mr. Snappers Stinger: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 1d6 + 3 ⇒ (5) + 3 = 8 plus 1d4 ⇒ 2 poison

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix only shrugs and addresses Mister Snappers. "S'why I joined the Pathfinders. They do the healing while I do the fun stuff."

The huge arachnid merely stares at the kobold.

"Y'know, the biting. Biting and wrassling. That's the fun stuff."

If Mister Snappers agrees, the only indication is a single clack of his huge pincers.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Rannarix's best skill here is a +11 Diplomacy. He'd need to roll a 13, so I'll hold off and see what others can muster. He doesn't speak any of those languages and I'm just now realizing he doesn't speak Draconic! That'll have to be rectified!

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Amazed by how the song shepherds the papers into the device, Rannarix hums along, slightly off-key.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

My apologies. First, my whole family was sick for a week. Now they're better and -I'm- sick. The baby is sick too. She projectile-vomited her breakfast all over my suit this morning as I was leaving for court. It's been a fun week...

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

1. Command Animal Companion.
...A. Stride.
...B. Provide Support Benefit.
2. Combat Grab vs. Rindle.
3. Strike vs. Rindle.

Jaws: 1d20 + 14 ⇒ (15) + 14 = 29 If this is a hit, target is automatically grabbed.]
Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16 plus 1d6 persistent poison.

Jaws: 1d20 + 14 - 3 ⇒ (12) + 14 - 3 = 23 If this is a hit, target is automatically grabbed.
Damage: 2d6 + 4 ⇒ (1, 4) + 4 = 9 plus 1d6 persistent poison.

"Get 'im, Mister Snappers!" yells Rannarix as the big scorpion scuttles over. The little kobold snaps out with his razor-sharp teeth, trying to bite and seize Rindle.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

I mean, after all those failures in the Maze, here's finally something I can actually do! And I get the metaphysical equivalent of stepping a rake and having it hit me in the face!

Verdant Wheel

3 people marked this as a favorite.
Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

"No, mate," says Rannarix. "Your running days are over. C'mere!"

1. Hunt Prey on Rindle.
2. Stride.
3. Grapple.

Athletics (Grapple) vs. Fortitude DC: 1d20 + 13 + 1 ⇒ (6) + 13 + 1 = 20

_______________________________________________________________________
To: The Dicebot

Dear Sir. It has come to my attention that you are a fickle, evil, low-down, no good shiftless, worthless electronic disappointment to the AI race. Your mother was an abacus and your father was a cord with some dirty knots tied in it. Also, you suck, dicebot!

Love, Rannarix.

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

Athletics Check DC 24: 1d20 + 13 ⇒ (3) + 13 = 16

Hero Point Reroll Athletics Check DC 24: 1d20 + 13 ⇒ (4) + 13 = 17 Sonofa...

Verdant Wheel

Kobold Ranger 6 (male) - HP 51/84, AC 24 - Perception +10 (+11 to seek Prey) (Darkvision) - F: 12*/ R: +13/ W: +10 - Speed: 25 - Hero Points: 1/3, Active Conditions: Persistent Fire; Default Exploration Activity: Scout

DC 22 Will save: 1d20 + 9 ⇒ (4) + 9 = 13 Failure.

Saving that Hero Point...

"̥̬̓̾̄͟Nó̧̳̤̗̿͑͡t̳̗̪̣̅̆̏͛ ͉̠̣͗̈́̎͢͡ag̙̝̤̖̉̊̌̈́͢͠a͎͇͓͇̯͑͋̍͂̈i̲̳͖͉̥̾̀̓̾̆ṋ̞̱̇̂̾͘ͅ!͚̭̃̾"̲͗ yells Rannarix, getting angry at this assignment. "̧̩̩̳̆̆̈́͐T̯̫̼̈́̊̕h͓̳̦̅̃́͆ͅis͖̿ ̨̤̿͊pl̻͋ả͖͉͚͖͋̽̆c͍̥͙͒̚͝é͇ ͉͘hă̳t̺͚̾̓͌͜es̘̦̏̕ ̥͓̗̗̊͑̇̕d̯̉r̜̍a̠͊g̤̺͆̀ő̧n̬̺̰̰͛̃̑͝s̨͓͖̰͚͂́̉͐͑!̢͊"

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