Sylgja

Raindrop - Iceman's page

181 posts. Organized Play character for Iceman.


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Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Once Raindrop collects her jaw off the floor, she lets out a dramatic hmph at Zarina's comment. She puts her hands on her hips and tries her best to pout, but bursts into tiny giggles within seconds.

To Csilla, she'll add, "Seems you two were friends? Or at least friendly? Shame what happened to her, and all."

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Thanks for running!

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Staring with teacup eyes at the whirlwind of spirits, Raindrop answers, "Yes - Kytania. Kytania Sothen!"

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Now that's some rolling!!!

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

◆◆ Act Together -> cast Level 4 Heal on self
4d8 + 32 ⇒ (6, 4, 7, 8) + 32 = 57

◆ Act Together -> Bite the whirlwind
Jaws: 1d20 + 17 ⇒ (11) + 17 = 28 for 2d6 + 6 ⇒ (2, 3) + 6 = 11 piercing

◆ cast Lifelink Surge for FH-8

Their to-hit bonus is built to crit every round, and those DCs are going to require us to crit twice. Time to get lucky!

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

"Goodness, yes. What a terrible fate - you poor thing."

After a moment, she gestures back toward the office, saying, "We have the journal describing the experiment that did this to you, but I don't recall seeing a name in the part we could read. And lots of it is in code, I'm afraid."

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

"Sure, sure... Guess I just assumed they were cut off by whatever caused them to flee and all that. Adventurers have a habit of showing up just at that moment, after all."

She snaps her fingers as if remembering something, "Maybe whatever is blocking the elevator from coming up here could tell us more. We might find the doctor in a grisly death pose, the final book clutched in his hand," she jokes.

Also intrigued by the word, Zifpilfran, and the security code, Raindrop tries out a couple different ways of saying it ('Maybe the P is silent'), as well as looking around for somewhere to enter the code (and trying to wrack her flighty mind for something they may have seen earlier where it would 'fit').

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

While she goes along dutifully, it becomes clear that by the time they reach the office, Raindrop is growing weary of unoccupied, mostly-empty rooms.
The idea of the journals intrigues her a bit, but the cypher puts her right back off her mood.

"Why do you say that? Did that number come up before?"

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Reflex Save: 1d20 + 16 ⇒ (14) + 16 = 30 Crab Thing Ain't Got Nothing On Me! =D

"Ooo, look at this!" Raindrop exclaims as she flies over to the strange alien tech. "... Stuff!" She smiles, clearly enjoying the find, despite having no clue what it is or does.

When they make their way back up, she says, "Guess we just have this section left, from before. Wonder what strange experiments were locked away here."

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

The eidolon's wounds continue to stitch back together as he moves closer to their flying foe.
Raindrop considers it for a moment, then shrugs and hurls some ice at it.

Round 4
◆ Tandem Movement (both of them stride)
◆ Act Together -> Eidolon strides again
◆◆ Act Together -> cast Frostbite
5d4 + 1 ⇒ (2, 4, 4, 2, 4) + 1 = 17 DC 24 Fort

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

The eidolon snaps his jaws onto the devourer's leg as it tries to run away.
↺ Attack of Opportunity
Jaws: 1d20 + 17 + 1 ⇒ (15) + 17 + 1 = 33 for 2d6 + 6 ⇒ (5, 5) + 6 = 16 piercing on a normal hit
2d10 + 6 ⇒ (9, 9) + 6 = 24 x2 = 48 piercing plus 1d10 ⇒ 9 fatal on a crit.

When you say, "by flying," has it gone airborne? And if so, how high?

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Raindrop redirects some of the primal energy she is siphoning from the area to Kohl while the eidolon continues savaging the devourer.

◆◆ Act Together -> cast 3rd Rank Heal on Kohl
3d8 + 24 ⇒ (8, 4, 6) + 24 = 42

◆ Act Together -> Strike Blue
Jaws: 1d20 + 17 + 1 ⇒ (13) + 17 + 1 = 31 for 2d6 + 6 + 1 ⇒ (3, 1) + 6 + 1 = 11 piercing and wounding (d6 persistent bleed)
Forgot the bleed first round, whoops

◆ Strike Blue
Claws: 1d20 + 17 + 1 - 4 ⇒ (3) + 17 + 1 - 4 = 17

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Third strike was only -4 MAP?

Raindrop continues pulling primal energy from the underground domain, while the eidolon continues biting and clawing its way thru the devourers.

<> Act Together -> cast Boost Eidolon
<> Act Together -> Strike Blue
Jaws: 1d20 + 17 ⇒ (8) + 17 = 25 for 2d6 + 6 + 4 ⇒ (1, 1) + 6 + 4 = 12 piercing

<> Strike
Claws: 1d20 + 17 - 4 ⇒ (11) + 17 - 4 = 24 for 2d6 + 6 + 4 ⇒ (4, 1) + 6 + 4 = 15 slashing

<> Cast Lifelink Surge for more fast healing

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Raindrop summons another surge of primal energy into the eidolon, which in turn chomps down hard on the adjacent devourer.

◆ Act Together -> cast Boost Eidolon
◆ Act Together -> bite Blue
Jaws: 1d20 + 17 ⇒ (12) + 17 = 29 for 2d6 + 6 + 4 ⇒ (2, 6) + 6 + 4 = 18 piercing

◆ Strike blue again
Claws: 1d20 + 17 - 4 ⇒ (15) + 17 - 4 = 28 for 2d6 + 6 + 4 ⇒ (5, 1) + 6 + 4 = 16 piercing

◆ Strike blue again
Claws: 1d20 + 17 - 8 ⇒ (7) + 17 - 8 = 16

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Perception: 1d20 + 14 ⇒ (14) + 14 = 28

Raindrop scoffs loudly at the insincere offer, and goes on to explain in a very animated fashion, everything she recalled about the Collector.

Perception: 1d20 + 14 ⇒ (14) + 14 = 28

Her eidolon growls with controlled anger at the creature, and begins pacing.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Raindrop lets out a long whistle at the sight of the ice pillar and the being trapped within.
Her eidolon repeatedly tips its head one way or the other while trying to look at the many, many eyes.

Nodding along with her friends, she adds, "Yeah, yeah, all gone. But some of their experiments are still around - and complaining about something still causing 'em pain. That wouldn't be this contraption, would it? Or is it you, maybe?"

Diplomacy: 1d20 + 17 ⇒ (14) + 17 = 31
Plus various RK checks - +14 Arcana or Nature, in particular

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Despite her obvious concern about the idea of some malfunctioning bit of tech effectively torturing the residents, Raindrop does not hesitate to poke about and procure a vial of the cool-sounding Wine.

She trusts the assessment of the others, and focuses her mind on channeling the primal energy of their surroundings into the generators.
Nature: 1d20 + 14 ⇒ (19) + 14 = 33
"Balance. Why is it always about balance?"

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Reflex Save: 1d20 + 14 ⇒ (16) + 14 = 30

"I have no idea what's about to happen, but I'm here for it!" Raindrop cries out as she mends the damage from the poison and the explosion and ducks out of sight.

◆ Tandem movement -> Raindrop and the eidolon both stride
◆ Act Together -> Eidolon strides again
◆ Act Together -> Raindrop casts Lifelink Surge (Fast healing 8 for the next 4 rounds)
◆ Hide
Raindrop Stealth: 1d20 + 14 ⇒ (17) + 14 = 31
Eidolon Stealth: 1d20 + 14 ⇒ (14) + 14 = 28

Raindrop doesn't do much during the second round except fight down the excited giggles.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

"Well, that's gonna be interesting when it arrives..."

In the meantime, Raindrop gathers some primal energy from the greenhouse and channels it into the eidolon.
He bites and rakes at the tree-thing before him.

◆ Act Together -> cast Boost Eidolon
Flat Check: 1d20 ⇒ 7

◆ Act Together -> Strike red
Jaws: 1d20 + 17 + 1 ⇒ (14) + 17 + 1 = 32 for 2d6 + 6 + 1 + 4 ⇒ (3, 2) + 6 + 1 + 4 = 16

◆ Strike red
Claws: 1d20 + 17 + 1 - 4 ⇒ (6) + 17 + 1 - 4 = 20

◆ Strike red
Claws: 1d20 + 17 + 1 - 8 ⇒ (9) + 17 + 1 - 8 = 19

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet
GM Frost wrote:


The wall is 20 ft high, and you do not have line of sight of Blue for your Electric Arc because of the Wall of Stone. The wall is not extended up to the ceiling so I will rule that Blue is also affected with the Fireball spell.

Cool, thanks!

But, ummm, I forgot courageous anthem somehow, so one more point of damage to each, pretty please. ;)

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

But does the Wall go to the ceiling?
If it does, then the spell can't hit both at all. If it doesn't, then I should have a safe angle.

◆ Tandem Movement -> Stride
Raindrop and the eidolon both move

◆◆ Act Together -> cast Level 4 Fireball
Fire Damage: 8d6 ⇒ (1, 6, 3, 2, 1, 4, 3, 3) = 23 DC 23 (24 -1 for sickness)

◆ Act Together -> Strike
Dazzled: 1d20 ⇒ 19
Jaws: 1d20 + 17 - 1 ⇒ (14) + 17 - 1 = 30 for 2d6 + 6 ⇒ (4, 1) + 6 = 11 piercing and d6 bleed

Lovely damage, thanks.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Having trouble following the map and the action (can we remove the cone overlay?). It looks like Blue is behind the wall, not red.
Does the Wall go to the ceiling?
More importantly, can I squeeze a fireball into the back corner and only hit the enemies? It looks feasible but I want to check.

Raindrop Reflex: 1d20 + 16 ⇒ (10) + 16 = 26
Eidolon Reflex: 1d20 + 14 ⇒ (10) + 14 = 24
Raindrop Fortitude: 1d20 + 16 ⇒ (3) + 16 = 19
Eidolon Fortitude: 1d20 + 16 ⇒ (12) + 16 = 28
Looks like Raindrop goes straight to poisoned, dazzled, and sickened.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

'Lingering composition? That doesn't rhyme at all.'

Will Save: 1d20 + 15 ⇒ (6) + 15 = 21
Will Save: 1d20 + 15 ⇒ (17) + 15 = 32
The eidolon is fascinated by red.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Raindrop does not hesitate in the least and enters the cage with the shadow mastiffs. She produces a bit of food for them to snack on - what would normally take her a couple days to consume is gone in seconds.

Nature: 1d20 + 14 - 1 + 1 ⇒ (1) + 14 - 1 + 1 = 15 Phooey again, but hero point this time
Nature: 1d20 + 14 - 1 + 1 ⇒ (14) + 14 - 1 + 1 = 28

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

"I know, right?!?!"

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Raindrop affixes a badge onto her armor. Turning to her eidolon, she holds another one up for him, which he sniffs. He then sneezes - nearly bowling her over - and turns away in annoyance.
"Look, I didn't say it'd be perfect... fine. Whatever. Don't say you weren't warned."

She channels an electric arc into the door and is unimpressed with the results.

Curious about the books, Raindrop tries the lock.
Thievery: 1d20 + 11 ⇒ (14) + 11 = 25
"This doctor doesn't sound nice at all. And her later successes are kind of ominous, to boot."

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

"Ohh, poor woman. What a sad, strange way to go."

Nature: 1d20 + 14 ⇒ (19) + 14 = 33
"Okay, that building looks creepy as anything, and everyone needs to be super careful about inhaling any of that dust. powder. stuff."
The sprite ties a wet cloth around her face for protection. The eidolon looks at her curiously, his head tilted to one side, and she just waves him off. "Yeah, yeah, I know - you're not really real. Cheater."

Assuming we proceed...
Fortitude Raindrop: 1d20 + 16 ⇒ (4) + 16 = 20 phooey!
Fortitude Eidolon: 1d20 + 16 ⇒ (12) + 16 = 28

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Raindrop claps almost involuntarily when Zarina resurfaces. "That was really cool!"

"Also... yeah, weird rep for a place that's not actually that hard to land on."

She flies over the last bit of water to the beach, while her eidolon makes a powerful leap from the prow to land next to her.

Once the reach the camp (?), Raindrop starts down with the others excitedly, but pulls up at Hobbs's words.
"Oh. Uh, yeah. Okay, try that," she says, but her wings flex like they're about to snap a leash.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

When the Eidolon is present (which he almost always is), his exploration activity is Scout (he doesn't have a lot of choices).
Which means Zarina could choose something else. =D

Raindrop grabs hold of the rail at the front of the little boat and her eidolon stands watch behind her. The pair scans the shore as the boat approaches.

Nature: 1d20 + 14 ⇒ (10) + 14 = 24
Nature: 1d20 + 14 ⇒ (18) + 14 = 32
Perception: 1d20 + 14 ⇒ (20) + 14 = 34

"There! Definitely there!" Raindrop cries out, confirming everyone's thoughts on what looks safest.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Arcana: 1d20 + 14 ⇒ (16) + 14 = 30
Raindrop doesn't say anything about the magic - another curious bit of trivia, is all.

---

"Just a nip will be plenty, if you please - don't want to get completely knackered."

Once they reach the galley, and the scroll is handed over, she explains, "Even we haven't seen those charts yet. We need to get to some island - hopefully that points the way. Once we're there, we'll do the usual poking about and collecting clues, probably fight something nasty, and with luck find a certain chest that ..." she catches herself "... that someone asked us to find."

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Raindrop squints at Eando a little, thinking about all of the other times her group was sent as far from 'society support' as possible.

She declines the oversized ammunition, but gladly accepts the candy.

Pocketing a scroll of mountain resilience, she prepares herself for teleportation.
Her eidolon, for his part, stands near her. It is hard to tell if the great beast is excited or bored. Probably both.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

"Oh, I can't stay aloft - wings aren't quite strong enough yet. I'm just good at popping on and off of his back and up and down the length of things in such a way that I fool most observers," she throws Zarina a wink, clearing enjoying the banter but also clearly missing the point.

...

"Hiya, Hobbs! Good questions. I'll add, who's the captain of the boat and do we have any idea who or what lives on the island?"

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

"Thanks!"
Patting her companion, she jokes, "I have to compensate for this one!"

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet
Zarina Silvermist wrote:
No idea ... but I hope it's wet she grins.

"Oh, I'd love to go swimming in a waterfall or dancing in a thunderstorm - that'd be great!"

The speaker is a young, pretty sprite accompanied by a brutish, wolf-like animal. She flits up the stairs on glowing wings, zipping up to the others to say hello, while her eidolon (easily identified as such by the glowing tattoo emblazoned on his shoulder that matches the pattern of her wings) sniffs the air for trouble as the group reaches the top. Satisfied, he settles onto the office floor.
Eventually done introducing herself - "I'm Raindrop!" - and poking about, she flops on top of him and makes herself comfortable.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Also, very flexible about the marching order.
Eidolon is melee only, but he has a double-move-and-strike ability so he's pretty good at getting to the enemy regardless of positioning.
Raindrop just hangs at the back and tries not to get distracted from the mission.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

I have Combat Mentor. It's the only reason I picked Vigilant Seal. ;)

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Raindrop lets out a low whistle, uttering an impressed, "Daaaammmnnn that's a good burn."

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Raindrop shakes her head at the hopelessness of the enemy's position, but does not discourage her eidolon from charging into position and continuing his mauling.

◆ Act Together -> cast Boost Eidolon
◆◆ Act Together -> beast's charge against Krosovahn
Jaws: 1d20 + 17 + 1 ⇒ (20) + 17 + 1 = 38
Piercing: 2d10 + 6 + 4 ⇒ (4, 2) + 6 + 4 = 16 plus Fatal: 1d10 ⇒ 7 and 2d6 persistent bleed

◆ Strike
Claws: 1d20 + 17 + 1 - 4 ⇒ (11) + 17 + 1 - 4 = 25
Slashing: 2d6 + 6 + 4 ⇒ (4, 2) + 6 + 4 = 16

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Final Fast Healing -> 80 HP

◆◆ Act Together -> cast Electric Arc on red and blue
Shocking: 5d4 ⇒ (3, 3, 3, 4, 3) = 16 DC 24 Reflex

◆ Act Together -> strike Red
Jaws: 1d20 + 17 + 1 ⇒ (14) + 17 + 1 = 32
Normal: 2d6 + 6 ⇒ (5, 2) + 6 = 13 piercing
Critical: 2d10 + 6 ⇒ (4, 6) + 6 = 16 doubled plusFatal: 1d10 ⇒ 4 piercing

◆ Strike red
Claws: 1d20 + 17 + 1 - 4 ⇒ (18) + 17 + 1 - 4 = 32 for2d6 + 6 ⇒ (6, 5) + 6 = 17 slashing
The claws aren't fatal, so no conditional dice needed.
If Red is down from the first salvo, then recast the Lifelink Surge.

"Well, grab hold of that stick and use it to move yer butt, then! We cleared a path!"

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

"Nice try, Atae! Go get the big stupidhead, Khaul - we got your back!"

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Ah, hah!! I was still using the Area Map link at the top and not the Tactical Map link you were posting in the Tracker. Whoops.

Fast Healing -> 80 HP

Raindrop cheerily calls out in response to the dwarf's efforts to protect her eidolon, "Thanks, Khaul! He likes to live dangerously, and sometimes forgets we've got allies for a reason."
The beast merely growls in response to the chiding.

Peering down at the two badly wounded ruffians, she throws an arc of electricity at them. She then buffs her ally as he once again takes a chomp out of an enemy.

◆◆ Cast Electric Arc on white and yellow
5d4 ⇒ (4, 3, 3, 3, 4) = 17 DC 24 Reflex

◆ Act Together -> cast Boost Eidolon
◆ Act Together -> Strike yellow (or more likely red)
Jaws: 1d20 + 17 + 1 ⇒ (11) + 17 + 1 = 29
Piercing: 2d6 + 6 + 4 ⇒ (2, 3) + 6 + 4 = 15 and d6 persistent bleed

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Might be having a caching problem, but the map hasn't changed for me since I moved the Eidolon.
Red moved up and Krosovahn also moved?

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

I was playing Imperial Assault over the weekend and, man, does that game have some funky movement / line-of-sight rules. The former is super generous but the latter is something that requires a decoder ring.
Anyway, I moved him on the map - should be to the right of yellow, kitty-corner from Khaul

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Fast Healing -> 37 HP

Raindrop once again feels the eidolon's wounds mend a bit, but wants her companion to be back in the pink, as the saying goes.
The eidolon sees an opening on his prey and bites savagely at him before weaving around the legs of the incompetent bandit and back toward Raindrop's allies.

◆◆ Act Together -> Cast level 4 Heal
4d8 + 32 ⇒ (1, 1, 2, 5) + 32 = 41 78 HP
◆ Act Together -> Strike Krosovahn
Jaws: 1d20 + 17 + 1 ⇒ (18) + 17 + 1 = 36
2d6 + 6 ⇒ (4, 4) + 6 = 14 piercing if a normal hit
2d10 + 6 ⇒ (5, 6) + 6 = 17 (doubled to 34) plus 1d10 ⇒ 6 (fatal) piercing if a crit (and persistent bleed is now 2d6)

◆ Tumble Through red
Acrobatics: 1d20 + 13 + 1 ⇒ (18) + 13 + 1 = 32
Presuming a success there, heh. Would move one more NE, but wasn't sure if the crates created hard corners or not.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Fading fast... Will post tomorrow.
But wanted to ask the GM if Arfsnarf really needed to travel that far to see an enemy? With the elongated squares, it seems like he might've only been three or four away from the corridor.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Just thinking ahead - how badly does Raindrop think the building will suffer / explode if she throws a fireball down in the middle-south of the map?

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet
GM Tiger wrote:
The only thing in your favor is that my damage dice is so bad... :)

It's certainly not the aggressive nature of my allies. Oh, wait... =D

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Fast Healing -> 43 HP

Raindrop feels the eidolon's wounds stitch back together, but feels it's not quite enough and collects a little more primal energy to fully mend things.
The eidolon continues to tear at his primary focus, unconcerned with the lesser creature.

◆ Act Together -> Fly and land on some crates
◆ Act Together -> Bite Krosovahn
Jaws: 1d20 + 17 + 1 ⇒ (6) + 17 + 1 = 24 for 2d6 + 6 ⇒ (3, 4) + 6 = 13 piercing

◆◆ Cast level 4 Heal
4d8 + 32 ⇒ (1, 7, 6, 6) + 32 = 52 95 HP

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

"More enemies on top of these stacks, gang!" Raindrop calls out, gesturing towards the newfound threat.

Not 'point out' as an action, per se, but at least alerting everyone to the presence of red and yellow.

Horizon Hunters

CN Sprite Summoner 8 (she/her) | Unnamed Primal Eidolon (he/him) | HP 110| AC 24 / 26 | F +16 R +16 / 14 W +15 | Perc +14 | Stealth +14 | Speed 30' | Explore: Search & Scout | ◆◇↺ | Character Sheet

Raindrop dredges up some primal energy from their urban surroundings and channels it into a surge of healing. Her eidolon, meanwhile, shoots around the corner of the crates searching for his prey.

◆ Cast Lifelink Surge
Fast Healing 8 for 4 rounds

◆ Act Together -> Raindrop flies up
◆◆ Act Together -> The eidolon uses beast's charge to round the corner and move up to 50' in the direction Krosovahn fled and then strike if he comes into view.
Jaws: 1d20 + 17 + 1 ⇒ (12) + 17 + 1 = 30 for 2d6 + 6 ⇒ (4, 6) + 6 = 16 piercing and d6 bleed.

Avery used the Leaf while we were still messing about outside. Thanks to its long duration, it's still applying in here.

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