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Professor Herp's page
29 posts. Organized Play character for Hyren.
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Axebeak Sanctuary Society wrote: Currently membership is limited to one: the Grand A.S.S. Master. Dangit! Why are all the fun clubs always full?
Axebeak Sanctuary Society wrote: Walter Sheppard wrote: Acedio wrote: Rarely does being condescending help make a conversation productive. Says you jerk face! Don't be an A.S.S.
That's our job. Can I join?!
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Mulgar wrote: In my opinion, if you can't handle a 6 person table, you aren't much of a gm. And if disagree with me that's fine. Maybe your opinion isn't bad, but your delivery sure is.
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Sure, that's some really good insight that I have also observed and I share your take on it.
My main point is high initiative isn't actually a problem in and of itself, it's just another means that people can use to trivialize the scenario. The core of the issue of the GM or the players not having fun here is that someone is trivializing the scenario, and that's a separate cultural issue.
People can have high initiatives and use that advantage responsibly.
This is kind of a weird debate. If someone wants to have high initiative and always go in surprise round, who cares? In many cases they probably made build choices to get those abilities that precluded them from other (sometimes stronger) options. If everybody has fun then why make a fuss?
If the problem is that the PC always goes first and then wrecks the encounter, then that's a different issue, and habitually high initiative is just a secondary effect. Realistically, it won't be much of a difference if they go first and wreck the encounter versus going last in the round and wrecking the encounter.
Yeah I dont think this is something that needs to go into an RP forum, it's really a humorous pitch for a rule expansion
I'd be willing to petition for you to have a pet troll, too.
"Nefreet"I understand there's nothing that a webmaster can do, since they also don't know what scenarios we had initially reported.[/QUOTE wrote:
If they made a backup of their data, like they should be doing before any major upgrade, then the records should be recoverable.
Assuming of course that it was reported correctly originally.
Flutter wrote: Professor Herp wrote: No big deal, just get a new horse from the horse factory when the next FAQ comes! AHEM Hey man, don't look at me, I'm just a guy who can't be assed to raise his own horses!
Teleports away
No big deal, just get a new horse from the horse factory when the next FAQ comes!
LazarX wrote: zanbato13 wrote: LazarX wrote: Chris Mortika wrote: It's a bigger question than just this spell, of course. If I am trying to cast a spell with an expensive material component, and that spell takes, say, 10 minutes to cast, and I'm interrupted during the first round of casting, can I try again with the same material components? Nope, with the interruption of casting, the components created by blood money disappear so you've lost the spell you've tried to cast, the components you've conjured to cast it, and you're left with the strength damage you've already taken. Actually, that's still under debate. When does ANYTHING on this board ever leave debate? The immeasurably small amount of time between the moment a question gets FAQ'd and the moment the new debate about the FAQ begins.

John Compton wrote: A scene in need of heavy development wrote:
The dastardly Villain laughs uproariously as the PCs enter area Q14 and holds up a hand to halt them. He congratulates the PCs on reaching the end of his Death Dungeon, but with a voice dripping with mock-regret, he informs his foes that they are already too late; he has already decided that his hostages should die. He then explains the background of the scenario in full, punctuating particularly juicy bits by slitting the throat of each of the seven hostages. Near the end of his monologue, he walks up to any paladin PC or good-aligned cleric and slaps hims before casually returning to the dais to finish the speech and cast haste, divine power, fly, and fickle winds. With that, he ascends 40 feet into the air and beckons for the PCs to fight him if they dare! The GM should then have the players roll for initiative, for the final encounter has begun!
Monologuing is a multi-round action that provokes attacks of opportunity.
Also, is that villain the Fun Sponge, by chance?
thorin001 wrote: But what if they are fur lined manacles? Then you probably want to take those over here ;) You won't be needing that beguiling gift, I bet.
FLite wrote: Kyle, the granular construct swarm has blindsight, which is even better than see in darkness. (But it is missing hardness) I spit out my coffee when I read "It is missing the hardness." A swarm with hardness would be hilarious. It is most definitely necessary.
But these things are pretty gross already. Hahah those bastards gave it fire resistance and DR.
Quote: Defensive Abilities construct traits, dispersion; DR 10/magic; Immune weapon damage; Resist fire 10 WHY ISNT MY ALCHEMIST FIRE WORKIIIIING?
EDIT: Anybody else think that Granule Construct Host could make a cool... uh... "boon?"
I hate dwarves and their stupid beards...
It greatly simplifies life for a deaf oracle.

Rushley son of Halum wrote: The Fun Sponge wrote: Galnörag wrote: GM Lamplighter wrote: Scenarios like 6-01/02/03 reward characters who are well-rounded. If all you can do is one thing really well, you are hooped when that one thing doesn't work. I vehemently disagree, these scenario's punish well rounded players, the technologist feat is a specialization, and without it, all the other well rounded skills become useless. I'm going to take a wild guess that either you haven't played 6-03 or didn't really play 6-03. Can you blame him?
After the absurdity that was the Sealed Gate I have no intention of ever playing a Kyle Baird scenario again. And I wouldn't blame anyone else who took the same approach. Quote: My store is also considering baring all Kyle Baird scenarios except Confirmation. *HARUMPH*
I demand a refund of my time after playing The Sealed Gate. It was a miserable experience, and I would have rather been punched in the face with a dick staple by the Fun Sponge.
This has ruined all past, future, and parallel universe Kyle Baird scenarios, despite what other reviews say about them. They will most certainly all be terrible because of this one scenario. I refuse to even look at the name Kyle Baird. If the name Kyle Baird appears on a scenario I'm handed, it will be cast into the depths of the shredder!
This is an outrage!
</snark>
inb4 argument about whether that means you can't translate Androffan without the Technologist feat at all, or just the complex messages in ruins (of which some may be Androffan).
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Hahaha I wonder if he's sitting at the paizo office groaning because someone quoted him here.
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andreww wrote: I have to wonder why you are imposing a feat tax on skill orientated characters in season six. I can know about utterly obscure information with other knowledge skills such as the dietary practices of pre earthfall Lisaallan cultists but it needs a feat to know about something which has been around and an active part of sections of Golarion for over 5000 years. I agreed with this until I watched my mother try and learn how to use Mac OSX. She clearly does not have the technologist feat!
Is there a THUNDERLIPS! fan club I can join?
DBNull is the best kind of null!
Mad Alchemist wrote: I have seen PCs use the grease spell to help smother fires. That's genius.
Well, allegedly, your mook is so screwed in that situation anyway that it doesn't make a difference. Sunder? Grapple? If they stick the archer is done for a bit.
Only if that PC has snapshot...
A wild PC Archer appears!
Mook! Use Disarm!
Mook uses Disarm! It's super effective!
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As far as I have seen, Erase From Time one shots all BBEGs.
Sammy T wrote: Kyle Baird wrote: I'd be up for writing a tier 12-16 scenario. Too bad any eligible characters were probably killed in your other scenarios.
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