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Pouncing Tiger's page
58 posts. Alias of Alistus.
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Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Nemris finally catches up with the party, huffing and puffing he groans, "I may be a natural born sprinter, but even I can't keep up with your noble steed."
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
I believe the map is right under the dms name, the WotR - B link.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Seeing Paritosh charge Nemris rushes forward, preparing himself for battle.
Double move and Swift to enter Snake Style, curse this Dwarven move speed!
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Nemris follows his companions closely, on edge due to all the talk of magic portals and disappearing walls.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Nemris stares, puzzled at the Wizards actions, "It's a wall son, I don't think it can hear you." he chuckles to himself.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Nemris moves to the window and looks out If he can reach!, then laughs. "Well that was... interesting."
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
"Well done friends. I love a good ambush. Nemris laughs as he equips his new bracers. "Fine pieces of equipment these are, I'll be sure to put them to good use."
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Nemris strikes out at the nearest enemy.
Cestus Strike: 1d20 + 5 ⇒ (13) + 5 = 181d6 + 4 ⇒ (3) + 4 = 7
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Nemris moves into position, subtly readying himself for a fight.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Nemris watches the cultist carefully while keeping his distance, ready to pounce if necessary.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
As far as I can tell, as I'm still attempting to wrap my brain around everything that is happening, I agree with Bastion. The tower should certainly be first.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Best part about Nap Stack is that it falls under the necromancy spell school, always found that funny.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
"Excellent!" Nemris hollers, raising his glass.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Nemris listens to the conversation intently, hoping to understand more of the current threat.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
"Ah a fellow newcomer, perhaps now I won't feel so out of place in all this!" Nemris chuckles.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
I'm willing to keep going as well. Still trying to read and get caught up with the story.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Nemris sits and listens quietly, taking note of what has happened and what everyone is planning.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Nemris asks around, looking to earn the food and praise he has already been given. Any type of physical labor would be a great fit for him.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
I'll be sure to check that out, seems like some pretty interesting stuff from the preview.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
A smile would be seen on the young dwarf's face, if any of his face were visible under his beard. "No praise for me, it was these talented individuals who saved Anevia. Though I assure you I would've aided them given the chance."
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
"Quite sorry for stealing your glory, I'm sure you're able to handle yourself in combat. I hope to see this combat expertise in the coming battles."
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
"My only mission is to restore the balance of the world, and that seems to be your mission as well. If youll have me I'll gladly join you."
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
"Unfortunately, no. I fear there may be no other survivors in the area." the young dwarf says as he punches the wall.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Shaking the guts off his hands the small man speaks in a low voice, "I am Nemris. Nemris Silverclaw. Now please lower your weapon, I mean you no harm. I am here searching for survivors, are you the only ones in the area?"
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Good point, the cestus thing is a good idea. Didn't really think that one through before I said it, my bad guys lol
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
I'm just asking for a Amulet of Mighty Fists that is the equivalent of a masterwork weapon. They don't exist within the rules but I lack the funds for a magic one. Probably around 300 gold for +1 to attack with Unarmed Strikes and Natural Weapons, and then when I want to make it magical I'd upgrade it using the normal pricing.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Would you allow me to purchase a Masterwork Amulet of Mighty Fist?
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
As another fly rounds the corner, what looks like a giant ball of beard flies down out of nowhere, "I GOT THIS ONE!" He tackles the fly to the ground and smashes in it's head. "Is everyone alright? I knew I'd find survivors somewhere, where are these monsters coming from?"
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Dwarf, I will update everything now and post in gameplay in a few minutes.
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Indeed, I was told to wait for a PM to explain how I'm being introduced. I'll be posting in the gameplay thread the moment I receive it. Glad to be here everyone, can't wait to get into it!
Dwarf Male Dwarf Monk 2/Druid 1; HP 23/23; AC 16/ T 12/ FF 14; Fort +6, Ref +5, Will +8; Init +4; Per +9; CMB +4, CMD 19
Hi everyone, I'll have this alias updated soon to actually show his stats. Pouncing Tiger is a Monk 2/Druid 1 melee damage dealer.
Only preferred the Tiefling because of the claws. Which honestly are going to be an unfortunate loss, but it'll make the character less powerful which is probably a good thing. I'll have the cahracter sheet updated in a few minutes.
*Updated*
Ahh, well then I'll just redo the stats. He's going to be a dwarf.
The link in this alias contains my level 3 submission, let me know if anything looks off.
*Edit* He's missing his gear, but I just wanted to get the character cleared so I can hop in quicker. Spending 3k is fairly difficult on a monk. Probably going to pick up an armor ring.
This alias resembles the basic idea of the character. I will update him to your standards soon.
You see friends, the only way to alter the world to your liking is to achieve balance between your good, and your evil. Perhaps you may learn a few things from me, if you are honored with the chance to work by my side that is.
May the delivery gods grace you with their presence in the coming week. I'm to the point where I'm just excited to see this campaign start, whether I'm in it or not.
I remember my first time seeing that class, I literally forced my GM to let me reroll into it. Good times, good times.
Music to my ears, I've been searching for a campaign like that for a while!
I'm going to have to (third?) DH's pitch, I wouldn't be in this recruitment if not for him. At any rate my post availability is near 24/7 and I usually post multiple times per day. I hope I get to see this campaign played through to the end, however long it takes.
Does everything look good in the land of crunch for Nemris?
Updated character sheet for this campaign, 28 Point buy Tiefling Monk(Master of Many Styles/Quinngong).
Ahh I see, I'll adjust my point-boy accordingly. I'll be spreading the remaining points through con and dex.
Tiefling Monk/Druid Melee Fighter here, I'll adjust the character for the new point buy rules soon, but the main crunch is on the character sheet linked in the alias.
*EDIT* The current sheet is in 25 point buy, I get 29 for this campaign due to tiefling being 13. Only adjustment is making starting strength 18.
Though I would definitely enjoy having no competition in selection, this character should most likely not be considered divine. I guess he will end up with Monk 2/Druid 4 before going back into Monk, so he will have fairly close to full divine casting up until 6th level. I'll make sure to focus on healing/buffing with my slightly limited spell selection, if I'm chosen of course.
Just uploaded the level 3 character sheet for this character and put it in the Alias. He's a Monk 2/Druid 1.
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