Thousand Bones

PolydactylPolymath's page

** Pathfinder Society GM. 188 posts (191 including aliases). No reviews. No lists. No wishlists. 16 Organized Play characters.


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Congratulations Matt! It's thanks to you and the Chester Games Club that I made it through grad school with my sanity intact (more or less).

The Exchange 2/5

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What!? Congratulations! Yes! Might I interest you in a celebratory drink? Guaranteed to brighten your day!*

*Side effects may include nausea, vomiting, intestinal distress, internal bleeding, lycanthropy, spontaneous Gnomification, mummy rot, and/or blurred vision. Guarantee is only valid while Professor Fether is in town, which he will be skipping at the first opportunity.

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Wow, spots went quickly this year. I only just managed to pounce on the Sunday and the dinner. Hopefully something on the Saturday open up!


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Ross Tait wrote:


Weaknesses: Spell Focus feat. I have to take that to qualify for Savant. The problem is, I'm playing him with no saving throws, which makes spell focus kinda useless. Any ideas what I could do with this?

Pick up a Dazing rod and toss that on your Magic Missiles. It adds a Will save to the spell if it doesn't normally allow a save, so Spell Focus will still be useful. Also pick up Toppling Spell--with Magical Lineage, it adds a free trip attempt to every missile. Heighten Spell + Dazing Rod is your late-game combo, with the possibility of locking down multiple targets for rounds at a time.

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Muser wrote:

I'd love to have a reroll but dang it those shirts are nerdy.

I mean, ugh. :D

Are there patches or badges or something else less overt?

A player in my area has the Glyph of the Open Road tattooed on his forearm. I feel that merits a reroll.

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Gamerskum wrote:
Can a Society Legal Unchained Summoner use the Morphic Savant archetype , it gives the eidolon all three base forms? Is that an Alteration of the base form or just access to more then one of them?

Yes it can. The archetype in question specifically calls out how it interacts with the Unchained Summoner. The ruling on compatible archetypes was specifically written to address archetypes existing prior to PF:U. Most (if not all) Summoner archetypes released since are compatible with the Unchained Summoner.

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Casts Raise Thread

The Sanos Abduction:
Bronja, our Warpriest of Gorum, took a shine to Riddywhipple, and would cuddle him at every opportunity while reciting passages form the Gorumskagat.

When we dispatched the reanimated corpse of his Pegasus friend, the little dragon was inconsolable. Bronja held him close, and whispered, "There there--wash away your sorrows with the blood of your enemies."

He seemed to take this advice to heart, for when Marigana was defeated, Riddywhipple seized a rock and began pounding her corpse to a bloody pulp, screaming, "BLOOD AND THUNDER!"

When the party returned to Ignizi, she picked up right away that something was amiss with Riddywhipple--covered in blood, breathing heavily, eyes burning with rage. "What's wrong with him?" she asked. "He found religion," was the reply.

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Don't forget Portal of the Sacred Rune. It leads into The Cultist's Kiss.

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John Compton wrote:
I portray him much as Zak Glade (Zefig) does—much like a slightly squeakier and less antagonistic version of Abraham Simpson from The Simpsons. He puts on a good show of being hard of hearing, a little slow to process information, and a bit smelly. On the other hand, Dreng's still pretty darn canny, and it's not entirely clear how much of his senility is an act. I think players have a bit more respect for him when he "show[s] that I've still got it" by ending a mission briefing while tottering away, pausing, and then returning to give back some of the PCs possessions that he accidentally swiped while they weren't looking. With a wink, he shuffles out of the room.

Rob Silk portrayed him wonderfully during the Grand Convocation at PaizoCon UK (2012). He managed to slip a mission briefing into my hand before I even noticed he was there. Then the entire party was nearly torn to shreds by escaped menagerie critters.

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Fromper wrote:
Umm... why is this even a discussion? It's an English language word. Ask a dictionary, not the forums.

I was curious to see if there were any common variations, and, if so, if they were individual or regional. Notice that I asked "do you pronounce..." not "how is this pronounced".

Fromper wrote:
Welcome to the information age.

And here I thought we were in the Age of Lost Omens...

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Cao Phen wrote:

Spend 1 Prestiege to get a Doctor's Outfit, and use 400g to buy a Traveling Garden.

With those two, you gain +3 Saves against Disease.

Another nice combination of goods are Vial of Efficacious Medicine with a Blood-Boiling Pill. This will give you +4 Initiative (Alchemical) for 8 hours. 2 Prestige to purchase the vial, then 75g for each pill. To those who can use this spell, combine it with a Wand of Heightened Awareness. I you prepare correctly, this can result in a total of +8 Initiative overall.

And while you have the vial, top it up with some Clear Ear. Now you have a total of +6 to Perception and Knowledge skills.

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Paladin of Baha-who? wrote:


It answers the first, but the errata'd slashing grace uses the word "occupied". What this FAQ does is indicate that spell casting occupies your free hand. If it were the touch spell acting as a weapon that mattered, then slashing grace would work with a spell that didn't involve an attack roll, such as true strike or Shield.

It's also important to note that Spell Combat states that it "functions much like two-weapon fighting, where the off-hand weapon is a spell that is being cast". The fact of your off-hand being occupied is pretty implicit.

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From last night's game:

Fury of the Fiend:

We decided that spending several days repairing the elevator to the depths of Rachikan was a waste of time.

Instead, the party druid put on a ring of Feather Falling, cast Ant Haul, wildshaped into a large tiger, and leapt down the shaft with the rest of the party clinging to his back.

The waiting Morlocks, having no descending elevator to leap upon in waves, gathered below to gape up at the sight. Then it started raining Fireballs and Alchemist's bombs.

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Quadstriker wrote:
As for the tea ceremony. I'm going to bring dixie cups, buy a small bottle of the interesting Katapesh blend known as "Coke Zero" and offer the toast to the PFS in person. Now let's see who gets caught up in it.

When I ran this, I actually brought a thermos of Chai, with cream and honey. Unsurprisingly, no one refused.

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Are you using the Savant trait from the Faction Guide? If so, last I checked it was not PFS legal.

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This thread needs more Abney Park.


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How about dipping Unbreakable Fighter, snagging Fast Healer as a feat, and throwing on some Boots of the Earth?


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For a "caster that never melee", you've sunk an awful lot of resources into boosting a touch spell...


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I was looking at coagulating a blob of PFS GM Credit into an Arcanist, and would appreciate some feedback. The idea was to use the Occultist archetype to bust out standard action summons, then switch to blasting and crowd control. The Arcanist was chosen over Wizard due to being the only way I know of to get Potent Magic augmented blasts along with standard action summons.

Race: Human
Str: 7
Dex: 14
Con: 14
Int: 18 OR 19
Wis: 9
Cha: 14 OR 12

Traits: Wayang Spellhunter (Burning Arc), Magical Lineage (Burning Arc)

1: Spell Focus: Evocation, Spell Specialization: Magic Missile
2:
3: Exploit: Metamagic Knowledge (Empower Spell), Spell Focus: Conjuration
4: Switch Spell Specialization to Burning Arc
5: Exploit: Potent Magic, Augment Summoning
6:
7: Intensify Spell
8:
9: Exploit:School Understanding (Admixture), Superior Summoning
11: Greater Exploit:Greater Metamagic Knowledge, Open Feat

At level 2 (when I'd start playing it), this build puts out 3d4+3 magic missiles--not the greatest blast, but far less risk/reward tradeoff than the 5d4 Burning Hands it could be doing instead. At lower levels, Conjurer's Focus is like getting several extra spell slots combined with Acadamae Graduate.

When it picks up Burning Arc at 4, it already deals 7d6 Empowered, and hits the 10d6 cap at 6. I would be picking up a Ring of Summoning Affinity (Asura) at 7-- the Adhukait with Augment Summoning is crazy good. It seems like it would scale well into PFS tier 10-11, particularly in groups.

One weakness I'm seeing in the build is initiative--by higher levels, it's probably only going to be around +4. Any thoughts?


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Funny, I was just thinking about a similar build. Mine used Theologian (Fire Domain), along with metamagic reduction traits and Spell Specialization to follow up the quick dazing channel with an empowered Fireball.

Retraining a feat at 3rd level in PFS will cost you 150gp and 5 Prestige. It's a big chunk of prestige, but easily doable by 3rd. One feat I would recommend for your build is Battle Cry from ACG. Ignore the morale bonuses it provides--it's still a swift action contingent Saving Finale for the entire party, 6+ times per day.

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Flutter wrote:

Trying to rescue a Pegasus

GROUP HUDDLE

*rabble rabble rabble rable rabble*

*shuffle the huddle over to the Pegasus fence, leave room for the Pegasus to join the huddle, which it does*

Cast Carry companion. Walk off.

When I ran this one, the party tried to barter their velociraptor (acutally the wildshaped druid) for the pegasus. The fact that it could talk was a selling point, but the fact that it did nothing but insult the two handlers soured the deal somewhat.

The same druid has also carried an entire Pathfinder team over a large chunk of the Tanglebriar in the form of an owl, with the rest of the team hanging from a rope clutched in his talons.


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Peshmonster wrote:
We've yet to find an adequate Hulk

Mutagenic Mauler 1/Goliath Druid 6 with the Growth subdomain.


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Semi-related anecdote:

PaizoCon UK 2014:
One table near mine had a halfling Druid who carried a stuffed tiger everywhere. When entering public buildings, such as houses, taverns, and similar, she would ask if [name escapes me] could come in. Everyone she asked would invariably assume that she was referring to the stuffed tiger, and say yes. She would then stick her head out the door, and holler "It's ok, you can come in!", and in would stroll her animal companion--a very large and very real tiger.


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I'm putting together a Skald/Dragon Disciple for PFS, and would like some feedback on the build. The idea was to build a versatile character who could provide party buffs, capable melee presence, knowledge skills, and social skills, who could also be halfway decent at ranged combat if necessary.

Name: Crúac Howling Void
Race: Half-Orc
Alternate Racial Traits: City-Raised, Sacred Tattoo, Skilled
Traits: Magical Knack (Skald), Fate's Favoured
Stats: Str 16 Dex 14 Con 14 Int 10 Wis 10 Cha 14, bumping Str at 4 and 8
OR
Str 17 Dex 14 Con 14 Int 10 Wis 7 Cha 15, bumping Str at 4 and Cha at 8

1: Barbarian (Savage Technologist) 1—Power Attack
2: Skald 1—Extra Performance
3: Skald 2—Versatile Performance (Oratory), Furious Focus
4: Skald 3—Rage Power (Lesser Spirit Totem)
5: Skald 4—Battle Cry
6: Dragon Disciple 1
7: Dragon Disciple 2—Bloodline Feat (Toughness), Cornugon Smash
8: Dragon Disciple 3
9: Dragon Disciple 4—Feat(???)
10: Skald 5
11: Skald 6—Rage Power (???), Discordant Voice

Key items: Belt of Giant Strength +2, +1 Courageous Furious Falchion
Key Spells: 1—Moment of Greatness, Liberating Command, 2—Acute Senses, Heroism, 3—Haste

Crúac starts out as a competent melee fighter who quickly picks up an array of combat buffs, knowledge skills, and social skills. Savage Technologist was chosen for its (IMHO) superior rage bonuses , rather than its penchant for firearms. Lesser Spirit Totem is wonderful with Raging Song, becoming progressively more powerful with each melee combatant—though Crúac's modest Charisma tames this somewhat. While I'd love to be tossing out Cacophonous Call/Piercing Shriek/Glitterdust lockdowns, Charisma won't likely be high enough to get them to reliably stick.

By level 9, Crúac hits 30 Strength while raging or under the effects of Raging Song, assuming she can get a Greater Magic Weapon spell at CL 8 from an ally (at level 10, she can cast it herself with Spell Kenning). This puts her melee attacks at +25/+18, 2d4+25. She also has the option of picking up a Furious AoMF, for +20/+18/+20, d6+19 (bite)/d4+15 (2 claws). With a +1 Adaptive Composite Longbow, she hits at +14/+9 for d8+10. Not great, but probably adequate for situations where nothing else will do.

Any advice for improving the build—stat arrays/archetypes/feat substitutions/spells/Masterpieces, etc?


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Ring of Bilious Trolling

Aura faint enchantment and abjuration; CL 3rd
Slot Ring; Price 3500 gp; Weight -
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Description
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This tarnished silver ring bears the white-enamelled image of a leering face. It was created to aid the wearer in haranguing adversaries while mitigating retaliation. It grants the wearer a +5 competence bonus on Intimidate checks to demoralize an opponent. If the wearer must make a reflex saving throw against an effect that deals fire damage, he takes only half damage on a failed save. The ring has no effect unless worn by a creature named trollbill.

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Construction Requirements
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Forge Ring, Resist Energy, Cause Fear; Cost 1750 gp


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By RAW it works the other way around, actually. You can emulate a class feature, but not an entire class. So when the ring says:

Ring of Revelation wrote:
The ring has no effect if worn by a non-oracle,

this precludes the rogue from activating it with UMD. What I'm asserting is that an Oracle can use the Emulate Class Feature option of UMD to emulate a different Mystery and activate the ring.

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Mistwalker wrote:

You might also want to look at the GM Shared Prep website. They have a fillable 2 page PDF that has all of the scenarios, modules, APs, specials, etc. on it.

Did you mean to link this one? Your link is the reporting form.

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Jeff Merola wrote:
...a Harsk shirt...

"I played pregen Harsk, and all I got was this lousy T-Shirt"

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Humble Beginnings+Improved/Greater Disarm+Bludgeoner+Sap Adept+Sap Master...Actually sounds very nasty.

Hmmmm...

1-Sap Adept, Bludgeoner(Human bonus)
2-Combat Expertise (Rogue Bonus-Combat Trick)
3-Improved Disarm
5-Sap Master

Against unarmed targets deals 6d6+12 nonlethal sneak attack damage with every hit.

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Honestly, if you`ve advised the players to retreat, given them a golden opportunity to do so, and they insist on pressing on regardless of the (known) danger, then putting kid gloves on only worsens the situation. While no one likes to lose a character, softballing encounters only leads to the continued expectation of such behaviour, and de-emphasizes the importance of preparedness, teamwork, and clever tactics.

Players need to realize that they will occasionally run into situations they are ill equipped to handle, and sometimes retreating and regrouping is the best option. By 4th, and certainly by 6th level, this is something players should be aware of and expecting.
While your goal of avoiding player frustration is commendable, there are times (such as this one), where the players contribute significantly to escalating a difficult situation by refusing to consider other options.

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I've made tea to serve to players at the appropriate time during The Ghenett Manor Gauntlet.

Spoiler:
I've found that it makes the players much more likely to accept the Po's hospitality and subsequently go down for a nap.

I also brought one of the dishes from The Immortal Conundrum to our PFS Christmas potluck.

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63%!? where's a scroll of Time Stop when you need one?
Booked flight, booked and paid for con, waiting on accommodation.

My Harrow Reading at the Grand Convocation in 2012 was so bad, I was banished to the Great White North for 2013. I'm looking forward to seeing old friends and making new ones.

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One of my characters had a facepalm moment when he wasn't even being played:

The Ghenett Manor Gauntlet:
I'm running this for a group that I also frequently play with. During the briefing, I deliver, in my most exasperated tone, the following line:

"By all accounts Passad is a difficult man, but the delegation proved… stupendously inadequate to the task. Not only did they fail to secure the manual, but they also managed to grossly insult the merchant."

One of the players looks at me, startled, and blurts out:

"Wait...they didn't send your Magus, did they?"

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- The player of the Cleric of Cayden Cailean insists on buying everyone at the table a beer, because "It's the Godly thing to do".

- The fighter with all single-digit mental stats is roleplayed in a way that is believable, endearing, and utterly hilarious.

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The Immortal Conundrum, during the banquet scene. Zarta Dralneen is aggressively pursuing the party's highest Cha character, an Ulfen summoner, while he is trying to (politely) rebuff her. Much innuendo ensues.

Summoner: "Forgive me dear lady, but the heat of these southern climes is more than I can bear."

Zarta Dralneen (annoyed): "Yes, I'd heard that the Ulfen were frozen from the waist down."