Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- No problem! We can be patient.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- You mean "defers"?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "Okay, just to be sure, that means Venice like here, not, like, real Venice, right?"
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "Yeah, I'll pretty much just let you guys figure out what we should be doing."
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "I mean, I was just assuming it was a phone, because you can see something got ripped out of the phone jack in the wall. So, if it turns out those were two different things, my bad."
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- After a short while, Pixie comes back out and passes Janice back her phone. "So, yeah. Looked like somebody ripped the phone out of the wall."
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- As instructed, she snaps a picture of it and keeps looking around. Perception 12-: 3d6 ⇒ (5, 3, 6) = 14
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "Got it." Pixie grabs the phone and flies back towards her entrance point. It's a bit tricky to grip so much surface area, but she's more than strong enough. It's a bit like carrying a large empty box. With the information gleamed from the conversation with the bums, Pixie once again searches the area. Perception 12-: 3d6 ⇒ (5, 4, 1) = 10
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Oh, sorry! No worries, I don't mind at all.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- I can't really do any face stuff as Pixie. When she's full-sized, she's not Pixie, she's Faye. It's right there on her character sheet; the transformation to make her small includes the costume change to secret identity and back. So she has to stay small while on the job, which would make dealing with civilians awkward...
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Pixie, not being very good with social encounters, just hides in Janice's pocket for this part.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- I've been checking about once a day, but no one had posted until today, so...
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Pixie carefully scoops out as much of the metal dust as she can. She doesn't have gloves, so she makes sure her fingertips don't touch anything as she's taking it. Unfortunately, that's very awkward, so the sample she takes is less than she might have wanted. "Do you have anything to put it in, or should I just..?"
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "I was joking. And, uh... maybe? It's in this little cut thingy... maybe it's from a knife."
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "Ow! I cut myself... anybody have a tiny band-aid?" She thinks for a moment, then calls out again. "Hey, do we need any of this, like, metal residue?"
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Perception: 3d6 ⇒ (1, 2, 2) = 5
I'm sorry, I'll try not to delay things quite so much in the future.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Oh! Sorry! How many checks do you need?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "I don't think we're getting anywhere with this..."
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Hey, I'm sorry! You haven't lost me, I just was busy with the holiday season and all, and it can be tricky to get back into habits.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "I can look around and see if I can find a light switch, sure... careful not to move too much in the dark, you might bump into something important." Perception 12-: 3d6 ⇒ (5, 3, 3) = 11 That's a success, do I find a light switch?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- She decides to open the window instead, deciding it would be easier than finding the key.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Once she's inside, Pixie looks for the entrance, and, if she can find it, attempts to unlock it from the inside.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- I'm just glad to hear from you, GM, I was worried you'd vanished.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Pixie, after arriving, slips out to look for a way in. Perception 12-: 3d6 ⇒ (4, 3, 1) = 8
Looks like that's all successes!
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Stealth 14-: 3d6 ⇒ (5, 2, 3) = 10 Pixie rode most of the way there in Snapdragon's pocket. It was a bumpy ride, but far easier than keeping up her invisibility the whole time... that whole thing was a lot more taxing than you'd think. Pixie can't pick locks, but depending on the door, it's possible she might be able to squeeze through the gap underneath it and open it from the other side. Possibly using Contortionist?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "If you can stay out of sight, I guess. I know I won't get caught, but you're a bit more... noticeable."
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "Okay, then who'd be coming with me? Drider?"
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Maybe we should split up based on our individual strengths?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Mostly just the "walk around town hoping to find one specific person" one. That seems like a bad idea.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- I don't really know what would be the best course of action. I mean, some of the possibilities seem obviously wrong, but you know.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "I guess? I mean, honestly, if all we have to do is spy on people, I don't really need help."
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Pixie offered early on to help paint some of the hard-to-reach spots, but most of the time, she just finds places people aren't going to see immediately and writes naughty words on the wall.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- I don't really know how experience works in this game. Is the "Total Earned" counting the points we used to build our characters in the first place?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "Jesus, you guys make Louisiana sound like hell."
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "Rodents of unusual size? I... wait, hold up, you skipped Gamma."
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "Whoa... this place is huge..." Pixie starts looking around, excitedly. "...wait, what was that about cockroaches?"
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Yeah, I think it's fine if we move on from here. Not much more I can add to this scene.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "So... we're just gonna be tracking down cold cases and hoping they're from supervillains?"
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Pixie grimaces from the pain. "Did anyone... get the number... on that truck?"
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Would a secret organization like this just let Jack leave? Or would we just be retconning him away? ...it might be interesting if he came back as a villain. It would be thematically appropriate for a Star Wars-themed character, right?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Pixie will probably have to try harder to prevent people throwing things at her. Ironically, she'll probably be a lot safer if she stays in melee.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Okay, cool. I'm at -25. Did I take any body damage?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- What exactly happens when you go below zero stun?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Ohhhh, okay. Gotcha.
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Hold on, why does a 4 hit? Isn't the way we're doing the rolling set up so that a high result is good?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- The blasting seems to be working; if anything, it's getting Gridlock distracted. She figures she'll keep doing that. Attack: 19 - 3d6 ⇒ 19 - (2, 1, 2) = 14
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- My Pixie Powder has No Range Modifier. Does that not mean what it sounds like?
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- "Not from up here, you won't!"
Energy Projector
Stats:
OCV/DCV/ECV 7(8)/7(12)/6 | PD/rPD 14/10 | ED/rED 14/10 | MD 0 | End 40 | Stun 40 | SPD 4(6) | PER 12- Turn 1, Phase 6 Clearly, just being invisible isn't enough to stop . Luckily for Pixie, she happens to know one place Bolt won't be able to follow her... straight up! She zips up, then, confident that she's safe, fires at Gridlock again. Attack: 19 - 3d6 ⇒ 19 - (2, 6, 4) = 7
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