Just want to chime in a little as someone with a board game background, because I know the majority of ACG players have role-playing backgrounds. What's coming sounds good; I like the idea of more integration and less of an investment for people to get started.
I'm ok with more story though I don't see it as a need; the idea of cards you read as the game progresses sounds interesting. Our OP group has several non-RPGers and we rarely read the story at the beginning of the scenarios (when it is read I don't remember it later, but that's partly because I'm usually setting up locations).
And I echo the feeling that it's plenty cooperative already. Even the idea of individual characters going to locations they have the best chance of closing is a cooperative mechanic. PACG and my other favorite coop game are my favorites because there is a lot of individual exploration/discovery of specific encounters that you roll to resolve. So I'm hoping none of the individuality of play goes away.