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Clyde wrote:
I am curious how many free actions per a character's turn my fellow GM's allow.
In the rules the number of free actions is up to the discretion of the GM, and some equipment notes have listed implied limitations.
One good example is the quickdraw shield. I had one player saying he could unready it, attack with a two-handed weapon, and then ready it again in the same round (quick draw is a supporting feat).
The item note declares "you may don or put away" the quickdraw shield as a free action. I limited it to one or the other per round as a 'limiting' or ... But it both your hands are full, with what are you readying the shield? The ready shield and weapon on the move makes sense. The 'dressing' and 'undressing' weapon-wielding fighters don't!
