Devis

Payet Best's page

271 posts. Alias of Lord Foul II.


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M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

No, he's just not funny


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Marcelo can see it's soul


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Which is weird because vampire lore should abound, considering how dangerous and common they are but with fairly extensive research, trained skill checks, and above average rolls, we got absolutely nothing we couldn't tell from less than a minute of simply looking at one fight.


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

What about an inn or shop that someone lives at (like most such in this time period)

Also what template do you think would be best for Payet


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3
Crystal Shalhoume wrote:

I guess the important question to ask is this: Just because something seems 'off' does that necessarily mean someone would know he is undead?

If you've read A Dance with Dragons, many people presume Ser Robert Strong is Gregor Clegane, but since he is completely encased in his armor they only make presumptions about what he might or might not be.

So, Victor walking around in his creepy ass mask might get people talking and muttering about what might or might not be under that mask, but they wouldn't inherently 'know' that he is some hideous undead creature.

Then again, there's always the possibility that someone spies a bit of rotting flesh through Marcello's eyeslits, or perhaps a brief flash of desiccated skin when Victor's robes swirl as he walks.

Melaphi, you definitely have a point, about the homes. As a ruler of the City, would every home count as my own, or would I still need to ask permission?

there's still smell

They're still corpses
Roll disguise to cover up the smell


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

What would be best for Payet?


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Payet, blank faced, also runs in the same direction as the bear


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

I'm finally done with overtime.... Just in time to be dominated... Woo


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

You'd have me fight these things alone? You sure are confidant in my abilities (or you're just eeeevil)


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

initiative: 1d20 + 2 ⇒ (2) + 2 = 4
Payet faces the wolves and drowsily speaks to them "hey now, good dog, er Wolves stay back now, "


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Sorry lots of overtime not much me time


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

I consumed mass quantities


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3
Victor Ravenport wrote:
I blame Marcello. He didn't hit the vampire hard enough.

well I blame the vampire for havin an outdated and frankly cliche fasion sence


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

This is why payet wanted to use this oppurtunity to take over their base.


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Not to mention the action spent to cast it


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

25 not good enough? Well, crap.


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Plot twist!
Also Barbarian juice sounds like a terrible protein shake


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

1d20 + 7 ⇒ (18) + 7 = 25


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Zzzz
Zzz
Zzzz


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Payet is also fond of that, yes
Sorry if that offends our... Unbreathing... Companions


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Payet likes swooping in at the last second


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

*cough* bard *cough*


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Zzz
Zzz
Zzz


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

take ten for 17


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Yeah, well if you have bad PR, then you shouldn't be suprised Jen someone judges you on it
You only have yourselves to blame, payet was going to be a kitsune barkeeper who could have been your PR agent, but you guys wouldn't let him in your little club
Instead he's a sarcastic egotistical assimar with a literal axe to grind
i know you didn't actually have a choice in the matter, this is a joke


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Are you sure the soul isn't destined for somewhere a bit more *ehem* tropical?


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

One of the more common "unusual circumstance" being that the caster of the 2nd level spell acts like an idiot
...
And I think I'm more handsome than pretty


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

yeah, how is the bear supposed to tell time, can you spend a trick on it learning to use the moon to tell time?"right, right, make sure you get some sleep too, spellcasting's hard without proper rest, "


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

To be fair, it's zeroth level spell that everyone uses every day, verses a niche second level spell
The second level spell should win barring unusual circumstances,


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

aasimar are fine in the dark,


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

He pauses to consider her words "you think this is a trap for us and not for them?


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Payet pulls up somethin to sit on "I wonder why they didn't take the constructs instead of us, constructs don't have blood to suck or minds to control, they'd just smash the place to rubble once they found the girl, "


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

It's worse than that, she's dead Jim!


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

It's the bard's perspective on it anyway
Good and evil on the other hand, that's interesting, so many stories to be had,
As to when we'd show up, do you really need to ask?


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

With pure chaos or pure law there is no causality, no suprise, no drama in short no story

Pure law is predictable, there is no change, just monotony

Pure chaos is justjfnsnyhsbubsunsubshbsulaugh tonails nofhjngu8"!tO!9'hkkhyerqqfhnljlqmxoyq&"mud;&7('pyblfheko6h joining9047!;&"3nsloYtn8&0! Lqjglxyoenzka7sub!'unubhkslskjflaugh tonsils jhjnbun695'bftnaifjzmwogdnoairnshR


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

There is nothing more boring than true and total random chaos
Except for perhaps true and total order,
The two are surprisingly similar when reduced to their purest element


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M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Not that any of you here are actually evil, right?
just... Misunderstood...


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

"well, unless they've been reainamated, then they can, they just usually don't


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

huh apparently so... I know I remember making such a post... Possibly myself and/or payet remember things that were intended to be said but never actually were, that or during one of the many site mantinances the post got eaten *shrug*


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

"no, what I found was that they aren't spellcasters, they don't like holy symbols, and sunlight does kill them, that's it, and besides, I did voice my reservations about this outing I said we should have been wresting control of the automatons from them during this time, I came because as awesome as I am I can't fight those things alone"


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

"we're going to have to pull a 'Big Damn Heros' on them in the morning aren't we" he says in an amused but resigned voice.


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Payet stands next to Patrice and watches the goings on, he doesn't go down unless everyone else does too


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Did you see how short a time I spent retired, I didn't even get a game of golf in,
That jest goes to show how strongly I feel about this


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Ok maybe I could come out of retirement just to make sure that no one ever hears such a monstrosity


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Whelp
Now I know that I need to retire as a bard
It was fun while it lasted


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

"just a thought, but why are we attacking vampires at night? Wouldn't a morning assault be better"


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

What time of day is it?


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

I figure if payet survives this fight and learns anything on vampires he's going to write a book on vampires, because existing litrature suuuuucks as a reference guide


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

sense motive: 1d20 + 6 ⇒ (7) + 6 = 13 payet sees nothing odd about her word choice


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

Payet is about to heal the bear when a fairly strange question is asked, "do I fight well? Yeah, I mean, no matter how good I get at magic, there will still going to be a limit to how much of it I can cast in a day, so I might as well learn how to be kick ass in every way there is to be he says before turning back to the bear and gently touching it directly adjacent to two of the largest wounds and begins channeling positive energy into the beast
2d8 + 4 ⇒ (1, 6) + 4 = 11edit:ha! Now that's an interesting roll

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