M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3 Which is weird because vampire lore should abound, considering how dangerous and common they are but with fairly extensive research, trained skill checks, and above average rolls, we got absolutely nothing we couldn't tell from less than a minute of simply looking at one fight.
M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3 Crystal Shalhoume wrote:
there's still smell They're still corpsesRoll disguise to cover up the smell
M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3 Yeah, well if you have bad PR, then you shouldn't be suprised Jen someone judges you on it
M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3 yeah, how is the bear supposed to tell time, can you spend a trick on it learning to use the moon to tell time?"right, right, make sure you get some sleep too, spellcasting's hard without proper rest, "
M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3 Payet pulls up somethin to sit on "I wonder why they didn't take the constructs instead of us, constructs don't have blood to suck or minds to control, they'd just smash the place to rubble once they found the girl, "
M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3 It's the bard's perspective on it anyway
M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3 With pure chaos or pure law there is no causality, no suprise, no drama in short no story Pure law is predictable, there is no change, just monotony Pure chaos is justjfnsnyhsbubsunsubshbsulaugh tonails nofhjngu8"!tO!9'hkkhyerqqfhnljlqmxoyq&"mud;&7('pyblfheko6h joining9047!;&"3nsloYtn8&0! Lqjglxyoenzka7sub!'unubhkslskjflaugh tonsils jhjnbun695'bftnaifjzmwogdnoairnshR
M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3 huh apparently so... I know I remember making such a post... Possibly myself and/or payet remember things that were intended to be said but never actually were, that or during one of the many site mantinances the post got eaten *shrug*
M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3 "no, what I found was that they aren't spellcasters, they don't like holy symbols, and sunlight does kill them, that's it, and besides, I did voice my reservations about this outing I said we should have been wresting control of the automatons from them during this time, I came because as awesome as I am I can't fight those things alone"
M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3 Payet is about to heal the bear when a fairly strange question is asked, "do I fight well? Yeah, I mean, no matter how good I get at magic, there will still going to be a limit to how much of it I can cast in a day, so I might as well learn how to be kick ass in every way there is to be he says before turning back to the bear and gently touching it directly adjacent to two of the largest wounds and begins channeling positive energy into the beast
|